|
Post by davortrogon on Mar 1, 2023 18:44:20 GMT -5
I need someone to help me with some things. It's been a while since I've done it, and I need to do it again. I need to get out of the cage. I need to fly away. Getting out would be nice, at least knowing if it's still possible. I need to know what's possible. I need to be free. I need to escape. I need help to do so.
|
|
|
Post by davortrogon on Mar 1, 2023 18:45:07 GMT -5
I need help in a custom game. My Pilot ID is PM6P6B.
|
|
|
Post by kylerogers on Mar 2, 2023 0:55:20 GMT -5
I need someone to help me with some things. It's been a while since I've done it, and I need to do it again. I need to get out of the cage. I need to fly away. Getting out would be nice, at least knowing if it's still possible. I need to know what's possible. I need to be free. I need to escape. I need help to do so. To quit the game is possible and not very difficult. But this is something one has to do on their own. Nobody can help you with this.
|
|
|
Post by Wolfblood7 on Mar 2, 2023 4:29:29 GMT -5
You good bro?
|
|
|
Post by spectre729 on Mar 2, 2023 7:17:31 GMT -5
i can't be the only one confused by this message
|
|
|
Post by Oliver Kloesov on Mar 2, 2023 10:33:58 GMT -5
|
|
|
Post by Oliver Kloesov on Mar 2, 2023 10:35:16 GMT -5
(I'll wait a little until I move this thread.)
|
|
dav
GI. Patton
OF COURSE THE ULTIMATE WAR ROBOT USES MAGIC!
Posts: 147
Karma: 331
Pilot name: dav999
Platform: Steam
League: Master
Server Region: Europe
Favorite robot: Deadlock
|
Post by dav on Mar 2, 2023 12:24:47 GMT -5
I believe the OP is talking about finding glitches in the maps where he can squeeze through to the other side and live in the digital astral plane or something.
|
|
|
Post by 079 on Mar 2, 2023 13:04:47 GMT -5
As someone who has been reading davortrogon‘s posts for a while, I think this is a request for help in getting Hovers outside of the boundaries of the maps. He/she has stated many times (most recently in the coolest things you did in the game thread) that he/she has found ways to escape the maps with a Hover, allowing for exploration of the infinite beyond. I’m guessing it’s getting hard now, and he/she thinks having some help would improve things.
|
|
|
Post by spectre729 on Mar 2, 2023 13:11:07 GMT -5
I believe the OP is talking about finding glitches in the maps where he can squeeze through to the other side and live in the digital astral plane or something.
|
|
|
Post by Poopface on Mar 2, 2023 14:38:54 GMT -5
As someone who has been reading davortrogon‘s posts for a while, I think this is a request for help in getting Hovers outside of the boundaries of the maps. He/she has stated many times (most recently in the coolest things you did in the game thread) that he/she has found ways to escape the maps with a Hover, allowing for exploration of the infinite beyond. I’m guessing it’s getting hard now, and he/she thinks having some help would improve things. I just reread the OP. It seemed familiar. I reads an awful lot like the monologue of the Smith when he was interrogating Morpheus in the original Matrix.
|
|
|
Post by davortrogon on Mar 6, 2023 15:31:07 GMT -5
I did something new
|
|
|
Post by davortrogon on Mar 6, 2023 15:31:33 GMT -5
I found out how to live forever in a match: you disconnect!
|
|
|
Post by davortrogon on Mar 6, 2023 15:36:37 GMT -5
The Hover is the only robot that can move from here on out. Since you can only use abilities and turn your head and only your legs in the air, then the Hover is the only robot that can move. I can go to the bottom of the lakes. The sea in the Carrier map. If you reconnect in a death zone you die, but you can go there and come back! I do know people have experimented with this before; I have seen content covering how a Hover can use disconnecting to teleport. Your hitbox stays where you disconnect until you reconnect. Imagine capping a beacon like this.
But either way, besides going to the bottom of the pit in Abyss, I have not found a way out under the extended map.
|
|
|
Post by davortrogon on Mar 6, 2023 16:33:32 GMT -5
I guess I did sound paranoid. I kind of was. I have reached a dead end in research. I cannot see a way out of any map that I can fit through; the holes are gone. It's time for my plan B: teamwork.
There is one way out of every map, that is confirmed, but not possible: speed. Based on videos about the jump module test server bug where people were able to escape Yamantau by flying fast enough, and videos of hackers spamming a Raven's flight and building up enough speed to unintentionally get thrown out of the map, I can conclude that speed is a viable way of escaping the map.
However, Is it completely impossible to reach this speed alone. You need to be moving about 2-300 meters per second; enough to cross Yamantau in about 5-7 seconds. This is a rough estimate; even the Broken Seraph and the Fafnir never got close to 1/2 this speed. Nothing can naturally reach this speed.
Based on even further research, a long time ago, dash bots could dash fast enough to go through buildings and the end of the map. The nether, based on more research, can do this now.
So, I have an idea.
I need either a Raven or a Nether. Most likely a Raven, since it will be cheaper. Or Nether; I can grind for both.
|
|
dav
GI. Patton
OF COURSE THE ULTIMATE WAR ROBOT USES MAGIC!
Posts: 147
Karma: 331
Pilot name: dav999
Platform: Steam
League: Master
Server Region: Europe
Favorite robot: Deadlock
|
Post by dav on Mar 7, 2023 4:46:38 GMT -5
You could try using Strider (or Nether, perhaps) with Jump Module. Timed perfectly during the dash, Strider can be launched across a map at amazing speed.
If you have assistance, Minos could help launch any airborne bot at unnatural speed. If you could time a Strider dash-jump with a Minos Charge, maybe....
|
|
|
Post by davortrogon on Mar 7, 2023 10:00:16 GMT -5
I have a new discovery: You know how you can double- stack the Hover's initial launch? Well you can also stack the jump unit and a normal launch, sending you halfway across any map. If you also manage to powerjump, then you can get 3 jumps into a single instant. With a normal powerjump you can launch from the bottom of the pit in the abyss to the top of the map in about 6-7 seconds. With a jump unit as well, maybe it could be reduced to a solid 6.
My problem with this is how incredibly hard this is to do. You need to touch 2 buttons at once; one of them requires 2 hands to spam as fast as possible. It's making me lose a lot of power cells. I only had a little under 5k when I started and now I only have 3k.
|
|
|
Post by davortrogon on Mar 7, 2023 10:05:01 GMT -5
The Strider dash and jump is way too slow.
We need to break out of the map. We need 2-3 times that speed. No robot has ever normally reached that speed.
I found a video demonstrating the level of speed necessary to breach the map.
|
|
|
Post by davortrogon on Mar 7, 2023 10:08:31 GMT -5
I just want to point something out: At about 1 minute into the video, The hover flies past the top of the beacons. When normally leaving the Dead City map, those could take 5-10 minutes to reach.
Also, at 1:30, they are resting on the top of the map. If you didn't know what the outside of maps usually look like, think of a cube with a giant square lid on it, extending way past the map. Think of the map in the middle of a 25 square grid, with the map being the middle square, and that is about how big the lid is. If you escape through the side of the map, then you have to fly around and up to get over and onto the top of the map.
|
|
|
Post by kaakaahead on Mar 7, 2023 13:23:34 GMT -5
On occasion, I have experienced bouncing from one side of the map to the other while using Mender's ability and then getting thrust away from a Minos charge. Briefly, I've seen beyond the edge of the map, from one side to the other. Your mention of teamwork made me think of this. Should be replicable by leveraging a teammate or two...
|
|
|
Post by davortrogon on Mar 7, 2023 14:19:24 GMT -5
Of course you can get launched by a Minos, but that on it's own will never be fast enough to do this. I have used an enemy Minos in free for all to launch my Ares away from it and attack someone else, but I only went about 500 meters. The best bet is the Raven because it has multiple jumps, and an initial jump and launch from a Minos may still not be enough to come close to this.
I have had this particularly devious idea for a while to make a Minos railgun; 5-6 Minos all launching 1 robot. Maybe if that robot was a Raven it might be able to gain enough speed to breach the map. But the timing may be hard. Even if 5 Minos's launch a Raven with perfect synchronization, eventually the game slows you down, or tries to. The Raven may be able to maintain speed for a while, but in the end even if it does get out of the map what can it do but fall?
The Hover's triple launch shoots it upward, and it needs to start on the ground. The Minos ability cannot help the Hover. Maybe use Shells and time the launch perfectly, and also be close enough to the top of the map to not lose too much speed, maybe that will work somewhat?
|
|
|
Post by davortrogon on Mar 7, 2023 14:22:40 GMT -5
I also know of a trick you can do. Since the weapons have hitboxes, you can use them to climb into stuff. What if I got to an area where I could get partially stuck somewhere, like the old Dead city entrance, and then had someone push me into certain spots?
|
|
|
Post by davortrogon on Mar 7, 2023 14:25:26 GMT -5
You can get weapons stuck into walls, allowing you to get closer to certain objects with the body of your robot. You can do this with any robot by turning into a spot the weapon can fit and turning to an unnatural angle against a wall.
I also figured out how to side step. You need to turn left or right and then forward in the same instant. After a couple tries you should be able to have any robot side step. Your legs do need to start facing forward, or at least in reference to the direction you are going to end.
|
|
|
Post by davortrogon on Mar 7, 2023 16:15:01 GMT -5
In a perfect situation, there is a very long strip where a map's ceiling and floor are very close, enough for a Hover to constantly trigger it's jumps and power jumps. if this was the case, it could eventually accelerate fast enough to escape the map.
But, no such place exists. I think the best bet is either along the top ridge of Dreadnought, the dividers on Moon, or under abyss (This would require a Minos charge, meaning getting a Minos under the map through disconnecting). Under Abyss might be too tall for this to work, but it had the glass-style sliding physics that only ceilings of maps have. Wherever this is, we need a ceiling. A normal in map tunnel ceiling has too much friction.
There is an important reason for us to use multiple boosts: we lose speed. In the video, the Hover used multiple jump units. You lose a lot of speed when colliding with the ceiling, based on the angle of approach. However, you can still accelerate while hitting the top of the map; only the initial impact slows you down. One jump from a point on the ground will lose almost all speed depending on the angle of approach, so a Strider or Nether dash jump, even if done perfectly and accelerated by a Minos, will lose speed upon hitting the ceiling of the map.
If at any point you begin to arc downward, you do not have nearly enough speed to breach the map. You need to be glued to the top of the map through sheer momentum and force, so a pathway is the best bet. Dreadnought has too much of a distance to actually give you multiple jumps before you arc, Moon may be too short, and under Abyss also has too much space. I think if there were any building that has the perfect amount of space, it would not give us more than one point.
Maybe, a Minos Railgun is actually the best chance we have to actually provide close to this amount.
|
|
|
Post by davortrogon on Apr 8, 2023 11:13:22 GMT -5
FINALLY!!!!
The Rook Titan may be able to accelerate players out of the map by hitting them and pushing them with it's magnet blast.
|
|
|
Post by davortrogon on Apr 25, 2023 11:20:59 GMT -5
Well now the Rook works differently. It's still good, but I guess I still need to get my hands on one instead of theorizing.
|
|
|
Post by davortrogon on Apr 25, 2023 11:22:03 GMT -5
I need a Kestrel Drone before it's nerfed to see how far I can get with the Hover Power Module Jump.
|
|
|
Post by Jeb on Apr 25, 2023 12:10:02 GMT -5
I've had a Minos blast my Typhon out of the Dead City map before.
On the other hand, I once had a Minos blast my Raven off Abyss hard enough that I ricocheted off the map border (OVER the lava) and then had enough rebound energy that I was able to double-jump back to the platform (since Raven doesn't have to be grounded to jump).
|
|
|
Post by spectre729 on Apr 25, 2023 12:47:07 GMT -5
which bot/titan has the strongest blasting power?
|
|
|
Post by davortrogon on Apr 25, 2023 13:14:20 GMT -5
I've had a Minos blast my Typhon out of the Dead City map before. On the other hand, I once had a Minos blast my Raven off Abyss hard enough that I ricocheted off the map border (OVER the lava) and then had enough rebound energy that I was able to double-jump back to the platform (since Raven doesn't have to be grounded to jump). Could you describe the first situation with as much detail as possible? What part of what map allowed the force of only a Minos blast to push you out of the map?
|
|