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Post by Koalabear on Sept 24, 2020 14:13:53 GMT -5
Ok, I'm giving up on the Shadow again...I've only gotten like 1 blueprint for it since my last upgrade of it and need like 20 or so more. Can't wait that long.
My Jug is 3.6 right now. I need a ton of blueprints plus A-coins to rank it up. Plus, I really don't like it's playstyle and besides, I already have 2 other slow mechs: Guardian and Ares. I gotta admit that its tankiness has won more than one game, but I really just like fast mechs.
So, I'm looking at the M.D. I have enough credits to buy it now, plus I have 391 blueprints, and I'm not adverse to buying the upgrade pack that will come out as soon as I buy it. It's got a 6kph speed, which isn't great but much better than the Jug's 4.5kph. The next rank up only gives 2 more energy which kinda sucks cause I really want to put either RPG6 or Jav6 on it. So...those of you who have MDs...what rank does it have to be before it gets 12 energy? How is your play experience with it? Is the speed decent enough to get in and out of trouble? I've always appreciated having a friendly MD on my team and I know playing support will give me a different sort of experience that my other mechs don't have.
So, what do you all think? Get the MD or keep going with Jug/Carbine 8 plan?
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Post by Danny Linguini on Sept 24, 2020 14:38:28 GMT -5
Gotta get MD up to rank 5 to see en12. I like mine ... it’s just 4/7 and en8, but when I have to run it for a challenge, I usually end up keeping it in until I get to missing the goofiness of the Lancer. It does pretty well with jav 4’s, you just have to remember it’s very much a support bot and not a brawler.
My biggest problem with it is idiot teammates on death’s doorstep who run from me like I have leprosy; they’d rather run headlong into a whole squad of reds than wait a few seconds to restore some HP. But if you get just one smart teammate who stays close, you can keep them alive for a whole game if they let you.
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Post by mechtout on Sept 24, 2020 14:51:16 GMT -5
Seems like those things have a ton of health
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Post by Redfiend on Sept 24, 2020 15:39:15 GMT -5
KoalabearIt's probably the best Javelin platform, as every moment it's not tracking a shot, it's gradually restoring it's own HP. Honestly, it won't really shine unless you have Javelin 4s at rank 4, or the MD is at rank 4 and able to run Jav4+ Jav6. Alternatively, you can slap a Missile rack or RPGs on it. MD is not a direct combatant because it can't heal while under fire. Like Jav Killshot, it's easy to get carried away with hide and go seek, which can cost you games. It's a support bot, and will die quickly if used as a scout, tank or attacker. Juggernaut is a solid bot that has no glaring weaknesses because it's a defender. It's meant to hold down areas and stop your opponent from steamrolling you, as an adequately upgraded Jug is not a bot anything can really attack by itself. Their two roles are fundamentally different in function and design. Both do things the other can't, so it really boils down to what you think your hangar needs and what you're comfortable with. mechtout MD has the same health table as Paragon and Lancer. MD just seems thicker than they are because it can regenerate up to 40-ish percent of it's health if it's not under fire while repairing itself. If it's being used properly, that can happen more often than not. It's just fast enough to break line of sight unless it pushed too far forward, or it gets hounded down by a very unpleasant Killshot or Shadow.
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Post by Old-Cat on Sept 24, 2020 15:40:15 GMT -5
I have been considering running one too, but I've been stuck on having to wait sooo long to get it to 5 to carry 6's, 4's are a no go for me. I have to say I love to seeing them on my team.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Sept 24, 2020 16:09:30 GMT -5
Like Redfiend said, once you get it to En 10 you can at least run 1 Jav 6 and 1 Jav 4 so it won't be too weak in the attack game. I run mine every now and then, and I found that if I am supporting tanks like I should be, the attack power is not even that important. Helping to strip shields from Red Jugs and killing low health Reds are about the extent of my focus. Sure, you can attack other bots, too, but sometimes that just draws their attention and it may even be better to try to appear non-threatening and focus on the healing aspect, and letting them fire at folk who are trying to kill them. Getting to En 12 is a long way away for me... especially because I am still just at R3 Level 4. BUT, I am definitely going to complete getting it to R4. A LA 10 or RM 10 may be a way to keep supporting from the shadows... all ninja like, once I get there, and that is my plan. I would never replace Jugs with it though... I have one rotation spot that gets switched out between Shadow, Para, Guardian, and MD. So far, that is working for me.
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Post by Redfiend on Sept 24, 2020 16:33:59 GMT -5
ⓣⓡⓘⓒⓚⓨ48 you still have to be fairly close to the action, so LA's damage mechanic doesn't play well. Mortar might work, but dual javelins will outperform a single mortar. Scumming a single missile Rack 8 or RPG4/6 would do better for direct confrontation at the ranges you want to be at. Continuous fire weapons are pretty much out of the question, as MD heavily relies on minimizing return fire. Creativity is fun, but META, most effective tactic available, is what it is for a reason.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Sept 24, 2020 16:49:35 GMT -5
ⓣⓡⓘⓒⓚⓨ48 you still have to be fairly close to the action, so LA's damage mechanic doesn't play well. Mortar might work, but dual javelins will outperform a single mortar. Scumming a single missile Rack 8 or RPG4/6 would do better for direct confrontation at the ranges you want to be at. Continuous fire weapons are pretty much out of the question, as MD heavily relies on minimizing return fire. Creativity is fun, but META, most effective tactic available, is what it is for a reason. Sure... that all makes sense... but if it ain't fun, what's the point? I def think Javs would work best, especially at en 12. No question. I just know that for many, the KS is their Jav platform and alternatives are worth looking into. LA 10/RM10 on a lot of the CP maps will still allow you to heal and shoot since those maps are usually pretty big... but I completely concede your point. I am just saying that it could work in the interim and is something I will try. As far as MRs, my 8s are spoken for, at least for now. One of the 6s, though, with maybe the Jav 4 for the other side, might be great for the En 10 stage... hmmmm....
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Post by Redfiend on Sept 24, 2020 16:58:29 GMT -5
ⓣⓡⓘⓒⓚⓨ48 Killshot is great with Javs in two scenarios: -Killshot is under-leveled for the competition it's fighting. -You have two of them. Otherwise it's far more effective with more aggressive weapons like MR, Pulse cannons and Carbines. To some people, their idea of meta is making one bot last forever. For me, it's getting a bot to do it's job as best it can, then allowing it to die when the situation calls for it. To each their own, just stating my position ?
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Post by ⓣⓡⓘⓒⓚⓨ48 on Sept 24, 2020 17:07:19 GMT -5
ⓣⓡⓘⓒⓚⓨ48 Killshot is great with Javs in two scenarios: -Killshot is under-leveled for the competition it's fighting. -You have two of them. Otherwise it's far more effective with more aggressive weapons like MR, Pulse cannons and Carbines. To some people, their idea of meta is making one bot last forever. For me, it's getting a bot to do it's job as best it can, then allowing it to die when the situation calls for it. To each their own, just stating my position ? Agreed... I prefer MRs on mine for now. Did so at R3 with 6s and still do at R4 with 8s. It's just too good.
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Post by Koalabear on Sept 25, 2020 8:20:42 GMT -5
Thanks for the discussion! I'm still not decided. After my little mistake earlier this week, I'm being a little more cautious with my decisions cause every one I make pretty much wipes out my resources. So, basically, in order to run the MD, I have to get it to Rank 5 cause I want to run dual energy 6 weapons (preferably Jav6, RPG6 or MR6). I somehow doubt my meagre 360 blueprints will get me that far. It might...might get me to R4 but then I'd be stuck there for a long time.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jan 4, 2021 23:13:55 GMT -5
KoalabearSince you brought it up again and I didn’t want to clog the other thread... here’s some video to help ya decide if you wanna do it. Screwed around with some amateur editing for fun in the rest of it... 😁
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Post by Koalabear on Jan 5, 2021 8:16:30 GMT -5
Koalabear Since you brought it up again and I didn’t want to clog the other thread... here’s some video to help ya decide if you wanna do it. Screwed around with some amateur editing for fun in the rest of it... 😁 That was awesome! I loved how you use text to narrate the game to point out what you're doing as well as your mistakes. Your MD has more HP than my Guardian, which makes it pretty tanky. I don't have Carbines, but I think that if I went the MD route, I would probably shelve my Guardian/Juggernaut and give that slot to the MD, move my PC8 to my KS and run the MD with RPG6. That would give me a hangar with mechs that are all faster than 5km/h. I'm still hm'ing and hawing. I'm pretty sure I'll get the MD one day, but it's a question of when. I suppose that since I haven't unlocked the RG yet, I should just go for the MD now and then keep rebuilding my A-coin supply and get the RG later.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jan 5, 2021 9:54:37 GMT -5
Koalabear Since you brought it up again and I didn’t want to clog the other thread... here’s some video to help ya decide if you wanna do it. Screwed around with some amateur editing for fun in the rest of it... 😁 SNIP... That was awesome! I loved how you use text to narrate the game to point out what you're doing as well as your mistakes. Your MD has more HP than my Guardian, which makes it pretty tanky. I don't have Carbines, but I think that if I went the MD route, I would probably shelve my Guardian/Juggernaut and give that slot to the MD, move my PC8 to my KS and run the MD with RPG6. That would give me a hangar with mechs that are all faster than 5km/h. I'm still hm'ing and hawing. I'm pretty sure I'll get the MD one day, but it's a question of when. I suppose that since I haven't unlocked the RG yet, I should just go for the MD now and then keep rebuilding my A-coin supply and get the RG later. Cheers bro! First time I tried that video editor... was surprisingly easy to get about what I wanted. Might just do a few more vids... just for the Hell of it... not trying to be a YTer or anything lol. Yeah MDs get pretty tanky as you level them (mine is R5)... plus you can heal back ALL of your health... unlike War Robots's steady reduction of what can be healed. With that Carbine + TL I was able to get a few more kills than I expected... but even the double TL 6 game I ran before that was a win.
I spent the entire match in that bot and for a while me and the AI MD were like a couple... I healed it, it healed me, I lazed the target with TLs, it killed them. Was pretty damned effective even though my score didn't really reflect. Again, though, it's all about the fun for me and trying to do something inside the game like full suport or beacon thief, etc. MD is as fun as Shadow for me, in that regard.
Yeah RG is expensive and so far down the path that it's hard for me to keep it in mind lol.
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Post by Koalabear on Jan 5, 2021 10:10:04 GMT -5
Do you know about how many blueprints it took to get it to R5? That would be my requirement for running the MD. I have just over 1k blueprints for it now. I have over 300k credits and about 5500 A-coins. I'm not worried about credits but would like to spend as little A-coins as possible.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jan 5, 2021 10:20:40 GMT -5
Do you know about how many blueprints it took to get it to R5? That would be my requirement for running the MD. I have just over 1k blueprints for it now. I have over 300k credits and about 5500 A-coins. I'm not worried about credits but would like to spend as little A-coins as possible. TBH, no... Ngl... I impulsively spent my hoarded Acoins to get it there after it being R4 for a long time... and I can't remember where I started from lol. It is not cheap though... and I am pretty sure BPs for it are similar to other green bots, in that it takes a lot to get it upgraded.
EDIT... really wish there was a WIKI about these things.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jan 5, 2021 10:23:52 GMT -5
Here is what it cost to get it to level 2 of R5 Koalabear
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Post by Koalabear on Jan 5, 2021 10:55:31 GMT -5
ⓣⓡⓘⓒⓚⓨ48, here you go! It's the next best thing. war-robots-forum.freeforums.net/thread/42812/mech-arena-database-linkLooks like all my carefully hoarded credits and A-coins wouldn't even begin to bring a MD to R5. I remember I did the same thing as you with my Shadow. I absolutely had to get it to R5 no matter the cost. I think I'll keep waiting for the RG. I'm about 5k XP away from it now, which is 2 levels. By the time I get there, I should hopefully be very close to affording it and then I'll likely spend RM for the rest of the coins I need. I'm good with Shadow being my only R5 mech right now. My next mech to get that will likely be my Panther, which I will only do when I can get my SB12 to R6. My plan for that mech is to run dual SB12. After that, my next mech will likely be my KS, and once it's there, I'll go back and start looking at other mechs I'd bypassed up to now like the MD or Lancer.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jan 5, 2021 14:54:24 GMT -5
ⓣⓡⓘⓒⓚⓨ48 , here you go! It's the next best thing. war-robots-forum.freeforums.net/thread/42812/mech-arena-database-linkLooks like all my carefully hoarded credits and A-coins wouldn't even begin to bring a MD to R5. I remember I did the same thing as you with my Shadow. I absolutely had to get it to R5 no matter the cost. I think I'll keep waiting for the RG. I'm about 5k XP away from it now, which is 2 levels. By the time I get there, I should hopefully be very close to affording it and then I'll likely spend RM for the rest of the coins I need. I'm good with Shadow being my only R5 mech right now. My next mech to get that will likely be my Panther, which I will only do when I can get my SB12 to R6. My plan for that mech is to run dual SB12. After that, my next mech will likely be my KS, and once it's there, I'll go back and start looking at other mechs I'd bypassed up to now like the MD or Lancer. I envy you planners... I'm pretty easily distr..... ooooooh SHINY!
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Post by Koalabear on Jan 5, 2021 15:03:26 GMT -5
ⓣⓡⓘⓒⓚⓨ48 , here you go! It's the next best thing. war-robots-forum.freeforums.net/thread/42812/mech-arena-database-linkLooks like all my carefully hoarded credits and A-coins wouldn't even begin to bring a MD to R5. I remember I did the same thing as you with my Shadow. I absolutely had to get it to R5 no matter the cost. I think I'll keep waiting for the RG. I'm about 5k XP away from it now, which is 2 levels. By the time I get there, I should hopefully be very close to affording it and then I'll likely spend RM for the rest of the coins I need. I'm good with Shadow being my only R5 mech right now. My next mech to get that will likely be my Panther, which I will only do when I can get my SB12 to R6. My plan for that mech is to run dual SB12. After that, my next mech will likely be my KS, and once it's there, I'll go back and start looking at other mechs I'd bypassed up to now like the MD or Lancer. I envy you planners... I'm pretty easily distr..... ooooooh SHINY! I get distracted easily too! Ah-hem...RM8's... haha and RM12. I did get into my head that I could throw a RM12 on the MD and almost pulled the trigger but thankfully the feeling passed!
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Post by Munki on Jan 5, 2021 15:28:41 GMT -5
Do you know about how many blueprints it took to get it to R5? That would be my requirement for running the MD. I have just over 1k blueprints for it now. I have over 300k credits and about 5500 A-coins. I'm not worried about credits but would like to spend as little A-coins as possible. TBH, no... Ngl... I impulsively spent my hoarded Acoins to get it there after it being R4 for a long time... and I can't remember where I started from lol. It is not cheap though... and I am pretty sure BPs for it are similar to other green bots, in that it takes a lot to get it upgraded.
EDIT... really wish there was a WIKI about these things.
Koalabear, I show the total blueprints needed to take a base 2.1 MD to 5.1 is 1179 blueprints. If starting from 3.1, its 1017 blueprints. 672 blueprints are used just leveling through rank 4. It is a lot and considering it takes 7000 A-Coins to complete the three rank ups for the MD, I can see why there are not many high level ones on the battlefield.
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Post by reconnecting on Jan 5, 2021 16:18:01 GMT -5
Koalabear Since you brought it up again and I didn’t want to clog the other thread... here’s some video to help ya decide if you wanna do it. Screwed around with some amateur editing for fun in the rest of it... 😁 Niiice job Tricky48! Good editing on video too.
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Post by Danny Linguini on Jan 5, 2021 17:00:10 GMT -5
ⓣⓡⓘⓒⓚⓨ48 , here you go! It's the next best thing. war-robots-forum.freeforums.net/thread/42812/mech-arena-database-linkLooks like all my carefully hoarded credits and A-coins wouldn't even begin to bring a MD to R5. I remember I did the same thing as you with my Shadow. I absolutely had to get it to R5 no matter the cost. I think I'll keep waiting for the RG. I'm about 5k XP away from it now, which is 2 levels. By the time I get there, I should hopefully be very close to affording it and then I'll likely spend RM for the rest of the coins I need. I'm good with Shadow being my only R5 mech right now. My next mech to get that will likely be my Panther, which I will only do when I can get my SB12 to R6. My plan for that mech is to run dual SB12. After that, my next mech will likely be my KS, and once it's there, I'll go back and start looking at other mechs I'd bypassed up to now like the MD or Lancer. I envy you planners... I'm pretty easily distr..... ooooooh SHINY! This stupid game has kind of forced me out of my ADD-OS (Attention Deficit Dis.. Ooh Shiny!), by enticing me into spending money on crap that ends up being totally not worth it. On one hand, I can appreciate them trying to curb the P2W aspect of it all; but on the other hand, everything I’ve either saved up big for or spent actual $$$ to obtain has turned out to be no more effective than ‘lower level’ gear that could have been upgraded. So now I’m going to focus on leveling the stuff I’ve got, and try to curb my appetite for new shiny things. No new mechs now, only maybe bigger a weapon or two as my existing mechs need them getting ranked up. I don’t know if I’d go so far as to say I’m now a planner ... more like just becoming a little more frugal; you know, a cheap bastige.
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Post by Koalabear on Jan 6, 2021 8:40:16 GMT -5
I envy you planners... I'm pretty easily distr..... ooooooh SHINY! This stupid game has kind of forced me out of my ADD-OS (Attention Deficit Dis.. Ooh Shiny!), by enticing me into spending money on crap that ends up being totally not worth it. On one hand, I can appreciate them trying to curb the P2W aspect of it all; but on the other hand, everything I’ve either saved up big for or spent actual $$$ to obtain has turned out to be no more effective than ‘lower level’ gear that could have been upgraded. So now I’m going to focus on leveling the stuff I’ve got, and try to curb my appetite for new shiny things. No new mechs now, only maybe bigger a weapon or two as my existing mechs need them getting ranked up. I don’t know if I’d go so far as to say I’m now a planner ... more like just becoming a little more frugal; you know, a cheap bastige. I'm with you on the no longer spending part. I don't regret what I've spent so far as I want the developers to continue developing this game and make it widely available. But for now, I've gotten almost everything I want to the level I want and I'm planning on staying where I am as long as possible. No more "race to max gear" type of mentality for me. It's a marathon, not a sprint. Now knowing what I know, I do kinda wish I'd done things differently. For example, if I had to do it all over again, I probably would not buy the Ares and throw resources at it. In my opinion, the Juggernaut, once ranked up, is the better overall tank. The Ares is probably one of the better sniper platforms though, better than Guardian and about the same but with different tactics as the Panther. I do intend on going back and giving some love to the Lancer and MD down the road though, when I've gotten everything I want to where I want to be.
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Post by Danny Linguini on Jan 6, 2021 9:57:00 GMT -5
This stupid game has kind of forced me out of my ADD-OS (Attention Deficit Dis.. Ooh Shiny!), by enticing me into spending money on crap that ends up being totally not worth it. On one hand, I can appreciate them trying to curb the P2W aspect of it all; but on the other hand, everything I’ve either saved up big for or spent actual $$$ to obtain has turned out to be no more effective than ‘lower level’ gear that could have been upgraded. So now I’m going to focus on leveling the stuff I’ve got, and try to curb my appetite for new shiny things. No new mechs now, only maybe bigger a weapon or two as my existing mechs need them getting ranked up. I don’t know if I’d go so far as to say I’m now a planner ... more like just becoming a little more frugal; you know, a cheap bastige. I'm with you on the no longer spending part. I don't regret what I've spent so far as I want the developers to continue developing this game and make it widely available. But for now, I've gotten almost everything I want to the level I want and I'm planning on staying where I am as long as possible. No more "race to max gear" type of mentality for me. It's a marathon, not a sprint. Now knowing what I know, I do kinda wish I'd done things differently. For example, if I had to do it all over again, I probably would not buy the Ares and throw resources at it. In my opinion, the Juggernaut, once ranked up, is the better overall tank. The Ares is probably one of the better sniper platforms though, better than Guardian and about the same but with different tactics as the Panther. I do intend on going back and giving some love to the Lancer and MD down the road though, when I've gotten everything I want to where I want to be. I’m pretty much in the same boat here. Don’t regret what I’ve spent, but I’m definitely being more judicious these days about further spending. I also would have done things differently ‘if I knew then’, as far as what I would and would not have acquired. But it is what it is at this point, so I’m just running with it. Lancer is definitely one that is not in the regret column ... at least not yet. It’s a hella fun mech with jav6’s, and it’s frequently a MVP. I can see how it could reach a ceiling as I face tougher opponents, and I really don’t know what I’d replace it with once it’s outlived its usefulness, but I’ll worry about that when the time comes.
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Post by Koalabear on Jan 6, 2021 15:59:34 GMT -5
I'm with you on the no longer spending part. I don't regret what I've spent so far as I want the developers to continue developing this game and make it widely available. But for now, I've gotten almost everything I want to the level I want and I'm planning on staying where I am as long as possible. No more "race to max gear" type of mentality for me. It's a marathon, not a sprint. Now knowing what I know, I do kinda wish I'd done things differently. For example, if I had to do it all over again, I probably would not buy the Ares and throw resources at it. In my opinion, the Juggernaut, once ranked up, is the better overall tank. The Ares is probably one of the better sniper platforms though, better than Guardian and about the same but with different tactics as the Panther. I do intend on going back and giving some love to the Lancer and MD down the road though, when I've gotten everything I want to where I want to be. I’m pretty much in the same boat here. Don’t regret what I’ve spent, but I’m definitely being more judicious these days about further spending. I also would have done things differently ‘if I knew then’, as far as what I would and would not have acquired. But it is what it is at this point, so I’m just running with it. Lancer is definitely one that is not in the regret column ... at least not yet. It’s a hella fun mech with jav6’s, and it’s frequently a MVP. I can see how it could reach a ceiling as I face tougher opponents, and I really don’t know what I’d replace it with once it’s outlived its usefulness, but I’ll worry about that when the time comes. If you like sneaky fast play, then focus your resources on the Shadow. It may not jump, but the stealth ability is very very powerful when combined with Jav6. I still get bogged down by high level Juggs, but pretty much everything else is fair game. On CPC, I can usually last most of the match with the Shadow, stealing CPs and killing low HP reds, and bringing down Jugg shields, etc. If not the Shadow, then I'd recommend the MD even though I don't have it. I see it as playing similar but with healing instead of stealth. But...highly recommend the Shadow! As a fellow mod here once told me, my Shadow is a real PITA!
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Post by Danny Linguini on Jan 6, 2021 17:17:12 GMT -5
I’m pretty much in the same boat here. Don’t regret what I’ve spent, but I’m definitely being more judicious these days about further spending. I also would have done things differently ‘if I knew then’, as far as what I would and would not have acquired. But it is what it is at this point, so I’m just running with it. Lancer is definitely one that is not in the regret column ... at least not yet. It’s a hella fun mech with jav6’s, and it’s frequently a MVP. I can see how it could reach a ceiling as I face tougher opponents, and I really don’t know what I’d replace it with once it’s outlived its usefulness, but I’ll worry about that when the time comes. If you like sneaky fast play, then focus your resources on the Shadow. It may not jump, but the stealth ability is very very powerful when combined with Jav6. I still get bogged down by high level Juggs, but pretty much everything else is fair game. On CPC, I can usually last most of the match with the Shadow, stealing CPs and killing low HP reds, and bringing down Jugg shields, etc. If not the Shadow, then I'd recommend the MD even though I don't have it. I see it as playing similar but with healing instead of stealth. But...highly recommend the Shadow! As a fellow mod here once told me, my Shadow is a real PITA! Not that I’m disagreeing with you, but I just recently R5’d the Lancer, and I don’t think I have it in me to farm the resources needed to rank up another light mech. Both of those other lightweights would sure be fun to beef up, though - I do have a MD, but never got the Shadow. The way they’ve nerfed the crap out of a-coin rewards lately, I’m not sure when I’ll be ranking up anything again.
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Post by mechtout on Jan 6, 2021 18:32:14 GMT -5
If you like sneaky fast play, then focus your resources on the Shadow. It may not jump, but the stealth ability is very very powerful when combined with Jav6. I still get bogged down by high level Juggs, but pretty much everything else is fair game. On CPC, I can usually last most of the match with the Shadow, stealing CPs and killing low HP reds, and bringing down Jugg shields, etc. If not the Shadow, then I'd recommend the MD even though I don't have it. I see it as playing similar but with healing instead of stealth. But...highly recommend the Shadow! As a fellow mod here once told me, my Shadow is a real PITA! Not that I’m disagreeing with you, but I just recently R5’d the Lancer, and I don’t think I have it in me to farm the resources needed to rank up another light mech. Both of those other lightweights would sure be fun to beef up, though - I do have a MD, but never got the Shadow. The way they’ve nerfed the crap out of a-coin rewards lately, I’m not sure when I’ll be ranking up anything again. most bang for your buck would be to focus on second copies of the killshot and panther
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jan 7, 2021 9:45:58 GMT -5
Not that I’m disagreeing with you, but I just recently R5’d the Lancer, and I don’t think I have it in me to farm the resources needed to rank up another light mech. Both of those other lightweights would sure be fun to beef up, though - I do have a MD, but never got the Shadow. The way they’ve nerfed the crap out of a-coin rewards lately, I’m not sure when I’ll be ranking up anything again. most bang for your buck would be to focus on second copies of the killshot and panther I know this is about the MD, but you're not wrong... I do want my first actual copies to be those bots. I think the rest of my stuff, including my shiny new Zep, will be rotated out on a regular basis, depending on the mode. Those two bots, however, are mainstays for me in both modes. 2 Killshots has always been a goal but recently I realized just how good Panthers are for support, and how much I like playing support when running squads... so it's a no-brainer.
I mean... check out this match...
It was only assists, but this was fun- I just spent the whole time slowing folk down and protecting a Blue Brickhouse (the player in the #1 spot) with my Stasis Fence while using his damage boost to set up very easy kills for him with my SB 16 + PC8... it was a massacre. Got some cool medals during the battle... Hammer's Anvil was the best sounding (either 9 or 10 assists in a row, can't remember without looking it up).
When I don't worry about the stats and just fall into the Team based roles... it's way more rewarding for me. And Panther and KS are both damn good at that. Panther for obvious reasons and the KS because Javs, and/or LAs. Yup, Long Arms. Throw a 10 and an 8 on there and be the most NON-Campy sniper in the game. 'Shoot and scoot' brought to life.
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Post by mechtout on Jan 7, 2021 12:50:01 GMT -5
most bang for your buck would be to focus on second copies of the killshot and panther I know this is about the MD, but you're not wrong... I do want my first actual copies to be those bots. I think the rest of my stuff, including my shiny new Zep, will be rotated out on a regular basis, depending on the mode. Those two bots, however, are mainstays for me in both modes. 2 Killshots has always been a goal but recently I realized just how good Panthers are for support, and how much I like playing support when running squads... so it's a no-brainer.
I mean... check out this match...
It was only assists, but this was fun- I just spent the whole time slowing folk down and protecting a Blue Brickhouse (the player in the #1 spot) with my Stasis Fence while using his damage boost to set up very easy kills for him with my SB 16 + PC8... it was a massacre. Got some cool medals during the battle... Hammer's Anvil was the best sounding (either 9 or 10 assists in a row, can't remember without looking it up).
When I don't worry about the stats and just fall into the Team based roles... it's way more rewarding for me. And Panther and KS are both damn good at that. Panther for obvious reasons and the KS because Javs, and/or LAs. Yup, Long Arms. Throw a 10 and an 8 on there and be the most NON-Campy sniper in the game. 'Shoot and scoot' brought to life.
Totally, panther might be the best bot in the game with 24 en and a shield that simultaneously protects against incoming fire, mortars and javs. A second ks just so you don't have to choose between MR8 and Jav6 😁
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