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Post by Joopiter on Dec 29, 2018 8:28:48 GMT -5
Oddly I havent been able to find it listed anywhere (and I'm not able to test it currently) and ofc its a key factor determining if you can reach an enemy with hell dive. Anyways, sorry in advance if there was a thread yesterday analyzing this.
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Post by bayscout on Dec 29, 2018 10:13:25 GMT -5
I try to get within 200 m.
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Post by bravex on Dec 29, 2018 12:37:22 GMT -5
War Robots Wiki says 50m. I know when I try to use it in Skirmish I enevitably land just outside of this leaving enemies with full health ready to blast me to bits.
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Post by no pain 80 on Dec 29, 2018 12:48:04 GMT -5
yes, 50m is the blast radius, the jump distance is about 200m subject to some variables such as terrain, obstacles and speed.
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Post by Spicy Jones on Dec 29, 2018 14:47:09 GMT -5
Oddly I havent been able to find it listed anywhere (and I'm not able to test it currently) and ofc its a key factor determining if you can reach an enemy with hell dive. Anyways, sorry in advance if there was a thread yesterday analyzing this. I don't know an exact number to give you on it's jump distance, but to land a helldive the sweet spot is generally a target within 160m in range. I've landed 180-190 but it's more of a toss up if they have a faster bot and aren't locked down.
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Post by >bobby_digital< on Dec 29, 2018 16:34:08 GMT -5
From experience, jump is usually less than 200m. More like 125-150. I usually don't jump until the target about 100m away. this leaves little time for evasion.
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Post by Joopiter on Dec 30, 2018 7:36:19 GMT -5
Ok thanks gents, exactly what I was looking for.
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Post by babypoppy on Dec 30, 2018 11:56:18 GMT -5
I'd say 160m. Unless against a dash bot you can usually pounce from 180m successfully. Make sure you are at least 50m away or they'll run under you before you have a chance to land!
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Post by kukurukukuk on Dec 30, 2018 12:55:44 GMT -5
Did some testing with all the jumping bots. Cossack | 105m | Rogatka | 105m | Griffin
| 135m | Inquisitor
| 135m
| Falcon | 135m | Raven (Single Jump)
| 135m - 155m
| Mercury
| 160m
| Spectre | 165m | Invader | 215m | Raven (Double jump) | 325m |
These are approximate numbers, but should be fairly close to reality.
The Raven single jump gave me different numbers and I don't know why. If anyone has any idea please share! Speed seems to affect jump length and bots don't reach full speed instantly. I tested the jump on stationary bots so maybe it's a mistake on my side that gave differing results.
Might post the video later.
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Post by d3stro on Dec 30, 2018 13:13:21 GMT -5
If not mistaken, should be around the distance below.
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Post by >^\}VULTURE{/^< on Dec 30, 2018 13:19:06 GMT -5
yes, 50m is the blast radius, the jump distance is about 200m subject to some variables such as terrain, obstacles and speed. This is probably the best answer. ^
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Post by d3stro on Dec 30, 2018 13:23:31 GMT -5
yes, 50m is the blast radius, the jump distance is about 200m subject to some variables such as terrain, obstacles and speed. This is probably the best answer. ^
Dang ... I thought I nailed it. I even done some research and re-checked my astrology book.
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Summoner
Destrier
Posts: 39
Karma: 14
Platform: Android
League: Expert
Server Region: Europe
Favorite robot: Mercury
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Post by Summoner on Dec 30, 2018 13:27:25 GMT -5
I have a Merc' and love it. i find i can jump at 200m and usually catch reds at he edge of the red ring unless they jump/dash out in the nick of time. in fact the Helldive seems to operate a few metres outside this
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Post by no pain 80 on Dec 30, 2018 13:33:06 GMT -5
This is probably the best answer. ^
Dang ... I thought I nailed it. I even done some research and re-checked my astrology book.
you are correct, except some of the battle maps are off earth:)
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Post by BossieBos on Dec 30, 2018 13:42:34 GMT -5
Dang ... I thought I nailed it. I even done some research and re-checked my astrology book.
you are correct, except some of the battle maps are off earth:) And here I thought I was thought the Moon is the only heavenly body that circles the earth. ?
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Post by >bobby_digital< on Dec 30, 2018 18:34:23 GMT -5
Did some testing with all the jumping bots. Cossack | 105m | Rogatka | 105m | Griffin
| 135m | Falcon | 135m | Raven (Single Jump)
| 135m - 155m
| Mercury
| 160m
| Spectre | 165m | Invader | 215m | Raven (Double jump) | 325m |
These are approximate numbers, but should be fairly close to reality.
The Raven single jump gave me different numbers and I don't know why. If anyone has any idea please share! Speed seems to affect jump length and bots don't reach full speed instantly. I tested the jump on stationary bots so maybe it's a mistake on my side that gave differing results.
Might post the video later.
Not questioning your numbers but I feel like the mercury jump is shorter than a spectre jump by more than just 5 meters. I feel like there's less 'hang time' with mercury jumps maybe?
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Post by >^\}VULTURE{/^< on Dec 30, 2018 18:47:22 GMT -5
Did some testing with all the jumping bots. Cossack | 105m | Rogatka | 105m | Griffin
| 135m | Falcon | 135m | Raven (Single Jump)
| 135m - 155m
| Mercury
| 160m
| Spectre | 165m | Invader | 215m | Raven (Double jump) | 325m |
These are approximate numbers, but should be fairly close to reality.
The Raven single jump gave me different numbers and I don't know why. If anyone has any idea please share! Speed seems to affect jump length and bots don't reach full speed instantly. I tested the jump on stationary bots so maybe it's a mistake on my side that gave differing results.
Might post the video later.
Not questioning your numbers but I feel like the mercury jump is shorter than a spectre jump by more than just 5 meters. I feel like there's less 'hang time' with mercury jumps maybe? Specter has one of the longest jump ranges in game, I also concur.
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Post by LeaveItForever on Dec 30, 2018 20:08:26 GMT -5
Not questioning your numbers but I feel like the mercury jump is shorter than a spectre jump by more than just 5 meters. I feel like there's less 'hang time' with mercury jumps maybe? Specter has one of the longest jump ranges in game, I also concur. I don't have a Mercury, but I've often watched the numbers when jumpingy Spectre and would say 150 meters is pretty accurate.
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Post by kukurukukuk on Dec 31, 2018 5:12:59 GMT -5
Did some testing with all the jumping bots. Cossack | 105m | Rogatka | 105m | Griffin
| 135m | Falcon | 135m | Raven (Single Jump)
| 135m - 155m
| Mercury
| 160m
| Spectre | 165m | Invader | 215m | Raven (Double jump) | 325m |
These are approximate numbers, but should be fairly close to reality.
The Raven single jump gave me different numbers and I don't know why. If anyone has any idea please share! Speed seems to affect jump length and bots don't reach full speed instantly. I tested the jump on stationary bots so maybe it's a mistake on my side that gave differing results.
Might post the video later.
Not questioning your numbers but I feel like the mercury jump is shorter than a spectre jump by more than just 5 meters. I feel like there's less 'hang time' with mercury jumps maybe? Hmm... Don't know, always felt that the Spectre and Mercury jumps were really close. At least height and arc-wise they are almost identical. Hang time might be an interesting aspect to test though.
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Post by cav8r on Dec 31, 2018 16:28:32 GMT -5
Did some testing with all the jumping bots. Cossack | 105m | Rogatka | 105m | Griffin
| 135m | Falcon | 135m | Raven (Single Jump)
| 135m - 155m
| Mercury
| 160m
| Spectre | 165m | Invader | 215m | Raven (Double jump) | 325m |
These are approximate numbers, but should be fairly close to reality. The Raven single jump gave me different numbers and I don't know why. If anyone has any idea please share! Speed seems to affect jump length and bots don't reach full speed instantly. I tested the jump on stationary bots so maybe it's a mistake on my side that gave differing results. Might post the video later.
This is great info, thanks for the insight, could you please add Inquisitor to the test?
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Post by OrangeMegatron on Jan 1, 2019 13:55:43 GMT -5
you are correct, except some of the battle maps are off earth:) And here I thought I was thought the Moon is the only heavenly body that circles the earth. ? It can't circle Earth... Earth is flat...
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Post by BossieBos on Jan 1, 2019 14:10:57 GMT -5
And here I thought I was thought the Moon is the only heavenly body that circles the earth. ? It can't circle Earth... Earth is flat... Yes, it can!
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Post by Pilot Moby_dic on Jan 3, 2019 6:43:26 GMT -5
Not questioning your numbers but I feel like the mercury jump is shorter than a spectre jump by more than just 5 meters. I feel like there's less 'hang time' with mercury jumps maybe? Hmm... Don't know, always felt that the Spectre and Mercury jumps were really close. At least height and arc-wise they are almost identical. Hang time might be an interesting aspect to test though. Spectre easily out jumps Mercury
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Post by Spicy Jones on Jan 3, 2019 17:52:40 GMT -5
And here I thought I was thought the Moon is the only heavenly body that circles the earth. ? It can't circle Earth... Earth is flat... I don't know if you're trolling or not. There's too many idiots these days...I just can't tell anymore.
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Post by Koalabear on Jan 3, 2019 22:31:29 GMT -5
Did some testing with all the jumping bots. Cossack | 105m | Rogatka | 105m | Griffin
| 135m | Falcon | 135m | Raven (Single Jump)
| 135m - 155m
| Mercury
| 160m
| Spectre | 165m | Invader | 215m | Raven (Double jump) | 325m |
These are approximate numbers, but should be fairly close to reality.
The Raven single jump gave me different numbers and I don't know why. If anyone has any idea please share! Speed seems to affect jump length and bots don't reach full speed instantly. I tested the jump on stationary bots so maybe it's a mistake on my side that gave differing results.
Might post the video later.
What about Inky? I used to think the Inky had a similar jump to the Mercury. Then, I tried to jump into the Collosium in Rome....and got stuck at the top...and got blown up. Then, I tried to jump OUT with the Inky...and got stuck...and then noticed what a GREAT view I had of the reds and that I could shoot them from up there, but weapons that hit centre mass like Scourge could not touch me....then I got trounced by RDBs and DBs...
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Post by kukurukukuk on Jan 5, 2019 2:54:30 GMT -5
cav8r Koalabear Sorry, completely forgot about Inquisitor... Did some jumps and it seems to be the same as Griffin's at 135m. My experience with the bot confirms this.
About Mercury and Spectre now, I did some more tests with them and I always got the same results - Mercury landed only slightly behind Spectre, every time. The numbers I posted previously still hold true for me.
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Post by cav8r on Jan 5, 2019 8:15:51 GMT -5
cav8r Koalabear Sorry, completely forgot about Inquisitor... Did some jumps and it seems to be the same as Griffin's at 135m. My experience with the bot confirms this.
About Mercury and Spectre now, I did some more tests with them and I always got the same results - Mercury landed only slightly behind Spectre, every time. The numbers I posted previously still hold true for me.
Awesome, thanks kukurukukuk palomaaa...lol
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Post by >^\}VULTURE{/^< on Jan 5, 2019 8:37:29 GMT -5
cav8r Koalabear Sorry, completely forgot about Inquisitor... Did some jumps and it seems to be the same as Griffin's at 135m. My experience with the bot confirms this.
About Mercury and Spectre now, I did some more tests with them and I always got the same results - Mercury landed only slightly behind Spectre, every time. The numbers I posted previously still hold true for me.
Inky and Griff jumps even "feel" the same. As for the Mercury and Specter, There must be a height difference. The "feel" of the jump is different, and clearing obstacles or landing higher platforms happens easier and more consistently with the Specter than the Mercury. This all may be just me or just the fact Mercury can land more accurately due to the Helldive skill. Can you test the minimum jump time as compared to the max on the Mercury? The range might be better displayed as minimum and maximum hang time (Mercury only) due to the fact you can Helldive any time before landing. As usual, I and others are always grateful for you diligence in testing and compiling facts/stats.
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Rogue Meatpipe
Destrier
19.1.2019 Hit Champions League!
Posts: 99
Karma: 28
Pilot name: Rouge Meatpipe
Platform: Facebook
Clan: zXXX
League: Champion
Server Region: Europe
Favorite robot: Titan
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Post by Rogue Meatpipe on Jan 5, 2019 9:10:53 GMT -5
I found jumping within a hot landing zone effective within 100m. This settles the distance issue because the bot seems to pickup speed in descent.
Godlike kill ratios are possible at Master level. Spectre and Inquisitor seem to have greater jump ranges then Merc.
Does anyone know if Speed Boosters increase jump speed?
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Post by kukurukukuk on Jan 5, 2019 9:20:06 GMT -5
cav8r Koalabear Sorry, completely forgot about Inquisitor... Did some jumps and it seems to be the same as Griffin's at 135m. My experience with the bot confirms this.
About Mercury and Spectre now, I did some more tests with them and I always got the same results - Mercury landed only slightly behind Spectre, every time. The numbers I posted previously still hold true for me.
Inky and Griff jumps even "feel" the same. As for the Mercury and Specter, There must be a height difference. The "feel" of the jump is different, and clearing obstacles or landing higher platforms happens easier and more consistently with the Specter than the Mercury. This all may be just me or just the fact Mercury can land more accurately due to the Helldive skill. Can you test the minimum jump time as compared to the max on the Mercury? The range might be better displayed as minimum and maximum hang time (Mercury only) due to the fact you can Helldive any time before landing. As usual, I and others are always grateful for you diligence in testing and compiling facts/stats. So, I tried it again.
I thought the best way to highlight any difference, would be an overlay of the two jumps. It may be a bit hard on the eyes - please forgive me. If you pause it at the very end you can recognise the two bots.
In every aspect the two jumps seem completely identical.
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