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Post by Deleted on Oct 15, 2020 4:22:20 GMT -5
More nerfs, some warranted, some not, but all aimed at trying to make you spend more money! They haven’t learned a damn thing. Oh, and yet more evidence that DRONES SUCK! Now you get tier 3 instead of tier 2 chips in the event, even though they STILL SUCK!
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Post by 乃ㄥ卂乙 on Oct 15, 2020 4:29:14 GMT -5
what are talking about here @tinman, was some sort of rebalance annonced by pixo? maybe a link or a screenshot to help me understand?
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Post by dobby on Oct 15, 2020 4:35:58 GMT -5
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Post by slugpug on Oct 15, 2020 4:37:07 GMT -5
All flamers +25%
Time to get roasting
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Post by milty72 on Oct 15, 2020 4:48:54 GMT -5
All flamers +25% Time to get roasting Yep. Time to bring back the burn. George Foreman the ultimate toaster
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Post by 乃ㄥ卂乙 on Oct 15, 2020 4:49:14 GMT -5
This rebalace kind of seems like it will balance stuff. Idk, i'm not the one here that spent money on those things and i understand the feeling people can get if they did spend money on those things, but this all seems to balance the game a bit: - clive: DM 80% --> 50% - Jun: shorter stealth - Hawh Rogers: permanent --> temporary immunity - Cuirassier: -20% dmg - Gendarme: -10% dmg - Ming: -25% HP
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Post by Browncoats4ever on Oct 15, 2020 4:56:13 GMT -5
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Post by punishingcossack on Oct 15, 2020 5:32:24 GMT -5
the arthur defense points nerf is a 「wee-wee」 move imo
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Post by Rollo Tomasi on Oct 15, 2020 5:35:43 GMT -5
Damn, theyâre on to me. Iâve been running a Level 8/1/1 FartyArty because level 8 got me 100 DPs (50% DR), They nerfed the crap out of that upgrade curve to really crush F2P. Standard issue.
Cyclone buff, seriously?
LMFAO at the Microchip escalation.
Yo Pix, ya 「fluffernutter」ing morons! We told you in development that we didnât want Drones. Then we showed you that we donât want them with a widespread lack of adoption. Read my lips: we donât want your fancy crack pipes.
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Post by Deleted on Oct 15, 2020 5:36:04 GMT -5
the arthur defense points nerf is a 「wee-wee」 move imo I’m struggling to understand their hopeless English translation - is it wreaked at low levels, or improved? Their graph and commentary don’t match.
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Post by punishingcossack on Oct 15, 2020 5:43:12 GMT -5
the arthur defense points nerf is a 「wee-wee」 move imo I’m struggling to understand their hopeless English translation - is it wreaked at low levels, or improved? Their graph and commentary don’t match. Their explanation is just typical Russian propaganda. The new reality is that low level Arthur's lose a lot of defense points. Max pts is the same, it's just that the new curve is more exponential, whereas the previous one goes up quickly and then plateaus. If you put on your pixo greedy shoes, it makes sense. Hawk is the new meta, so arthur is the best titan, so nerf low level Arthur to force ppl to invest Pt into levelling them. The dead giveaway is that only the Arthur got nerfed like this, the defense point progression for all the other titans remains the same.
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Post by ironstar on Oct 15, 2020 5:57:34 GMT -5
I’m struggling to understand their hopeless English translation - is it wreaked at low levels, or improved? Their graph and commentary don’t match. Their explanation is just typical Russian propaganda. The new reality is that low level Arthur's lose a lot of defense points. Max pts is the same, it's just that the new curve is more exponential, whereas the previous one goes up quickly and then plateaus. If you put on your pixo greedy shoes, it makes sense. Hawk is the new meta, so arthur is the best titan, so nerf low level Arthur to force ppl to invest Pt into levelling them. The dead giveaway is that only the Arthur got nerfed like this, the defense point progression for all the other titans remains the same. According to the update notes the progression change applies to all titans, not just Arthur.
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Post by Deleted on Oct 15, 2020 5:57:57 GMT -5
Iâm struggling to understand their hopeless English translation - is it wreaked at low levels, or improved? Their graph and commentary donât match. Their explanation is just typical Russian propaganda. The new reality is that low level Arthur's lose a lot of defense points. Max pts is the same, it's just that the new curve is more exponential, whereas the previous one goes up quickly and then plateaus. If you put on your pixo greedy shoes, it makes sense. Hawk is the new meta, so arthur is the best titan, so nerf low level Arthur to force ppl to invest Pt into levelling them. The dead giveaway is that only the Arthur got nerfed like this, the defense point progression for all the other titans remains the same. No, Ming is 「fluffernutter」ed up too. Lower HP and defence points in flight.
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Post by vonpaulus on Oct 15, 2020 5:59:59 GMT -5
My view on the changes.
Ao Jun reduced stealth. Even with the reduced flight time from the last balance patch AJs were still very strong. Good.
Flamers buffed: More correctly accidental nerf has been fixed. Good.
Ao Ming - health + healing. Good. AMs aren’t meant to be tanks. Good Nodens buff. Don’t think it makes a big difference. Push Kid buff. See Nodens. Push. Change in Titan DR. (NB all Titans, not just Arthur which was used as an example). Gives regular bots more of a chance against lower leveled Titans. Encourages players to keep leveling up their defenses rather than just pump 8 levels into getting 100 defense points then spending Pt on other things. Makes High level Titans relatively more dangerous as they become much harder to kill than low level titans. Unsure. Need to see how it plays out. Overall optimistic, but doubts remain.
Cuirassier/Gendarm nerf. About time. Maxed French Mings are too dangerous, also led to static gameplay and builds. Good. Cyclone Buff. Didn’t see any problems with it, but I didn’t run one myself. Can’t see it being a game changer though. Push.
Hawk Rogers nerf. Original version was way too strong. Good. Clive Vicious nerf: 50% damage reduction in exchange for an aegis shield. I’d rather have the Aegis shield considering AS protects you against lock down and suppression. A reduction to 66% would be acceptable, but 50% is too much. Bad.
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Post by Luk on Oct 15, 2020 6:05:06 GMT -5
Rich get richer nothing new. The new titan upgrade curve is just to widen the gap even more (like its needed lol). Now my lvl 45 Ming will get evaporated even faster and money players will switch to Nodens and the new Titan. 2 Maxed Nodens in a squad are almost unkillable without focused effort from the whole team. 5 maxed ones will be unstopable.
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Post by Poopface on Oct 15, 2020 6:09:28 GMT -5
the arthur defense points nerf is a 「wee-wee」 move imo I’m struggling to understand their hopeless English translation - is it wreaked at low levels, or improved? Did you intentionally misspell "wrecked" while criticizing their use of the English language? If so, I thought that was pretty funny.
If not, wreck and wreak mean two different things.
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Post by The VVatcher on Oct 15, 2020 6:15:52 GMT -5
Something wrong with the middle sentence. You didn’t really make it easier for lower league players to combat titans if you nerfed their low level titans.
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Post by The VVatcher on Oct 15, 2020 6:21:08 GMT -5
Man, what are they doing to the Ao Jun. Stop it already.
The rest of the nerfs are great imo
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Post by spartan44 on Oct 15, 2020 6:37:02 GMT -5
This is classic Pix. This game is a money making racket disguised as a game. Everything they do is psychological warfare to separate you from your money. Get what you can out of the game. If you want to spend, that is fine. Just realize that the money you spend on this game is burnt, and pix will keep the pedal to the metal making bad decisions and drive this game right over the proverbial cliff. They have no intention of truly fixing the game.
A company that truly cared about their product would fix the problems in 48 hours. They don't want too.
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Post by Method Games[YT] on Oct 15, 2020 6:40:19 GMT -5
Even after the second nerf, I'm still seeing way too many Ao Juns in every game, proving that they are still viable. This nerf is good IMO, especially with the inherent lag when Ao Jun is propped up against buildings and obstacles.
All other nerfs are welcomed in my book. Finally a move on Clive Blitz. This will make it far more challenging for players to trigger their deft survivor as well. As mentioned earlier, 60 ish % would have been a bit more reasonable.
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Post by [sin] bigpoppaco on Oct 15, 2020 6:54:11 GMT -5
have these gone into effect or will it happen with the next update?
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Post by Method Games[YT] on Oct 15, 2020 7:09:46 GMT -5
It's live now from what I can tell when an Ao Jun took off in front of me and I was still able to target it which suprised me, for a second I thought I had some extra magical skills.
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Post by Rollo Tomasi on Oct 15, 2020 7:13:50 GMT -5
Something wrong with the middle sentence. You didnât really make it easier for lower league players to combat titans if you nerfed their low level titans. I think itâs a translation issue. Itâs supposed to read: Hey F2P players...「bum-bum」 meet 「wee-wee」.
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Post by frunobulax on Oct 15, 2020 7:18:47 GMT -5
More nerfs, some warranted, some not, but all aimed at trying to make you spend more money! This time I like the nerfs. Especially the Ming nerf which loses 25% HP or something. And I'm saying this despite running a Blitz (pilot defense from 80% to 50%) and 2 Juns (lose stealth during ascend and landing). But those bots dominate the battlefield, and more variety is welcome. In fact, I might even restore my Ravana which I shelved recently. (Got to get a 3rd Atomizer ready. Blitz firepower with the ability to phase shift almost indefinately, that's a nasty Domination bot.) Might replace one of my Juns.
Of course, the one bot that really needs a nerf is the Hawk.
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Post by Luk on Oct 15, 2020 7:21:36 GMT -5
Yeah nerf further the Ao Jun but Hawk has his magic shield before he even lifts off the ground and a sec after it lands . You know its all for balance nothing to do with forcing to buy new 「dookie」 to replace your old trusty.
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Post by Rollo Tomasi on Oct 15, 2020 7:23:46 GMT -5
Even after the second nerf, I'm still seeing way too many Ao Juns in every game, proving that they are still viable. This nerf is good IMO, especially with the inherent lag when Ao Jun is propped up against buildings and obstacles. All other nerfs are welcomed in my book. Finally a move on Clive Blitz. This will make it far more challenging for players to trigger their deft survivor as well. As mentioned earlier, 60 ish % would have been a bit more reasonable. Ao Jun was still pretty OP before this nerf. This one makes it almost balanced. Surprising they went so drastic on Clive. The 90 to 80 was not enough, the 80 to 50 is too much.
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Post by The VVatcher on Oct 15, 2020 7:27:42 GMT -5
have these gone into effect or will it happen with the next update? It’s in effect. You can tell once you face an Ao Jun
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Post by frunobulax on Oct 15, 2020 7:29:51 GMT -5
Yeah nerf further the Ao Jun but Hawk has his magic shield before he even lifts off the ground and a sec after it lands . You know its all for balance nothing to do with forcing to buy new 「dookie」 to replace your old trusty. Well, their strategy was always to have a way OP new bot that will eventually be nerfed. But titans now feel much more managable.
Down in M2 the number of Hawks is limited though. I'm afraid I'll be back in champ soon, now that game modes are separated and I don't have to self destruct in TDM quickly.
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Post by The VVatcher on Oct 15, 2020 7:30:09 GMT -5
More nerfs, some warranted, some not, but all aimed at trying to make you spend more money! This time I like the nerfs. Especially the Ming nerf which loses 25% HP or something. And I'm saying this despite running a Blitz (pilot defense from 80% to 50%) and 2 Juns (lose stealth during ascend and landing). But those bots dominate the battlefield, and more variety is welcome. In fact, I might even restore my Ravana which I shelved recently. (Got to get a 3rd Atomizer ready. Blitz firepower with the ability to phase shift almost indefinately, that's a nasty Domination bot.) Might replace one of my Juns.
Of course, the one bot that really needs a nerf is the Hawk.
At least they toned down the Hawk pilot. I don’t really understand the change though. Does your first effect trigger first then it gets immunity, or is it like anti control, it’ll block it once and that’s it.
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Post by hi5 on Oct 15, 2020 8:01:31 GMT -5
So was everyone forced to move to remastered when they downloaded the update? I was and would have e assumed more fan fair and communication about migrating to the new version instead of waking up to a required download plus rebalancing.
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