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Post by moses on Jul 17, 2017 3:36:29 GMT -5
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Post by HEATHEN HERETIC on Jul 17, 2017 4:46:24 GMT -5
Every time I load up with ECU bots and go beacon hunting only I find that I rise through the rankings. I've made Gold 1 four times doing this. It takes a while to be sure since my cup count is always the lowest with the wins and highest with the losses. But my win/loss also goes up and stays over 60% as well. It once got to 80%. There is no power in an ECU only hanger. You can't do any damage at all. And when I do this the average number of beacons taken by me in a match is just 2. That's the average number of beacons taken by me per match in sets of 100 matches. My personal best is 14 on the Moon. When my bots are armed however I almost never get more than 4 beacons because I'm always distracted with combat. But if I press it I can easily get 2 beacons on average while armed through 100 matches. Done that twice and it wasn't that difficult. But my win/loss drops into the low 40% and high 30% ranges and stays there while I'm riding mid-range on the end match scale on average finishing 3-4 on average Thereby I find myself dropping back down the ladder rather quickly in comparison to the unarmed climb. Someone explain how and unarmed hanger getting an average of just 2 beacons per match through 100 matches can get ranked into Gold 1 while an armed hanger getting the same number of beacons on average over the same number of matches can lose rankings faster than the unarmed one gained them while finishing in the middle on average. Your missing a few key points: - Are you using the same bots? I bet you aren't and speed isn't being accounted for!
- If you are using the same bots have you tried doing the same task armed but not shooting, I bet you aren't! People tend to look at what is shooting at them and shoot back.
- Distracted by combat is a big deal. Even in larger slower bots, go for the beacons you would if you were in an ECU. If speed is the same then the count should be the same.
How can it happen? Because capping wins games, and capping un-occupied beacons really does. Your pulling a red off of the fight to go fix the problem you made by flipping some remote beacon, and opening up a door to cap another.
I run 5 armed lights and can tell you that my high win rate is because I am always looking for a beacon to grab! Damage and killing are incidental and secondary!
In answer to your questions... Yes actually. No. And why the h*ll would I even bother arming them if I weren't going to use the weaponry? Might as well have stayed with the chicken wings. Irrelevant. Same machines, different setups. Still getting 2 beacons per match on average. Same as unarmed. The only difference is the quality of my team and our opponents. For some odd reason I tend to get better beacon takers and protectors when my bots are unarmed. Almost as soon as I arm up my bots to actually help out that's when the beacon ignoring 「fluffernutter」t*ards join my teams and sh*t just goes downhill from there. Same playing periods on the same days. It's like something actually is watching and waiting in the game. Now I know it isn't something alive but something is definitely going on. I have 7 Android profiles and this cr*p happens to all of them. And when you get that mess of 「fluffernutter」t*rdery from your "teammates" over and over for many more matches than you get good beacon taking players you tend to wonder 「whiskey tango foxtrot」 is going on. I failed to mention this example is from my main profile which is still stuck in that 「fluffernutter」ed up leavers league bullsh*t. I had to stop using ECU only bots in there because I think Pixonic counts that as "leaving" matches. They have never admitted it, nor have they ever told any of us about it, but I was running that setup for well over 400 matches and was informed by Pixonic that they were still logging me as leaving matches. Even though I submitted over 200 consecutive time stamped and dated after battle reports after that through their in game contact link showing that I have not been leaving matches for any reason. They again informed me that I was still being shown as leaving matches and to please not spam their email with my evidence as they were just ignoring it anyways.
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Post by zer00eyz on Jul 17, 2017 5:09:23 GMT -5
In answer to your questions... Yes actually. No. And why the h*ll would I even bother arming them if I weren't going to use the weaponry? Might as well have stayed with the chicken wings. Irrelevant. Same machines, different setups. Still getting 2 beacons per match on average. Same as unarmed. The only difference is the quality of my team and our opponents. For some odd reason I tend to get better beacon takers and protectors when my bots are unarmed. Almost as soon as I arm up my bots to actually help out that's when the beacon ignoring 「fluffernutter」t*ards join my teams and sh*t just goes downhill from there. Same playing periods on the same days. It's like something actually is watching and waiting in the game. Now I know it isn't something alive but something is definitely going on. I have 7 Android profiles and this cr*p happens to all of them. And when you get that mess of 「fluffernutter」t*rdery from your "teammates" over and over for many more matches than you get good beacon taking players you tend to wonder 「whiskey tango foxtrot」 is going on. I failed to mention this example is from my main profile which is still stuck in that 「fluffernutter」ed up leavers league bullsh*t. I had to stop using ECU only bots in there because I think Pixonic counts that as "leaving" matches. They have never admitted it, nor have they ever told any of us about it, but I was running that setup for well over 400 matches and was informed by Pixonic that they were still logging me as leaving matches. Even though I submitted over 200 consecutive time stamped and dated after battle reports after that through their in game contact link showing that I have not been leaving matches for any reason. They again informed me that I was still being shown as leaving matches and to please not spam their email with my evidence as they were just ignoring it anyways. I could have told you that running an ECU setup (zero damage) would not get you OUT of the LQ, rather push yourself further into it. At this point your going to have to play metric 「dookie」 ton of matches to get back to the real game. As an aside, you are a prime example now of why the ban on "tanking tactics" is a bad one. The thing is, the LQ is different than the regular queue, and the presence of a bot there probably can swing a battle because so many of them are so horrid. So there is the mitigating circumstance that your finding. On the LQ side do they see you as a potential 'leaver' still and slot you as such? IDK but it raises a tactic that I will adopt and try post event in the regular queue, just to see what comes of it. Don't forget that squadding will get you out of the LQ for play, at least you won't have to deal with the BS in there.
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Post by Dejnov on Jul 17, 2017 16:25:22 GMT -5
I'm going to start this rant with my one big assumption, that I cannot back up with any shred of evidence or proof: Pixonic does not have anything coded into the MM system that specifically targets and picks on individual players. You can disagree with that if you'd like, and if you disagree with that one assumption, this entire rant has no basis for you. Now, to the rant. You are the reason your win rate sucks. You. And only you. Not one single other person.
What I noticed when I first advanced to Expert from Diamond (mostly on damage) was that I couldn't play as well as the others. I was always meching out. I would advance a little and then be pushed back from Expert III to Diamond I (competition would be much easier) and I'd get thrown right back into Expert III. I then sat at the bottom 50 to 75 pts for about a month... and then I saw a solid, continuous move up until I hit Expert II. It was quite literally 300pts in about a week or so. I don't think it was totally upgrades in the hangar either as I was switching out bots (from my only 5 line-up to now 7 potential fieldable options). I literally had to learn to stop rushing in... and team up with my teammates...
I have since hit a wall in Expert II. I can get thrown into Expert III after a losing streak, but as soon as I am, I find myself re-challenging for Expert II and being placed back into Expert II every single time, but I still can not advance past the bottom 50-75pts in Expert II.
I wonder what lesson I need to learn this time...
Dejnov.
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Post by mijapi300 on Jul 17, 2017 16:41:39 GMT -5
I'm going to start this rant with my one big assumption, that I cannot back up with any shred of evidence or proof: Pixonic does not have anything coded into the MM system that specifically targets and picks on individual players. You can disagree with that if you'd like, and if you disagree with that one assumption, this entire rant has no basis for you. Now, to the rant. You are the reason your win rate sucks. You. And only you. Not one single other person.
What I noticed when I first advanced to Expert from Diamond (mostly on damage) was that I couldn't play as well as the others. I was always meching out. I would advance a little and then be pushed back from Expert III to Diamond I (competition would be much easier) and I'd get thrown right back into Expert III. I then sat at the bottom 50 to 75 pts for about a month... and then I saw a solid, continuous move up until I hit Expert II. It was quite literally 300pts in about a week or so. I don't think it was totally upgrades in the hangar either as I was switching out bots (from my only 5 line-up to now 7 potential fieldable options). I literally had to learn to stop rushing in... and team up with my teammates...
I have since hit a wall in Expert II. I can get thrown into Expert III after a losing streak, but as soon as I am, I find myself re-challenging for Expert II and being placed back into Expert II every single time, but I still can not advance past the bottom 50-75pts in Expert II.
I wonder what lesson I need to learn this time...
Dejnov.
I think it's a common and "broken", but also well-known aspect of the current points distribution. You get bonus points for losing. Skilled players generally deal a lot of damage every match, so they find themselves climbing in standings every game, even when they lose. So you keep getting more and more outmatched each time you go up, even though you're already struggling to win and contribute. What I've done to stop this is: Focus more on beacon capping than damage. This keeps me lower in leagues, while still "trying to win". So my 6/7 hangar doesn't get to Diamond or higher. I'll also switch some of my loadouts to much less common ones. Gives me a chance to get other types of weapons leveled up, and keeps me from getting top damage. This is one angle that you can legitimate argue that the MM is holding your win rate below 50%. If you deal high damage consistently, you'll eventually find yourself in an upward league spiral while your win rate ranks. My standpoint is that you can adjust your playstyle to keep yourself away from that spiral. It's also the reason I absolutely hate positive points for losers, because it forces more skilled players into tiers they can't compete in, unless they play to a lower potential (whether it be blatantly intentional, or by playing less effective loadouts and strategies).
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Post by stokr on Jul 17, 2017 16:44:19 GMT -5
Experts are fed to champ squads regularly. How is it fun for either team? I may be wrong about this, but I thought Pix has stated that due to the size of the pool for champions they will tap down into Expert to reduce the wait time. Fun, probably not, but a fact of the system if that's the case.
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Post by bugdoc on Jul 17, 2017 17:33:27 GMT -5
Experts are fed to champ squads regularly. How is it fun for either team? I may be wrong about this, but I thought Pix has stated that due to the size of the pool for champions they will tap down into Expert to reduce the wait time. Fun, probably not, but a fact of the system if that's the case. I remember reading this, too. It's the reason I rarely squad with my clan - I'm one of the few experts in a group of gold & diamond players, and squadding with them just drags them up into Champ matches. A squad of Diamonds vs Champs isn't pretty.
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Post by BLYTHE on Jul 17, 2017 19:12:29 GMT -5
It's a little more complicated than say a two-person chess game where blame is easily assigned.
Is it your fault? Sometimes, sure. Is it fair? It depends. Within the bounds of the game, yes. If you're a good high school athlete, you get put in with the professionals. Not great for your self-esteem but fair for the team as a whole as long as there is an equivalent player on the other side. Law of averages: ditchers, bad players, faders, tankers are not exclusive to blue or red.
The good news is, unless you are deliberately tanking, your overall impact on a match decreases as you progress into >Expert League where most people you play with and against often know what they're doing. I usually get my posterior handed to me in a variety of (awe-inspiring) ways.
My personal observations. When I was in Gold and Diamond I'd get up to 72% (prior to that 62%) win rate and then would start the descent to 50%. Clockwork. MM would beat me down by setting me up against opponents with higher level bots and weapons. Losing didn't always help either because getting 1st or 2nd in damage allows you to progress even when you're already fighting an uphill battle. So it gets harder, and you slide back to where MM thinks you should be. Honestly, I don't think the system is smart enough to do a gradual/incremental assessment and place you accordingly. It's more like, you hit a number and the system is triggered. This is what people complain about: I am being punished for winning. As opposed to the old system that pits you against the same level hardware (same tools different skill levels). Throw in a plethora of human and non-human factors and you have the current MM that many call a mess--akin to what used to be 'trash gold tier' which some of you may remember.
In the process, you get better and upgrade your tools and once you breach Diamond onto Expert the uncertainty I feel becomes less of an issue as you will, by default, be playing with expert or higher league players since the player pool is smaller. And at this point it doesn't matter since players in (android) EXP, MAS, and CHAM leagues are packing the same hardware (give or take) and that is the great equalizer, i.e., it's really about skill. And of course playing with a good clan helps considerably to increase the possibility of winning and advancing further.
Great posts, BTW.
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markin
Recruit
Posts: 4
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Post by markin on Jul 19, 2017 16:09:07 GMT -5
In fact Pixo careless about real fun... they want to pissing you off and open your wallet....... im facing several times an opositte team with all players legends.. 12/12 bots, against my 10/10 rooster.... i just want to face players with same equipment.... is that so dificult to code?...........im at specialist and cant grown up to another league because the 5 challenge games always make me lose points........thats pathetic when you lose a game and search the oponents just to look they are all legends, or champs..... that MM is killing a cool game.......unfortunately.....
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