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Post by BlackGrouse on Dec 3, 2016 15:17:57 GMT -5
We should give a chance to those Zenit/Noricum Natashas and let's gather some good/bad things of it (think that it is in your team): + it wouldn't steal beacons from you + it deals minor damage to enemy so you can get more damage points + you can have fun with it and use it as a shield like BLYTHE do it here+ sometimes it can be last bot standing on your side and that might be enough to win if timer runs out and beacon bar is long enough - actually it is almost useless - rest of your team have to push more aggressively like 5v6 battles - two samekind of Natashas means a certain lose if those pilots don't understand to eject and select better bot (don't take this too seriously we have to be tolerant to all bots and setups!)
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Post by boomsplat on Dec 3, 2016 16:00:48 GMT -5
+ for some, at least it isn't a mag-gep and "clubber" ? + it's fun to fight under the rockets' red glare and leaves pretty smoke trails in the sky....scores aesthetic points + when you make it to the red spawn site with the arty nat camping back in your spawn.....if the screen is rockin', don't come knockin' (for gold) + attracts red bots like a moth to a flame - easy meat
- you just know their next bot is a Patton with 4 noricums - followed by a ecu Cossack - and then a Leo with a thunder, gekko, ecu, and crv....all bases covered in one bot
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Post by CΛΜΡΞΓ™ on Dec 3, 2016 18:40:49 GMT -5
All of these pluses seem pretty far fetched XD
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Post by Strayed on Dec 3, 2016 18:45:53 GMT -5
Cons: Everything
Pros: There are none
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Post by War Child on Dec 4, 2016 4:24:52 GMT -5
Pros:at least its better than a real 5vs6 battle
Cons:everything else
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Post by Deadalready on Dec 4, 2016 5:50:35 GMT -5
Pro: I once saw a Gepard with three Noricums and it made me laugh I've been killed by Noricums a few times, never a zenit strangely. So Noricums aren't pure bad... Novice players will try and kill Noricums so they are a distraction They are able to hit things behind cover from a long distance, sometimes it can make particularly stubborn campers move I won a bunch of Noricums (and anciles) in the last event, so I've got that going for me I guess
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Post by War Child on Dec 4, 2016 6:18:50 GMT -5
Wait,I think zenits are good at annoying people defending/camping at center beacon of yama/springfield.there was also a time where a zenit killed me because I was waiting for an ambush in my thunder carnage
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Post by Sybill on Dec 4, 2016 6:22:50 GMT -5
You just don't! Yesterday I saw a Thunder/Aphid Nashi make it to central on Yama. Capped the beacon and fell.
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Post by Muhlakai on Dec 5, 2016 15:03:14 GMT -5
We should give a chance to those Zenit/Noricum Natashas and let's gather some good/bad things of it (don't take this too seriously we have to be tolerant to all bots and setups!) I realize this is tongue-in-cheek, but this is a dangerous line of thought. Zenits and Noricums are absolutely out of place in this game and only exist to appease players. War Robots is not a game about damage, it's a game about beacons. The long range, indirect artillery does not deter Reds from taking beacons like the direct-fire artillery (Tridents, Trebs, Zeus) do. It's directly contrary to what is required for victory and probably shouldn't be joked about in a serious-sounding tone if you don't want noobs coming, missing the joke, and then picking up their own useless arty Nats.
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Post by boomsplat on Dec 5, 2016 15:58:59 GMT -5
I realize this is tongue-in-cheek, but this is a dangerous line of thought. Zenits and Noricums are absolutely out of place in this game and only exist to appease players. War Robots is not a game about damage, it's a game about beacons. The long range, indirect artillery does not deter Reds from taking beacons like the direct-fire artillery (Tridents, Trebs, Zeus) do. It's directly contrary to what is required for victory and probably shouldn't be joked about in a serious-sounding tone if you don't want noobs coming, missing the joke, and then picking up their own useless arty Nats. Really....are you joking (I'm hoping you are)? If anyone actually reads the pluses and decides those are great reasons to run an arty Nat, then they deserve their fate. All the pluses are not positive at all....I think even a new player could figure that out. And if they can't figure out the positives are really negatives, then the negatives hopefully will convince them that this combination is a bad choice. I agree that the ineffective indirect fire like zeniths and noricums really don't do much for the game, but it is not just about beacons. To obtain and control beacons, you have to kill/deter red bots or else beacon management will not result in a win.....one of the best ways is to have superior firepower or inflicted damage per second/shot. Mortars/artillery in the real world are a key enabler on the battlefield with indirect fire....I suppose zeniths/noricums were planned to be the equivalents. The problem is that using the zenith/noricums as they are now are like using 18th century mortars in 21st century warfare....it can work once in a blue moon but mostly a nuisance or joke vs a real weapon. Cheers!
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Post by Deleted on Dec 5, 2016 17:11:50 GMT -5
There is a place for indirect fire on the battlefield... but it's not in the hands of newbies. They need to be getting their hands dirty learning the ropes of the beacon game.
I think having the Natasha come with Noricums contributes to the problem - give it Molots or Spirals and maybe the straight out-of-the-box play would take people in a different direction.
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Post by Muhlakai on Dec 5, 2016 23:37:23 GMT -5
I agree that the ineffective indirect fire like zeniths and noricums really don't do much for the game, but it is not just about beacons. To obtain and control beacons, you have to kill/deter red bots or else beacon management will not result in a win.....one of the best ways is to have superior firepower or inflicted damage per second/shot. Mortars/artillery in the real world are a key enabler on the battlefield with indirect fire....I suppose zeniths/noricums were planned to be the equivalents. The problem is that using the zenith/noricums as they are now ....it can work once in a blue moon but mostly a nuisance or joke vs a real weapon. Noricums and Zenits fail to produce enough damage to actually sway games. So they don't just fail to do much, but they also don't kill/deter. It's literally impossible to kill/deter *without* causing enough damage to sway games! By your own description they fail to exert "superior firepower or inflicted damage." In the real world, mortars and artillery aren't enablers, but used to deny the enemy access to specific areas. They are actually VERY high-damage and large area of effect, but are also relatively predictable and fragile. They're also used not just beyond line-of-sight but beyond-area-of-operations weapons, and so aren't even close to being capable of reasonably being modeled in War Robots. Fundamentally, War Robots isn't even a battlefield game, it's an arena fighting game. So again, the problem with the long range indirect artillery in this game is that it doesn't fit the game. There is a place for indirect fire on the battlefield... but it's not in an arena fighting game. Fixed it for you.
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Post by BlackGrouse on Dec 6, 2016 4:39:49 GMT -5
I realize this is tongue-in-cheek, but this is a dangerous line of thought. Indeed, my post was meant to be ironic In my opinion is that Noricum and Zenit does not have significant use in battles. I admit that I have been using Noricums in early time when I was noobie to game. Then found Wiki site and it's forum and got good tips etc. from there. By the way, when Noricum fires it sounds to me like microwaving popcorns...
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Post by zeus on Dec 6, 2016 4:55:52 GMT -5
From some usage, anyone with half a brain would be able to tell that zenits and noricom are so bad and don't deal much damage, even a kwk is better. People who continually and earnestly use them are brain dead 「slow」 zombies.
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Post by CΛΜΡΞΓ™ on Dec 6, 2016 5:01:45 GMT -5
From some usage, anyone with half a brain would be able to tell that zenits and noricom are so bad and don't deal much damage, even a kwk is better. People who continually and earnestly use them are brain dead ?special?ed zombies. kwk is a viable weapon in top tier.
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Post by zeus on Dec 6, 2016 5:06:23 GMT -5
Not so much in silver though, I know trebs and kwks are used in gold.
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Post by Deadalready on Dec 6, 2016 5:53:45 GMT -5
I had a sudden realisation:
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Post by Deleted on Dec 6, 2016 22:49:50 GMT -5
One does not have to tolerate anything.
Ever been the only knifer among 5 long range, rock libbing slugs? Maybe 1 of 2 if you are lucky?
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