|
Post by hyderier on Jun 5, 2017 9:57:26 GMT -5
So, Tempest is coming. Which bot will wield it best?
It'll naturally pair with Molot, so you can assume that as default ligh/medium weapon in above setups.
Especialky if you've played with it on test server, feel free to share your experience, and why you voted as you votes.
|
|
|
Post by creepshow on Jun 5, 2017 10:06:48 GMT -5
I've been running a tempest carnage on the test server for a few weeks and I love it. It is really good at suppressing reds while I move between cover, and if I stagger fire my guns I never have to stop shooting. Just fire one for a couple seconds before mashing the big button and you can then fire almost continuously for the entire match. I don't know if it has the dpm of a zeus, but a zeus isn't capable of nearly the same volume of fire. They will definitely be replacing my thunders when they go live and they will be even better when the armor piercing buff drops
|
|
|
Post by Шɑɡɡɪή on Jun 5, 2017 10:16:31 GMT -5
. I've built the Carny combo a couple times and it's not half bad on the big maps. I wonder what nick it will acquire ...... Carny-Pest ? I also wonder what form of currency and how much it will take to buy it ?
|
|
|
Post by hyderier on Jun 5, 2017 10:25:44 GMT -5
I'm kinda hopeful Tempest would be Ag... And Scourge WSP and dash bots Au. That'd kinda fit.
|
|
|
Post by infraviolet on Jun 5, 2017 11:01:29 GMT -5
I thought about getting a Raijin specifically as a Tempest platform, but I have 2 Carnages already - which have more mobility and better defense against rocket fire.
|
|
|
Post by Domino on Jun 5, 2017 11:34:42 GMT -5
Most popular will be Natasha with Molots or Gekko's, second Fury/Butch. All depends if Tempest is a Ag or Au or WSP.
|
|
|
Post by bugdoc on Jun 5, 2017 11:42:43 GMT -5
I think it will depend a lot on how accurate the final weapon is. If the hit rate doesn't drop off too badly at distance then I would expect a lot of Natasha's and Fury's will be sporting them to counter Trident/Zeus/Trebs. If they do suffer at distance, the Carnage's mobility (or Leo's HP) will probably be needed to make them viable.
|
|
|
Post by Ron Gaul on Jun 5, 2017 12:33:04 GMT -5
Tempest looks tailor-made for Raijin. Yes, Carnage is faster and has that Ancile, but Raijin has much tougher shields and is armored against trebs and gekkos. Tempest is DPM-based, and you have to sit out in the open to unload; Carnage is best with DPS-based weapons.
Perfect recipe for Raijin.
|
|
|
Post by Team Alpha Strike on Jun 5, 2017 14:18:58 GMT -5
I don't sense the Tempest will have a that much of an impact anymore. The current version has been nerfed quite since early last year and the game has moved past the need that originally called for the weapon - which was to counter MRS setups.
Since that time, new maps/map revisions have been made and buffs/additions to bots/weapons have made the watered down Tempest somewhat irrelevant. The two new maps being tested right now also don't favor even MRS setups IMO.
I've tried to make the Tempest/HMG/Heavy Molot work and it's just too slow to unload, too little damage at the critical 600-800m range due to inaccuracy (cause if is under that, then a Trident/Zeus is better), and too long a reload ---- which make it hard to justify making a spot for a setup using this weapon in the faster paced matches that moon map and he two new knifer maps will bring.
Given the dramatic increase of Tulu/PIN and Gekko (Gekkos are much more reliable than the Tempest too) setups that are mobile since update 2.9, the coming of the Tempest would seem like a step backwards for anyone already on or moving to a maximized 2.9 hangar.
That all said, I put the Tempest in the too little-too late category and I don't think we will see too much if this weapon at all.
However, if ou must try it, I found the Natasha with Tempest/Gekko, Carnage Tempest Carnage, Butch Quad Temest, and Lancelot Tempest/Molots to be the best blend of firepower and mobility ---- but I will not be using any if them since the two new maps really nullify the need for distances longer than 600m and I can't have a setup in my hangar that will serve less than half the maps I draw (I don't skip maps).
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jun 5, 2017 18:17:02 GMT -5
Best, very good, good, I will take any one. Me and a clan mate have a fun idea. But we want it it behavior surprise for the battlefield.
|
|
|
Post by shaolinrogue on Jun 5, 2017 18:46:50 GMT -5
Tempest plus twin molot MKIIs on a Lancelot is the anti midrange & sniper hunter ?. I know, I know, it's not what a Lance is for but your out of splash range, homing missle range, immune to trebs, & unless they add armor penetration to the Kang or Nash you can slowly ruin the red teams day from a sweet spot of 650m. Pretty soon you will have to keep on the move, the norricum buffs will probably happen & they can shred a lazy robot up a few salvos now.
|
|
|
Post by Thunderkiss on Jun 5, 2017 20:15:21 GMT -5
I foresee lots of Leo's cuz they're silver bots, carnage fury and natasha.
What will be best of them? Still the fury, by a wide and vast margin. People will still champion suboptimal builds, but fury will still be king.
|
|
|
Post by moody on Jun 5, 2017 20:34:14 GMT -5
I don't sense the Tempest will have a that much of an impact anymore. The current version has been nerfed quite since early last year and the game has moved past the need that originally called for the weapon - which was to counter MRS setups. Since that time, new maps/map revisions have been made and buffs/additions to bots/weapons have made the watered down Tempest somewhat irrelevant. The two new maps being tested right now also don't favor even MRS setups IMO. I've tried to make the Tempest/HMG/Heavy Molot work and it's just too slow to unload, too little damage at the critical 600-800m range due to inaccuracy (cause if is under that, then a Trident/Zeus is better), and too long a reload ---- which make it hard to justify making a spot for a setup using this weapon in the faster paced matches that moon map and he two new knifer maps will bring. Given the dramatic increase of Tulu/PIN and Gekko (Gekkos are much more reliable than the Tempest too) setups that are mobile since update 2.9, the coming of the Tempest would seem like a step backwards for anyone already on or moving to a maximized 2.9 hangar. That all said, I put the Tempest in the too little-too late category and I don't think we will see too much if this weapon at all. However, if ou must try it, I found the Natasha with Tempest/Gekko, Carnage Tempest Carnage, Butch Quad Temest, and Lancelot Tempest/Molots to be the best blend of firepower and mobility ---- but I will not be using any if them since the two new maps really nullify the need for distances longer than 600m and I can't have a setup in my hangar that will serve less than half the maps I draw (I don't skip maps). I so totally agree with this. I don't think that I would find a place for a tempest in my hangar.
|
|
|
Post by T34 on Jun 5, 2017 21:06:05 GMT -5
very interesting question. As a Fury owner I hope it will be the Fury. However, I can see other platforms coming into play as they will provide a counter to the fury and also the ability to pound away from 800m (sort of a 2 functions in one but master of none). There are times when the option with the counter wins.
Team Alpha Strike's comments are thought provoking. I suppose a lot will depend on what the final release will be like.
(Bit off topic but we are talking mid-long range) I ran a Zeus carnage on the test server (about 5 games) and it did really well in the dash world.
|
|
|
Post by 0ppressor on Jun 5, 2017 23:22:09 GMT -5
I'm with Team Alpha Strike. They just do not make sense with the direction this game is currently going.
It's being lauded as a great new weapon when in reality is a 'Sorry we dragged our arses on this one for freaking ever for no reason, so, uh, here you go'.
|
|
|
Post by joshfishyu on Jun 5, 2017 23:22:51 GMT -5
Carnage would be the perfect platform. It can counter any Trident builds and knock down shield of Ancilots and other Carnages for teammates to kill.
|
|
|
Post by fιяєfℓαмє on Jun 6, 2017 0:35:33 GMT -5
Vote for carnage.I thought Pix will give name Molot Mk3, but it was tempest(heavy molots).
|
|
|
Post by hyderier on Jun 6, 2017 2:37:44 GMT -5
Just switched my vote from Fury to Natasha. It has same speed and HP as Fury, but is ridiculousky cheaper to upgrade, as I just noticed. And if Tempest is 2.25 times the power of light Molot, the differece in firepower is negligible.
This vote depends on Tempest being compatible with Molot, basically similar enough effective range and reload time so it's reasonable to get both empty and reloading at the same time. If Tempest has longer effective range than Molot, or is more than 2.25 DPM, then Fury is definitely better though (and Tempest approaches being OP...).
|
|
|
Post by Alanbit on Jun 6, 2017 2:54:31 GMT -5
I'm voting natasha based in my hangar, can't value Fury properly since I don't own one, but I see it as a long range weapon, where mobility of your robot is not the key point, I'd rather to mount other weapons in my carny.
|
|
|
Post by ΒΣRΖΣRKΛ²³ on Jun 6, 2017 3:23:55 GMT -5
Tempest fits best in the Trash can. Especially if they want gold for it, I ain't wasting mine for it. Tried it on a fury but it I just couldn't make it work so...meh
|
|
bahamut24
Destrier
Posts: 27
Karma: 5
Pilot name: Bahamut24
Platform: iOS
Clan: Aurora Excelsis
League: Diamond
Server Region: Asia
Favorite robot: Carnage
|
Post by bahamut24 on Jun 6, 2017 6:34:52 GMT -5
I think tempest raijin would be a perfect counter to the trident fury since it has 200m additional range and both the bots have similar speeds
|
|
|
Post by Firebeard on Jun 6, 2017 12:56:08 GMT -5
For me it would depend on the reload time. The longer the downtime, the less efficient the weapon is.
|
|
|
Post by shaolinrogue on Jun 6, 2017 19:13:07 GMT -5
I would like to see the tempest sell for Ag & be positioned to help players with little to no workshop points yet compete while they are being propelled up the league system. If you are average or dare to be above average in skill you will be armed with at best Tulu's, Pins or Pinata's vs. WSP & Gold Bots & Weapons for a good long while before you get enough workshop points or gold to outfit even a single bot with it's final set of weapons. For more casual players this is especially true since they will spend more "real world" time getting to a point where silver weapons & bots are nonviable, if they get there at all. The tempest probably wont find a place in an endgame hanger & that's ok. If it's made accessible & cheap too upgrade at lower levels, it will not only provide more variety for those that will spend more time at that stage but will allow you to compete against WSP & Gold weapons while you are saving resources for you own. Not everything has to be end game viable & for those who play less games a week than the average player a Tempest/Molot setup would be a viable counter to more expensive platforms for quite awhile. IMO I would like to see the progression in War Robots stretched out so that investing in intermediate weapons & robots is a necessary step, rather than replacing beginner bots with final bots being viable, which is how it is now.
|
|
|
Post by Shooty McRobot on Jun 6, 2017 19:57:25 GMT -5
I tried it on both Natasha and Carnage and liked it better on Natasha. It was nice to have the extra oomph.
|
|
|
Post by SGT D00M! on Jun 6, 2017 20:28:42 GMT -5
I wonder if this will replace my rare Nashorn set-ups for anti-midrange work? I also wonder how it will compare to the few Zeus/gekko set-ups I use?
|
|
|
Post by shakingrabbit on Jun 6, 2017 22:21:00 GMT -5
If its anything like the recent molots/pun "buffs"...bleh, who cares. Too little, too late as someone else posted.
What the kinetic weapons really need is a either a reload button or short reload time. They do little damage at range and by the time the target gets into a "good" range you're either low on ammo or waiting for a long reload. Its sooooo annoying having to empty the magazine when a target is passing behind cover to reload for the next volley and effectivly reduces your damage potential.
They would be great for suppressive fire/general weapon IF they had decent reload capabilities.
|
|
WizardSpartan
Recruit
Ugh. Another Plasma Griffin.
Posts: 9
Karma: 0
Pilot name: WizardSpartan300
Platform: Android
Clan: NutsBoltsBullets
League: Diamond
Server Region: North America
Favorite robot: Carnage
|
Post by WizardSpartan on Nov 20, 2017 19:56:49 GMT -5
Tempest Carnage is the best setup, IMO. Its only downside is less firepower and health. Its mobility and energy shield make up for those, though. My second place would be Tempest Molot Leo. Its weapon positioning makes it so that it is much easier to control. Additionally, the weapon positioning makes it feel like more bullets hit. The Leo's lack of any shielding is balanced by its large health pool, allowing it to compete with other Tempest setups. I plan on buying 2 or more Tempests and including a Tempest bot as a permanent part of my hangar.
|
|
weaksauce
Destrier
Posts: 116
Karma: 132
Platform: Android
Clan: DR
League: Champion
Favorite robot: SithLordAsasri
|
Post by weaksauce on Nov 20, 2017 20:23:32 GMT -5
I voted Butch. Seems the best fit. You could have 2 Tempest spitting fire non stop. Spam bullets. Butch ability Cool down time is close to the Tempest cool down as well.
|
|