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Post by darthbobafett on Dec 17, 2017 10:56:37 GMT -5
I don't know about other platforms but on Facebook Gameroom many of the very top champion players act like children.
I just had a game against a full squad named TR and they were spawn raiding us. But throughout the game these TR players kept ejecting out of their mechs when they were about to be killed.
They weren't ejecting to defend a beacon or any other strategic reason, I guess they just couldn't handle someone killing them. I've noticed this habit with some F4L and F/\L players ( 1 guy named Screw You 1992 in particular ), they just keep ejecting their bots for no strategic reason.
Please stop ejecting from your mech for no reason other than to screw your opponent out of a well-earned kill. Many of us need those kills for tasks.
Have you experienced this whiny behavior?
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Post by jhonsnow on Dec 17, 2017 11:05:11 GMT -5
Many times. I would rather give someone a kill than ejecting for no reason. Ejection(without reason) will only help pigso and to no one else.
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Post by Deleted on Dec 17, 2017 11:38:59 GMT -5
Don't know which one is worse, red ejecting his bot to deprive someone of their kill or your team mate ejecting 3 to 4 of their bots at the start of battle for beacon task or tanking.
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Post by Deleted on Dec 17, 2017 11:43:52 GMT -5
Many times. I would rather give someone a kill than ejecting for no reason. Ejection(without reason) will only help pigso and to no one else. But the game gives you the option to eject your bots. Giving someone their deserved kill shows good sportsmanship and ejecting to depriving someone of their kill is wasting their time.
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Post by jhonsnow on Dec 17, 2017 11:53:51 GMT -5
Many times. I would rather give someone a kill than ejecting for no reason. Ejection(without reason) will only help pigso and to no one else. But the game gives you the option to eject your bots. Giving someone their deserved kill shows good sportsmanship and ejecting to depriving someone of their kill is wasting their time. Yeh it's definitely a waste of time if someone is on kill task and get no kill. But when you can get 7-10 kills per match it doesn't matter if someone ejects or not ?
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Post by Strayed on Dec 17, 2017 13:18:27 GMT -5
If I was going to die without a doubt, of course I’d eject.
1. It saves me precious time on the battlefield. Too many times I’ve lost a battle because I was a second or two too late.
2. It infuriates the opponent. This has a chance of deteriorating his ability to play.
3. It causes me to be less infuriated by a death, allowing me to have a clearer mind in the midst of battle.
Kills don’t matter, damage does. If someone ejects, you’ve probably already had your fill of damage. The only people who care about kills are people doing them for tasks and people coming from fps games.
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Post by Domino on Dec 17, 2017 13:27:00 GMT -5
Here's the best solution I can think of. The person who dealt the most DMG to that person gets the kill point if they eject.
I understand why some people do it, it's rare in a game that ejecting 1-3 secs early makes an impact in a game but we play a competitive game so some people are more serious then others.
However if I'm about to die, with no hope to do DMG in return. In BR I will scan the map and observe the map to determine my next spawn. If a beacon is about to fall, I will drop the bot on the spot and not wait. If not I'll wait another couple seconds to be finished off.
Last and for me most important is this: in my RDB and a Ancilot is about to take a beacon and I'm out of fire. I will drop that bot (no matter the HP) and spawn in with a fully charged DB to save the beacon.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Dec 17, 2017 13:28:49 GMT -5
If I was going to die without a doubt, of course I’d eject. 1. It saves me precious time on the battlefield. Too many times I’ve lost a battle because I was a second or two too late. 2. It infuriates the opponent. This has a chance of deteriorating his ability to play. 3. It causes me to be less infuriated by a death, allowing me to have a clearer mind in the midst of battle. Kills don’t matter, damage does. If someone ejects, you’ve probably already had your fill of damage. The only people who care about kills are people doing them for tasks and people coming from fps games. And that’s the crux. Some play to grind for whatever the event or task is currently. Some play to win no matter when they play. I’m somewhere in the middle. If I’m on a beacon task I’ll just keep playing till I get the beacons I need. But I don’t shift hangar much, if at all. Much less change the way I play. I don’t usually eject unless there is a reason that makes it better for the blue side. Sometimes staying alive is better, others it’s ejecting. Either way your game tasks don’t come into my decision making process for this.
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Post by jhonsnow on Dec 17, 2017 13:35:16 GMT -5
Well sometimes when you spawn kill the red team they tends to eject out of frustration lol
Edit: I have done it too while facing some whales. Specially when your bots spawn right near that f^$* whale ?
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Post by amidf on Dec 17, 2017 14:16:46 GMT -5
Isn't anyone curious what 1992 did to this F/\L guy?
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Post by jhonsnow on Dec 17, 2017 14:24:48 GMT -5
Just thought about an another theory about "Cycle of frustration" aka Jhonsnow's Cycle of frustration ?? So pigso must be loving all these things/issues with the game as all these things/issues togather make the cycle of frustration on the basis of which pigso is getting most of their incomes NOW (not talking about good old times). Everyone wants to ENJOY the game but to enjoy this game one needs to kill/damage someone which will create frustration to that person. Now that person will kill/damage others for the same reason(enjoyment) and the cycle goes on. So as long as someone can enjoy this game there will always be someone who will get frustrated ? Edit: Hummm I think I should start writing books about human behaviour what you say?
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Post by frunobulax on Dec 17, 2017 14:41:54 GMT -5
I just had a game against a full squad named TR and they were spawn raiding us. The ejecting thing is cleared up I think, but some additional note: I always wait to see who spawns on the red team. If I am against a full or nearly full squad of F4L, TR, XyZ and whatever they are, I will eject before spawning, unless some of my co-players are squads or from good clans. Complete waste of time to play such a match, because in random FB teams you'll have 2 or even 3 Bronze players with weak 3-robot hangars. And of course, against Shocktrain hangars you'll die even when using cover well, because your stupid random teammates like a good sizzle. If there are only 2-3 red players from those clans, forget about the other red players and make them a priority.
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Post by nightmarepatrol on Dec 17, 2017 14:45:57 GMT -5
Quick off Topic.... Frunobulax - "It Conquered the World"
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Post by amidf on Dec 17, 2017 15:01:29 GMT -5
Pix rigs the game by making half the players lose each match while another half win. The losers see the winners and then want to upgrade their stuff so they can win next time.
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Post by jhonsnow on Dec 17, 2017 15:08:00 GMT -5
Pix rigs the game by making half the players lose each match while another half win. The losers see the winners and then want to upgrade their stuff so they can win next time. Can't agree more ?
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Post by darthbobafett on Dec 17, 2017 15:13:59 GMT -5
If I was going to die without a doubt, of course I’d eject. 1. It saves me precious time on the battlefield. Too many times I’ve lost a battle because I was a second or two too late. 2. It infuriates the opponent. This has a chance of deteriorating his ability to play. 3. It causes me to be less infuriated by a death, allowing me to have a clearer mind in the midst of battle. Kills don’t matter, damage does. If someone ejects, you’ve probably already had your fill of damage. The only people who care about kills are people doing them for tasks and people coming from fps games. The players I'm talking about are ones who are already winning the game. The spawn-raiding TR guys had all the beacons and much better mechs than most of my team. All I'm saying is what's the point of ejecting if you're already going to win the game? Go down fighting, don't eject just to spite the other person. You contradict yourself in your last sentence by saying that kills don't matter but then list reasons why they do...... There is a large number of players who are focused on getting those kill tasks done every day so it does really matter.
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Post by bronzeknee on Dec 17, 2017 15:43:42 GMT -5
If I was going to die without a doubt, of course I’d eject. 1. It saves me precious time on the battlefield. Too many times I’ve lost a battle because I was a second or two too late. 2. It infuriates the opponent. This has a chance of deteriorating his ability to play. 3. It causes me to be less infuriated by a death, allowing me to have a clearer mind in the midst of battle. Kills don’t matter, damage does. If someone ejects, you’ve probably already had your fill of damage. The only people who care about kills are people doing them for tasks and people coming from fps games. It doesn't infuriate me when an opponent ejects, its part of the game and there is definitely a time to eject and a time not to eject. You can usually tell when someone is ejecting to spite you because it is a misplay that costs their team damage on your team and makes their allies targets faster. I've always had good luck getting kills when I need them, I'm very good at last hitting (years of League of Legends and DOTA will do that to you). Sometimes I find myself telling the pilot to get out, hoping he will eject and find myself disappointed that he didn't because I needed to take a beacon or whatever. I feel the same satisfaction when I force an ejection than when I get a kill. But it is telling that you said that and believe that, because it must infuriate you. When people try to hurt others they do things that would hurt themselves. So you do eject because you know how it affects you. Psychology is a funny thing, and the best competitors are able to put emotion aside, you can't let your competitor dictate your play. You have to in order to be your best, and so you can dictate their play (I'd definitely eject versus you if I know it gets you on tilt). Mind Gym by Gary Mack is a great book: www.amazon.com/Mind-Gym-Athletes-Guide-Excellence/dp/0071395970
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Post by ᒪΛᏟIΛ on Dec 17, 2017 16:13:33 GMT -5
TR means turkey republic i know that clan and they are tankers
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Post by moses on Dec 17, 2017 17:35:23 GMT -5
If I was going to die without a doubt, of course Iâ??d eject. 1. It saves me precious time on the battlefield. Too many times Iâ??ve lost a battle because I was a second or two too late. 2. It infuriates the opponent. This has a chance of deteriorating his ability to play. 3. It causes me to be less infuriated by a death, allowing me to have a clearer mind in the midst of battle. Kills donâ??t matter, damage does. If someone ejects, youâ??ve probably already had your fill of damage. The only people who care about kills are people doing them for tasks and people coming from fps games. We are all going to die without a doubt, what matters is how you live before that happens [insert some eastern warrior wisdom here] sure save time and if you need to get back to save the beacon or do something to help actually win the game for your side, 100% do it, but your point 2 is a ?wee-wee? move. A single game doesn't matter, your enemy from this game is your teammate in the next and if you decide to eject just to screw a random stranger out of a kill that costs you nothing then you don?t seem like the kind of individual I would want to play with.
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Post by Strayed on Dec 17, 2017 21:57:09 GMT -5
If I was going to die without a doubt, of course IâÂ?Â?d eject. 1. It saves me precious time on the battlefield. Too many times IâÂ?Â?ve lost a battle because I was a second or two too late. 2. It infuriates the opponent. This has a chance of deteriorating his ability to play. 3. It causes me to be less infuriated by a death, allowing me to have a clearer mind in the midst of battle. Kills donâÂ?Â?t matter, damage does. If someone ejects, youâÂ?Â?ve probably already had your fill of damage. The only people who care about kills are people doing them for tasks and people coming from fps games. We are all going to die without a doubt, what matters is how you live before that happens [insert some eastern warrior wisdom here] sure save time and if you need to get back to save the beacon or do something to help actually win the game for your side, 100% do it, but your point 2 is a ã??wee-weeã? move. A single game doesn't matter, your enemy from this game is your teammate in the next and if you decide to eject just to screw a random stranger out of a kill that costs you nothing then you donÂ?t seem like the kind of individual I would want to play with. While I generally will not do extremely ?wee-wee?ish things such as tanking and other such ethically questionable actions, when I play, I'm generally playing to win(outside of when I'm just fooling around of course). I would argue that it is more moral for me to leverage any advantage that I could fairly get and play to win in order to help my team. Limiting myself and hurting my team's chances of winning is simply unfair when the odds of winning and losing are so close, anything could push either chance over the edge. One facet of why people are so frustrated by tankers is that they don't help their team. That being said, deciding upon whether or not to ditch a bot is a tactical choice that must be made according to the specific situation: war-robots-forum.freeforums.net/post/228388/thread
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Post by Strayed on Dec 17, 2017 22:02:23 GMT -5
If I was going to die without a doubt, of course I’d eject. 1. It saves me precious time on the battlefield. Too many times I’ve lost a battle because I was a second or two too late. 2. It infuriates the opponent. This has a chance of deteriorating his ability to play. 3. It causes me to be less infuriated by a death, allowing me to have a clearer mind in the midst of battle. Kills don’t matter, damage does. If someone ejects, you’ve probably already had your fill of damage. The only people who care about kills are people doing them for tasks and people coming from fps games. It doesn't infuriate me when an opponent ejects, its part of the game and there is definitely a time to eject and a time not to eject. You can usually tell when someone is ejecting to spite you because it is a misplay that costs their team damage on your team and makes their allies targets faster. I've always had good luck getting kills when I need them, I'm very good at last hitting (years of League of Legends and DOTA will do that to you). Sometimes I find myself telling the pilot to get out, hoping he will eject and find myself disappointed that he didn't because I needed to take a beacon or whatever. I feel the same satisfaction when I force an ejection than when I get a kill. But it is telling that you said that and believe that, because it must infuriate you. When people try to hurt others they do things that would hurt themselves. So you do eject because you know how it affects you. Psychology is a funny thing, and the best competitors are able to put emotion aside, you can't let your competitor dictate your play. You have to in order to be your best, and so you can dictate their play (I'd definitely eject versus you if I know it gets you on tilt). Mind Gym by Gary Mack is a great book: www.amazon.com/Mind-Gym-Athletes-Guide-Excellence/dp/0071395970"But it is telling that you said that and believe that, because it must infuriate you." Honestly, not really. I do however know that it has a chance of infuriating my opponents from the threads and posts I've seen where people have stated that they are infuriated by it. I do it because I am competitive by nature and am looking to help my team by leveraging any advantage I have while not resorting to unethical tactics such as tanking down leagues. My original post was an attempt at explaining as to why I eject without having to type out an entire wall of text.
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Post by rollinfknpower on Dec 17, 2017 22:08:43 GMT -5
If I have more than one weapon blown off and bots in the hanger I'm ejecting. Nothing personal. It's just that I want go get back in the battle and be effective. I have seen lots of people eject to rob folks of a kill though and that isn't right. At least in an event. Bout the only time I would do that is if I'm playing a whale that's clubbing
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Post by Strayed on Dec 17, 2017 22:13:42 GMT -5
If I was going to die without a doubt, of course Iâd eject. 1. It saves me precious time on the battlefield. Too many times Iâve lost a battle because I was a second or two too late. 2. It infuriates the opponent. This has a chance of deteriorating his ability to play. 3. It causes me to be less infuriated by a death, allowing me to have a clearer mind in the midst of battle. Kills donât matter, damage does. If someone ejects, youâve probably already had your fill of damage. The only people who care about kills are people doing them for tasks and people coming from fps games. The players I'm talking about are ones who are already winning the game. The spawn-raiding TR guys had all the beacons and much better mechs than most of my team. All I'm saying is what's the point of ejecting if you're already going to win the game? Go down fighting, don't eject just to spite the other person. You contradict yourself in your last sentence by saying that kills don't matter but then list reasons why they do...... There is a large number of players who are focused on getting those kill tasks done every day so it does really matter. I suppose that I could agree with that. However, even then, it's still not childish, merely slightly 「wee-wee」ish. And even then, you have to ask yourself as to why they should have to consider your feelings if they aren't doing something like tanking that's actually a purely unethical thing to do. Even if the battle has progressed to the point where the other side is spawncamping the other, there's still a chance of the spawncamped side winning no matter what. And even then, the faster that the bot ejects and gets back to the enemy side the more force that the spawncamping side can project upon the other side. "You contradict yourself in your last sentence by saying that kills don't matter but then list reasons why they do......" *a reason First, I only stated one reason. Second, it's really just one kill, it doesn't matter in the long run for kill tasks. If you're getting shot up in spawn by spawn campers, then I would recommend either not spawning in or leaving the battle. You're never going to get a decent amount of kills in those kind of games anyways.
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Post by jhonsnow on Dec 17, 2017 22:25:39 GMT -5
We are all going to die without a doubt, what matters is how you live before that happens [insert some eastern warrior wisdom here] sure save time and if you need to get back to save the beacon or do something to help actually win the game for your side, 100% do it, but your point 2 is a ã??wee-weeã? move. A single game doesn't matter, your enemy from this game is your teammate in the next and if you decide to eject just to screw a random stranger out of a kill that costs you nothing then you donÂ?t seem like the kind of individual I would want to play with. While I generally will not do extremely ?wee-wee?ish things such as tanking and other such ethically questionable actions, when I play, I'm generally playing to win(outside of when I'm just fooling around of course). I would argue that it is more moral for me to leverage any advantage that I could fairly get and play to win in order to help my team. Limiting myself and hurting my team's chances of winning is simply unfair when the odds of winning and losing are so close, anything could push either chance over the edge. One facet of why people are so frustrated by tankers is that they don't help their team. That being said, deciding upon whether or not to ditch a bot is a tactical choice that must be made according to the specific situation: war-robots-forum.freeforums.net/post/228388/threadSo much for your false fair game play advice. As I said before it finally depends on the person what is fair/unfair or right/wrong or helpful/unhelpful. That post shows your true nature that you don't care about fair game play at all and want to win at any cost. I would say "Dare you pus#/ say anything about tankers from now on". But as you have power on this forum you can do anything you want. Like telling people that what you do in the game is always "fair/right/helpful" but what others do in the game is "unfair/wrong/waste".
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Post by Pulse Hadron on Dec 17, 2017 22:32:31 GMT -5
Some people believe ejecting early lowers the repair cost. Since they were already winning maybe they were just trying to maximize silver.
Also, if we’re winning handily in BR and it’s nearly over I’ll switch bots just to have a fresh loadout to up damage instead of waiting for weapons to replenish.
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Post by Deleted on Dec 17, 2017 22:37:05 GMT -5
Pixonic clearly doesn't want to address these issues, it's a waste of their time because people will always find a way to exploit the game to their advantage.
So that's why the leave battle & change robot buttons are there in the game.
People are going to either upset their opponent or tank and let their team down.
Simple fix would be that you must use the bot until it gets killed. But this is still bad because people will rush to suicide their bots doing puny damage.
They don't listen to the players anymore, they only hear what comes out of the wallet.
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Post by jhonsnow on Dec 17, 2017 22:40:09 GMT -5
Some people believe ejecting early lowers the repair cost. Since they were already winning maybe they were just trying to maximize silver. You want to get benifit in game and that's why you are stealing other's hard earned kills. Yeh that's totally justified/fair/right. And I have no problem with ejection as it's a way to play the game. But than I DON'T go on suggesting other players how THEY should play the game ?
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Post by Pulse Hadron on Dec 17, 2017 22:43:41 GMT -5
Simple fix would be that you must use the bot until it gets killed. This isn’t good because people will leave crippled bots alone, they won’t be able to kill themselves for a fresh bot.
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Post by Deleted on Dec 17, 2017 23:17:07 GMT -5
In the end Pixonic gets the last laugh :P
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Post by Deleted on Dec 17, 2017 23:20:53 GMT -5
Simple fix would be that you must use the bot until it gets killed. This isn’t good because people will leave crippled bots alone, they won’t be able to kill themselves for a fresh bot. An ECU Cossack is unarmed, but people don't stop firing at it and want to kill it badly. Also why would they leave a crippled bot alone? Kill it and get your silver
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