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Post by Fluffybane on Jul 5, 2019 4:55:32 GMT -5
Hi guys, I was wondering what builds do you consider to be the best for the Blitz. There are so many possibilities and I am looking for some creative input. So far it seems that these are the most common builds.
3x Gust + 1x Halo 4x Halo 4x Shredder 2x Shredder + 2 Halo/Gust 4x Spark
Other options are: 2x Shredder + 2x Spark 4x Blaze 2x Shredder + 2x Blaze (this one looks like a lot of fun and I will try this when I get some levels on my blazes)
Looking forward to your thoughts and experiences!
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Post by shad3z on Jul 5, 2019 5:05:06 GMT -5
No need to invent hot water again, any Gust/Halo combo used properly is a deadly combo that causes panic if you in the wrong spot
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Post by Koalabear on Jul 5, 2019 7:04:45 GMT -5
I think it depends on your level of weapons. For example, I normally don't like mixing kinetic with energy, but if you have high level weapons, then Gust/Halo is brutal. If you don't, then you will be weak against shielded bots, both physical and Ancile. If you go full kinetic, you can break both types of shields fairly quickly - quicker than if you mixed types. If you go full energy, you will slaughter Ancile bots but be weak against physical shielded bots. It also depends on how you run your Blitz and how long you expect to stay in it.
For example, I don't expect to stay in my Blitz long. It's my first bot out and it's primary purpose is to gun for red beacon cappers going for CB. I can usually take any beacon capper 1v1, and in 1v2 situations, I can beat a hasty retreat. The biggest streak I ever got was Wrampage, but most times, I go out in a blitz of glory (see what I did there? lol). So, because of how I run it, I don't put Halos on it and instead am quite happy with four L9 Gusts with Lockdown Ammo. If you really like the Blitz, and want to run it for as long as possible, I'd go with 4 Shredders. You have better range damage and root chance, and because you're staying a bit further back, you will last longer. If you want the best close range DPS, 4 Halos but remember they will go pew pew before your ability runs out so make sure to retreat while you still have speed. 4 Sparks is brutal. I've done this on both Blitz and Ao Qin. It's probably the most versatile in terms of range management, but it is weak against stealth. 4 Blaze is good, but very expensive and you have to be good with the flame weapons. I have a hard time keeping my target burning while I'm running around at top speed.
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Post by options1986 on Jul 5, 2019 7:47:14 GMT -5
Pro maxed Blitz user here. I use 3 gust+1 shredder and for me is better than 3 gust+1 halo. Reasons: 1) Grouped shot gust and shredder has nearly the same fire dispersion. 2)Shredder full recharge helps my dps when gust clip is empty 3)Shredder is more accurate at 300/400mt so my dps at this range is still decent
I suggest you to either keep at least 3 gust to be effective vs physical or going full energetic lock
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Post by orionpax on Jul 5, 2019 14:39:08 GMT -5
I ran 4 shredders for awhile but changed it to 2 gusts 2 halos and love it. If my shredders were higher then 9 I would probably run those instead.
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Post by Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ on Jul 5, 2019 14:59:23 GMT -5
I run 4 Sparks and it's my tank assassin. It puts Invaders/Falcons/Fenrir to bed really nice and quiet like.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jul 5, 2019 15:04:04 GMT -5
I run 4 Sparks and it's my tank assassin. It puts Invaders/Falcons/Fenrir to bed really nice and quiet like. Like an electric chair lullaby.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jul 5, 2019 15:11:40 GMT -5
OP, I didn't like any of the builds that split between sparks and a lock-down weapon or two... I determined that I won't run Sparks unless it's all 4.
As far as mixing other weapons, I liked 2 + 2 Halos and Gusts. Also Punishers and Shredders.
Shredders and Gusts probably work well, as was stated above.
Halo/Shredder and Blaze combos might do OK... but I haven't used it, personally.
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Post by Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ on Jul 5, 2019 15:17:25 GMT -5
OP, I didn't like any of the builds that split between sparks and a lock-down weapon or two... I determined that I won't run Sparks unless it's all 4. As far as mixing other weapons, I liked 2 + 2 Halos and Gusts. Also Punishers and Shredders. Shredders and Gusts probably work well, as was stated above. Halo/Shredder and Blaze combos might do OK... but I haven't used it, personally. Not a fan of Blaze in general (any ember type even) missing damage because of stupidly slow projectile speed is no bueno in my book. I have some blazes I maxed out as well as a pair of ember and they almost never see the light of day.
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Post by Koko Bop on Jul 5, 2019 15:24:55 GMT -5
I’m actually torn on my blitz, all gust and all spark both sound highly effective...but I think about these three Blazes I have, and think, they need lockdown. Probably not practical, but the blazeblitz has appeal for me.
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Post by Wife is Pissed on Jul 5, 2019 15:27:57 GMT -5
I run 4 Sparks and it's my tank assassin. It puts Invaders/Falcons/Fenrir to bed really nice and quiet like. Indeed. Blitz is too fast with his Break On ability to use weapons that require precision aiming, like Magnums or Blazes. Blitz is shelved till I have either a full shotgun load out, or a full Spark loadout.
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Post by Wife is Pissed on Jul 5, 2019 15:34:31 GMT -5
I’m actually torn on my blitz, all gust and all spark both sound highly effective...but I think about these three Blazes I have, and think, they need lockdown. Probably not practical, but the blazeblitz has appeal for me. I can tell you from firsthand experience that unless your Blazes are a LOT higher than level 5 and your opponent stands completely still, it is an absolute suck build. I have 5 Blazes in inventory, because I refuse to spend that kind of time and silver to upgrade a mediocre light weapon. I did everything I could to fall in love with a Blaze Blitz, and I couldn't.
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Post by Wife is Pissed on Jul 5, 2019 15:36:03 GMT -5
OP, I didn't like any of the builds that split between sparks and a lock-down weapon or two... I determined that I won't run Sparks unless it's all 4. As far as mixing other weapons, I liked 2 + 2 Halos and Gusts. Also Punishers and Shredders. Shredders and Gusts probably work well, as was stated above. Halo/Shredder and Blaze combos might do OK... but I haven't used it, personally. Not a fan of Blaze in general (any ember type even) missing damage because of stupidly slow projectile speed is no bueno in my book. I have some blazes I maxed out as well as a pair of ember and they almost never see the light of day. Aye. They need to buff the particle speed to that of Ao Jun's built in weapon for me to even consider using them.
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Post by Koko Bop on Jul 5, 2019 15:44:05 GMT -5
I’m actually torn on my blitz, all gust and all spark both sound highly effective...but I think about these three Blazes I have, and think, they need lockdown. Probably not practical, but the blazeblitz has appeal for me. I can tell you from firsthand experience that unless your Blazes are a LOT higher that level 5 and your opponent stands completely still, it is an absolute suck build. I have 5 Blazes in inventory, because I refuse to spend that kind of time and silver to upgrade a mediocre light weapon. I did everything I could to fall in love with a Blaze Blitz, and I couldn't. But L10/11 Gusts should be good, right? Thanks for the Blaze assessment!
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Post by Wife is Pissed on Jul 5, 2019 15:46:28 GMT -5
I can tell you from firsthand experience that unless your Blazes are a LOT higher that level 5 and your opponent stands completely still, it is an absolute suck build. I have 5 Blazes in inventory, because I refuse to spend that kind of time and silver to upgrade a mediocre light weapon. I did everything I could to fall in love with a Blaze Blitz, and I couldn't. But L10/11 Gusts should be good, right? Thanks for the Blaze assessment! Your Gusts will rip face. I need 2 more of them myself to put on Blitz.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jul 5, 2019 16:07:08 GMT -5
I run 4 Sparks and it's my tank assassin. It puts Invaders/Falcons/Fenrir to bed really nice and quiet like. Indeed. Blitz is too fast with his Break On ability to use weapons that require precision aiming, like Magnums or Blazes. Blitz is shelved till I have either a full shotgun load out, or a full Spark loadout. I will say that if you have 3 of either, the ECU build is NOT bad. If I didn't want it on my Strider so badly, I'd put it on my Blitz. Although, since I might shelve my Hades, that ECU could go.... hmmmmm..... *jots down notes*
Anyway, if it allows you to run that fun little bot and still be effective, and it is as long as you adjust your play-style to using the ECU to your advantage, it might be worth a look. (And trust me, I get a good bit of extra life out of the bots I use the ECU (only level 9) on with all of the Energy out there).
Yes the preferred Blitz loadout is "all attack"... but having that extra HP in the right circumstances (getting to CB on Yam in the face of Fluxes, getting flanked by an Ares and you didn't realize it, Dragoon Falcon just got a bead on you, etc.) might be worthwhile.
ECU is CHEAP too... especially up to around 8 or 9; but since they buffed the lower levels' HP it's, at the very least, useful, right out of the box (starts at something like 75k 84k HP at level 3).
Just a keep-in-mind... I love that bot and would find a way to use it if I didn't have 4 Sparks already.
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Post by kellhound2002 on Jul 5, 2019 16:07:45 GMT -5
4 halos would be my pick. They fire slightly faster than gusts and do more damage up close. Plus the increased lock down chance is icing on the cake. Barring that, 2 gusts 2 halos works wonders.
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Post by Wife is Pissed on Jul 5, 2019 16:20:42 GMT -5
4 halos would be my pick. They fire slightly faster than gusts and do more damage up close. Plus the increased lock down chance is icing on the cake. Barring that, 2 gusts 2 halos works wonders. If only I had $200 for 4 Halos...
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Post by kellhound2002 on Jul 5, 2019 21:32:37 GMT -5
4 halos would be my pick. They fire slightly faster than gusts and do more damage up close. Plus the increased lock down chance is icing on the cake. Barring that, 2 gusts 2 halos works wonders. If only I had $200 for 4 Halos... LOL just build it in workshop dude
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Post by Wife is Pissed on Jul 5, 2019 22:39:41 GMT -5
If only I had $200 for 4 Halos... LOL just build it in workshop dude Takes 4 months. My wife will be back in town by then.
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Post by cheezyrailgun on Jul 10, 2019 21:17:44 GMT -5
Gotta question on Blitz, does the built-in shotgun causes damage to the reds or just suppress their weapons? Thanks ....
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Post by ѻﻭɼﻉ on Jul 10, 2019 22:26:17 GMT -5
Gotta question on Blitz, does the built-in shotgun causes damage to the reds or just suppress their weapons? Thanks .... Yes, the buckshot does good damage too, and is often just the extra punch you need for a knock-out!
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Post by ѻﻭɼﻉ on Jul 10, 2019 22:27:36 GMT -5
4 halos would be my pick. They fire slightly faster than gusts and do more damage up close. Plus the increased lock down chance is icing on the cake. Barring that, 2 gusts 2 halos works wonders. If only I had $200 for 4 Halos... I have been seeing double Halo offers for much much cheaper. Just keep an eye out.
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Post by ѻﻭɼﻉ on Jul 10, 2019 22:37:06 GMT -5
Mix of kinetic and root shotguns is brutal, but Shredders staggered for continuous firing is a ?fluffernutter?ing blast man - and it annoys the ?dookie? out of enemies too....a bit of psy-op as an additional weapon, gives you a mental image of the enemy pilots you are targeting
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Post by cheezyrailgun on Jul 10, 2019 23:34:17 GMT -5
Gotta question on Blitz, does the built-in shotgun causes damage to the reds or just suppress their weapons? Thanks .... Yes, the buckshot does good damage too, and is often just the extra punch you need for a knock-out! Thanks, i m contemplating of swapping out my hover with a blitz, currently @ L5, so i will level up this bot ....
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Post by S1E1 on Jul 11, 2019 2:11:17 GMT -5
Gotta question on Blitz, does the built-in shotgun causes damage to the reds or just suppress their weapons? Thanks .... It causes damage. Solid damage too. How much varies by how high it's levelled and how many of the "bullets" in the spread hit the target.
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Post by cheezyrailgun on Jul 11, 2019 5:57:36 GMT -5
Gotta question on Blitz, does the built-in shotgun causes damage to the reds or just suppress their weapons? Thanks .... It causes damage. Solid damage too. How much varies by how high it's levelled and how many of the "bullets" in the spread hit the target. Gracias?
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Post by shivaswrath on Jul 11, 2019 6:21:06 GMT -5
I like the two shredders two gust setup..
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Post by icyfire on Jul 16, 2019 0:20:20 GMT -5
Same here. 2 shredders and 2 gusts.
quick question though. as per game description the ability is;
Break-in: Blitz speeds up and temporarily activates an impenetrable Aegis shield. After that, emits an energy wave that can damage several enemies at once.
But i'm really curious about the last part. how much damage does it do?
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Post by aaronc on Jul 16, 2019 1:48:37 GMT -5
Same here. 2 shredders and 2 gusts. quick question though. as per game description the ability is; Break-in: Blitz speeds up and temporarily activates an impenetrable Aegis shield. After that, emits an energy wave that can damage several enemies at once.But i'm really curious about the last part. how much damage does it do? Depends on the level. Its on the Wikki so you can look it up. It fires one shot forward and one out to each side of that at about 45deg. not really a wave more of a blob. I can usually hit with one but hitting more than one bot would be pretty rare.
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