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Post by Deleted on Oct 12, 2019 8:43:02 GMT -5
Edited to reflect comments. imgur.com/a/Xxb4nCfContinuation of this thread: https://www.reddit.com/r/walkingwarrobots/comments/dfgy9k/bot_progressiondraft_guide_and_discussion/ My goal here is to have a discussion on robot progression as you start off in the lower leagues and transition to the higher leagues. One of the most frequent posts I see in the subreddit is: - How is my hangar? - What should I replace? - What should I start building now for the future? I hope this thread helps in answering those questions. This initial list is from my personal and subjective opinion based on my 15 month experience playing the game. I am certain for every bot I have put under a category there will be over a dozen examples of how it could be used in another way based on pilots, weapons, modules, and player preference. And that's good! I expect a lot of opinions on this! Please share your thoughts. Thank you in advance. League Description: - Lower Leagues (Private to Gold) - Transition (Diamond to Expert) - Higher Leagues (Masters to Champs) Support includes: Healers, Suppression, Long-Range GREEN = Low budget build for Higher League PURPLE = Bots can be successful in next League (I know this is very subjective--your experience may vary) RED = Considered current META / Best in its category
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Post by josh378 on Oct 12, 2019 8:53:15 GMT -5
You need a section for support/healers.
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Post by babypoppy on Oct 12, 2019 9:00:23 GMT -5
TBH, Invader is weird. I use it as a beacon capper but also as an ambusher. Reel an Ao Jun in, jump where it lands while it floats down and finish it off.
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Post by Deleted on Oct 12, 2019 9:24:44 GMT -5
You need a section for support/healers. I should've mentioned that in the description--it falls under Other, which includes suppression and long-range. Thanks.
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Post by Browncoats4ever on Oct 12, 2019 9:40:25 GMT -5
Very nice!
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Post by Koko Bop on Oct 12, 2019 9:41:34 GMT -5
Based on your chart, I should be well-set: my only desired acquisitions are Hades and one of the dragons, probably the little one (flying Patton w/ DR?)...although some fellow pilots are making me think hard about Rayker
Everything else is in the hands of the Ag gods: my next-gen stuff is bottlenecked around L7. Had Pix not pooched the current operation, I’d be dancing in my seat at the upgrades I could do: scourges to max, Raijin to max, falcon and blitz and Ares to the field, boosted weapons...sing it with me....
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Post by Deleted on Oct 12, 2019 10:39:43 GMT -5
TBH, Invader is weird. I use it as a beacon capper but also as an ambusher. Reel an Ao Jun in, jump where it lands while it floats down and finish it off. There are several bots that can be used in a variety of ways...I've seen Invader as an opener. Not as fast as other beacon cappers (obviously), but if fighting for center beacon it's nice to have the Invader jump in and tank damage, then hold center off from the Reds for a while.
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Post by Deleted on Oct 12, 2019 10:42:12 GMT -5
Based on your chart, I should be well-set: my only desired acquisitions are Hades and one of the dragons, probably the little one (flying Patton w/ DR?)...although some fellow pilots are making me think hard about Rayker Everything else is in the hands of the Ag gods: my next-gen stuff is bottlenecked around L7. Had Pix not pooched the current operation, I’d be dancing in my seat at the upgrades I could do: scourges to max, Raijin to max, falcon and blitz and Ares to the field, boosted weapons...sing it with me.... I have found that even when I try to plan out my next steps, you have to adjust when something falls in your lap. What happens if you were working on a Tyr but win a Mender? Or if over the months you get 9,000 components of a Fury? Resources will always be the most important factor in upgrade path (IMO). And I'll sing it with you!
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Post by mystic spastic on Oct 12, 2019 11:30:46 GMT -5
For the average player, about right. I'd put Falcon over Bulwark in the tank category in high league play though, and remove the red from Fenrir. As well, remove the green from HB, Pursuer and Strider for beacon cappers/assassins. Surprised you've not seen VOX or TB running HB's to grab beacons and wreak havoc at the start in squad play recently, they're still a thing. And Pursuers and Striders will knife you just as well as the Blitz. But put better than average skill/experience into the equation, and then I'd say your guide is just that, a guide. I'd rather face the average whale in a lockdown Ares, than @earlcampbell in a Hover, BB in a Rog, or linearblade in a Raijin
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Post by TheDecepticonIdeal on Oct 12, 2019 11:35:07 GMT -5
This is for a niche market, but since you said all opinions are welcome, I'll say my piece even though it will probably only help a small number of people.
You've listed the Carnage as a mid range build useful in lower leagues (until Gold).
I think it's reasonable to say that the Carnage performs very well as an Ambush/Brawler robot in lower leagues. Even average players could play that role with it and succeed.
In higher/transition phase I agree that it's more suited for midrange style in the hands of average players, but I'm sure a good amount of players can still make it work as an ambush bot even as far as Expert League.
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Post by rags on Oct 12, 2019 11:41:46 GMT -5
This is for a niche market, but since you said all opinions are welcome, I'll say my piece even though it will probably only help a small number of people. You've listed the Carnage as a mid range build useful in lower leagues (until Gold). I think it's reasonable to say that the Carnage performs very well as an Ambush/Brawler robot in lower leagues. Even average players could play that role with it and succeed. In higher/transition phase I agree that it's more suited for midrange style in the hands of average players, but I'm sure a good amount of players can still make it work as an ambush bot even as far as Expert League. And in Champions League.... there can be only one
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Post by mystic spastic on Oct 12, 2019 11:59:05 GMT -5
This is for a niche market, but since you said all opinions are welcome, I'll say my piece even though it will probably only help a small number of people. You've listed the Carnage as a mid range build useful in lower leagues (until Gold). I think it's reasonable to say that the Carnage performs very well as an Ambush/Brawler robot in lower leagues. Even average players could play that role with it and succeed. In higher/transition phase I agree that it's more suited for midrange style in the hands of average players, but I'm sure a good amount of players can still make it work as an ambush bot even as far as Expert League. And in Champions League.... there can be only one Not really. While not in the same (figurative) league as TheDecepticonIdeal I still run an L10 Dragoon Carnage in low Champs. No premium modules and just Quantum Radar for my active, and yet it still is quite the menace in mid-range. I've deleted a couple Corona Leeches already using it. At 525m, their magic powers can't touch you, while those Dragoons just chew through them.
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Post by linearblade on Oct 12, 2019 13:28:12 GMT -5
JFSoulNot sure if I agree with your characterization of either raijin or Lancelot. A ghost Lancelot at least makes for a top tier brawler, or tank. It’s probably a better brawler then almost everything else on your list As for raijin, it’s not always the best tank, but it’s certainly the best “anti tank” And certainly even more unfriendly with Quantum Radar. They definitely have a place in top champ, Lancelot especially (fkt the average user)
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Post by Deleted on Oct 12, 2019 13:44:00 GMT -5
JFSoul Not sure if I agree with your characterization of either raijin or Lancelot. A ghost Lancelot at least makes for a top tier brawler, or tank. It’s probably a better brawler then almost everything else on your list As for raijin, it’s not always the best tank, but it’s certainly the best “anti tank” And certainly even more unfriendly with Quantum Radar. They definitely have a place in top champ, Lancelot especially (fkt the average user) I knew you'd say that! I think this is a tough one. You are an exceptional pilot, linearblade, and could probably make a Cossack a good brawler in lower-Champ. So I've seen you in action with those bots, and with your piloting skills you make them competitive at the highest levels of this game. But there are probably only a handful of players who can do that. I know you've recommended Lancelot and Raijin before as end-game, low budget bots. I colored them purple to indicate they can be used in the higher leagues, but I wouldn't say they are the current META or in the top tier. Anytime someone is passionate about a topic like you are, and comes with logical facts, you can make a compelling case. I'd be interested to hear others as well--and I'm open to changing it. Many thanks for taking the time to comment.
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Post by Deleted on Oct 12, 2019 13:47:37 GMT -5
For the average player, about right. I'd put Falcon over Bulwark in the tank category in high league play though, and remove the red from Fenrir. As well, remove the green from HB, Pursuer and Strider for beacon cappers/assassins. Surprised you've not seen VOX or TB running HB's to grab beacons and wreak havoc at the start in squad play recently, they're still a thing. And Pursuers and Striders will knife you just as well as the Blitz. But put better than average skill/experience into the equation, and then I'd say your guide is just that, a guide. I'd rather face the average whale in a lockdown Ares, than @earlcampbell in a Hover, BB in a Rog, or linearblade in a Raijin Many thanks for the comments. The order in each column doesn't necessarily reflect a tier ranking, but I did put what I view as the current META toward the end in Red to help with grouping. Green indicates a bot that is in the higher leagues AND cheaper to build when compared to the other bots in the higher leagues (i.e. "budget" build). The ones I have as green are cheaper in resources, unless you had something else in mind? The examples you gave I've also seen--ALL bots can be deadly in the hands of experienced pilots. This is subjective, but I'm going with what I view as an overall average.
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Post by Deleted on Oct 12, 2019 13:50:13 GMT -5
This is for a niche market, but since you said all opinions are welcome, I'll say my piece even though it will probably only help a small number of people. You've listed the Carnage as a mid range build useful in lower leagues (until Gold). I think it's reasonable to say that the Carnage performs very well as an Ambush/Brawler robot in lower leagues. Even average players could play that role with it and succeed. In higher/transition phase I agree that it's more suited for midrange style in the hands of average players, but I'm sure a good amount of players can still make it work as an ambush bot even as far as Expert League. Awesome feedback--thank you! Agree.
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Post by mystic spastic on Oct 12, 2019 14:17:16 GMT -5
For the average player, about right. I'd put Falcon over Bulwark in the tank category in high league play though, and remove the red from Fenrir. As well, remove the green from HB, Pursuer and Strider for beacon cappers/assassins. Surprised you've not seen VOX or TB running HB's to grab beacons and wreak havoc at the start in squad play recently, they're still a thing. And Pursuers and Striders will knife you just as well as the Blitz. But put better than average skill/experience into the equation, and then I'd say your guide is just that, a guide. I'd rather face the average whale in a lockdown Ares, than @earlcampbell in a Hover, BB in a Rog, or linearblade in a Raijin Many thanks for the comments. The order in each column doesn't necessarily reflect a tier ranking, but I did put what I view as the current META toward the end in Red to help with grouping. Green indicates a bot that is in the higher leagues AND cheaper to build when compared to the other bots in the higher leagues (i.e. "budget" build). The ones I have as green are cheaper in resources, unless you had something else in mind? The examples you gave I've also seen--ALL bots can be deadly in the hands of experienced pilots. This is subjective, but I'm going with what I view as an overall average. Ok, got it re: colors.
In that case, for the Tank section,shouldn't the Falcon be both green and red? With the Invader being red as well?
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Post by Deleted on Oct 12, 2019 14:22:24 GMT -5
Many thanks for the comments. The order in each column doesn't necessarily reflect a tier ranking, but I did put what I view as the current META toward the end in Red to help with grouping. Green indicates a bot that is in the higher leagues AND cheaper to build when compared to the other bots in the higher leagues (i.e. "budget" build). The ones I have as green are cheaper in resources, unless you had something else in mind? The examples you gave I've also seen--ALL bots can be deadly in the hands of experienced pilots. This is subjective, but I'm going with what I view as an overall average. Ok, got it re: colors.
In that case, for the Tank section,shouldn't the Falcon be both green and red? With the Invader being red as well? Here is where I freely admit my personal bias: I'm a Fenrir fan. Also, I'm basing my list off Top-10 and Top-15 META threads (for Beacon games) in which the Invader actually dropped off the list recently. Agree about Falcon though, so maybe I'll do half and half for coloring. Many thanks.
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Post by EatStinkyTofu on Oct 12, 2019 14:39:49 GMT -5
This is a nice, general resource. It’s been so long since I was even in masters, and there’s been many meta shifts in that time, that I have no idea what advice to give players early in the game.
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Post by RightOn on Oct 12, 2019 15:39:20 GMT -5
I think it looks cool, but weapons will always make or break a ranged 'bot', so any bot could have range. Shredder/Pulsar is currently the most deadly ranged weapon, but shredder stands a chance in the face of Halos, it's like a hybrid shotgun/punisher.
If resources (time really - workshop) weren't an issue, you'd see stuff like Pulsar Spectres and they would shread the living 「dookie」 out of AJs
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Post by MarauderCatIsEdgy on Oct 12, 2019 15:41:43 GMT -5
4 out of 5 match the only stinker is raven, but he is a fun puppy
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Post by milty72 on Oct 12, 2019 16:35:01 GMT -5
I'm not one for lists but it is a nice generalization guide. I'm not one to be told what I can play with.
I run everything. I'm in masters and I'm quite often playing against Champions League players and a Destrier can hold its own when built and driven within its limitations.
You've got to know when to hold them, when to fold them. When to pair up, and when to run.
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Post by cmdrperalta on Oct 12, 2019 17:11:53 GMT -5
imgur.com/a/Xxb4nCfEdited to reflect comments. Continuation of this thread: https://www.reddit.com/r/walkingwarrobots/comments/dfgy9k/bot_progressiondraft_guide_and_discussion/ My goal here is to have a discussion on robot progression as you start off in the lower leagues and transition to the higher leagues. One of the most frequent posts I see in the subreddit is: - How is my hangar? - What should I replace? - What should I start building now for the future? I hope this thread helps in answering those questions. This initial list is from my personal and subjective opinion based on my 15 month experience playing the game. I am certain for every bot I have put under a category there will be over a dozen examples of how it could be used in another way based on pilots, weapons, modules, and player preference. And that's good! I expect a lot of opinions on this! Please share your thoughts. Thank you in advance. League Description: - Lower Leagues (Private to Gold) - Transition (Diamond to Expert) - Higher Leagues (Masters to Champs) Support includes: Healers, Suppression, Long-Range GREEN = Low budget build for Higher League PURPLE = Bots can be successful in next League (I know this is very subjective--your experience may vary) RED = Considered current META / Best in its category My only comment, aside from ‘good work’, is that you appear to love (and overrate) the Leo, putting it in 7 categories, and probably underrate the Lance a little bit. I would put it as a transitional tank and a higher tier tank. With a ghost pilot, it more than holds its own with Fenrir, bulwark and falcon, comparably equipped. Calamity scourge or glory corona are pretty viable at least where I am sitting in the lower tier c league.
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Post by Deleted on Oct 12, 2019 17:44:57 GMT -5
imgur.com/a/Xxb4nCfEdited to reflect comments. Continuation of this thread: https://www.reddit.com/r/walkingwarrobots/comments/dfgy9k/bot_progressiondraft_guide_and_discussion/ My goal here is to have a discussion on robot progression as you start off in the lower leagues and transition to the higher leagues. One of the most frequent posts I see in the subreddit is: - How is my hangar? - What should I replace? - What should I start building now for the future? I hope this thread helps in answering those questions. This initial list is from my personal and subjective opinion based on my 15 month experience playing the game. I am certain for every bot I have put under a category there will be over a dozen examples of how it could be used in another way based on pilots, weapons, modules, and player preference. And that's good! I expect a lot of opinions on this! Please share your thoughts. Thank you in advance. League Description: - Lower Leagues (Private to Gold) - Transition (Diamond to Expert) - Higher Leagues (Masters to Champs) Support includes: Healers, Suppression, Long-Range GREEN = Low budget build for Higher League PURPLE = Bots can be successful in next League (I know this is very subjective--your experience may vary) RED = Considered current META / Best in its category My only comment, aside from ‘good work’, is that you appear to love (and overrate) the Leo, putting it in 7 categories, and probably underrate the Lance a little bit. I would put it as a transitional tank and a higher tier tank. With a ghost pilot, it more than holds its own with Fenrir, bulwark and falcon, comparably equipped. Calamity scourge or glory corona are pretty viable at least where I am sitting in the lower tier c league. Many thanks--so include Lancelot as a permanent part of Higher League (not just could be in higher league)? You make valid points. Will re-look at Leo--they just seem to be everywhere in the lower leagues with a wide range of weapons.
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Post by Deleted on Oct 12, 2019 17:45:26 GMT -5
I'm not one for lists but it is a nice generalization guide. I'm not one to be told what I can play with. I run everything. I'm in masters and I'm quite often playing against Champions League players and a Destrier can hold its own when built and driven within its limitations. You've got to know when to hold them, when to hold them. When to pair up, and when to run. Agree--and thanks.
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Post by Deleted on Oct 12, 2019 17:46:05 GMT -5
I think it looks cool, but weapons will always make or break a ranged 'bot', so any bot could have range. Shredder/Pulsar is currently the most deadly ranged weapon, but shredder stands a chance in the face of Halos, it's like a hybrid shotgun/punisher. If resources (time really - workshop) weren't an issue, you'd see stuff like Pulsar Spectres and they would shread the living ?dookie? out of AJs Good point. Might fiddle around with a weapons version as well. Thanks.
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Post by milty72 on Oct 12, 2019 18:18:10 GMT -5
I'm not one for lists but it is a nice generalization guide. I'm not one to be told what I can play with. I run everything. I'm in masters and I'm quite often playing against Champions League players and a Destrier can hold its own when built and driven within its limitations. You've got to know when to hold them, when to hold them. When to pair up, and when to run. Agree--and thanks. I just want to clarify after re reading what i wrote. Because one line didn't really convey my point. I'm not one to be told by "Pix" as to what I have to play and at what stage. I kinda got my back up at Pix a while back when they introduced Bolt and exiled Golem and Boa. They listed tiers of bots like starter bots and mid and top. And we'll their business model is all about our wish to be wanting to be at the top of the leagues. I think that was the turning point to me where I thought. "Bugger you! I'm gonna run everything". And it was the best decision I made. Keep up the lists they are a good conversation starter.
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Post by Koko Bop on Oct 12, 2019 21:22:28 GMT -5
Based on your chart, I should be well-set: my only desired acquisitions are Hades and one of the dragons, probably the little one (flying Patton w/ DR?)...although some fellow pilots are making me think hard about Rayker Everything else is in the hands of the Ag gods: my next-gen stuff is bottlenecked around L7. Had Pix not pooched the current operation, I’d be dancing in my seat at the upgrades I could do: scourges to max, Raijin to max, falcon and blitz and Ares to the field, boosted weapons...sing it with me.... I have found that even when I try to plan out my next steps, you have to adjust when something falls in your lap. What happens if you were working on a Tyr but win a Mender? Or if over the months you get 9,000 components of a Fury? Resources will always be the most important factor in upgrade path (IMO). And I'll sing it with you! Absolutely right about plans going awry...my upgrade plan is constantly modified by happenstance: i didn’t plan on getting a second spectre (deal), a second Glory (SC), two more Avengers (event chest); nor was I intending to move wholesale into the Norse bots, but then I won 8000+ components each.... I also have background projects: upgrading all my OE weapons, pushing things higher. In the NE there’s a bottleneck (for me, anyway) from L7 up on everything; at L8 the cost jumps from 8m to 11-17m and the time is days. So, I like to make sure the stuff I *intend* to fight with is as high as I can get it before I need double-digit Ag. Nothing gets lost, no big gaps in loadouts, then, when I get enough Ag for the next, I've got a real clear idea of where the next bump should show up. Really appreciate the framework, it makes it easier to take stock of what my actual units are capable of. War Robots combat is so immersive it’s easy to get caught up in a battle, being in the bots and reacting to the battle...the dispassionate view is good to have, and compiled, too. Thank you!
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Post by Deleted on Oct 12, 2019 22:19:16 GMT -5
I just want to clarify after re reading what i wrote. Because one line didn't really convey my point. I'm not one to be told by "Pix" as to what I have to play and at what stage. I kinda got my back up at Pix a while back when they introduced Bolt and exiled Golem and Boa. They listed tiers of bots like starter bots and mid and top. And we'll their business model is all about our wish to be wanting to be at the top of the leagues. I think that was the turning point to me where I thought. "Bugger you! I'm gonna run everything". And it was the best decision I made. Keep up the lists they are a good conversation starter. I was thinking of this list as well and agree with your sentiments. Here is the Pix version (dated 23 November 2018)
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Post by notebook1grange on Oct 12, 2019 22:45:51 GMT -5
This is for a niche market, but since you said all opinions are welcome, I'll say my piece even though it will probably only help a small number of people. You've listed the Carnage as a mid range build useful in lower leagues (until Gold). I think it's reasonable to say that the Carnage performs very well as an Ambush/Brawler robot in lower leagues. Even average players could play that role with it and succeed. In higher/transition phase I agree that it's more suited for midrange style in the hands of average players, but I'm sure a good amount of players can still make it work as an ambush bot even as far as Expert League. On an older account, I remember playing carnage as the ultimate beast, (I never reached gold on any account) until I was proven wrong by energy weapons.
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