ralphwaldo
Destrier
Posts: 75
Karma: 135
Platform: iOS
League: Master
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Post by ralphwaldo on Nov 18, 2017 14:12:20 GMT -5
I used to be a Gepard seal clubber. I didn't start the game with the intention of becoming a seal clubber but I got tired of getting my butt handed to me over and over. I figured the best way to beat a Gepard was with a Gepard- fire with fire. I grinded for a three mag Gep and started winning. Within a few of months of playing the game, I had a full hangar while spending very little real money. A seal clubbing clan recruited me a gifted me gold with the sole intention that I buy another Gepard. I didn't actually need the gold, but I was only running two Geps in my hangar and they wanted me to run at least four. So I did. I had four fast powerful bots with three hard points each that could dominate the battlefield- Sound familiar? Players on the opposing team would go out of their way to take out my Gepard. So what? I had three more. My win rate at one point was 98% and I have a win streak of 43 games. It was fun, who doesn't like to win? It was a loophole in the game that I was shocked that everyone wasn't exploiting.
Then Pix nerfed Seal Clubbing Gepards with the Leagues and I learned a very hard lesson. I wasn't actually very good at this game. In a single day my win ratio dropped from 90% to 30%. I was shocked and a bit mad. I had seen people complaining about seal clubbers on the forums, but I wasn't one of those seal clubbers! I never did the stupid Gepard dance when we slaughtered another team within five minutes. I actually totally was one of those Seal Clubbers just sans dancing. I found that without a speed and weapon advantage that I was a totally mediocre player. It sucks finding that out.
As you might imagine, My clan at the time was not thrilled with the leagues. A lot of them had spent Real Money to buy their dominance. So from there they switched from clubbing to tanking/leaving. It wasn't really a surprise, the clan won on exploiting the rules. I couldn't do it. I can't play a game with the intention of losing. I play the game for fun and to win. I'll go for beacons over damage if it means my team wins. At some point I checked my clan roster and was surprised to see that I was the highest ranking member even though other clan members had superior bots and weapons. It was time to ditch that clan and find a new one.
It was around this the time Quick Draw bots came out that I was getting my groove back. I'll never be at 90% and that's great. I hover around 60% now and that's probably where I belong. I started really learning how to play the game. It became a much more tactical and careful game- when you go from a Gepard to a Lancelot you have a lot more time to think as you slowly, SO slowly move around the battlefield. The Quick Draw bots introduction was more of a novelty than a game changer. I won a Butch pretty early on and equipped it with Trebs and found that yes, I did a lot of damage but was really wasn't helping my team win or even worse I was the last guy standing with four other bots in my hangar. What's important about the Quick Draw bots is they pretty much left game dynamics unchanged- light bots fast, medium bots medium, Heavy bots slow. Dash bots completely upended that dynamic.
Seal Clubbing 2.0
The clubber is now being clubbed. It's easy to assume that this me being whiny and crying "sour grapes"! It might be a little, but for the most part, I've seen this before. I've seen an entire opposing team wiped out in minutes because I did it. Instead of newbies being owned it's now the expert league. For whatever reason, the matchmaking system deems that once your'e in the expert league your'e now game for champion league players. By "game" I mean cannon fodder. Make no mistake, this is seal clubbing. Fast. Powerful Bots dominating the battlefield is what seal clubbers do. Whether you've won a dash bot or bought one, if you have a full hangar of Dash Bots. You're most likely a seal clubber. If you saw my full hangar of pre-league Gepards, it'd be pretty hard for me to argue that I wasn't seal clubber. That said. I get it. Everyone wants to win. Dash Bots give any player a significant advantage in the current game. I could drop some real money (a lot of real money) to gain this advantage but I'm not going to be a clubber again.
I seriously doubt that Pix is going to nerf the Dash Bots like they did the Gepards. Geps are a premium bot, but a relatively cheap premium bot. Dash Bots are not cheap. That was supposed to keep them rare, but that's a fallacy. Good for Pix, you've made a lot of money. You're game company. That's what you're suppose to do. But now the game itself is out of balance. Bots that Pix introduced in the past had balance. If you wanted to go fast, you had to go light. If you wanted firepower, you were inevitably slow or weak. You had to build a hangar around these limitations. The Rhino is great example of these limitations, it's strong, powerful, has a physical shield but has movement limitations that restricts it from being dominant. Dash bots are strong, fast, and loaded with firepower- there are very few limitations to a Dash Bot.
If I was to nerf anything on the Dash Bots, nerf the second dash. Make dashing have consequences. There are other things I'd nerf, but that would be the easiest. Sure. Players will be mad. They'll get over it. I did.
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Post by _psychø on Nov 18, 2017 14:46:39 GMT -5
Well said from someone who had fun clubbing, and yes, I agree with you, clubbers are being clubbed by bigger clubbers or Whales, starting from Expert.
Removing a single dash from the dash bots can significantly balance them, imagine every bot can use it's ability twice, they'd be overpowered, but everyone said this, Pixonic itself knows it, but they won't do that unless they kill the bots after squeezing enough money, and yes there are other things should be done about the bots than removing one dash, they just carry a lot of everything. And it's not just the dash bots, the new weapons they release are so broken, like the Shocktrain and Ember, but oh well..who will stop them from ruining this game?
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Post by joshfishyu on Nov 18, 2017 14:47:51 GMT -5
Well, they will never truly balance the game, because that's how they make money. Only inequality generates incentives to spend real money.
The best way deal with it is setting the maximum budge you are going to spend on recreation each month, and NEVER overdraft it, not even when dash bots are on sales, NEVER.
"But how can I compete with full dash hangar?" you might ask. The truth is, you can't, just play when you enjoy the game, if you are tired of it, at least you can walk away without regrets.
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Post by Kanshou on Nov 18, 2017 14:48:03 GMT -5
Good job. You came out and said it even though it has already been said. I haven't started the game myself in the Gepard days so I missed the similarities. It was insightful to me.
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Post by NerFB on Nov 18, 2017 14:50:20 GMT -5
ralphwaldo That’s a great first post, welcome to the forum. Very honest, insightful, open, and thoughtful. You’ll never fit in...
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ralphwaldo
Destrier
Posts: 75
Karma: 135
Platform: iOS
League: Master
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Post by ralphwaldo on Nov 18, 2017 15:01:30 GMT -5
Well, they will never truly balance the game, because that's how they make money. Only inequality generates incentives to spend real money. The best way deal with it is setting the maximum budge you are going to spend on recreation each month, and NEVER overdraft it, not even when dash bots on sales, NEVER. "But how can I compete with full dash hangar?" you might ask. The truth is, you can't, just play when you enjoy the game, if you are tired of it, at least you can walk away without regrets. I agree, the game wasn't balanced when I started. It became more balanced briefly. Pix is in the business of making money, not in the business of making a fair game. I wonder though at what point players like myself who are willing to spend some money but not hundreds are simply driven away from what was a fun mobile game? Do you think they know this and are cashing in? I can't imagine we'll still be playing this 5 years from now. No game lasts forever.
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Post by blackhand7 on Nov 18, 2017 15:09:54 GMT -5
Nice post!
Yeah what used to be a balanced game seems to be becoming unhinged. I had my first encounter (D2 on OIS) with a Shocktrain toting Dash bot.... it killed my 9th level Carnage with one shot (Carnage was full HP and sheilds). A shame as War Robots is the best mobile shooter IMO. I just hope things become more fair/balanced again eventually.
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Post by Fry on Nov 18, 2017 15:19:32 GMT -5
I was about to posting something like this with the exception that I'm not regretted at all Because it was fair Noobs had level 5 bots and weapons but my Gepards were at level 2 if I did not move for one second my Gepard could die easy.But now seal clubbers are killing me with Mk2 bots and weapons, but my hangar is 9/9 mk1.I completely defend the past seal clubbing.
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Post by Nexsan on Nov 18, 2017 17:56:56 GMT -5
I was about to posting something like this with the exception that I'm not regretted at all Because it was fair Noobs had level 5 bots and weapons but my Gepards were at level 2 if I did not move for one second my Gepard could die easy.But now seal clubbers are killing me with Mk2 bots and weapons, but my hangar is 9/9 mk1.I completely defend the past seal clubbing. Yes bot levels would have been fairly similar but not weapons. 4/12 when hangar based MM was still a thing. I wouldn't call it a justifiable situation.
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Post by copilotjesus on Nov 18, 2017 18:37:48 GMT -5
I've decided to tank for the first time while playing this game. I don't want to, and clubbing is not my goal, but I'm sure it will undoubtedly happen.
The problem is that I need higher gear than 9/10 if I'm going to climb expert while facing champion level opponents. Diamond is inversely far too easy for me, so I've been seesawing between the two leagues for a couple of weeks now.
So I've benched my Lancelots, my Carnage, and my Griffons. Instead I'm experimenting with other bots and setups. I've been improving my Rhino piloting skills. I've found a new love in Aphid GI Patton. I'm trying (and failing) to find a good Galahad build. Hopefully I can build up 100 mil silver to level my squad up, and not club too many baby seals in the process.
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Post by ᕲΣΣᕲƧ on Nov 18, 2017 18:50:31 GMT -5
The current situation is far worse than anything that ever happened with Geps, IMO. Especially the Shocktrain in particular. At least with Geps, you could acquire them without spending real money. I had 4 geps, and a Rog to deal with red Geps. I had 5 slots open, a couple orkans, 3 aphids, etc... My point being it was possible to grind and get what you needed I see no way to get a Haechi and 3 Shocktrains to maxed MKII without spending a significant amount.
If we give Pixonic the benefit of the doubt (I don't FWIW... I think they are on par with the average con man at this point...) we could believe them when they say their intention wasn't pay to win. That is was really to slowly introduce Dash bots. But from my point of view, there is always at least 1 dash bot in play in every game I play. More often than not, there are multiple dash bots on both teams at all times. The difference is would take me years to grind enough components to assemble a hangar full of them. The only viable path to winning now is pulling out your credit card and spending $1000+. So you tell me, how is that not pay to win?
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Post by ♧SGT FURY 24/7♧ on Nov 18, 2017 20:00:28 GMT -5
Absolutely no comparison between clubbing by Geps and clubbing by Cash bots. Absolutely none.
Old clubbing :
1. Light bots 2. Light weapons 3. Vast majority of load outs had ranges from 300m-350m. 4. Low hp. A lvl 4 Gep had 64k hp before the nerf that happened to about a week before new MM. 56k hp now. 5. Medium speed ( by current standards ). Max speed of 58 kph was available out of the box. This was the primary justification for the 1200 au price. 6. 3 light hard points 7. No special abilities or equipment 8. Available to all players with readily available in game currency. 9. Easily escaped by moving to Gold teir.
New clubbing :
1. Medium (? ) bots 2. Medium weapons 3. Ranges from 300m-600m are available including Shocktrain which affects numerous enemies. 4. I won't bother giving lvl 4 hp. Cash bots are all maxed, right? 150k for Kumiho and Haechi, 190k for Bulgasari. 5. Respectable speed for medium ish bots, 60, 45 and 40 kph (max). 6. 3 medium hard points 7. 2x Dash, ancile (75k) for Haechi and shield (304k) for Bulgasari. 8. Nearly impossible to acquire apart from blind luck with slim odds or a lump sum of real money. 9. There is no escape after a player reaches Bronze 1. I have seen them that low. The higher up you go, the more you will be beaten up by Cash bots.
Please, oh please, no more comparing Gep clubbing with the current state of War Robots. They are world's apart.
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Post by bronzeknee on Nov 18, 2017 20:16:01 GMT -5
I've decided to tank for the first time while playing this game. I don't want to, and clubbing is not my goal, but I'm sure it will undoubtedly happen. The problem is that I need higher gear than 9/10 if I'm going to climb expert while facing champion level opponents. Diamond is inversely far too easy for me, so I've been seesawing between the two leagues for a couple of weeks now. So I've benched my Lancelots, my Carnage, and my Griffons. Instead I'm experimenting with other bots and setups. I've been improving my Rhino piloting skills. I've found a new love in Aphid GI Patton. I'm trying (and failing) to find a good Galahad build. Hopefully I can build up 100 mil silver to level my squad up, and not club too many baby seals in the process. Umm... I thought the game wasn't pay to win, it was just game balancing? I thought you just had to get better? So just get better? If they have level 20 equipment and you only have level 10, you just need more skill!
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Post by copilotjesus on Nov 18, 2017 20:53:28 GMT -5
This game has been around for 3+ years, and I've been playing for less than one. It's hard to compete against players who have had way more time to develop their hangars than I have.
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Post by snk on Nov 19, 2017 1:12:13 GMT -5
I start this game when Magnum Gepard own the game, I was a noob and I didn’t know what is seal Clubber. For me, it was ok for me because I was low level with low resources.
I have almost 11/12 hanger now, I am still a victim of seal Clubber. But it is not from normal 12/12 hanger, it is from 12/12 MKII Dash hanger with Shocktrain (I call them Cash hanger).
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Post by cmdrperalta on Nov 19, 2017 2:42:47 GMT -5
I've decided to tank for the first time while playing this game. I don't want to, and clubbing is not my goal, but I'm sure it will undoubtedly happen. The problem is that I need higher gear than 9/10 if I'm going to climb expert while facing champion level opponents. Diamond is inversely far too easy for me, so I've been seesawing between the two leagues for a couple of weeks now. So I've benched my Lancelots, my Carnage, and my Griffons. Instead I'm experimenting with other bots and setups. I've been improving my Rhino piloting skills. I've found a new love in Aphid GI Patton. I'm trying (and failing) to find a good Galahad build. Hopefully I can build up 100 mil silver to level my squad up, and not club too many baby seals in the process. I think it's a fallacy that tanking helps you improve your hangar faster. The differential in the minimal amount of Au and Ag you might earn is trivial, esp. Ag. If you aren't going to spend RM, then what you need is time, not tanking. If you get flushed back to Diamond it is b/c your weapons are not ready. Shred them for awhile and you will bounce back up and when you can hold your own on losing teams you will stop getting flushed. You still get the same benefit of dominating matches and you are going to get flushed either way, the difference is that by taking your lumps against superior weapons you will develop the skills you need to compete successfully against more powerful hangars.
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Post by hon_shu on Nov 19, 2017 3:23:03 GMT -5
Match making has changed for the better on Android Expert. Sometimes I have to wait a minute for a match up but it's so worth it. No more champs. Few Cash bots, virtually none in Domination. Not even a lot of tankers/faders. Many close games. Most of the time I have only myself to blame when I lose league points (not games, let's face it, blues sometimes just suck;). I almost miss the champs a little, they often know how to run a battle.
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Post by BB on Nov 19, 2017 12:10:13 GMT -5
Pix is fine with seal clubbing as long as we PAY for the privilege. back in the golden gep days it was a loophole that only aggressive and morally flexible players like myself exploited because it was cheap to so. not to mention some of the most fun to be had in the game until Pix fixed it
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ralphwaldo
Destrier
Posts: 75
Karma: 135
Platform: iOS
League: Master
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Post by ralphwaldo on Nov 19, 2017 12:50:58 GMT -5
Absolutely no comparison between clubbing by Geps and clubbing by Cash bots. Absolutely none. Old clubbing : 1. Light bots 2. Light weapons 3. Vast majority of load outs had ranges from 300m-350m. 4. Low hp. A lvl 4 Gep had 64k hp before the nerf that happened to about a week before new MM. 56k hp now. 5. Medium speed ( by current standards ). Max speed of 58 kph was available out of the box. This was the primary justification for the 1200 au price. 6. 3 light hard points 7. No special abilities or equipment 8. Available to all players with readily available in game currency. 9. Easily escaped by moving to Gold teir. New clubbing : 1. Medium (? ) bots 2. Medium weapons 3. Ranges from 300m-600m are available including Shocktrain which affects numerous enemies. 4. I won't bother giving lvl 4 hp. Cash bots are all maxed, right? 150k for Kumiho and Haechi, 190k for Bulgasari. 5. Respectable speed for medium ish bots, 60, 45 and 40 kph (max). 6. 3 medium hard points 7. 2x Dash, ancile (75k) for Haechi and shield (304k) for Bulgasari. 8. Nearly impossible to acquire apart from blind luck with slim odds or a lump sum of real money. 9. There is no escape after a player reaches Bronze 1. I have seen them that low. The higher up you go, the more you will be beaten up by Cash bots. Please, oh please, no more comparing Gep clubbing with the current state of War Robots. They are world's apart. You're right, they are different for all the reasons you pointed out. I never said they were exactly the same. On basic specs and cost they are worlds apart which I addressed in my post. My main point was that the game play/dynamics are very similar. Both employed a fast, overwhelming force to not only win, but dominate. Where we're in agreement is that it's both clubbing
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Post by DBCooper on Nov 19, 2017 13:27:05 GMT -5
The huge difference is that everyone says you could simply move out of the clubbing zone back in the mag gep days; whereas the current setup doesn't confine the clubbing to one range that way. Sure, it sounds like it's much more concentrated in the top tiers, but it's present in every league.
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Post by hi5 on Nov 19, 2017 14:21:46 GMT -5
Absolutely no comparison between clubbing by Geps and clubbing by Cash bots. Absolutely none. Old clubbing : 1. Light bots 2. Light weapons 3. Vast majority of load outs had ranges from 300m-350m. 4. Low hp. A lvl 4 Gep had 64k hp before the nerf that happened to about a week before new MM. 56k hp now. 5. Medium speed ( by current standards ). Max speed of 58 kph was available out of the box. This was the primary justification for the 1200 au price. 6. 3 light hard points 7. No special abilities or equipment 8. Available to all players with readily available in game currency. 9. Easily escaped by moving to Gold teir. New clubbing : 1. Medium (? ) bots 2. Medium weapons 3. Ranges from 300m-600m are available including Shocktrain which affects numerous enemies. 4. I won't bother giving lvl 4 hp. Cash bots are all maxed, right? 150k for Kumiho and Haechi, 190k for Bulgasari. 5. Respectable speed for medium ish bots, 60, 45 and 40 kph (max). 6. 3 medium hard points 7. 2x Dash, ancile (75k) for Haechi and shield (304k) for Bulgasari. 8. Nearly impossible to acquire apart from blind luck with slim odds or a lump sum of real money. 9. There is no escape after a player reaches Bronze 1. I have seen them that low. The higher up you go, the more you will be beaten up by Cash bots. Please, oh please, no more comparing Gep clubbing with the current state of War Robots. They are world's apart. You're right, they are different for all the reasons you pointed out. I never said they were exactly the same. On basic specs and cost they are worlds apart which I addressed in my post. My main point was that the game play/dynamics are very similar. Both employed a fast, overwhelming force to not only win, but dominate. Where we're in agreement is that it's both clubbing I agree with OP here. There are definite distinctions between Gep and Dash waves as stated, but also striking similarities. The TT Fury, Ancilot and even th RDB mini wave reached similar saturation points but rarely ended in lightning fast routes and spawn raiding (wasn’t around for the Rhino waves early in the game). What’s most concerning to me as well, is that the Gep wave hit at Pix’s income due to the clubbing/farming resource production and direct impact to the newest players. Dash bots are conversely cash cows AND hit the upper middle (mostly F2P) pilots - meaning much less motivation for Pix to make a change like what ended the Gep era.
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Post by cmdrperalta on Nov 19, 2017 14:28:50 GMT -5
The point of dashes is to make older bots obsolete but they are only really problematic on the upper tiers right now where there is a loss of diversity b/c haechi are so OP. Your choice of diversity is whether you run tarans/orkans or shocktrain haechi. However, from what I have seen, MM is significantly improved over what it was just a short time ago. Most matches that I play on in middle tiers like E2-D2 have a mix of higher level classic bots and LL new bots. I see a lot of LL seal clubbers in new bots in my game playing Gold or whatever, but they are balanced not with 'normal' gold hangar but with a DII classic hangar or something. There are definitely one-sided matches and sides with more dashes have an edge but not too bad in most of games I play. AFAICT, dash hangars of lower level are roughly comparable to classic hangars of 2-3 levels higher and old dominant classic bots like tarancelot are still very powerful. Seems like a lot of good competition and a reasonable path for regular players or middle income players who are willing to spend opportunities to acquire better gear -- at least on iOS.
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Post by hi5 on Nov 19, 2017 14:34:37 GMT -5
The huge difference is that everyone says you could simply move out of the clubbing zone back in the mag gep days; whereas the current setup doesn't confine the clubbing to one range that way. Sure, it sounds like it's much more concentrated in the top tiers, but it's present in every league. I started playing last December, so at the tail end of the Gep era. But I was a “young” pilot and disagree that it was easy to avoid. I struggled to generate resources that would allow me to get the heavy bots and weapons to move out of the clubbing zones in a hangar based MM. I was stuck with destriers and magnums in a Mag-Gep world, saving my gold to get a Gep - which would allow me to buy Orks, Galahad, etc and move into a clubbing free zone. Yes you could shift across tiers once to a certain point, but many leveled their “next” tier hangar in the background while earning with another hangar in a lower tier. If you had not reached that stage yet, you we stuck in a clubbing tier facing OP opponents and getting clobbered just like it is now. But everyone had a pathway up. Some just lingered longer than others.
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Post by Domino on Nov 19, 2017 15:22:50 GMT -5
Match making has changed for the better on Android Expert. Sometimes I have to wait a minute for a match up but it's so worth it. No more champs. Few Cash bots, virtually none in Domination. Not even a lot of tankers/faders. Many close games. Most of the time I have only myself to blame when I lose league points (not games, let's face it, blues sometimes just suck;). I almost miss the champs a little, they often know how to run a battle. I too have noticed this. 70% of games are with similar hangars. Still have the LVL 12 hangars from tankers but the odd master and champ are still around
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Post by ♧SGT FURY 24/7♧ on Nov 19, 2017 15:28:40 GMT -5
Yessir, ralphwaldo! Was making (or trying to) the same point you were. Reading over it again, it may have come across as disagreement, but I'm very much with ya.
Main point is old clubbing was far preferable to new clubbing. People should be careful what they ask for, huh?
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Post by AηɗυηєɗнєƖ [ǀƬA] on Nov 19, 2017 16:56:37 GMT -5
I used to be a Gepard seal clubber. (...) Sure. Players will be mad. They'll get over it. I did. I'm torn between my hatred for exploiters (seal clubbers, tankers.. same stuff) and a real admiration for how good the post is. Oh well, as a player who got clubbed in both generation 1 (until I found out the joy of Thunder Schutzing the overconfident gepard coming from around the corner at less than 50 meters) and 2 (no solution there, yet)... I guess I'll go for the second. Welcome to the forum.
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Post by AηɗυηєɗнєƖ [ǀƬA] on Nov 19, 2017 17:06:14 GMT -5
Main point is old clubbing was far preferable to new clubbing. yes, it was. It was because there was some countermeasure (a well piloted thunder schutzes or golems with low level thunder orkans and pinatas) and, failing everything else, you knew there was an easy way out: you just leveled out of the 4/7 region and never looked back. Now, it's the opposite: there's almost no countermeasure (plasma griffins can possibly take out one haeci, if it is recharging its orkans) and leveling your gear actually makes things worse, as you face more and more of them. And, of course, it was because you couldn't actually stay and club having levelled your maggeps. Now, plenty of dashes to be found in bronze and silver, just to give you a show of what expects you later on... oh, joy.
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Post by T34 on Nov 19, 2017 17:42:12 GMT -5
I've decided to tank for the first time while playing this game. I don't want to, and clubbing is not my goal, but I'm sure it will undoubtedly happen. The problem is that I need higher gear than 9/10 if I'm going to climb expert while facing champion level opponents. Diamond is inversely far too easy for me, so I've been seesawing between the two leagues for a couple of weeks now. So I've benched my Lancelots, my Carnage, and my Griffons. Instead I'm experimenting with other bots and setups. I've been improving my Rhino piloting skills. I've found a new love in Aphid GI Patton. I'm trying (and failing) to find a good Galahad build. Hopefully I can build up 100 mil silver to level my squad up, and not club too many baby seals in the process. I think it's a fallacy that tanking helps you improve your hangar faster. The differential in the minimal amount of Au and Ag you might earn is trivial, esp. Ag. If you aren't going to spend RM, then what you need is time, not tanking. If you get flushed back to Diamond it is b/c your weapons are not ready. Shred them for awhile and you will bounce back up and when you can hold your own on losing teams you will stop getting flushed. You still get the same benefit of dominating matches and you are going to get flushed either way, the difference is that by taking your lumps against superior weapons you will develop the skills you need to compete successfully against more powerful hangars. How could it be a fallacy? The new system will require longer for tanking due to inflation. Every decent tanker would have got 2 scourges and a kumi during the event in no time. That’s a hanger improvement. They would also be packing 3 tempests and will be packing the xmass event prize soon. A dedicated clubber playing 2-3 hours a day should be able to make a Kbot within a couple of months I reckon. Mix in smart component purchases, spinning wheels and the other stuff it could even be faster. The only thing that will significantly reduce the benefit from tanking is the constant release of new OP stuff that gets nerfed a few months after release. Then only RM can keep up.
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Post by cmdrperalta on Nov 19, 2017 17:54:30 GMT -5
I think it's a fallacy that tanking helps you improve your hangar faster. The differential in the minimal amount of Au and Ag you might earn is trivial, esp. Ag. If you aren't going to spend RM, then what you need is time, not tanking. If you get flushed back to Diamond it is b/c your weapons are not ready. Shred them for awhile and you will bounce back up and when you can hold your own on losing teams you will stop getting flushed. You still get the same benefit of dominating matches and you are going to get flushed either way, the difference is that by taking your lumps against superior weapons you will develop the skills you need to compete successfully against more powerful hangars. How could it be a fallacy? The new system will require longer for tanking due to inflation. Every decent tanker would have got 2 scourges and a kumi during the event in no time. Thatâs a hanger improvement. They would also be packing 3 tempests and will be packing the xmass event prize soon. I got all three and went up 2-3 levels with days to spare. You can play fast and still play well without tanking. Same would be true without seal-clubbing, since most effective method of purchasing components with minimal Au is WSP. Any improvement in Au gained due to tanking is minimal at best. Maybe $1 worth of benefit over the course of a month. Strongly disagree. New MM discourages tanking in two ways: caliber of bot now appears to be a bigger factor and dropping matches will get you bounced to LQ. Method of acquiring components now less dependent on Au. There is almost no reason to tank in the current system other than to feel like a 「deteriorated bum-bum」 against weak competition in all the matches where you don't go -22 and kill your team's chances and your own reputation. At D and E levels in current system I draw seal clubbers all the time in new bots and lvl 12 or makr 2 bots that are playing gold or D3 or whatever. I love facing them. Main reason to tank now is bc you are a bad pilot who cannot compete with others of comparable level so you need to draw inferior competition.
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Post by T34 on Nov 19, 2017 18:35:30 GMT -5
How could it be a fallacy? The new system will require longer for tanking due to inflation. Every decent tanker would have got 2 scourges and a kumi during the event in no time. Thatâs a hanger improvement. They would also be packing 3 tempests and will be packing the xmass event prize soon. I got all three and went up 2-3 levels with days to spare. You can play fast and still play well without tanking. Same would be true without seal-clubbing, since most effective method of purchasing components with minimal Au is WSP. Any improvement in Au gained due to tanking is minimal at best. Maybe $1 worth of benefit over the course of a month. Strongly disagree. New MM discourages tanking in two ways: caliber of bot now appears to be a bigger factor and dropping matches will get you bounced to LQ. Method of acquiring components now less dependent on Au. There is almost no reason to tank in the current system other than to feel like a 「deteriorated bum-bum」 against weak competition in all the matches where you don't go -22 and kill your team's chances and your own reputation. At D and E levels in current system I draw seal clubbers all the time in new bots and lvl 12 or makr 2 bots that are playing gold or D3 or whatever. I love facing them. Main reason to tank now is bc you are a bad pilot who cannot compete with others of comparable level so you need to draw inferior competition. Aligned to your responses 1. For you to do that you need to play vastly more games than a tanker for kill and win tasks. Makes no difference for the beacon tasks if you take the short cuts. So all things being equal the clubber is way ahead.
2. I think you have a poorly tuned radar here. Its all about the rate of gold generation. An average player in the middle of the table with a 50/50 win/loss rate will only make a few gold per every 10 minutes in the long run. Very few. Aggressive clubbers on the other hand especially coordinated ones will walk away with 20-30 gold per 10 mins. Magnitudes higher. The optimal conversion of gold to WSP is at 188 AU per day. After that the gold purchase becomes better value for money. Thus huge advantage to the clubber because a) easy to make 188 and b) anything after that goes into AU component purchases (so buys both wsp and Au deals!) or c)playing Royale.
3. Again, its all about Au acquisition per period of time. Clubbers wanting to maximise Au generation would not be in E or D. they would be much lower. LQ has nothing to do with it as itâs a joke and only scoops up noobs. Half the population (L30 and above)probably knows how to avoid it. A different skill set is required for clubbing and for fighting similar opposition. Once a resource clubber has enough and moves up s/he will need to readjust to the competitive play style. Once they do you can say bye bye to what ever skills a person with an obsolete hanger has (in D or E) when facing a full properly equipped maxed out kbot hanger. Skill in this P2W environment is over rated and what ever is required can be easily acquired.
Edit: Not aware of hanger strength based MM at current time.
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