karasus
Recruit
Posts: 9
Karma: 45
Pilot name: Karasus
Platform: Android
Clan: No Clan
League: Diamond
Server Region: Europe
Favorite robot: Rogatka
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Post by karasus on May 28, 2017 14:27:34 GMT -5
Following feedback from a previous post on the 2.9 weapon's analysis, that it would be much more interesting to have a loadout comparison, and the few threads in the forum asking what is now better between the RDB/Fury/Tasha. I have made a comparison analysis for these bots in the video below based upon their mid range loadouts damage numbers. You can find the link to the loadout calculator I made to for the analysis in the video description. You can do your own analysis for your hangar with the levels of your weapons. If you like the idea of such a calculator being more accessible, I will look into making it as a web/mobile app if enough people want it.
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Post by Dejnov on May 28, 2017 17:31:42 GMT -5
I would love this. You don't have to worry so much about bot specific as being able to mix and match weapons on current bots. As an example I'm currently contemplating on switching out my magnums for piñatas OR switching out the tarans for orkans on my Griffins. A loadout calculator would be a tremendous help. And excel is nearly universal!
Dejnov
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karasus
Recruit
Posts: 9
Karma: 45
Pilot name: Karasus
Platform: Android
Clan: No Clan
League: Diamond
Server Region: Europe
Favorite robot: Rogatka
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Post by karasus on May 28, 2017 23:29:07 GMT -5
I would love this. You don't have to worry so much about bot specific as being able to mix and match weapons on current bots. As an example I'm currently contemplating on switching out my magnums for piñatas OR switching out the tarans for orkans on my Griffins. A loadout calculator would be a tremendous help. And excel is nearly universal! Dejnov Hi Dejnov, Thank you for the feedback. The calculator linked in the video would let you do this already. (mix and match weapons) So for your question you can use it to make the following comparison. You can also adjust the weapon levels to match your weapon levels. The only thing is that american bots are not included atm, I need to do their calc which is a bit different.
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Post by Why? on May 28, 2017 23:59:57 GMT -5
I might be missing something but I think Punisher 2.9 is missing from the list?
Anyway, awesome work man. Really is.
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Deleted
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Post by Deleted on May 29, 2017 0:05:23 GMT -5
I would love this. You don't have to worry so much about bot specific as being able to mix and match weapons on current bots. As an example I'm currently contemplating on switching out my magnums for piñatas OR switching out the tarans for orkans on my Griffins. A loadout calculator would be a tremendous help. And excel is nearly universal! Dejnov Hi Dejnov, Thank you for the feedback. The calculator linked in the video would let you do this already. (mix and match weapons) So for your question you can use it to make the following comparison. You can also adjust the weapon levels to match your weapon levels. The only thing is that american bots are not included atm, I need to do their calc which is a bit different. That's actually really cool. If you could get an html version running for the main wiki site that would be fabulous. That example shows why hellfire (mags/orks) is a thing, it's smack dab in the middle for long term DPS. While pinata/Taran used to be wonky, it might actually be workable with smart reload now.
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inspirace
Trusted Contributor
Posts: 2,670
Karma: 2,959
Pilot name: inspirace
Platform: iOS
Clan: NEW
League: Champion
Server Region: North America
Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on May 29, 2017 0:58:18 GMT -5
this is so cool! if you make a web-based version, it should be linked to the wiki site. even now it is great when you make the web-version, maybe it would be nice to have the weapons in the pull-down menu alphabetical order. Edit: can a mod consider pinning this post on "tips&advice"? I think it's worth,
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inspirace
Trusted Contributor
Posts: 2,670
Karma: 2,959
Pilot name: inspirace
Platform: iOS
Clan: NEW
League: Champion
Server Region: North America
Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on Jun 18, 2017 9:25:54 GMT -5
necroposting to draw attention to this cool tool and concept. karasus were you able or plan to make this into a web tool? and Russel suggested some weapon data (molots?) may be outdated,
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Post by Russel on Jun 18, 2017 10:22:00 GMT -5
Yeah, the problem with the numbers is that Pixonic's own FAQ has been updated only partially. And it seems that author is taking numbers from the Pixx site, and not the wiki (I try my best to keep WIKI up-to-date).
The easiest thing to check for yourself are the Tulumbas and Hydra's firerate - it is easy to see and not controversial to check. Also a typo in Ancile HP (not a weapon, but anyways), Gekko - description is all wrong.
P.s. and Molots\Punishers\Pinata is just not updated in Karasus spreadsheet. I believe it is because Pixxonic withheld nerf of those weapons in release notes.
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Post by seanh on Jun 19, 2017 4:05:56 GMT -5
Silly question, about as sharp as a spoon this fine morning, can't find the spreadsheet, watched the video and it say's the link is in the description but not sure where are now to get access to it?
Sorry, found it, hadn't had coffee yet this morning.
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Post by inesb on Jun 19, 2017 4:17:41 GMT -5
Nice work - but is it really worth it?
Those loadout-calculators have one problem in general: they assume that you are firing constantly and that you are hitting constantly. And that is not the case in a real battle. One example: A slow bot with an Orkan and a fast bot with a Trebuchet are standing face to face on a battlefield. When you just compare the weapons, you simply see that the Orkans do more damage per time than the Trebuchet. But if you look at the whole situation you will see that the fast bot with the trebuchet will outrun the slow bot. If the battlefield would be endless the slow orkan bot would die without firing a shot. If you want to transfer the results of the loadout calculator into a real battle, then you have to add the time that the bot is not firing because he has to get into firing range first. In areas with much cover, close range combat areas like dead city bots spend a lot of time walking around without firing, looking for a chance to hit the enemy without being hit.
Damage, or damage per time, is only one little aspect needed to win a battle.
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Post by DarkVagabond on Jun 19, 2017 4:41:02 GMT -5
karasus - My dear man, you have truly proven yourself to be an asset to this community. To do all this work and then to share it all with us, I have to say, it makes me feel all warm and fuzzy inside. What a guy! I am very interested in the data for the American bots, as I have all 3 and am currently running 2 as part of my standard hangar (Tulu Doc and Aphid Jesse). I have the Treb Butch ready to go, but my Trebs are only lvl 5 cause I'm having to upgrade higher priorities. I agree it's tricky though... how to decide how much time you add on for the action of the weapon change and the subsequent split second to fire again. Tricky indeed. In any case, just wanted to say we REALLY appreciate your work, and we really appreciate YOU for having the sweet generosity to share it all with this community. I secretly don't want you to make the app as I want to keep all your work for this community alone. That just shows how selfish I can be. Your charity shames me to repentance sir... God bless you that you are better than I. Regards, DV
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Post by DarkVagabond on Jun 19, 2017 5:12:52 GMT -5
Nice work - but is it really worth it?
Those loadout-calculators have one problem in general: they assume that you are firing constantly and that you are hitting constantly. And that is not the case in a real battle. One example: A slow bot with an Orkan and a fast bot with a Trebuchet are standing face to face on a battlefield. When you just compare the weapons, you simply see that the Orkans do more damage per time than the Trebuchet. But if you look at the whole situation you will see that the fast bot with the trebuchet will outrun the slow bot. If the battlefield would be endless the slow orkan bot would die without firing a shot. If you want to transfer the results of the loadout calculator into a real battle, then you have to add the time that the bot is not firing because he has to get into firing range first. In areas with much cover, close range combat areas like dead city bots spend a lot of time walking around without firing, looking for a chance to hit the enemy without being hit.
Damage, or damage per time, is only one little aspect needed to win a battle. Dude, I'm pretty sure the OP understands this already. What he is doing is collating information (with inevitable limitations) that players can then translate to their own playing style on each map in order to be more effective. There are too many variables in this game to do anything else. For example, what if u suffer a critical hit and lose a weapon? This invalidates all the data. But it doesn't mean that the data is not extremely useful when the users interpret it to inform their own personal circumstances. If you had a spreadsheet that considered a maximum number of variables(cover, map, bot speed, just to name a few), it would probably be so complicated that no one would be able to apply it. In short, many of us think it's definitely worth it because we translate the data for ourselves. If you don't, that's fine, but I would not want your post to discourage the OP simply because he couldn't deliver the impossible...
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Post by trestuges on Apr 17, 2020 19:04:00 GMT -5
I'm a couple years late to the party, but I want to thank Karasus for his work here. I think it's gonna be very satisfying to soak up and play with, even without current game update numbers. And THANK YOU for making the spreadsheet open/downloadable!!! I've seen other informational presentations that do/try to do similar useful knowledge. This one from all standpoints is far and away the best, both from the way it defines components of its analysis to the results it reveals, as well as for the fact that it's downloadable, open, and thus possible to be updated, modified, etc., by someone like me, should I choose to do so. THANK YOU! :-)
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Deleted
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Post by Deleted on Apr 17, 2020 20:23:42 GMT -5
Wow.....
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Post by blackheart on Apr 17, 2020 22:35:20 GMT -5
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Post by foxypotato on Apr 18, 2020 0:38:26 GMT -5
Now that's pod racing.
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