ziglodyte
GI. Patton
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League: Master
Server Region: North America
Favorite robot: Gareth
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Post by ziglodyte on May 21, 2017 0:47:17 GMT -5
A lot of people look at the meta above them and directly imitate it. Not a bad idea since those builds are popular for mostly good reasons. Still, I think there might be even more value in planning ahead to have counters to the meta--setups that will be effective in taking down the most popular setups.
Considering the most popular setups in any given league, what in your experience have you found to be the best counters?
What's the best counter to a Tarancilot? Plasma Galahad? P/DB Griff? Trident Fury? Thunder Carnage?
Share what dominates the meta in your league right now, and what you think the best counter to it is.
I'm in Silver I. Going from my personal experience, I'd say Plasma Griffs are the most popular setup. Plasma Gary and Galahad seem like the most effective counters. Gary is fast enough to juke some plasma with shield up so works particularly well. Zeus is very effective support counter that loves a jumping Griff to zap.
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Post by moody on May 21, 2017 19:50:28 GMT -5
What you are failing to realise is that the current meta are already counters to the previous meta.
Trident fury countered DB Rhino. Ancilot countered Trident fury.
Dash will counter ancilot.
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Post by Insane Demon on May 21, 2017 19:54:06 GMT -5
What is "the meta"?
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Deleted
Deleted Member
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Post by Deleted on May 21, 2017 19:56:39 GMT -5
The meta is currently: Trident Fury, Ancile Lancelot and Plasma Galahad
Trident Fury Counters: Ancile Lancelot, KwK/Treb/Kang Fury/Natasha, Gekko Patton, anything that has an Ancile or more range than the Tridents. Plasma Galahad Counters: Midrange splash Ancile Lancelot Counters: Plasma Galahad and Thunder Orkan Lancelot.
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Post by Golden Sabre on May 21, 2017 19:58:10 GMT -5
What the cool kids are using at the time
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Post by rustedscrap on May 21, 2017 20:13:59 GMT -5
Dash bots arnt going to replace the current meta unless they get buffed.they will be competitive and join current meta but they wont replace it. Maybe in team death match the dash bots will shine but nothing storms a beacon quite like a lance and nothing supports like a trident/zues fury/butch.
Just my opinion
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Post by MCYL on May 21, 2017 20:25:03 GMT -5
I wouldn't say it's a surefire counter to current metas but I found the orkan rogue pretty proficient at killing all of the above. Right now my event beast seems to only fall in 1v1s against thunder carnages. I love them. Both.
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Post by moody on May 21, 2017 20:56:19 GMT -5
I wouldn't say it's a surefire counter to current metas but I found the orkan rogue pretty proficient at killing all of the above. Right now my event beast seems to only fall in 1v1s against thunder carnages. I love them. Both. While ork rog is very good, I would say it's best defence against ancilot is to be somewhere else turning a beacon.
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Post by Team Alpha Strike on May 21, 2017 21:44:08 GMT -5
Dash bots arnt going to replace the current meta unless they get buffed.they will be competitive and join current meta but they wont replace it. Maybe in team death match the dash bots will shine but nothing storms a beacon quite like a lance and nothing supports like a trident/zues fury/butch. Just my opinion I don't know if you've tested a Dash Mk2 or Mk3, but triple L12 Orks cripples an L12 Lance in 4-5 seconds and kills it completely in 8-9 seconds. An L12 Ancilot cannot kill the Orkan Mk2 normally if both pilots are skilled and it stands almost zero chance against the Orkan Mk3. It is insanely easy to get inside the bubble of an Ancilot with a Mk2 and the double jump just makes it easier to correct flight (to intercept or flee for another attack run) if the Lance tries to Rush. The coming Orkan buff will drop the kill time to just 6 seconds --- that's 6-7 seconds to kill an L12 Lancelot with the buffed L12 tri-Ork Dash Mk2. That means the Lance (in any configuration) gets one salvo to kill a Mk2 and I don't know of any Lance that can dish out 150K damage in the same amount of time. The Furies will be slightly better off than the Lancelots, but triple Tridents won't keep the Mk2 or Mk1 away and that buffed Orkan Mk2 only needs 5 seconds to kill a Fury ---- that means 3 unanswered shots when the Mk2 needs to only cover 300-350 meters (assuming the Fury even gets a chance to fire exactly at 600 meters - which is unlikely since they will be more worried about blue TT Furies, RDBs, and Treb Butches). Pix is killing 2 birds with one stone with the Dash bots ---- all while developing the new weapons that will address the Dash bots (what do you think these new energy weapons are being built to fight).
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Post by Paps on May 21, 2017 21:47:11 GMT -5
Acronym for Most Effective Tactic Available. I don't like using it, Golden Sabre's interpretation is much better. But for informational purposes, I figured I'd pipe up.
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Post by rustedscrap on May 21, 2017 22:36:16 GMT -5
Dash bots arnt going to replace the current meta unless they get buffed.they will be competitive and join current meta but they wont replace it. Maybe in team death match the dash bots will shine but nothing storms a beacon quite like a lance and nothing supports like a trident/zues fury/butch. Just my opinion I don't know if you've tested a Dash Mk2 or Mk3, but triple L12 Orks cripples an L12 Lance in 4-5 seconds and kills it completely in 8-9 seconds. An L12 Ancilot cannot kill the Orkan Mk2 normally if both pilots are skilled and it stands almost zero chance against the Orkan Mk3. It is insanely easy to get inside the bubble of an Ancilot with a Mk2 and the double jump just makes it easier to correct flight (to intercept or flee for another attack run) if the Lance tries to Rush. The coming Orkan buff will drop the kill time to just 6 seconds --- that's 6-7 seconds to kill an L12 Lancelot with the buffed L12 tri-Ork Dash Mk2. That means the Lance (in any configuration) gets one salvo to kill a Mk2 and I don't know of any Lance that can dish out 150K damage in the same amount of time. The Furies will be slightly better off than the Lancelots, but triple Tridents won't keep the Mk2 or Mk1 away and that buffed Orkan Mk2 only needs 5 seconds to kill a Fury ---- that means 3 unanswered shots when the Mk2 needs to only cover 300-350 meters (assuming the Fury even gets a chance to fire exactly at 600 meters - which is unlikely since they will be more worried about blue TT Furies, RDBs, and Treb Butches). Pix is killing 2 birds with one stone with the Dash bots ---- all while developing the new weapons that will address the Dash bots (what do you think these new energy weapons are being built to fight). agree with you in a dual a mk2/3 will beat a lance 1v1. Buut and thats a big but in the mk2 is just a glorified fujin and the mk3 is a slightly better griff and both bots arnt that op rigbt? To answer you question Ive ued all 3 mk bots and build hangars using conventional bots to test how to beat them. Ive found that mk bots while fun arnt op and wont drastically shift the meta. A ancil leo running magnums makes short work of a mk2 and mk1 running orkans for gods sake.
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Post by moody on May 21, 2017 23:06:55 GMT -5
I don't know if you've tested a Dash Mk2 or Mk3, but triple L12 Orks cripples an L12 Lance in 4-5 seconds and kills it completely in 8-9 seconds. An L12 Ancilot cannot kill the Orkan Mk2 normally if both pilots are skilled and it stands almost zero chance against the Orkan Mk3. It is insanely easy to get inside the bubble of an Ancilot with a Mk2 and the double jump just makes it easier to correct flight (to intercept or flee for another attack run) if the Lance tries to Rush. The coming Orkan buff will drop the kill time to just 6 seconds --- that's 6-7 seconds to kill an L12 Lancelot with the buffed L12 tri-Ork Dash Mk2. That means the Lance (in any configuration) gets one salvo to kill a Mk2 and I don't know of any Lance that can dish out 150K damage in the same amount of time. The Furies will be slightly better off than the Lancelots, but triple Tridents won't keep the Mk2 or Mk1 away and that buffed Orkan Mk2 only needs 5 seconds to kill a Fury ---- that means 3 unanswered shots when the Mk2 needs to only cover 300-350 meters (assuming the Fury even gets a chance to fire exactly at 600 meters - which is unlikely since they will be more worried about blue TT Furies, RDBs, and Treb Butches). Pix is killing 2 birds with one stone with the Dash bots ---- all while developing the new weapons that will address the Dash bots (what do you think these new energy weapons are being built to fight). agree with you in a dual a mk2/3 will beat a lance 1v1. Buut and thats a big but in the mk2 is just a glorified fujin and the mk3 is a slightly better griff and both bots arnt that op rigbt? To answer you question Ive ued all 3 mk bots and build hangars using conventional bots to test how to beat them. Ive found that mk bots while fun arnt op and wont drastically shift the meta. A ancil leo running magnums makes short work of a mk2 and mk1 running orkans for gods sake. Everything has a rock / paper / scissors style ideal enemy. Who on earth is going to run an ancille mag leo just to take out dash bots?
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Post by DogTrail on May 22, 2017 0:11:51 GMT -5
The problem with some meta counters is that they're very specialized. Take for instance a Gekko Patton/Gep, which counters Trident Fury. It's pretty much useless on any other meta bot. If you're lucky, there's a Butch, Doc or Natasha playing range at the same time, but that's about it.
Thunder/Orkan Lance is good at killing Ancilots. But it dies easily to every Trident Fury, RDB/DB Griffin, and Aphid carriers out there (although admittedly I'm running one of these).
Probably the only non-meta bot I would recommend is a DB Galahad. Works well enough against a Plasmahad, if it didn't know better to backpedal with shield down. DB/Orkid Griffin also works generally well.
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Post by Team Alpha Strike on May 22, 2017 0:14:50 GMT -5
I don't know if you've tested a Dash Mk2 or Mk3, but triple L12 Orks cripples an L12 Lance in 4-5 seconds and kills it completely in 8-9 seconds. An L12 Ancilot cannot kill the Orkan Mk2 normally if both pilots are skilled and it stands almost zero chance against the Orkan Mk3. It is insanely easy to get inside the bubble of an Ancilot with a Mk2 and the double jump just makes it easier to correct flight (to intercept or flee for another attack run) if the Lance tries to Rush. The coming Orkan buff will drop the kill time to just 6 seconds --- that's 6-7 seconds to kill an L12 Lancelot with the buffed L12 tri-Ork Dash Mk2. That means the Lance (in any configuration) gets one salvo to kill a Mk2 and I don't know of any Lance that can dish out 150K damage in the same amount of time. The Furies will be slightly better off than the Lancelots, but triple Tridents won't keep the Mk2 or Mk1 away and that buffed Orkan Mk2 only needs 5 seconds to kill a Fury ---- that means 3 unanswered shots when the Mk2 needs to only cover 300-350 meters (assuming the Fury even gets a chance to fire exactly at 600 meters - which is unlikely since they will be more worried about blue TT Furies, RDBs, and Treb Butches). Pix is killing 2 birds with one stone with the Dash bots ---- all while developing the new weapons that will address the Dash bots (what do you think these new energy weapons are being built to fight). agree with you in a dual a mk2/3 will beat a lance 1v1. Buut and thats a big but in the mk2 is just a glorified fujin and the mk3 is a slightly better griff and both bots arnt that op rigbt? To answer you question Ive ued all 3 mk bots and build hangars using conventional bots to test how to beat them. Ive found that mk bots while fun arnt op and wont drastically shift the meta. A ancil leo running magnums makes short work of a mk2 and mk1 running orkans for gods sake. An Orkan Mk2 pilot would not even bother with an Ancil/Mag Leo. That's just a waste of time when every Plasmahad, Plasma Gary, and PDB Griffin will be trampling over themselves to pick up that free bag of silver. However, an Orkan Mk2 against a Ancileo results pretty much in a dead Leo after the Orkans get the extra rockets. Bots with 4 weapons lose a weapon faster than those with less weapons, so the same 6-7 salvo that kills a 171K Lancelot will likely blow off a least 1 weapon on a Leo. But ipeven without a weapon blowoff, its only 8 more seconds of tri-Orkan reload/firing to fully kill an L12 Leo. Mags miss a lot when on a slow turret against a fast bot and once the Mk2 unloads inside the Ancil, it's impossible for the Leo to disengage while the Mk2 runs around it while firing. Leos just are terrible brawlers.
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=Rogue-13=
Destrier
Posts: 105
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Pilot name: =Rogue-13=
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Post by =Rogue-13= on May 22, 2017 0:46:18 GMT -5
A lot of people look at the meta above them and directly imitate it. Not a bad idea since those builds are popular for mostly good reasons. Still, I think there might be even more value in planning ahead to have counters to the meta--setups that will be effective in taking down the most popular setups. Considering the most popular setups in any given league, what in your experience have you found to be the best counters? What's the best counter to a Tarancilot? Plasma Galahad? P/DB Griff? Trident Fury? Thunder Carnage? Share what dominates the meta in your league right now, and what you think the best counter to it is. I'm in Silver I. Going from my personal experience, I'd say Plasma Griffs are the most popular setup. Plasma Gary and Galahad seem like the most effective counters. Gary is fast enough to juke some plasma with shield up so works particularly well. Zeus is very effective support counter that loves a jumping Griff to zap. The more I play...the more I realise this is a big game of: Rock, Paper & Scissors. some bots really are susceptible to others... When I'm using my gekko Leo... I look for carnages....cuts em to pieces over the range. when I'm in my Gary...it loves other Brit bots.
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ziglodyte
GI. Patton
Posts: 147
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Post by ziglodyte on May 22, 2017 1:04:42 GMT -5
I'd like to hear from more people exactly what has recently been the most common setup in your respective leagues. Yes, the meta changes over time, but that doesn't make discussing it and the counters to it pointless. The more people share, the more insight we can gain on the leagues that await us.
The potential impact of the dash bots is interesting, but they aren't here yet. It's easier to comment on your personal experience with your existing meta than it is to predict the future. What's in your active lineup that is your favorite tool for dealing with the setup you see most? It's fine if your answer is another popular setup since people naturally react to their meta, but it's more interesting if you have a counter that we don't see as much of or that might be undervalued.
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ziglodyte
GI. Patton
Posts: 147
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Pilot name: Light Legs
Platform: Facebook
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League: Master
Server Region: North America
Favorite robot: Gareth
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Post by ziglodyte on May 22, 2017 1:12:27 GMT -5
The problem with some meta counters is that they're very specialized. Take for instance a Gekko Patton/Gep, which counters Trident Fury. It's pretty much useless on any other meta bot. If you're lucky, there's a Butch, Doc or Natasha playing range at the same time, but that's about it. Thunder/Orkan Lance is good at killing Ancilots. But it dies easily to every Trident Fury, RDB/DB Griffin, and Aphid carriers out there (although admittedly I'm running one of these). Probably the only non-meta bot I would recommend is a DB Galahad. Works well enough against a Plasmahad, if it didn't know better to backpedal with shield down. DB/Orkid Griffin also works generally well. This is a great point. You don't want over-specialized counters. DB Galahad is exactly the type of suggestion I'm looking for here. Plasmahad is the more popular and meta setup, but if you are seeing a ton of Plasmahads you might consider using the less common DB Gally so that you can take advantage of your meta. At the same time, I wouldn't think of something as a counter if it isn't really specialized at all. Plasmahad and PDB Griffs are good against most things because they have great abilities and dmg output. RDB Griffs on the other hand have their usage driven by shield bots. Ancile setups are driven by rockets, physical shield setups are driven by plasma, and vice-versa. It's circular, but it's not as simple as the rock-paper-scissors analogy. Orkans are a counter to shields, but they aren't necessarily the best counter to shields + plasma because they are outranged by plasma, making mid-range rockets a better counter. We have a relatively limited set of possible setups, but there are enough variables in play that a specific combination you haven't considered may work better than the more typical counters. Paper beats rock, but which specific kind of paper smothers the rock you see the most of best?
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sethile
GI. Patton
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Post by sethile on May 22, 2017 6:04:34 GMT -5
Acronym for Most Effective Tactic Available. I don't like using it, Golden Sabre's interpretation is much better. But for informational purposes, I figured I'd pipe up. I disagree. It may come to mean that now for newer gamers, but meta originally came from metagaming. That is to use information from outside of the game to influence it. Meta as it is being used now more aligns with FOTM (flavour of the month).
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sethile
GI. Patton
Posts: 126
Karma: 54
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Post by sethile on May 22, 2017 6:07:11 GMT -5
As a trancilot operator, the biggest threat to my mech is thunder/ork/lance.
Thunder melts ancile, then ork melts armour.
But without ancile it is exposed to missiles.
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Post by Paps on May 22, 2017 6:14:55 GMT -5
This aint Baskin Robbins, but sure. It can go either way, I reckon. I like the acronym better than the word, just not by much.
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Post by drake1588 on May 22, 2017 9:48:00 GMT -5
Gold is currently heavily dominated by midrange bots - lots of trident furies, Natasha's, quite a few leos (mostly by the people who actually belong in gold, rather than the 11+ hamgars.) Starting to see more lances and Galahads as of late.
Its very much feast or famine, though. Like 4+ players on eqch team tripping on themselves to midrange at the same time, or no one at all on one team. Hopefully its just the small sample size and not an actual trend.
Marked uptick in hellfire setups on gals and garys also. Lots of rdb, db, and plasma Griff's, aphid Patton's, and thunder carnages.
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Post by gr3ygh05t on May 22, 2017 11:01:02 GMT -5
The problem with some meta counters is that they're very specialized. Take for instance a Gekko Patton/Gep, which counters Trident Fury. It's pretty much useless on any other meta bot. If you're lucky, there's a Butch, Doc or Natasha playing range at the same time, but that's about it. Thunder/Orkan Lance is good at killing Ancilots. But it dies easily to every Trident Fury, RDB/DB Griffin, and Aphid carriers out there (although admittedly I'm running one of these). Probably the only non-meta bot I would recommend is a DB Galahad. Works well enough against a Plasmahad, if it didn't know better to backpedal with shield down. DB/Orkid Griffin also works generally well. I agree here. I don't recommend running the Thunder Ork Lance unless you are seeing a lot of Ancilots. Otherwise the Ancilot is a more efficient build as it has the advantage against most bots in most situations, not to mention their defense stack when you group a few Ancilots together.
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ziglodyte
GI. Patton
Posts: 147
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Post by ziglodyte on May 22, 2017 16:24:14 GMT -5
Acronym for Most Effective Tactic Available. I don't like using it, Golden Sabre's interpretation is much better. But for informational purposes, I figured I'd pipe up. I disagree. It may come to mean that now for newer gamers, but meta originally came from metagaming. That is to use information from outside of the game to influence it. Meta as it is being used now more aligns with FOTM (flavour of the month). Yeah, the term "meta" basically means being in some way self-referential. In the context of metagaming, it means using knowledge of the game mechanics or culture to gain some advantage. In role-playing games like Dungeons & Dragons metagaming is frowned upon, but in competitive games like Magic the Gathering it is the standard. As I'm using it, meta means the game's present state in terms of what all the other players around you are using. Metas are local though. Each league has its own meta, and you may have a specific meta for both the league you're in and the time of day you tend to play. Your meta is defined by the players around you. Knowing your meta let's you respond to it with setups that will have favorable matchups the most often.
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ziglodyte
GI. Patton
Posts: 147
Karma: 111
Pilot name: Light Legs
Platform: Facebook
Clan: ANgr
League: Master
Server Region: North America
Favorite robot: Gareth
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Post by ziglodyte on May 22, 2017 16:37:28 GMT -5
Gold is currently heavily dominated by midrange bots - lots of trident furies, Natasha's, quite a few leos (mostly by the people who actually belong in gold, rather than the 11+ hamgars.) Starting to see more lances and Galahads as of late. Its very much feast or famine, though. Like 4+ players on eqch team tripping on themselves to midrange at the same time, or no one at all on one team. Hopefully its just the small sample size and not an actual trend. Marked uptick in hellfire setups on gals and garys also. Lots of rdb, db, and plasma Griff's, aphid Patton's, and thunder carnages. Thanks, I'm in Silver I now and wanting to hear more about Gold to make better leveling decisions. There has been very little in the way of Trident Fury so far for me. Does all that midrange mean a good sniper setup could come in handy? Should I be leveling my Trebs? I do love midrange myself, especially the Zeus for dealing with Carnage and Griff.
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Post by drake1588 on May 22, 2017 17:19:56 GMT -5
Gold is currently heavily dominated by midrange bots - lots of trident furies, Natasha's, quite a few leos (mostly by the people who actually belong in gold, rather than the 11+ hamgars.) Starting to see more lances and Galahads as of late. Its very much feast or famine, though. Like 4+ players on eqch team tripping on themselves to midrange at the same time, or no one at all on one team. Hopefully its just the small sample size and not an actual trend. Marked uptick in hellfire setups on gals and garys also. Lots of rdb, db, and plasma Griff's, aphid Patton's, and thunder carnages. Thanks, I'm in Silver I now and wanting to hear more about Gold to make better leveling decisions. There has been very little in the way of Trident Fury so far for me. Does all that midrange mean a good sniper setup could come in handy? Should I be leveling my Trebs? I do love midrange myself, especially the Zeus for dealing with Carnage and Griff. Zeus would be more advisable than trebuchets. Honestly, you could even just skip being a midranger potentially. Most of my losses in gold have been due to 2-4 guys on my squad all going midrange at once. My current project is a trident Carnage. I'm seriously thinking of levelling my Lancelot and an ancile instead because the capping/holding situation is so sketchy.
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Post by moody on May 22, 2017 20:24:51 GMT -5
Gold is currently heavily dominated by midrange bots - lots of trident furies, Natasha's, quite a few leos (mostly by the people who actually belong in gold, rather than the 11+ hamgars.) Starting to see more lances and Galahads as of late. Its very much feast or famine, though. Like 4+ players on eqch team tripping on themselves to midrange at the same time, or no one at all on one team. Hopefully its just the small sample size and not an actual trend. Marked uptick in hellfire setups on gals and garys also. Lots of rdb, db, and plasma Griff's, aphid Patton's, and thunder carnages. Thanks, I'm in Silver I now and wanting to hear more about Gold to make better leveling decisions. There has been very little in the way of Trident Fury so far for me. Does all that midrange mean a good sniper setup could come in handy? Should I be leveling my Trebs? I do love midrange myself, especially the Zeus for dealing with Carnage and Griff. You can not go wrong if you just level 2 tarans and 4 orkans. If you don't know what else to level just level them more. If you have a griffin or two level them. Same with at least one galahad and 2 mags. Whether you upgrade aphids or pinatas can be a bit open....
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Post by rustedscrap on May 23, 2017 0:26:46 GMT -5
agree with you in a dual a mk2/3 will beat a lance 1v1. Buut and thats a big but in the mk2 is just a glorified fujin and the mk3 is a slightly better griff and both bots arnt that op rigbt? To answer you question Ive ued all 3 mk bots and build hangars using conventional bots to test how to beat them. Ive found that mk bots while fun arnt op and wont drastically shift the meta. A ancil leo running magnums makes short work of a mk2 and mk1 running orkans for gods sake. Everything has a rock / paper / scissors style ideal enemy. Who on earth is going to run an ancille mag leo just to take out dash bots? just my own experience on test server. Bottom line: lance is king. Dash bots arnt going to change that. Not much can kill a lance 1on1. There are many, multiple bots/setups that can take out dash bots. Is that my opinion? Yes, but its been proven from playing on the test server. The new weapon prototypes kill dash bots in short order.
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ziglodyte
GI. Patton
Posts: 147
Karma: 111
Pilot name: Light Legs
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Favorite robot: Gareth
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Post by ziglodyte on May 25, 2017 1:23:31 GMT -5
Thanks, I'm in Silver I now and wanting to hear more about Gold to make better leveling decisions. There has been very little in the way of Trident Fury so far for me. Does all that midrange mean a good sniper setup could come in handy? Should I be leveling my Trebs? I do love midrange myself, especially the Zeus for dealing with Carnage and Griff. Zeus would be more advisable than trebuchets. Honestly, you could even just skip being a midranger potentially. Most of my losses in gold have been due to 2-4 guys on my squad all going midrange at once. My current project is a trident Carnage. I'm seriously thinking of levelling my Lancelot and an ancile instead because the capping/holding situation is so sketchy. This reassures me that I might be better served going Zeus/Trident Butch rather than quad Treb. I love the idea of filling two midrange roles with one bot, since I'm always tempted to overdevote my hangar to midrange. I do hate for my Treb investment to be wasted though when I still don't have a Carnage because of it.
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Post by drake1588 on May 25, 2017 2:23:04 GMT -5
Zeus would be more advisable than trebuchets. Honestly, you could even just skip being a midranger potentially. Most of my losses in gold have been due to 2-4 guys on my squad all going midrange at once. My current project is a trident Carnage. I'm seriously thinking of levelling my Lancelot and an ancile instead because the capping/holding situation is so sketchy. This reassures me that I might be better served going Zeus/Trident Butch rather than quad Treb. I love the idea of filling two midrange roles with one bot, since I'm always tempted to overdevote my hangar to midrange. I do hate for my Treb investment to be wasted though when I still don't have a Carnage because of it. Could easily go Treb trident or Treb Zeus and be fine. Start it out in trebs, fire them off, then swap over when you get a good Target in range after firing the trend one last time. There are a lot of squishy bots in gold to pick from, and even the armored ones are usually level 9-10, so Treb does hit their shield pretty hard or nearly knocks it off in cases of the few lances you might see in a match. Diamond meta looks very much like champion - Lance, galahad, griffon, fury, but with a few odd bots thrown in (carnnages especially, as well as stalkers, rogatka, rhinos.)
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sethile
GI. Patton
Posts: 126
Karma: 54
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Post by sethile on May 25, 2017 3:59:04 GMT -5
Dash bots with Orks still seem the counter to the current Ancilot spamalot.
They should also counter Plasmahads.
I wonder how the new weapons will go on a Mk III dash... I think that will be the new FOTM / META.
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