Post by beaconator2000 on Mar 30, 2017 11:25:43 GMT -5
Are you tired of the normal daily league matchmaker meat grinder? Want to try something new? I was inspired by a post a few days ago about Gepard/Rogatka clan battles. Since not everyone has 5 Geps/Rogatkas, I thought I would suggest something that may appeal to a wider player base.
I suggest we dust off those old Cossacks made useless when leagues rolled out and put together some 6 vs. 6 clan battles.
Here’s how I think this could work:
Interested clans would assemble their teams and hit “to battle” at a pre-determined time. There is a decent chance of two teams getting matched together (provided the highest league player on each team are close). My current clan is mostly diamond 3/2 on iOS, so we would need the highest member on other teams to be close to this league.
We can follow the clock on this website:
www.timeanddate.com/worldclock/usa/new-york
For example, we plan to start battles at: 09:15:00pm, 09:27:00pm, 09:39:00pm (I figured every 12 minutes would give clans a chance to chat between games)
Battle Requirements:
1. Clans must, must, must be 6 players (we don’t want a random player crashing the game with Lance’s and Galahads)
2. All slots must be Cossack level 5 or lower
3. At least two bots in each hanger must utilize Molot, Punisher, Tulumbas, or Ecu
4. Maximum one Orkan per hanger
5. Maximum two Tarans per hanger (Can be 3 if no Orkans available)
6. Sum of all weapon levels cannot exceed 30 (ie. average weapon level 6 for 5 bot hangers, avg. 7/8 for 4 bot hangers)
I think these ground rules should provide a relatively balanced battle (with decent weapon variety) and should be ease of entry for newbies.
I’m open to suggestions on ground rules. Again, I was trying to structure the rules to appeal to the widest player base possible.
So check with your clans and let the forum know if you are interested (also provide the time of day that works best for your clan), or if you see any loopholes in my plan.
Thanks,
Beaconator
I suggest we dust off those old Cossacks made useless when leagues rolled out and put together some 6 vs. 6 clan battles.
Here’s how I think this could work:
Interested clans would assemble their teams and hit “to battle” at a pre-determined time. There is a decent chance of two teams getting matched together (provided the highest league player on each team are close). My current clan is mostly diamond 3/2 on iOS, so we would need the highest member on other teams to be close to this league.
We can follow the clock on this website:
www.timeanddate.com/worldclock/usa/new-york
For example, we plan to start battles at: 09:15:00pm, 09:27:00pm, 09:39:00pm (I figured every 12 minutes would give clans a chance to chat between games)
Battle Requirements:
1. Clans must, must, must be 6 players (we don’t want a random player crashing the game with Lance’s and Galahads)
2. All slots must be Cossack level 5 or lower
3. At least two bots in each hanger must utilize Molot, Punisher, Tulumbas, or Ecu
4. Maximum one Orkan per hanger
5. Maximum two Tarans per hanger (Can be 3 if no Orkans available)
6. Sum of all weapon levels cannot exceed 30 (ie. average weapon level 6 for 5 bot hangers, avg. 7/8 for 4 bot hangers)
I think these ground rules should provide a relatively balanced battle (with decent weapon variety) and should be ease of entry for newbies.
I’m open to suggestions on ground rules. Again, I was trying to structure the rules to appeal to the widest player base possible.
So check with your clans and let the forum know if you are interested (also provide the time of day that works best for your clan), or if you see any loopholes in my plan.
Thanks,
Beaconator