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Post by Wife is Pissed on Oct 12, 2019 1:13:27 GMT -5
Is that build any good? I have Avengers on mine right now, but I have two Calamities in storage right now (a level 6 and a level 1), and I am wondering if they would work better once I get them leveled up appropriately. I suspect that the electric arc would supplement the Dragon Breath energy damage better than machine guns, and that the weapons staying locked on would allow for more tricky in-flight maneuvers to counter someone who pops Quantum Radar on me. In addition, the damage intensifies the closer you get to your target, and with Lockdown Ammo, you could freeze the target in place from 600m away, a 100m improvement on my current capability.
For those of you who tried it (and even those who haven't, but still have an opinion), what do you think?
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Post by hon_shu on Oct 12, 2019 1:16:48 GMT -5
Is that build any good? I have Avengers on mine right now, but I have two Calamities in storage right now (a level 6 and a level 1), and I am wondering if they would work better once I get them leveled up appropriately. I suspect that the electric arc would supplement the Dragon Breath energy damage better than machine guns, and that the weapons staying locked on would allow for more tricky in-flight maneuvers to counter someone who pops Quantum Radar on me. In addition, the damage intensifies the closer you get to your target, and with Lockdown Ammo, you could freeze the target in place from 600m away, a 100m improvement on my current capability. For those of you who tried it (and even those who haven't, but still have an opinion), what do you think? Yes, Ao Juns are a calamity to the game.
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Post by Wife is Pissed on Oct 12, 2019 1:19:12 GMT -5
Is that build any good? I have Avengers on mine right now, but I have two Calamities in storage right now (a level 6 and a level 1), and I am wondering if they would work better once I get them leveled up appropriately. I suspect that the electric arc would supplement the Dragon Breath energy damage better than machine guns, and that the weapons staying locked on would allow for more tricky in-flight maneuvers to counter someone who pops Quantum Radar on me. In addition, the damage intensifies the closer you get to your target, and with Lockdown Ammo, you could freeze the target in place from 600m away, a 100m improvement on my current capability. For those of you who tried it (and even those who haven't, but still have an opinion), what do you think? Yes, Ao Juns are a calamity to the game. Your face is a calamity to your mom.
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Post by aaronc on Oct 12, 2019 1:20:01 GMT -5
Calamities cost an awful lot more tp upgrade! Mine is stuck at level 9 compared to getting an Avenger to Mk2 lvl 12. My only such weapon.
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Post by hon_shu on Oct 12, 2019 1:22:50 GMT -5
Yes, Ao Juns are a calamity to the game. Your face is a calamity to your mom. Says someone who's wife is pissed.
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Post by Wife is Pissed on Oct 12, 2019 1:40:37 GMT -5
Calamities cost an awful lot more tp upgrade! Mine is stuck at level 9 compared to getting an Avenger to Mk2 lvl 12. My only such weapon. Finally, an intelligent response.
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Post by milty72 on Oct 12, 2019 2:56:37 GMT -5
Calamities are a terrible weapon. You've got the lock on factor and they can be blocked by shields and with the prevalence of shields on the battleground you won't do much damage. And on that knowledge I would ummm......
Ahhhh ?fluffernutter? it here's the secret that no one is letting on about.
Nashorns. Sshhhh. Don't tell anyone.
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Post by T-Town Striker on Oct 12, 2019 10:05:48 GMT -5
I’ve 2 White Dragons with lvl 12 Avengers on each and am more than happy with those although I plan to MK 2 those . I also use as my drop Bot Bulwark with lvl 12 Calamities and am quite successful with this setup as sometimes in TDM this is my only Bot during the fight and I average 900 K damage then on just those butt I wouldn’t like the lock down time of Calamities on the white dragon. BTW- it takes lvl 10 with 2 calamities to get good damage on a Red .
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Post by cmdrperalta on Oct 12, 2019 10:20:40 GMT -5
Is that build any good? I have Avengers on mine right now, but I have two Calamities in storage right now (a level 6 and a level 1), and I am wondering if they would work better once I get them leveled up appropriately. I suspect that the electric arc would supplement the Dragon Breath energy damage better than machine guns, and that the weapons staying locked on would allow for more tricky in-flight maneuvers to counter someone who pops Quantum Radar on me. In addition, the damage intensifies the closer you get to your target, and with Lockdown Ammo, you could freeze the target in place from 600m away, a 100m improvement on my current capability. For those of you who tried it (and even those who haven't, but still have an opinion), what do you think? I have 3 level 10 Au Jun running calamities 11/8, avengers 12/12 and redeemers 12/12 at the lower tier champs level on iOS. I have been running an avenger Au jun almost since the bot was released. My experience is that the calamities hit harder than the level 12 avengers, are more disruptive and easier to use. . Yes, they are much more expensive to level. That’s why they were the last Au jun build I tried. That said, I have a level 12 avenger and level 12 flame thrower gathering dust now because I preferred the lower level calamities. Glory is another weapon that works well, if you are not afraid to brawl with an Au jun. The main thing for each is that with calamities you really benefit from a pilot with rapid lock and avengers, sharpshooter
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Post by Deleted on Oct 12, 2019 10:25:20 GMT -5
I can see some weapons, like Nashorns not working on this nasty beast....but, not many.
I think player preference is a factor, like does one enjoy chain guns while bbq-ing their prey? Or perhaps some electro shock therapy while roasting? Some enjoy extra large fire shows....whatever floats your boat!
You personal style of pulling wings off of flys will speak volumes about your playstyle!
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Post by Wife is Pissed on Oct 12, 2019 13:42:05 GMT -5
Is that build any good? I have Avengers on mine right now, but I have two Calamities in storage right now (a level 6 and a level 1), and I am wondering if they would work better once I get them leveled up appropriately. I suspect that the electric arc would supplement the Dragon Breath energy damage better than machine guns, and that the weapons staying locked on would allow for more tricky in-flight maneuvers to counter someone who pops Quantum Radar on me. In addition, the damage intensifies the closer you get to your target, and with Lockdown Ammo, you could freeze the target in place from 600m away, a 100m improvement on my current capability. For those of you who tried it (and even those who haven't, but still have an opinion), what do you think? I have 3 level 10 Au Jun running calamities 11/8, avengers 12/12 and redeemers 12/12 at the lower tier champs level on iOS. I have been running an avenger Au jun almost since the bot was released. My experience is that the calamities hit harder than the level 12 avengers, are more disruptive and easier to use. . Yes, they are much more expensive to level. That’s why they were the last Au jun build I tried. That said, I have a level 12 avenger and level 12 flame thrower gathering dust now because I preferred the lower level calamities. Glory is another weapon that works well, if you are not afraid to brawl with an Au jun. The main thing for each is that with calamities you really benefit from a pilot with rapid lock and avengers, sharpshooter I've got Sharpshooter on mine. It works great, but the Avengers are only level 8 and the Ao Jun is 6, so sometimes it's not enough damage to finish off a target.
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Post by donthurtme on Oct 12, 2019 13:43:46 GMT -5
Id recommend you not to use calamity on ao juns.
1. Theyre expensive to max, avengers are the low cost budget, and exodus are better if you can afford the upgrade cost, or redeemers which does more dmg and kill faster at 350 vs calamity. Tip you dont wanna fly too close since you need time to plan your landing safely. I'd say around 200-300 m away from target is safe depending on map.
2. You have a limited window of opportunity to kill one maybe two in flight before someone pops a purple shield or a Quantum Radar and blow you to bits. Additional time for lock on is reducing the time which you can use killing another player.
3. I stalk and pick my targets before i fly, usually theyre ares which have just used the purple shield or another ao jun which have just landed. 50% of the time they have phase shift so beeing able to swap target immediatly is a good thing.
4. In some cases i force people to pop their purple shield or fly or phase shift with corner shooting splash damage then duck and weave before doing my bombing fly run. Exodus are better than calamity.
5. Almost everyone will take cover once you fly, so splash damage is good especially with lockdown ammo.
6. Avengers and exodus are best choices if youre using lockdown ammo. Why? The targeting system while in flight only focus on an enemy target so having the spray of bullets or splash damage of rockets will allow you to lockdown multiple targets if theyre within close distance of each other and usually this ends in a double sometimes triple kill. (Ares trains you know)
7. If you have exodus and youre going up against another aojun. And you both takeoff within close proxmity of each other just facehug the other aojun and it most likely will kill it if it doesnt have exodus. You dont need to target just facehug and let the rockets and the flame do the splash dmg work. Btw thats around 350 k dmg in 4 secs.
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Post by milty72 on Oct 12, 2019 18:32:38 GMT -5
I can see some weapons, like Nashorns not working on this nasty beast....but, not many. I think player preference is a factor, like does one enjoy chain guns while bbq-ing their prey? Or perhaps some electro shock therapy while roasting? Some enjoy extra large fire shows....whatever floats your boat! You personal style of pulling wings off of flys will speak volumes about your playstyle! I can think of nothing better then hiding behind a wall in my White Dragon. Nashorns fully loaded, waiting for the right target and then just at the perfect moment floating up wearing a magical cloak of invisibility and firing off two Howitzer like artillery canons. Then gently landing back to earth behind the protection of a nice wall, all the while from 1000 meters away. And then reaching over for a sip of tea whilst the canons are reloading and exclaiming. "Jolly good shot ol' chap. You showed ' em."
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Post by atreyu888 on Oct 12, 2019 20:43:51 GMT -5
1. Avengers are more versatile and easier to upgrade, but I'm not gonna lie, the calamities are NASTY!!!
I've got an Au Jun with MK2 avengers, and I just built one with Calamaties @ lvl 9 and 6 lol, and that thing toasts people.
The avengers give a lot more room for error, and are definitely deadly, but I think similarly leveled Calamaties would be more deadly. Quantum Radar and lock on reduction are a must.
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Post by RightOn on Oct 12, 2019 21:24:45 GMT -5
I have calamities on Bulwark, so I can safely say the weapon is devastating.
Given Ao Jun's downtime it probably wouldn't hurt to have a shorter reload on the ground. And the 10s firing duration lines up with flight.
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Post by reconnecting on Oct 12, 2019 23:48:20 GMT -5
Calamities are a terrible weapon. You've got the lock on factor and they can be blocked by shields and with the prevalence of shields on the battleground you won't do much damage. And on that knowledge I would ummm...... Ahhhh ?fluffernutter? it here's the secret that no one is letting on about. Nashorns. Sshhhh. Don't tell anyone. I thought Calamity goes through energy shields and over time breaks a physical shield. Like the Scourges do. I use a Calamity on my T-Falc and it does well. The short 5 second cool down helps. Two of them would have to be awesome.
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Post by milty72 on Oct 13, 2019 0:17:13 GMT -5
Calamities are a terrible weapon. You've got the lock on factor and they can be blocked by shields and with the prevalence of shields on the battleground you won't do much damage. And on that knowledge I would ummm...... Ahhhh ?fluffernutter? it here's the secret that no one is letting on about. Nashorns. Sshhhh. Don't tell anyone. I thought Calamity goes through energy shields and over time breaks a physical shield. Like the Scourges do. I use a Calamity on my T-Falc and it does well. The short 5 second cool down helps. Two of them would have to be awesome. I'm just 「dookie」 talking. Calamities are pretty good. I've got a Emperor Palpatine Natty and loving it. AJs are full op meta no matter what you put on them. The shield i meant was the Brit Bot shield. Not Ancile or Aegis.
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