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Post by psyflex on Jul 10, 2017 10:31:19 GMT -5
Hey bros, i am now totally sure that pixonic is giving the players a hard time on purpose. While i am fighting myself through the really hard tasks, i just witnessed how the game "switched" as soon as i had a win task. I have had some hard, but good matches while i did my last kill and beacon tasks and now that i just started another win task, of course the reds were L10+ again and all my 5 mechs have been shredded to pieces within 10 seconds. And it happened everytime when i got a win task. Not sure why pixonic is doing this, but i will definately never spend a single cent. Isn't a game supposed to be there to have fun and not to create frustration ? They don't even fix the bugs and problems, but create new content all the time. This is not meant to be a rant, i am more confused what the guys at pixonic are doing. I was so happy when i found this game and enjoyed it a lot since i started playing in december 2016, but with each update everything got worse.
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Post by ѻﻭɼﻉ on Jul 10, 2017 10:53:12 GMT -5
Coordinated teamwork on comms with your clan is the solution to your problem:
"ok ready, focusssss fiaaaaaaa"
If there's no squad, select a random spawnmate to follow and tag-team the reds.
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Post by Danny Linguini on Jul 10, 2017 11:50:13 GMT -5
Coordinated teamwork on comms with your clan is the solution to your problem: "ok ready, focusssss fiaaaaaaa" If there's no squad, select a random spawnmate to follow and tag-team the reds. But you gotta hope that random has some clue as to what they're doing. It's less than a 50/50 shot from what I've seen. Even with clan mates, you need to squad up with other players close to your level, or else everybody gets screwed (except for the reds). Every once in awhile I get teamed up with somebody who has my back and I have theirs, and the game is a total blast when that happens. But it's very difficult, especially now with the event challenges going on, where pretty much everybody is out for themselves. As for the OP, I can't imagine the devs would actually go out of their way to make the game extra frustrating for certain players, but damn it sure does feel that way some times. Last night, for example, around 7:45 PM I was on a string of really good games -- not winning them all, but very competitive in defeat. Then 8:00 PM hits, and bonus silver for three wins, and I instantly start getting destroyed and losing for about 5 games straight. And that seems to happen a lot, so it's easy to see how people might think it's intentional.
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Post by pirateb0t on Jul 10, 2017 12:01:08 GMT -5
It's not a conspiracy or anything the game just mashes you down when you start winning too much or your win percentage goes too high. That's why the only way to circumvent that is to have a maxed hanger and join one of those elite clans which squad with mostly maxed out hangers.
Until then the system is just playing you and not the other way around. I'm nowhere close to max and i'm at peace now with facing multiple champions every other game. Just this morning I was in a solo game with randoms and our team with 4 diamond level players and 2 experts (me being one) ended up being matched against a whole squad of champions from a Chinese clan. The match ended in like 3 minutes.
That's just how it is until Pixonic fixes their laughable MM system which in Russian time may never happen to an adequate level.
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Post by hyderier on Jul 10, 2017 12:11:31 GMT -5
Hey bros, i am now totally sure that pixonic is giving the players a hard time on purpose. While i am fighting myself through the really hard tasks, i just witnessed how the game "switched" as soon as i had a win task. I have had some hard, but good matches while i did my last kill and beacon tasks and now that i just started another win task, of course the reds were L10+ again and all my 5 mechs have been shredded to pieces within 10 seconds. And it happened everytime when i got a win task. Not sure why pixonic is doing this, but i will definately never spend a single cent. Isn't a game supposed to be there to have fun and not to create frustration ? They don't even fix the bugs and problems, but create new content all the time. This is not meant to be a rant, i am more confused what the guys at pixonic are doing. I was so happy when i found this game and enjoyed it a lot since i started playing in december 2016, but with each update everything got worse. Just a co-incidence. I had win streak of like 10 wins in 12 battles from the start of 2nd series of win quests. 1st win quest series was like 50 games for 15 wins. Currently on 3rd series, this seems about balanced, both wins and losses so steady progress towards the Treb. Or, if it is not co-incidence, then it's still more complex than "win quests mean loss series".
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Post by mijapi300 on Jul 10, 2017 12:13:29 GMT -5
Another good way to speed through the win task is to watch other players when you're running solo. If you see someone that plays well, send them an invite after the game. I've gotten paired up with a few good players doing this and have flown through wins quickly.
If you have friends/clanmates that are good that you can squad with, nothing beats that.
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Post by SunTsu on Jul 10, 2017 12:15:21 GMT -5
I agree, sometimes it seems like there out to get you! But then I remember...
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Post by pirateb0t on Jul 10, 2017 12:17:03 GMT -5
Another good way to speed through the win task is to watch other players when you're running solo. If you see someone that plays well, send them an invite after the game. I've gotten paired up with a few good players doing this and have flown through wins quickly. If you have friends/clanmates that are good that you can squad with, nothing beats that. Even with good clanmates if you aren't all maxed the risk of getting put up against entire squads of champions/masters is pretty high. I squad every day for a few games with the clan and we almost always get put up against entire squads of champions even when the highest members in squad are expert level.
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Post by bronzeknee on Jul 10, 2017 12:30:01 GMT -5
pirateb0t, I don't understand the problem you have with the MM. You are doing really well so the game gives you harder opponents... you do poorly and it gives you easier opponents.
Is that a problem? Do you want to seal club?
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Post by pirateb0t on Jul 10, 2017 12:40:54 GMT -5
pirateb0t, I don't understand the problem you have with the MM. You are doing really well so the game gives you harder opponents... you do poorly and it gives you easier opponents. Is that a problem? Do you want to seal club? How is facing champion level maxed hangers as a player who treads the expert 3 level a good thing at all? It encourages tanking so you actually face closer to equal opposition in bot/weapon levels. I like a challenge which is why I upkeep my points but when i'm often severely outmatched via damage/bot levels it starts to get silly. Especially when your squad of experts 3's goes up against long dong clan with a guy running 4 furies with triple zeus's in one hanger and all ancilots in the rest of their squad. (this scenario actually happened recently) Things were much better before they started screwing with MM again before the event began.
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Post by bronzeknee on Jul 10, 2017 12:42:11 GMT -5
The game works to average everyone's win rate to 50%, just like most other modern E-Sports (SC2, League, DOTA 2, Counter Strike), not only because it is fair, but also because people who lose a lot would just leave the game. Thus, if you are a better than average pilot, you're going to beat most people with similar level weapons, so you'll face people with higher level bots and weapons (although you'll also see people who are better pilots than you with lower level bots and weapons!)
Imagine that a player at the top starts to struggle or doesn't have Robots that are good for the current meta. Instead of just losing all his games, he gets bumped down until he is winning at a 50% clip. That might mean facing bots that are lower level. But it doesn't matter, the point is that everyone has an equal chance when they play the game.
No one deserves a zero percent winrate, those champion players included. And it also means you too. I don't care what robots or weapons you are running or what level they are, it doesn't matter. There are people in Legend League without Level 12 robots and weapons. If you are a skilled pilot you're going to be running against people with better robots and weapons because inevitably the match making rating = player skill + robot and weapons.
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Post by pirateb0t on Jul 10, 2017 12:56:18 GMT -5
The MM system works like this. Player A beats Player B. Player C beat Player B also. So it matches Player A with Player C. It wouldn't be fair to play B to keep playing people that beat him. Thus, if you are a better than average pilot, you're going to beat most people with similar level weapons, so you'll face people with higher level bots and weapons (although you'll also see people who are better pilots than you with lower level bots and weapons!) Imagine that a player at the top starts to struggle or doesn't have Robots that are good for the current meta. Instead of just losing all his games, he gets bumped down until he is winning at a 50% clip. That might mean facing bots that are lower level. But it doesn't matter, the point is that everyone has an equal chance when they play the game. No one deserves a zero percent winrate, those champion players included. And it also means you too. I don't care what Robots or weapons you are running or what level they are. Facing incrementally tougher competition makes sense but to go from facing better competition to the war robots equivalent of NBA all stars caliber players doesn't make sense at all. The system doesn't adjust incrementally it just throws you into the deep end of the pool at some point around diamond 1/expert 3 right now. It wasn't always like this btw. Seeing or even playing against max hanger clan champion players from top 50 clans at expert 3 makes zero sense from a competitive point of view.
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Post by bronzeknee on Jul 10, 2017 13:03:33 GMT -5
As I said, imagine that a player in champions league is struggling... do they deserve a zero percent win rate indefinitely? What if their hanger is just bad for the current meta? If they continue to lose they will get booted down anyway. There are people in Legend League without Level 12 robots and weapons. It really doesn't matter, you can overcome it.
And there are people well below Legend League with level 12 robots and weapons. I saw a guy who was in Diamond 1 yesterday with a maxed hanger. So no matter where you are on the ladder, from Bronze to Champion, you very well could face someone who outguns you. And you are facing them because the game believes you can autopilot them based on your past performance. Inevitably, Matchmaking rating (MMR) = player skill + robot and weapons. So the game places people in games together based on MMR.
A 50% winrate for everyone is the very definition of fair.
If you decided to tank and didn't end up in LQ, then you wouldn't be facing opponents who are equal to you if you are a good pilot, so you'd be seal clubbing. Everyone who was so fond of the old MM system is because it benefited them. What they forget is all of the people who left the game (and thus don't frequent this forum) because it didn't benefit them. If you aren't a great pilot you should still be able to enjoy using a Lancelot without losing every game. No one should suffer with a ridiculously low win rate to benefit someone who wants a 80-90% win rate.
But this new system benefits you too. You don't see people who are terrible pilots with a great hanger ruining games because they aren't good at the top tiers.
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Post by pirateb0t on Jul 10, 2017 13:07:21 GMT -5
As I said, imagine that player in champions league is struggling... do they deserve a zero percent win rate indefinitely? What if their hanger is just bad for the current meta? If they continue to lose they will get booted down anyway. There are people in Legend League without Level 12 robots and weapons. And there are people well below Legend League with level 12 robots and weapons. I saw a guy who was in Diamond 1 yesterday with a maxed hanger. So no matter where you are on the ladder, from Bronze to Champion, you very well could face someone who outguns you. And you are facing them because the game believes you can autopilot them based on your past performance. A 50% winrate for everyone is the very definition of fair. Match making rating = player skill + robot and weapons. By your logic sucky NBA teams should go stomp down high school players sometime since everyone deserves at least a "fair" 50% win rate. Then those high school players can drop down and stomp the middle school players too so on and so forth until pee wee league teams are drop kicking infants in the head. It's laughably ludicrous. I can't even tell if you're serious or not it makes zero sense whatsoever applied in the game and in the real world. There's simply no actual competitive logic behind it at all. You might get some very rare outliers who outperform by a wide margin BUT by and large throwing players against other players with vastly outmatched gear regularly does NOT make any sense. IF a champion player sucks against other champion level players then of course they deserve to get dropped down a league. However they are facing _equal_ competition in that scenario. If I as an expert 3 player suck against my peers then by all means the system should drop me to D1. If i'm better than I get promoted to expert 2 and face similar competition which is tougher. The current system does not do this at a certain point. It just throws you in with all star caliber players. There also aren't a whole lot of champion level players without maxed hangers. I don't know what you've been smoking it's actually kind of rare and you might be talking about guys who have some bots with leveling in progress or you might actualy be mistaking leaver queue players as legit league players.
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Post by bronzeknee on Jul 10, 2017 13:08:35 GMT -5
But wait, using your example the infants wouldn't have a 50% winrate, right? So you've misapplied my logic. Try again until you come up with an example where everyone gets ~50%, because the current system isn't just a pyramid scheme of seal clubbing as you suggest (like the old one was), but somehow you are left out of it. That is not the case.
Everyone deserves the 50% winrate, because everyone deserves a fair game. Everyone means everyone. If you have a better than 50% chance of winning, it isn't a fair game. MMR systems, basically the same as this one, are used in League of Legends, SC2, DOTA, Counterstrike, Chess and countless other games. They are not complicated. What confuses people is that people regarding War Robots is that people face opponents with higher level robots and weapons, not realizing their opponents need that advantage in order for the game to be fair.
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Post by pirateb0t on Jul 10, 2017 13:14:02 GMT -5
But wait, using your example the infants wouldn't have a 50% winrate, right? So you've misapplied my logic. Try again until you come up with an example where everyone gets 50%. Everyone deserves the 50% winrate, because everyone deserves a fair game. Everyone means everyone. If you have a better than 50% chance of winning, it isn't a fair game. MMR systems, basically the same as this one, are used in League of Legends, SC2, DOTA, Counterstrike, Chess and countless other games. They are not complicated. What confuses people is that people regarding War Robots is that people face opponents with higher level robots and weapons, not realizing their opponents need that advantage in order for the game to be fair. That's ridiculous. I see i'm being trolled you had me going for awhile there.
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Post by bronzeknee on Jul 10, 2017 13:15:04 GMT -5
=)
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Post by Jame-thon on Jul 10, 2017 13:40:49 GMT -5
lol
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Post by Poopface on Jul 10, 2017 14:09:32 GMT -5
Even with clan mates, you need to squad up with other players close to your level, or else everybody gets screwed (except for the reds). Another problem I run into is having people squad up with people way under our league level. It's not all that uncommon to wonder how we got rolled after a match and find that somebody squadded up an under-geared 4-mech Gold league player (or two) in with Expert league folks.
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