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Post by Koalabear on Aug 30, 2023 10:06:12 GMT -5
Ok, I'm in a dilemma. I don't know which 12EN weapon to go with. Ideally, this weapon will be for my Eclipse which is just waiting for me to save another 8k Acoins (yes I will end up buying Acoins) to max.
These are the 12EN weapons I have double of:
AT12 RM12 JR12 CB12 MR12 NL12
I have about 74k implant parts, which is enough to max 2 implants or upgrade 3 implants 4 times. Thanks to the removal of the implant removal, I need to commit to my next implant installation and since I really want to minimize my spending from here on out, once I max my Eclipse, I intend on going on a spending freeze, so ranking up my other 12EN weapons to R6 is out of the question for now. AT12 is on my Surge, RM12 and JR12 are for my Killshot. When I swap in my Eclipse, I will most likely be taking out my Killshot so the easiest would be to just plop the JR12 onto the Eclipse since I have a maxed Stefania. (I'll also muck around with RM12 on the Eclipse just for giggles). JRs aren't that great for a lot of the newer maps so I need another build for my Eclipse. So, what do you all think?
Here are some of my thoughts so you guys get an idea of my thought processes.
AT12 is semi perma implanted on my Surge. I did try Surge with CB12 for a bit but wasn't as happy with it as AT12. I also did MR12 on Surge as well as NL12 on Surge and TBH, surprisingly, the NL12 worked better. If I had a legendary pilot for Nades and better implants, I'd probably commit to a NL12 build for Surge.
I played with ATs on Eclipse for a bit and TBH, I wasn't impressed. I'm not that good at sneaking around - or just out of practice - and have been thinking of CB12 for the Eclipse for some time. I mucked around a bit with CB12/PC8 with Neymar for a bit and it wasn't terrible. It was a good "death by a thousand cuts" build. Most maxed Eclipses I'm running into are AT, GB or EMR. I suppose if I ever take my AT12 off my Surge, I'll go with AT12 on my Eclipse.
As for MR12, I did not like this build at all. The reload time is too long and you really do have to get in real close to maximize hits as a single missile missing can mean the death of your target or yourself. I suppose that it'll likely be the way I lean though, simply because with the Eclipse, you really need to maximize the amount of damage you do while exposed, and it's ability should help me get away to reload in cover. I also have the purple speed implant while cloaked so that helps a bit.
So, writing this out does help me already. Between MR12 and NL12 for Surge, I'd go NL12 because of the faster reload speed. For Eclipse, I'd go MR12 because of the faster unload and greater damage potential. For Surge though, until they have better support for Nades in the game, I'll stick with AT12. CB12 is dead to me until it gets buffed.
My next mech to max after Eclipse will likely be my Stalker since I'm almost there in terms of blueprints and it'll just be credits that I'll be spending to max it. Then, I'll likely run RM12 or JR12 on it and let the hilarity ensue!
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Post by Redfiend on Aug 30, 2023 10:31:13 GMT -5
May as well go for the stalker first. The javs/rm are readily available, as opposed to the risk of making your Surge worse. Mayer ran Nades on his Eclipse for some time.
If I had one and the guided Neymar, I'd just run 3 Disk builds(12x2, 2x 16+8). Outside of ATs on Surge or Bastion, everything points at everything but rails, EMS, and disk launchers being sub-par, even with all of the new additions. Grav beams are basically Miniguns for people without Heavy duty pilots, but as you've said, and we've all noticed, it's peekaboo or splash until they change something.
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Post by Koalabear on Aug 30, 2023 10:35:20 GMT -5
Stalker will just replace the KS in open air TDM maps and maybe some CPC games. I was leaning towards Eclipse cause in weeks of FFA, I'm basically short one mech cause my KS is crap on all the FFA maps.
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Post by S1E1 on Aug 30, 2023 12:24:53 GMT -5
A clan mate of mine ran NL12 on his Eclipse to good effect, mostly running it shotgun-style. Blew me up a couple times with that build. He didn't consider it the best build possible, but mainly felt the lack of a gold Barrage pilot was what held it back. I've run a single under-leveled NL12 on my R3 Eclipse to level my purple pilot and I've found it to be pretty fun, but unless you're picking off a seriously wounded enemy, you have to get in close to make th3 kill, same as ATs.
From what I've heard and seen the top builds for Eclipse are EMR12, DL12, MG12 and AT12 with ArcTorrents being at the bottom of the list.
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Post by reconnecting on Aug 30, 2023 13:22:02 GMT -5
I prefer the burst of firepower from MRs. Don't like ATs. But to each their own. ;-)
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Post by Koalabear on Aug 30, 2023 16:15:08 GMT -5
I noticed that I have the gold damage implant for MR, so that's another plus for MR12 on the Eclipse. I still do prefer the Nades I think because there's options for harassing fire at range, but the lack of pilots and implants for me isn't worth it.
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Post by Redfiend on Aug 30, 2023 17:15:19 GMT -5
I noticed that I have the gold damage implant for MR, so that's another plus for MR12 on the Eclipse. I still do prefer the Nades I think because there's options for harassing fire at range, but the lack of pilots and implants for me isn't worth it. If you use the second targeting type, the one with that looks like [___], you can jank Missile rack splash by shooting the floor. Doesn't work as well as DL's massive splash radius, but it is a way to capitalize on Eclipse being the only thing immune to EMP in cqc.
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Post by S1E1 on Aug 31, 2023 10:46:09 GMT -5
I noticed that I have the gold damage implant for MR, so that's another plus for MR12 on the Eclipse. I still do prefer the Nades I think because there's options for harassing fire at range, but the lack of pilots and implants for me isn't worth it. I've definitely heard real praise for MG12s on Eclipse, including wearing down opponents at range. Overall it should work better than NL12s, but I'd play around with both. When your Bastion is maxed, MG12 will pair up nicely with that. Apparently, per the latest Scape vid, Ember Gun 12 is a beast and pairs up best on Eclipse. Now that we have a new endgame shotgun, hopefully we'll get Tengu 2.0. I never got to really play the 1.0 version (shotguns neither). Just couldn't get to levelling them before the rebalance. Fingers crossed...
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Post by Koalabear on Sept 3, 2023 11:07:58 GMT -5
I don't have MG12 and haven't really felt the need to get them. My EMR12 is ready to clone, and I guess if I get Baron, I might be tempted to clone it and work on a sniper Eclipse. I have 6k Acoins left to go to buy the necessary bps to max Eclipse so I guess we'll see. So far MR12 is where I'm leaning because I have the things like Neymar Jr leveled decent and I have the MR damage implant.
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Post by S1E1 on Sept 3, 2023 12:05:01 GMT -5
I don't have MG12 and haven't really felt the need to get them. My EMR12 is ready to clone, and I guess if I get Baron, I might be tempted to clone it and work on a sniper Eclipse. I have 6k Acoins left to go to buy the necessary bps to max Eclipse so I guess we'll see. So far MR12 is where I'm leaning because I have the things like Neymar Jr leveled decent and I have the MR damage implant. Sorry, I confused your MR12 with MG12. Too many acronyms. (ب_ب)
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Post by Koalabear on Sept 6, 2023 10:14:03 GMT -5
Ok...so I just maxed my Eclipse and went with MR12. I have the gold implant for damage and I upgraded it to just one shy of max. So, each MR12 does 116k damage per salvo. I'm kinda liking it so far. It plays just like my SG8 Shadow did. I even have a purple speed implant for when I'm in cloak. So, thanks to everyone who gave their thoughts. I ended up with some Acoins left over so I'll likely clone my EM12 one day. Too bad I couldn't max my Eclipse before the free implant removal went away. I would have loved to try with CB12 just to see how good it would be as a harasser. But, in the end, this insta-kill meta made me go with MR12.
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Post by Koalabear on Sept 13, 2023 9:58:39 GMT -5
So, quick update.
I ended up doing MR12, CB12 and EMR12. Now that there's a legendary Barrage pilot and I do have the gold damage implant for Nade, I'll likely do that eventually. For for now, I have enough to play around with. I figured I'd save the implants for so long and then I scrapped a whole bunch that I ended up with over 30k again, so I just went for it.
CB12 - pretty much plays the way I thought it would on Eclipse. Each CB12 does about 158k total magazine damage. It doesn't do it fast though, but at least I still have something to fire with after the initial confrontation is done. It's also a much more forgiving weapon than the MR12.
EMR12 - is very UNFORGIVING but satisfying to use if I manage to hit something. I used the rest of my Acoins to clone my EMR12. Yes, I could have done EMR16/8 but my EMR8 was only Rank 3 and it would have taken more Acoins to get it up to usable levels. Basically, when paired with the EMR16, I was doing about 135k damage while with my two R6.2 EMR12, I do about 145k, give or take. Anyway, still not enough to one shot kill like a pair of EMR16 but good for picking off weakened targets. I still can't hit the broad side of the barn with them while running though, so it's mostly a pop up and surprise sniper. Useless against AI though cause the AI can now see and shoot you from across the map even under cloak. Yeah, the AI has been boosted a lot lately!
MR12 - so far, the most effective weapon for killing something fast or almost killing something and then getting toasted.
All 3 builds have their strengths. I tend to favour the MR12 because I invested the most implants to Neymar Junior. He's also got the more speed under cloak implant. I couldn't finish the Eclipse event so I couldn't get a second speed implant...oh well.
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Post by Koalabear on Sept 14, 2023 7:38:54 GMT -5
So, my next weapon to focus on is Helix Racks. Helix Racks are the bane of the guided weapons now. They basically recycled the old JR from Beta, gave it new graphics and called it a new weapon. Seriously this thing is broken. The description says "high arc" but these things can be used indoors with low ceilings and still hit. They wrap around corners and can do last minute flight adjustments like Hydra from War Robots and hit like Aphid/Vortex/Chimera (even looks like them too).
I had some extra credits that I wasn't doing anything with so I also pulled the trigger and maxed my Stalker for the fun of it. I thought I'd try RM12 first...wow, the AI at my level are almost on par with humans. They will suddenly sprint away when I fire my RMs at them. So, they basically save their sprint for this. Then, I tried JR12, hoping to OSK things line Bastion...nope, left them with a sliver of health.
But Helix Rack...yeah I definitely have to get mine up to speed.
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Post by S1E1 on Sept 14, 2023 11:31:09 GMT -5
I'm slowly taking up a whole bevy of weapons, mostly 12s. HR12 is definitely one of them. Also working on RG12, MG12, GB12, NL12, and GB16. Doing it slowly as bps accumulate, but I'm wondering if I should focus on any of them and start using A-Coins to get them to R6. hR12 probably would be lower on that list though as I will need implants for it and then scrap to level them. It has definitely been slow going and I've been lax on earning Tournament A-Coins. Wondering if I'd be pushing harder with a more immediately achievable goal.
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Post by Koalabear on Sept 14, 2023 14:47:29 GMT -5
One of the folks I squad with has dual RG12s on Eclipse. I have to admit, I never thought of this since I don't have RG12 and have rocked RG16 since Beta. But, the though intrigues me. Should I get that too and start building it up?
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Post by A.c.r.u.x. on Sept 14, 2023 17:32:47 GMT -5
flight adjustments like Hydra from War Robots I just started to have a twitch reading that line...
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Post by OU812? on Sept 14, 2023 17:41:09 GMT -5
One of the folks I squad with has dual RG12s on Eclipse. I have to admit, I never thought of this since I don't have RG12 and have rocked RG16 since Beta. But, the thought intrigues me. Should I get that too and start building it up? Intrigued as well and I’ve been in the hunt for RG12 for some time. Hasn’t showed up in my shop for ages, but frequently shows in the Neon shop for over $30. I’ve decided to acquire one if I ever see a decent price. I’ve fought effective Orions with them too. Eclipse would probably be a blast with one.
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Post by S1E1 on Sept 14, 2023 20:02:17 GMT -5
One of the folks I squad with has dual RG12s on Eclipse. I have to admit, I never thought of this since I don't have RG12 and have rocked RG16 since Beta. But, the though intrigues me. Should I get that too and start building it up? Mine still needs levelling, but from what I have heard and seen from others, I'd definitely recommend getting it. I actually have been playing Shadow RG16 a lot lately and RGs are definitely more forgiving on the run than EMRs. RG1s seem to be THE weapon for Orions too, so if you are levelling one of those, it'll be a good investment. And I've run into some Surge RG12s that have seemed solid. Imagine it'd be good on Killshots too. You can get in close for the beacon, then back off and snipe. There's limits to the firepower, which is why Orion seems so popular but still, it's a good weapon. This is definitely the weapon I am thinking I would spend A-Coins accelerating first, especially since I have a maxed a gold pilot already. I also saw that the gold RG implant is a reward for one of the Gear Hub tier task sets. That would make it easier to set up a 2nd RG pilot. I think I'd prefer having 2 RG sniper pilots than 2 EMR ones tbh.
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Post by Koalabear on Sept 18, 2023 7:27:43 GMT -5
The RG12 is in the Gear Hub for 7500 Acoins at R5.1, which to me, makes more sense than buying it lower ranked for money. I also already somehow have 5 bps for it so getting it cloned shouldn't take too long. But, looking at the R5.1 stats, it does 25.5k damage per shot and 76.5k per magazine. My maxed RG16 does 49k per shot and 147k per magazine at base stats. So, there's definitely going to be a damage drop off. The damage seems on par with a MR12 TBH. I'll get this eventually I think, I'm just not going to rush to get it. I would want a legendary pilot, Baron, for sure and I would need to get another RG damage implant as I refuse to do anything to my Guardian build. Too bad I don't have an Orion...
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Post by Koalabear on Sept 25, 2023 10:07:23 GMT -5
Ok, I'm feeling the urge again...so help me decide...
My HR12 is at R5.5 right now. I can rush this to R6 to clone it cause I picked up the gold HR implants...yeah, yeah...I got creamed last week by people with HRs so it built some urgency in me. I wasn't in a rush to do the HR12 until the implants suddenly came up...ugh... Anyway, I now have the prospect of wasting a bunch of implant parts to remove my JR implants from Stephania and load her up with HR implants. I'd rather waste implant parts than A-coins though cause implant parts are relative easy and cheap to get. I've already cleared out all my unused blue parts and have a whole whack of purple ones that I don't use and likely will never use, and even some gold ones I can part with.
Anyway the HR12 can literally go on any mech and for now, it'll likely be a combination of Stalker/Killshot/Eclipse.
But...what about other 12EN weapons...
Ok, for the laughs, I tried DL16/DL8 on my Eclipse. Pretty soon, I was not laughing...this is a freaking good weapon for Eclipse! Makes me tempted to upgrade my DL12 so that I can have a symmetrical Eclipse. But, my DL12 is at R4 and my DL8 is at R5, so it would be cheaper to work on my DL8. My DL16 is maxed...but I do so love symmetry! Thoughts?
MR12 on Eclipse is wild but I definitely prefer DLs on the Eclipse. The MR12 (like the MR8 from my beta days) is too much of an "all or nothing" weapon. But, for now, I still consider this my main Eclipse build because I'm using Neymar Jr and have the purple speed implant, so this a speedy build.
NL12 is a joke. I did try this on Eclipse and while I really like the faster reload speed, it's too unpredictable as a main weapon and I likely won't be throwing any resources into this anymore. Too bad though. I really really wanted to like this weapon. At the range where this weapon becomes effective (close enough to see the other pilot pick his nose), the MR12 is better; and at ranges where you can't predict how the NL will fire, the DL blows it away.
CB12 - I didn't have much luck with this at first, even though it was my first go to for when I maxed my Eclipse. But, this past weekend, I really focused on running this build as a mid-range harasser and OMG what a difference. I can zig back and forth while running and still get a decent number of shots in and do serious damage. I couldn't get that many kills though but wow does it ever work with Eclipse. Still have to be very very careful though cause for some reason, AI has stopped ignoring me under cloak and cans still nail me with pinpoint accuracy from across the map, but at mid-range, I can sometimes make them miss which is very unusual but cool when it happens.
So far, I have the most kills with DLs. What would you guys do? Work on my DL8 and possibly max them or try to clone my DL12? Another pro I thought of...if I max my DL8, I can theoretically throw them on a light mech like Tengu or Shadow one day if I ever want to run a Scout hangar...hmmm...
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Post by OU812? on Sept 25, 2023 17:08:30 GMT -5
Ok, I'm feeling the urge again...so help me decide... My HR12 is at R5.5 right now. I can rush this to R6 to clone it cause I picked up the gold HR implants...yeah, yeah...I got creamed last week by people with HRs so it built some urgency in me. I wasn't in a rush to do the HR12 until the implants suddenly came up...ugh... Anyway, I now have the prospect of wasting a bunch of implant parts to remove my JR implants from Stephania and load her up with HR implants. I'd rather waste implant parts than A-coins though cause implant parts are relative easy and cheap to get. I've already cleared out all my unused blue parts and have a whole whack of purple ones that I don't use and likely will never use, and even some gold ones I can part with. Anyway the HR12 can literally go on any mech and for now, it'll likely be a combination of Stalker/Killshot/Eclipse. But...what about other 12EN weapons... Ok, for the laughs, I tried DL16/DL8 on my Eclipse. Pretty soon, I was not laughing...this is a freaking good weapon for Eclipse! Makes me tempted to upgrade my DL12 so that I can have a symmetrical Eclipse. But, my DL12 is at R4 and my DL8 is at R5, so it would be cheaper to work on my DL8. My DL16 is maxed...but I do so love symmetry! Thoughts? MR12 on Eclipse is wild but I definitely prefer DLs on the Eclipse. The MR12 (like the MR8 from my beta days) is too much of an "all or nothing" weapon. But, for now, I still consider this my main Eclipse build because I'm using Neymar Jr and have the purple speed implant, so this a speedy build. NL12 is a joke. I did try this on Eclipse and while I really like the faster reload speed, it's too unpredictable as a main weapon and I likely won't be throwing any resources into this anymore. Too bad though. I really really wanted to like this weapon. At the range where this weapon becomes effective (close enough to see the other pilot pick his nose), the MR12 is better; and at ranges where you can't predict how the NL will fire, the DL blows it away. CB12 - I didn't have much luck with this at first, even though it was my first go to for when I maxed my Eclipse. But, this past weekend, I really focused on running this build as a mid-range harasser and OMG what a difference. I can zig back and forth while running and still get a decent number of shots in and do serious damage. I couldn't get that many kills though but wow does it ever work with Eclipse. Still have to be very very careful though cause for some reason, AI has stopped ignoring me under cloak and cans still nail me with pinpoint accuracy from across the map, but at mid-range, I can sometimes make them miss which is very unusual but cool when it happens. So far, I have the most kills with DLs. What would you guys do? Work on my DL8 and possibly max them or try to clone my DL12? Another pro I thought of...if I max my DL8, I can theoretically throw them on a light mech like Tengu or Shadow one day if I ever want to run a Scout hangar...hmmm... Ask yourself, ‘do I want to put resources into longevity or fun. I like light mech builds too and run a DL8 Shadow a bit. It is a fun build, but limited in higher competitive play. I don’t think you’re going wrong either way as long as you’re asking yourself what’s more important or the end goal. I run DL12s on my stalker and those rock. MR12s are a mainstay on my Orion, Not sure what I’ll do for my Eclipse yet. Running out of pilots to specialize stuff.
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Post by S1E1 on Sept 25, 2023 23:56:24 GMT -5
DLs are probably the strongest of the Eclipse builds. I would just do your DL8s for now. I have all 3 DLs maxed and I run 16+8 quite a bit. Do I prefer the 12s for damage and timing? Yes, buuuut... 16+8 works really nicely on fast 29mph mechs. The different timing means you can pepper targets for longer and have usually at least one gun going, which matches up well when you're ducking and weaving and missing a tad more. Once you're done with the 8, keep working on the 12, but I wouldn't rush the latter despite liking symmetry myself.
Also, HLs are strong but it's worth hitting the pause button before removing your implants. I was looking at one of my pilots and discarding most of my scrap would cost 100k. At the lowest possible cost, that would be $21 to replace and take 8 weeks given the schedule for the 99¢ deals. Obviously it depends on what level your implants are at and how much scrap you have, but still. HRs aren't really useful in FFA and there's a limited number of tourney maps where they have an effect. Also, my feeling has been that once you have a gold implant you don't randomly win a 2nd version of it. Not sure what others experience is with that, but I have been holding onto the lousy ones to take them off the list and hopefully win something better.
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Post by Koalabear on Sept 27, 2023 8:07:59 GMT -5
For ducking and weaving, I actually found that CB12 works better due to the auto targeting of the gun. Even at mid range, I was scoring significant hits. Not enough to kill anything in one magazine though, so ended up with a lot of Assists. DL are good too in that the splash is huge so I still get decent hits.
I think I will rank up my DL8 after all and start working on maxing it. It's the cheaper option and down the road, I can always throw it on a maxed Tengu or Shadow. I have 4 Scout mechs maxed and Tengu would be my 5th. I have the credits now and just need to pull the trigger. Hmm... How would this look...
Killshot - HR12 Surge - AT12 Eclipse - MR12 Shadow - DL8 Tengu - RG16 (single)
I wonder what kinds of mechs the MM would throw at me if I ran that hangar?
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Post by S1E1 on Sept 27, 2023 13:18:28 GMT -5
The Shadow DL8 is going to be a problem. It puts you in range of enemy DLs and they are the big issue for Shadow because of its low health. On the other hand, Shadow RG16 is quite effective and really fun to play. I enjoy it a lot - definitely give it a try.
Not sure how DLs will work for Tengu, especially as it is a close in ambush mech. You could try using the other RG16 on it with your EMR pilot even though the implants are wrong and see if the sniper-only boost is enough. Especially since you might be able to shoot them in the back while they are stunned.
Also, I'd still prioritize doubling the DL12s after you take the 8s past R6. Disc Launchers are still the best weapon in the game imo, and being able to run both a 2x16 mech and 2x12 mech is super useful, especially in Tournament.
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Post by Koalabear on Sept 27, 2023 13:21:53 GMT -5
Thanks! I do have Rosa maxed so I may have to take her off the shelf since both Stefania and Neymar MVP are in use. I will try DL on Tengu because the splash will definitely help me not have to line up a perfect shot after a stomp.
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Post by Danny Linguini on Sept 27, 2023 13:56:21 GMT -5
Thanks! I do have Rosa maxed so I may have to take her off the shelf since both Stefania and Neymar MVP are in use. I will try DL on Tengu because the splash will definitely help me not have to line up a perfect shot after a stomp. Anything close range with a cone pattern will help you there. I’m having a good time with shotgun 8+2 on my Tengu, though I know that’s not ideal for late game. Fragment guns or maybe even ember guns should work well. I was also thinking about AT’s if I ever progress to a higher level. But the shotties are doing well for me right now - they get me lots of angry faces.
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Post by Koalabear on Sept 28, 2023 8:18:03 GMT -5
Ok, tried a few games... DLs on Tengu changes it from an aggressive ambusher to more of a laid back harasser that bites if reds get too close. I actually did pretty well with it if I played it like the Redox - just with half the firepower and no extra damage from the caustic blast. This works for me for now cause now there isn't too much difference between my "fun" scout hangar and my "main" heavy hitter hangar. I just get more mobility, more variety in MM and have to play extra smart.
One thing that surprised me was HR12 on KS instead of Stalker. I'm a bit sad that I took my KS specific implants off Stefania now. I had the gold Melee Dash damage implant and a purple dash distance implant. But, I did it cause I wanted Stefania to be a bit more generic so that I can try HR12 on a few different mechs and I needed as many implant parts recovered as possible since I went the free route. HR12 is still hilariously fun on KS.
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Post by Koalabear on Sept 29, 2023 14:50:25 GMT -5
Ok, so I tried the old Thanos build, LA8/RG16 on Eclipse....holy moly what a trip down memory lane! I even threw some levels at the LA8 but am not willing to spend the 2500 acoins to bring it to R6. But, this does convince me to get the RG12 and clone it asap.
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Post by Koalabear on Oct 5, 2023 9:09:10 GMT -5
Ok...I did what I said I wouldn't do...spend more on this game...but I'm impatient!
So, splurged and cloned my RG12. Wow! What a difference vs MR12! Damage on paper is a lot less than my maxed RG16 but in practice it's about the same. Basically, when I give a high HP mech a double whammy, I bring it down to a sliver and then I can finish it off with a single blast or another double. I usually do double if there are no other reds around or a single if I think there are more reds lurking. With the RG12 on the Eclipse, I can usually finish off a red with 2 double whammies and then with cloak and speed, get away to reload. I just got the gold RG reload implant too and spend whatever implant parts I had to bring that to level 5. Had to take off my purple System Crash width implant and lost a bunch of parts but I think it will be worth it. Haven't run yet with the reload implant but will report back once I get a chance.
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