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Post by Orukal on Oct 17, 2016 17:51:00 GMT -5
I wish there was an additional option when someone invites you to join a clan after a fight. I wish there was accept, decline, profile, and heck no you seal clubbing hack.
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Post by Heishiro on Oct 17, 2016 22:41:00 GMT -5
i wish PX will add the trophy count and average beacon cap on the player's profile
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Post by Zhøu™ on Oct 17, 2016 23:32:13 GMT -5
I wish we have a dedicated friends' list in-app and you can PM anyone in-game.
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Deleted
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Post by Deleted on Oct 18, 2016 1:29:39 GMT -5
I wish there was an additional option when someone invites you to join a clan after a fight. I wish there was accept, decline, profile, and heck no you seal clubbing hack. Too true. I felt quite offended when invited by "VT Seal Clubbing". I'm not a Clubber, I'm and Intensive Farmer....?
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Post by omgtakebeacon on Oct 18, 2016 15:32:38 GMT -5
1. Friendlist. 2. Inbox. 3. Show what tier you play in. 4. Cancel upgrade. 5. Upgrade qeued. 6. Custom size team. 7. Last man standing. 8. Confirm speed up upgrade. 9. Avarage deaths. 10. Avarage beacon caps. 11. One doubler a day (gives double reward) 12. Landmines. 14. Unequip all weapons button. 15. Equip last used weapons button.
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Post by Orukal on Oct 19, 2016 1:14:10 GMT -5
I'd love to be able to save a hanger, so with the click of a button, you can unequip and remove your current hanger and then replace them with a new, equipped hanger.
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Deleted
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Post by Deleted on Oct 19, 2016 14:41:23 GMT -5
1. Friendlist. 2. Inbox. 3. Show what tier you play in. 4. Cancel upgrade. 5. Upgrade qeued. 6. Custom size team. 7. Last man standing. 8. Confirm speed up upgrade. 9. Avarage deaths. 10. Avarage beacon caps. 11. One doubler a day (gives double reward) 12. Landmines. 14. Unequip all weapons button. 15. Equip last used weapons button. Landmines....ohhhh, I think I like that. Just imagine a Lancelot getting thrown a 200 meters in the air. Of course it will never happen.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Oct 19, 2016 15:01:09 GMT -5
Repair bot. Load it out with ECUs and follow Destriers around... keeping the little guys alive. It is the robotarian thing to do.
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Post by SawedOff on Oct 19, 2016 16:32:21 GMT -5
I wish there was a way to boot inactive players from a game.
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Post by Noreceipts400 on Oct 19, 2016 17:20:32 GMT -5
With land mines I think they should be environmental hazards on certain games cos I don't like the idea of them being a weapon
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Post by Strayed on Oct 19, 2016 19:16:30 GMT -5
I still want an IQ test in the game.
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Post by Duodec on Oct 19, 2016 19:31:48 GMT -5
Single player training map where the only way to win is hold the beacons. Say dead city with only the center beacon and infinitely respawning enemies. Set silver payout so you have no incentive to farm the ai.
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Post by BLYTHE on Oct 19, 2016 20:12:12 GMT -5
I want stats! Kills per robot, damage, effectiveness over time, etc.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Oct 20, 2016 10:08:16 GMT -5
With land mines I think they should be environmental hazards on certain games cos I don't like the idea of them being a weapon Thinking on it... I like the mine idea... however, not as environmental. That would be kind of pointless because they would just turn into a defacto barrier... people would learn where they are and avoid them. Unless they were randomly placed... I guess. But if used as a weapon: 1.) let there be a finite number of them (say 3) with a certain bot (say the boa since it only has 2 hardpoints) and have them level up like a normal weapon... 2.) you could have plasma, pop up cluster, or concussive... or we can push the EMP/ability drain idea, too. Or maybe some of that nonlethal tech like glue or oil to hamper the movement of bots for a set time. If saved for the right moment they would be very tactically useful. 3.) Have them detonate if the bot that laid them dies so you wouldn't have mine spammers just laying down a carpet of them by intentionally destroying after laying them for all 5 slots... they could maybe have a timer (5-15 secs) after the bot dies before they detonated. And it wouldn't be a safe detonation, they would still do whatever damage they would have done had the bot been alive. I think we wouldn't see that too much in solo play but in clan play I could see someone filling the role of mine layer if that was the case. 4.) Give them a delay if tripped of 1-2 secs so that a stalker or a Gareth could run over them and trip them BUT get away from all or most of the blast so there would be more use for lights at the top tier and keep the mines from being OP. Would add a new dynamic without killing the balance, I think.
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Post by Strayed on Oct 20, 2016 10:51:49 GMT -5
I want pixo to fix the game.
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Post by BlackGrouse on Oct 26, 2016 9:38:31 GMT -5
I wish that I can upgrade weapons/bots straight to the level I want - not level by level or atleast queued upgrades as mentioned before in this thread
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Post by Deadalready on Oct 27, 2016 12:59:24 GMT -5
I wish I could go straight to shop and browse/buy all weapons and all bots available to me. I wish I could manage all my bots from one menu OR manage my inactive bots without individually juggling them between my hanger/inactive slots. I wish I could test a weapon/bot before committing to an expensive, possibly unwanted, permanent purchase. Or refund it for full price inside 24 hours. I wish the game was more balanced. I wish I could choose "battle again" from the score menu.
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Post by Orukal on Oct 27, 2016 22:59:23 GMT -5
I wish I could go straight to shop and browse/buy all weapons and all bots available to me. I wish I could manage all my bots from one menu OR manage my inactive bots without individually juggling them between my hanger/inactive slots. I wish I could test a weapon/bot before committing to an expensive, possibly unwanted, permanent purchase. Or refund it for full price inside 24 hours. I wish the game was more balanced. I wish I could choose "battle again" from the score menu. I'm down with the first two, with you on the last two, but I've gotta say no to the third. Take a change, deal with the consequences. (:
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Post by Deadalready on Oct 28, 2016 7:19:34 GMT -5
My problem is the shop menu, simply doesn't have enough info on how each mech/weapon performs in order to make an informed decision.
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Post by ŞĆĦŇIŦŽ€Ł on Oct 28, 2016 14:02:56 GMT -5
I wish there was a way to boot inactive players from a game. Nah dude, free kills/damage
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[AurN] perfectlyGoodInk
Aurora Clan Moderator
Posts: 729
Karma: 556
Platform: Android
Clan: leader of Aurora Nova [AurN]
League: Gold
Server Region: North America
Favorite robot: Bishop from Aliens, although WALL-E is a close second
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Post by [AurN] perfectlyGoodInk on Oct 28, 2016 17:00:13 GMT -5
1. A fixed MM that takes into account the player level, player match stats, and an average of the hanger strength. Level 30 players could still play in a version of bronze, but it would be mostly other level 30 players in bronze gear and not inexperienced players.
2. Gold bonuses for top 3 in beacons.
3. A penalty for leaving games. Perhaps also some match-leveling for this (e.g. allowing a comparable sub when a team is short-handed due to dropouts).
4. Chat/messaging, at least pre and post-game. That way, a team can coordinate and not end up in redundant setups, and then get a better picture of what went on during match, and then afterwards it'd be fun to go over what happened where. You always miss interesting things going on elsewhere, and it'd be cool to be able to hear about it.
5. Better balance between bots and weapons so that all of them are roughly equally useful, but different (i.e., buff Vityaz and Ancile, nerf Gepard, Thunder, and Boa etc.). A pricing system that simulated market responses to demand should also largely equalize each item's value.
7. Saved gold/silver earns interest and can also be exchanged for real money.
8. Robots can transform into vehicles and/or into Megan Fox. She doesn't have any abilities other than to distract other players.
9. If your wife interrupts your game because you need to change a diaper or clean up a kid-related mess, your robot can take care of it and get you back to the game without missing anything.
10. A pony.
11. New weapons:
Death Blossom (ala Last Starfighter), which can only be used by the last surviving robot on the team, and allows the robot to spin around very quickly (like, say, 10 RPS) and shoot any weapon (with a temporary reload time of 0) in all directions, at the cost of being a sitting duck afterwards for awhile.
Thor's hammer, Captain America's shield, and Wolverine's claws ('nuff said).
Dr. Device (ala Ender's Game), which is a beam weapon that, when it strikes an enemy robot, destroys that robot and if there's an enemy robot within a certain distance of that one, it also explodes, etc. into a massive chain reaction.
River Tam as your co-pilot (ala Firefly). She can either melt the brain of any nearby robot pilot or get out and do hand-to-hand combat.
12. Chocolate and peanut-butter ice cream. I don't mean the kind with peanut-butter cups, but with swirls of peanut butter in the ice cream.
13. Ability to view/download stats from your past several games.
14. A wider selection of music and the option to play your own tunes during games.
15. A pony made of chocolate and peanut-butter ice cream.
16. Ability to repair your robot at a friendly beacon.
17. World peace.
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Post by 《₩hirl》 on Oct 30, 2016 4:10:29 GMT -5
Death Blossom rocked.
I'd like some sort of PVE game mode, drop the usual 6 players in against some skyscraper sized monstrosity of a mech.
Or perhaps different game modes, A free for all deathmatch, a siege/defend mide, capture the flag, etc.
And the usual more bot and map variety, but these will come with time, hopefully.
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sublimethunder
Destrier
This is a land of confusion.
Posts: 23
Karma: 14
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Post by sublimethunder on Oct 30, 2016 8:09:32 GMT -5
At the end of battle screen, with the match stats, I'd like a "thumb's up" or "salute" button in order to send a qucik acknowledgement to a teammate or a nod of respect to a worthy opponent.
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Post by BlackGrouse on Oct 31, 2016 3:21:34 GMT -5
I wish that Pixonic reads this thread and takes wishes in to consideration.
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Post by Prowler on Oct 31, 2016 6:06:39 GMT -5
Challenge function. Like Squad only the player(s) you select/invite are placed in the opposite team. Would be nice to have the option to fight against your friends too.
Skins !
A go to battle button on every screen so I don't have to return to the hangar every time.
Items 3, 4, 8, 9, 10, 14 &15 from Omgtakebeacon's list.
And why is this tread in the Rants section ?
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Post by Prowler on Oct 31, 2016 6:08:26 GMT -5
At the end of battle screen, with the match stats, I'd like a "thumb's up" or "salute" button in order to send a qucik acknowledgement to a teammate or a nod of respect to a worthy opponent. 2nd that. I suggested that on the old wiki but added with a thumbs down too. Similar like Karma her on this Wiki
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Post by Orukal on Oct 31, 2016 10:45:11 GMT -5
I'd like some sort of PVE game mode, drop the usual 6 players in against some skyscraper sized monstrosity of a mech. I'd be down with that...or any other kind of offline or one-player mode. Doesn't even have to be a story mode, as far as I'm concerned. Maybe an endless wave battle just to see how far you can take you hanger. That sort of thing.
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Post by pilotp2ltb on Nov 1, 2016 1:06:49 GMT -5
I would definitely like a few more game modes. Maybe a capture the flag or deathmatch.
A better interface in general. Sometimes squad invites seem to disappear. Having to sort through a single linear list to equip each weapon is cumbersome compared to scrolling a sortable grid. When changing the hangar it syncs with the server too often, causing delay. Chat takes a few too many clicks to send a message.
A more thorough tutorial, spread out in the form of missions as players level. How many people find themselves in upgraded heavy tanks early on and rage quit? Only a minority find the forums or figure out matchmaking. It doesn't make sense, driving away new players many of whom are your future paying players.
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[AurN] perfectlyGoodInk
Aurora Clan Moderator
Posts: 729
Karma: 556
Platform: Android
Clan: leader of Aurora Nova [AurN]
League: Gold
Server Region: North America
Favorite robot: Bishop from Aliens, although WALL-E is a close second
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Post by [AurN] perfectlyGoodInk on Nov 1, 2016 5:37:16 GMT -5
pilotp2ltb4: A more thorough tutorial, spread out in the form of missions as players level. How many people find themselves in upgraded heavy tanks early on and rage quit? Only a minority find the forums or figure out matchmaking. It doesn't make sense, driving away new players many of whom are your future paying players.
I suspect they look at this like credit card companies, that there are (at least) two tiers of clients. The credit card holders that pay off their balances every month are like the players who never buy gold. These players cost the company money. The ones they really want are the credit card holders who carry a balance and players who react to losses by purchasing gold for more powerful gear. Just a single one who does so uncontrollably and compulsively will make it worth hundreds of the other tier.
Ah, missed one in my wish list. I wish it were illegal for credit card companies to target college kids. That's real-world seal clubbing for you right there.
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Post by Orukal on Nov 1, 2016 21:11:08 GMT -5
Maybe a capture the flag or deathmatch. I'd like to see the option for a death match. I like to see how I would fare in a battle based solely on destruction with no one worrying about beacons.
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