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Post by diddlydums on Jun 3, 2019 14:25:46 GMT -5
This is an excellent guide to have for the first few days of the iOS pilot release!
I’ve been banging my head against the wall all morning not feeling informed enough to start spending gold, Thanks for putting it together.
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Post by Zedd on Jun 3, 2019 14:40:17 GMT -5
Thanks for the guide. Somehow I by chance ended up with the right skills for the only pilot I have. Although I dont know how it will be possible to keep up with any of this cause the list is insanely long.
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Post by KomodoPie on Jun 3, 2019 15:27:19 GMT -5
Great guide, thanks! The only problem with Traditionalist is that it makes Falcon the most boring bot imaginable. /agree It's just one man's opinion. You have to go with what works for you. I can say that Mechanic is far better on a Raijin than on a non-tank bot, as .5% healing per second amounts to 1000 damage healed per second if your Raijin has a 200,000 health pool. For my level 5 Falcon, that same percentage of healing only amounts to about 500 damage per second. Still, I'll take it in order to avoid smoking the green crack pipe as much. Don't forget about the Falcon damage resistance, though. That 500 per second is effectively 1500 per second, which is awesome. Not only do you get the slow heal after a scuffle, but enemies effectively get 1500 damage/sec subtracted from their attacks, which in a lot of cases might amount to about 10%.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Jun 3, 2019 15:35:18 GMT -5
Props to the guide maker and poster... Even with the clarification, this release is still one giant confusing sack of Pay to be screwed. I have a feeling that Pilots are simply not going to be as hot as Pix thinks they will be...And why is every release of whaler chum supposed to be treated as anything worth perusing? Pilots is a flop IMHO. The divide is indeed getting large between the Death Squad haves, and the can't afford it have nots. Each release is making this much worse.
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Post by Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ on Jun 3, 2019 15:54:49 GMT -5
And why is every release of whaler chum supposed to be treated as anything worth perusing? I think that's a valid argument, the counter argument being it's a game and you can choose to go down the rabbit hole or not. It's super early but I invested a bit of gold (some saved, some bought) into my research and I think that for the first 1-3 pilot levels and abilities it's pretty affordable and fun to customize the bots. The further you get the more it looks like some serious end-game investment; but I don't think the gap between a 3 skill pilot and a 7 skill pilot will be absurd... as the best skills are the first few you'll likely get anyway. Cheers Rock
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Racerx7394
GI. Patton
Posts: 141
Karma: 121
Platform: iOS
League: Champion
Server Region: North America
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Post by Racerx7394 on Jun 3, 2019 16:17:33 GMT -5
Bob D., many thanks for putting this together. This is great information and very helpful!
So far I think pilots are very good. I was skeptical at first and I could change my mind. It's another way for Pix to sell more gold packages and I am fine by that. If they don't make money, they stop development and turn off the servers. At a glance the pilots seems to be a much better value than the premium modules. (With the exception of Last Stand, that is still worth it.) They are expensive to rush, but everything in the game is.
Pilots give players options to customize the bots based on how they want to play and it can help offset some deficiencies such as being slow. I like the Bulwark and he can be a real beast with a leveled pilot and that's probably true for most relatively new bots. The Mechanic is awesome. I have Mechanic and Wonderworker leveled on a Ares and it significantly adds life to the glass canon.
The drawback is that it makes the game more complicated and expensive. New people entering Champion's League will be at a disadvantage unless they have leveled pilots that are good for their bots and weapons. The people that already have max MK2 will increase their lead. I played a few matches at lunch and there were already people with all legendary pilots at 50+. It just came out to iOS this morning. Unfortunately, it is what it is until they improve the match maker. On the cost, people can easily spend several hundred gold retraining to get just one good skill on a bot.
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Post by Curry Pot on Jun 3, 2019 16:23:23 GMT -5
I've calculated max level Ghost on Lancelot to be a 16.3% speed boost after you account for the removal of the ability, and it's better than road hog. I bought it for 1k Au and I don't regret it, and it's definitely worth considering if you also run a Lancelot.
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[IGC] Güñâńgšträtøbōōm
Destrier
wrecking bots
Posts: 46
Karma: 17
Pilot name: Güñâńgšträtøbōōm
Platform: iOS
Clan: IGC Tactics
League: Expert
Server Region: North America
Favorite robot: Rhino
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Post by [IGC] Güñâńgšträtøbōōm on Jun 3, 2019 16:24:31 GMT -5
If I want only a specific skill, should I just buy it outright or roll for it?
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Racerx7394
GI. Patton
Posts: 141
Karma: 121
Platform: iOS
League: Champion
Server Region: North America
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Post by Racerx7394 on Jun 3, 2019 16:31:17 GMT -5
Best to roll for the skills. Not sure about how many pilots there are. It seems most pilots have around 20 skill options. You would have roll through all of them to get to 1,000 gold. And usually there are a few you want so it may only take a few rolls. Even if you average 10 rolls, you are 500 gold instead of 1,000.
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Post by Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ on Jun 3, 2019 16:34:11 GMT -5
If I want only a specific skill, should I just buy it outright or roll for it? I’d recommend making a list of potential skills you’d want eventually and random roll for 50 Au until you get one of those.
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Post by rags on Jun 3, 2019 16:46:06 GMT -5
Dope!
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xGnuD
Destrier
Posts: 26
Karma: 14
Pilot name: Yeu1235
Platform: Android
League: Champion
Server Region: Asia
Favorite robot: RAVEN
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Post by xGnuD on Jun 3, 2019 17:00:05 GMT -5
Just saying "deft suvivor" only worth 2* or 3*. You should fix it here and on reddit so newbie wouldn't get hype and pay 1000 gold for it.
So if that skill get triggering (hp below 50%) while you activating ability it, your ability would not refresh after that.
It sound ridiculous but also the way we use ability twice in our imagination, so i think it not a bug and pixonic won't fix it. I roll it on my hellburner and mender and replace it after 10 match.
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Post by Curry Pot on Jun 3, 2019 17:07:31 GMT -5
If I want only a specific skill, should I just buy it outright or roll for it? If there's only a single skill that you'd be satisfied with, then it'd be easier to just buy it. AFAIK, you can get the same unwanted skill again, so if the pilot had 20 possible skills, you'd have to roll 20 times on average to get the skill you want, which is the same cost as outright buying it. I'm not sure if my premise is true, so correct me if it isn't. If there's more than one skill you'd be happy with, then the random roll is better.
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Post by Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ on Jun 3, 2019 17:14:31 GMT -5
Just saying "deft suvivor" only worth 2* or 3*. You should fix it here and on reddit so newbie wouldn't get hype and pay 1000 gold for it. So if that skill get triggering (hp below 50%) while you activating ability it, your ability would not refresh after that. It sound ridiculous but also the way we use ability twice in our imagination, so i think it not a bug and pixonic won't fix it. I roll it on my hellburner and mender and replace it after 10 match. Yes, if Mender is still in the 3 second resistance mode and you drop below 50 you miss it, but if you plan for it or have the right skills etc it’s pretty insane.
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xGnuD
Destrier
Posts: 26
Karma: 14
Pilot name: Yeu1235
Platform: Android
League: Champion
Server Region: Asia
Favorite robot: RAVEN
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Post by xGnuD on Jun 3, 2019 17:22:27 GMT -5
Yes, if Mender is still in the 3 second resistance mode and you drop below 50 you miss it, but if you plan for it or have the right skills etc it’s pretty insane. So it cant be perfect 5*, and you mention mender the bot have DR while activating ability so you can control situations better than other bots like hellburner and pursuer. Also you underestimate "Invulnerable Raider" by say it a bit too situational, it very helful for beacon runner every early match
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Post by rags on Jun 3, 2019 17:28:26 GMT -5
Do u think lockdown one is really that bad? I run scourges and it sounds like it be pretty good
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Post by EatStinkyTofu on Jun 3, 2019 17:58:44 GMT -5
Guidance operator shifts auto-lock targeting reticule faster for all weapons, not just auto-lock (eg scourge). It’s kind of nice for me since I play on a phone (hard to hit the manual lock consistently) but don’t know if it’s worth an ability slot
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Post by Rollo Tomasi on Jun 3, 2019 18:12:52 GMT -5
What would you recommend for the center weapon? Glory/Thunder/Avenger (with reduced spread) Or Redeemer. Brawling weapons essentially. Or Ember. I have OE embers and mk2 fast & cheap. I really like the reload time vs. avengers, which are parked on bully atm. Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ, thanks a ton for this and glad to get some expert confirmation that my only purchase so far was correct - Falcon Traditionalist. Gonna miss the jump action, but I have a spare marching up the Mk2 path. Not exactly Fenrir, but this thing is a freaking tank.
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Post by Rollo Tomasi on Jun 3, 2019 18:14:37 GMT -5
Good input, I may edit later. I have never played a Bulwark but I was under the assumption those are for Ancile shields not Aegis? If i'm wrong I will clarify and edit ASAP! Nope, works for AEGIS too. I run two Bulwarks and Energy shield expert is almost like two levels up on the bot. Yummy...
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Post by Rollo Tomasi on Jun 3, 2019 18:26:43 GMT -5
Calling BB - Pop quiz hot shot! Which skill just screams R O G !!! to you, especially an already Mk2’ed Rog? I think I know someone who has a few of those still hopping around. I’m dying for you to try it. Dose it bring Rog back into the top tier? EDIT - or, crap... Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ , does that one only apply to special ability bots, as opposed to regular jump? I suspect I am about to be disappointed. EDIT 2 - Nope, I see Rog on the Wonderworker WIKI list...
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Post by BB on Jun 3, 2019 18:27:32 GMT -5
Damn you Bob! ? I wanted to hate pilots but your primer sucked me in, at least for my first freebie *sort of*. Got the road hog on my Rog #1 Rollo Tomasi wide open to suggestions. And gg back there on dread
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Post by Rollo Tomasi on Jun 3, 2019 18:36:35 GMT -5
Damn you Bob! ? I wanted to hate pilots but your primer sucked me in, at least for my first freebie *sort of*. Got the road hog on my Rog #1 Not drawn to Wonderworker? Pretty short cooldown for that healing jump. That’s burst healing just over 1%/sec, which beats the other constant healing by a wide margin. Am I missing something?
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Post by rags on Jun 3, 2019 18:39:34 GMT -5
Guidance operator shifts auto-lock targeting reticule faster for all weapons, not just auto-lock (eg scourge). It’s kind of nice for me since I play on a phone (hard to hit the manual lock consistently) but don’t know if it’s worth an ability slot it’s useless you are running weapons that require lock on time like scourge, shocktrain, etc
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Post by Dragoni2 on Jun 3, 2019 18:47:53 GMT -5
Love the passive repair on my boi Rayker. The main issue with Rayker in my eyes is that suppression does not fully negitate damage, do there's only so long one can survive. Passive healing triples survivability, with some free added silver on the way out. So good.
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Post by Rollo Tomasi on Jun 3, 2019 19:57:01 GMT -5
Damn you Bob! ? I wanted to hate pilots but your primer sucked me in, at least for my first freebie *sort of*. Got the road hog on my Rog #1 Rollo Tomasi wide open to suggestions. And gg back there on dread Too bad Rog doesn’t get even 1 passive slot.
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Post by Rollo Tomasi on Jun 3, 2019 20:33:58 GMT -5
Too bad the module skills don’t work on AC. That extra 1.25s might actually be useful,
EDIT - Or instant recharge. Wikia lists Foolhardy Quartermaster as recharging “any equipped module” and doesn’t specific active module only.
If anyone happens to test the combo, please report back, this might we worth it. At 50%, you’d be unrooted.
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Post by Garbage game on Jun 4, 2019 0:22:48 GMT -5
Just saying "deft suvivor" only worth 2* or 3*. You should fix it here and on reddit so newbie wouldn't get hype and pay 1000 gold for it. So if that skill get triggering (hp below 50%) while you activating ability it, your ability would not refresh after that. It sound ridiculous but also the way we use ability twice in our imagination, so i think it not a bug and pixonic won't fix it. I roll it on my hellburner and mender and replace it after 10 match. Yes, if Mender is still in the 3 second resistance mode and you drop below 50 you miss it, but if you plan for it or have the right skills etc it’s pretty insane. Can’t seem to get it to work effectively for my Mender. I’ll be eating a Retribution most the time that puts me under 50% since it cuts through DR still. What other skills would you recommend? I’ve been disappointed after rolling hard for Deft Survivor.
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Post by Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ on Jun 4, 2019 0:24:18 GMT -5
Yes, if Mender is still in the 3 second resistance mode and you drop below 50 you miss it, but if you plan for it or have the right skills etc it’s pretty insane. Can’t seem to get it to work effectively for my Mender. I’ll be eating a Retribution most the time that puts me under 50% since it cuts through DR still. What other skills would you recommend? I’ve been disappointed after rolling hard for Deft Survivor. True ace and mechanic are both good on Mender, anything that buffs durability, and better shot grouping if you use shotguns/eshotguns. I’d give deft some more time. Played a ton with the deft mender build today and it just takes a bit to get the timing down. Sometimes you miss it, but the times you hit it in a firefight it’s an absolute K.O.
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Post by Rollo Tomasi on Jun 4, 2019 5:47:14 GMT -5
Can’t seem to get it to work effectively for my Mender. I’ll be eating a Retribution most the time that puts me under 50% since it cuts through DR still. What other skills would you recommend? I’ve been disappointed after rolling hard for Deft Survivor. True ace and mechanic are both good on Mender, anything that buffs durability, and better shot grouping if you use shotguns/eshotguns. I’d give deft some more time. Played a ton with the deft mender build today and it just takes a bit to get the timing down. Sometimes you miss it, but the times you hit it in a firefight it’s an absolute K.O. Def sounds tougher to manage effectively than Last Stand on mender. I still mess that one up on occasion in fast-paced battles, misjudging the incoming damage had hitting ability thinking it would keep me above Last Stand trigger. So I moved my 1 Last Stand to TradFalcon, nothing to think about there, lol.
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Post by Rollo Tomasi on Jun 4, 2019 5:48:49 GMT -5
Yes, if Mender is still in the 3 second resistance mode and you drop below 50 you miss it, but if you plan for it or have the right skills etc it’s pretty insane. Can’t seem to get it to work effectively for my Mender. I’ll be eating a Retribution most the time that puts me under 50% since it cuts through DR still. What other skills would you recommend? I’ve been disappointed after rolling hard for Deft Survivor. And speed is good, imo. Mender really needs a bit of speed boost to keep up with all the high speed meta bots.
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