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Post by Dredd77 on May 2, 2017 11:43:30 GMT -5
Some updates from our comrades at Pixonic regarding War Robots!
5/2
Event Quests Bugged
Pixonic has fixed a bug in the quest logic that was causing one or more quests to not perform as intended. For instance, the Trebuchet quest awarded games won despite asking for beacon captures.
Leavers' Queue
Pixonic is aware that some players are dropping into the tankers' queue as a way to exploit the system, and other (particularly new) players have found themselves there but are unable to understand why due to unfamiliarity with the game.
Pixonic will be implementing some changes. First, to prevent new players from wandering in inadvertantly, the LQ will be disabled for players of level 15 and below.
Second, to discourage exploiting the LQ, the rewards for LQ play will be either removed or diminished.
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Post by Dredd77 on May 2, 2017 11:45:38 GMT -5
Personally, I'm relieved to know that most of the posters here who enjoy playing in the LQ do so for the fun and unpredictable game play itself, and surely won't object to fairer opposition and reward nerfing. But I imagine in other communities, there might be some dismay.
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Post by [apotheosis] on May 2, 2017 11:48:50 GMT -5
Diminished rewards will likely drastically reduce the number of players in LQ. great to see a response to these issues.
How and if they choose to address fading will be tue next interesting point.
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Post by Firebeard on May 2, 2017 11:49:16 GMT -5
That's encouraging news ..
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Post by Deleted on May 2, 2017 13:54:46 GMT -5
I tend to live and let live as a general philosophy. I am not sure it is wise to diminish rewards in the Leavers Queue. Sure, it "feels good" to see quitters get "punished" with diminished rewards, but I think that this will just encourage Quitters to play more on the main queue (they will figure out how many games they can quit without penalty), and that will spoil more games again for the rest of us. Better to just keep them separated and let them have their fun with like minded individuals.
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Post by Deleted on May 2, 2017 14:36:07 GMT -5
I completely agree that the rewards for LQ are out-of-hand and need to be changed. Being a player inside LQ, I am seeing an influx in clans coming in and dropping. And I am also really relieved that I will not be fighting Cossacks and Vityazs again. However, the thing that I would like to comment on is Pix's Idea of 'Removing or diminishing' the gold rewards.
I tracked my gold rewards today, and during 30 minutes of complete War Robots gaming, I bagged 83 gold. And that is a little to much, especially when I ran into [WAR T] who tanked the match TWICE and one match was full of <level 30s. Decreasing them by 2/3 would probably be a very good idea, but if Pix decides to remove the rewards, then I really have no ability to obtain gold, other than paying real money, making this game blatantly Pay to Win in some circumstances.
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Post by Deleted on May 2, 2017 14:39:14 GMT -5
making this game blatantly Pay to Win in some circumstances. Totally disgaree with this. You can keep yourself out of the Quitters Queue by just playing the game rather than quitting, and your AU earnings would be unaffected from normal gameplay.
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Post by btown on May 2, 2017 14:43:02 GMT -5
I totally agree with Heavy Panda. Personally I think you should be focused on the problems with MM system let the LQ players alone without diminishing their rewards Whatever makes them happy at least their there and not messing my matches up.
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Post by Insane Demon on May 2, 2017 14:49:44 GMT -5
Please work on incentivizing beacon captures.
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Post by Deleted on May 2, 2017 15:00:20 GMT -5
Please work on incentivizing beacon captures. I agree. As much as I like the daily tasks that reward for damage and kills, I sort of think the game would be better if daily tasks were based solely on beacon captures. This would bring back a mix of robot sizes into the game and make the game more about winning than damage dealing. Many players still ignore the beacons and go for damage only since ignoring the beacons can cause you to lose (bringing you down the leagues) and the high damage is great for silver and if you win, gold.
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Post by Insane Demon on May 2, 2017 15:11:28 GMT -5
Please work on incentivizing beacon captures. I agree. As much as I like the daily tasks that reward for damage and kills, I sort of think the game would be better if daily tasks were based solely on beacon captures. This would bring back a mix of robot sizes into the game and make the game more about winning than damage dealing. Many players still ignore the beacons and go for damage only since ignoring the beacons can cause you to lose (bringing you down the leagues) and the high damage is great for silver and if you win, gold. Indeed (although in the Silver league, I see a mix of robots in every battle). I hope carnage doesn't mind me sharing this: war-robots-forum.freeforums.net/post/98860He was the only one on his team who captured beacons. Ridiculous.
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Post by Deleted on May 2, 2017 15:20:08 GMT -5
making this game blatantly Pay to Win in some circumstances. Totally disgaree with this. You can keep yourself out of the Quitters Queue by just playing the game rather than quitting, and your AU earnings would be unaffected from normal gameplay. Some people refuse to play certain maps that are unfair in their layout.
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Post by Deleted on May 2, 2017 15:27:36 GMT -5
Totally disgaree with this. You can keep yourself out of the Quitters Queue by just playing the game rather than quitting, and your AU earnings would be unaffected from normal gameplay. Some people refuse to play certain maps that are unfair in their layout. Yes, I am aware some people like to play certain maps that allow them to optimize hangars and quit other games on less desirable maps. But I still maintain my opinion that Pix is not making the game a blatant "pay to win" game as you suggested simply by de-incentivizing such behavior.
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Post by Dredd77 on May 2, 2017 15:34:08 GMT -5
Totally disgaree with this. You can keep yourself out of the Quitters Queue by just playing the game rather than quitting, and your AU earnings would be unaffected from normal gameplay. Some people refuse to play certain maps that are unfair in their layout. It all comes out in the wash.
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Post by Deleted on May 2, 2017 15:37:56 GMT -5
Some people refuse to play certain maps that are unfair in their layout. Yes, I am aware some people like to play certain maps that allow them to optimize hangars and quit other games on less desirable maps. But I still maintain my opinion that Pix is not making the game a blatant "pay to win" game as you suggested simply by de-incentivizing such behavior. It is going to be pay-to-win for those in LQ.
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Post by suntron on May 2, 2017 16:02:48 GMT -5
About time these can get were made.good on them.
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Post by Deleted on May 2, 2017 16:07:27 GMT -5
Yes, I am aware some people like to play certain maps that allow them to optimize hangars and quit other games on less desirable maps. But I still maintain my opinion that Pix is not making the game a blatant "pay to win" game as you suggested simply by de-incentivizing such behavior. It is going to be pay-to-win for those in LQ. But since players are choosing to go to the LQ, if Pix reduces rewards there, they would simply be incentivizing players to stop quitting. If a player wishes to continue to Quit matches after the developer has lessened rewards in the LQ, then its really on the player for creating a scenario where they are getting less rewards than on Pix. Not to mention, after reading for the past 60 days how the LQ is a virtual cornucopia of fun and easy gold, I would expect all of the LQ denizens to be already be pretty fat and happy, so having reduced rewards for the fun LQ experience should not be a concern. Cheers mate.
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Post by SoCalGrndR on May 2, 2017 16:53:36 GMT -5
I dont know if the Au payout should be completed erased, I believe it should definitely be reduced.
I find it really frustrating that players can knowingly do this repeatedly and be rewarded. They receive the same rewards, play some (x) amount of games and get out of LQ. Cut the rewards by 1/2, pay only top 2, make it something different and less.
I firmly believe the rewards should NOT BE EQUAL from the simple fact that it negatively impacts all those pilots wanting to compete fairly on the battlefield!!
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on May 2, 2017 18:30:45 GMT -5
Some updates from our comrades at Pixonic regarding War Robots! 5/2Event Quests BuggedPixonic has fixed a bug in the quest logic that was causing one or more quests to not perform as intended. For instance, the Trebuchet quest awarded games won despite asking for beacon captures. Leavers' QueuePixonic is aware that some players are dropping into the tankers' queue as a way to exploit the system, and other (particularly new) players have found themselves there but are unable to understand why due to unfamiliarity with the game. Pixonic will be implementing some changes. First, to prevent new players from wandering in inadvertantly, the LQ will be disabled for players of level 15 and below. Second, to discourage exploiting the LQ, the rewards for LQ play will be either removed or diminished. OHHHHH SNAP!!!
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Post by Deleted on May 2, 2017 19:00:37 GMT -5
It is going to be pay-to-win for those in LQ. But since players are choosing to go to the LQ, if Pix reduces rewards there, they would simply be incentivizing players to stop quitting. If a player wishes to continue to Quit matches after the developer has lessened rewards in the LQ, then its really on the player for creating a scenario where they are getting less rewards than on Pix. Not to mention, after reading for the past 60 days how the LQ is a virtual cornucopia of fun and easy gold, I would expect all of the LQ denizens to be already be pretty fat and happy, so having reduced rewards for the fun LQ experience should not be a concern. Cheers mate. Yes, that is EXACTLY what I was saying. "but if Pix decides to remove the rewards, then I really have no ability to obtain gold, other than paying real money, making this game blatantly Pay to Win in some circumstances. "
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Post by Alanbit on May 2, 2017 19:05:08 GMT -5
Some updates from our comrades at Pixonic regarding War Robots! 5/2Event Quests BuggedPixonic has fixed a bug in the quest logic that was causing one or more quests to not perform as intended. For instance, the Trebuchet quest awarded games won despite asking for beacon captures. Leavers' QueuePixonic is aware that some players are dropping into the tankers' queue as a way to exploit the system, and other (particularly new) players have found themselves there but are unable to understand why due to unfamiliarity with the game. Pixonic will be implementing some changes. First, to prevent new players from wandering in inadvertantly, the LQ will be disabled for players of level 15 and below. Second, to discourage exploiting the LQ, the rewards for LQ play will be either removed or diminished. And more desperating news for those, like myself, that are in LQ escaping the seal clubbers and can't get out of it by any means. The only two weeks that we could earn some gold and now its going to be taken from us. Locked up in LQ with seal clubbers for trying to avoid them. Suffering battle after battle with the seal clubbers trying to clean our karma. And now repunished due to new tankers. Can you see that every move you make, you're not really punishing the cheaters?
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Post by DIeGo100% on May 2, 2017 19:09:59 GMT -5
as long as they remove rewards at the end of the event, iam ok with that hahaha
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Post by Paps on May 2, 2017 19:15:45 GMT -5
Leavers' QueuePixonic is aware that some players are dropping into the tankers' queue as a way to exploit the system, and other (particularly new) players have found themselves there but are unable to understand why due to unfamiliarity with the game. Pixonic will be implementing some changes. First, to prevent new players from wandering in inadvertantly, the LQ will be disabled for players of level 15 and below. Second, to discourage exploiting the LQ, the rewards for LQ play will be either removed or diminished. Heh.
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Post by Deleted on May 2, 2017 19:40:08 GMT -5
But since players are choosing to go to the LQ, if Pix reduces rewards there, they would simply be incentivizing players to stop quitting. If a player wishes to continue to Quit matches after the developer has lessened rewards in the LQ, then its really on the player for creating a scenario where they are getting less rewards than on Pix. Not to mention, after reading for the past 60 days how the LQ is a virtual cornucopia of fun and easy gold, I would expect all of the LQ denizens to be already be pretty fat and happy, so having reduced rewards for the fun LQ experience should not be a concern. Cheers mate. Yes, that is EXACTLY what I was saying. "but if Pix decides to remove the rewards, then I really have no ability to obtain gold, other than paying real money, making this game blatantly Pay to Win in some circumstances. " I don't think I said what you said at all. If Pix removes rewards from the Leavers Queue to dis-incentivize quitting, and yet a player continues to quit on games, said player really has no cause to accuse Pix of running a Pay to Win game. In that scenario, Pix would still give rewards to those that play. All the quitter needs to do to earn free rewards is, you know, stop quitting and play.
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Post by Deleted on May 2, 2017 20:10:13 GMT -5
Yes, that is EXACTLY what I was saying. "but if Pix decides to remove the rewards, then I really have no ability to obtain gold, other than paying real money, making this game blatantly Pay to Win in some circumstances. " I don't think I said what you said at all. If Pix removes rewards from the Leavers Queue to dis-incentivize quitting, and yet a player continues to quit on games, said player really has no cause to accuse Pix of running a Pay to Win game. In that scenario, Pix would still give rewards to those that play. All the quitter needs to do to earn free rewards is, you know, stop quitting and play. No, they want to diminish rewards because people were EXPLOITING the system to give them more gold. Although I can tell you that I observed this to be true, I would fully support less rewards in LQ, but not the complete removal of them.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on May 2, 2017 20:12:08 GMT -5
This is a further move towards a 2 mode game...the Free to play mode/ no rewards...and the League mode where you get rewards to compete.
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Post by Deleted on May 2, 2017 20:54:17 GMT -5
Sounds busted
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Post by tsunisterbr on May 2, 2017 21:22:12 GMT -5
I think it will backfire. You'll see more tankers in normal queue from now on. They will just find out how to tank there, as it will be more profitable than LQ.
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Post by Dredd77 on May 2, 2017 21:35:16 GMT -5
Come to think of it, someone might wanna keep watch on blastronaut .
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Post by boomsplat on May 2, 2017 21:38:46 GMT -5
Finally - and for me it has more to do with Pixo actually delivering upon their commitments than the actual leavers. Pixo created LQ as a way to discourage the disruption in game play....but they made it attractive. By eliminating or diminishing rewards, they will deliver upon their statements.
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