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Post by Russel on May 20, 2017 2:47:21 GMT -5
I took out a level 7 thunder Carnage (2 x lvl 7 thunder) with a level 8 Gareth. Gareth has level 8 orkans and level 8 magnum. I tied the carny up in a narrow corridor on the power plant - it took a while but I went point blank and circled left and right....my orkans were too close for Carny Schwarzeneggers ancile to block and he had troubles locking on to me. I picked away with my mags and orkans and took him down. I checked his stats afterwards to see what the kill was - not bad with a light Gareth robot vs a level 7 carny. So in summary: you can always get under the shield and do serious damage if you are quick, cunning and crazy enough! Very well done, my good sir! Pilots like you makes me like Britbots somewhat. (However I still think that most of the BritBot players thinking of Brits like they are indestructible Quake machine, and playing them poorly) As I said earlier, better pilot is superior in almost any type of robot.
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Post by 7iquid on May 20, 2017 6:28:28 GMT -5
A favourite tactic with my Zarnage (lvl 8 bot and 2 x 8 zeus) Is to zap Brit bots from 500 m and then run away on Rush when they try and close the gap to plasma range.
I try to lead the Britbot into the firing arc of a team mate whilst I run about firing my deadly spark-plugs at the annoyed Britbot.
Like Russel said it's not the bot it's the pilot that counts: just like it's not how many beacons but how long you hold em for that makes the difference!
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Post by Russel on May 20, 2017 7:02:10 GMT -5
As for tactics - I can share one, using Leo in my hangar. Again, it's not working against good pilot, because I usually see one either from 500m at least, or I see him walking over my dead body. However, this is the best I could come up with so far. It is Thunder-Pinata-Pinata-Magnum I drive.
1) Let's say it is DeadCity, side of the map. You see Carnge at ~400m, and he charge at you. Shoot him with Thunder+Magnum several times, 2-3 is enough, while charging at him 2) STOP shooting Thunder (but keep Magnum) and continue to close on. It is usually ~300m, and Thunder is not doing THAT much damage from Carnage to your Leo. 3) Keep shooting Magnum and give a occasional shot or two from Thunder, but keep it loaded! It is important. DO NOT TRY TO POP HIS SHIELD 4) At ~100 meters continue charging forward, shooting Magnum 5) When inside the bubble - unleash hell upon Carnage, both from fully loaded Thunder, two Pinatas and a Magnum.
You end up in a cripple bot, but you will win. Now, why so strange strategy. First of all, after 5 shots Thunder goes into reload, and start shooting twice as slow. Meanwhile at the range of 300m and more spread is so big, and Leo is so durable that Carnage is not doing enough damage. After you walk in to his bubble it's basically your Thunder, shooting twice as fast as his two Thunders, meaning that you are basically at the same level of damage, thunder-wise. but you got Pinatas plus magnum! And much, much more HP.
Now, you might think that it is a good idea to pop a shield; but if Carnage sees you - it's not. Either you shoot up all your Thunder and Pinatas, ALMOST destroying Ancile, and Carnage run away (good enough strategy to scare him), or you end up near Ancile-less Carnage with your clips empty. And good Carnage pilot will save up his shots, so you are basically dealing 1/4 of his damage for the next ~10 seconds while Pinatas on reload. So you are dead.
Then again, why should you occasionally shoot a Thunder, if this is so important? It servers as a bait. He sees that you are shooting slowly, and not shooting Pinatas, so the logical conclusion is that your Thunder is under reload already, and you depleted Pinata. So Carnage would like to take advantage of you, and charge straight at you. If you just try to close up on him, not shooting at all - he might get suspicious and run away.
But I usually try to steer clear of ThunderCarnages, if I'm not accompanied by some shieldbot or a Fujin.
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Post by psyflex on May 20, 2017 7:24:44 GMT -5
Guys, something doesn't seem right with this game. While i still get owned by Thunder Carnages in my Plasma Griff, i killed a Thunder Carnage at 50% hp with my Taran Cossack today.... 「whiskey tango foxtrot」? And while i was surprised and couldn't really believe it, i killed another mech with 50% hp and a third one with about 33% hp and then got blown away ...
Why didn't the Carnage kill me? Thunders spread their bullets, right? So he still should have made enough damage to kill me in my little plastic toy !?
lol, i don't understand anything anymore, this is just completely weird.
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Post by Russel on May 20, 2017 8:12:54 GMT -5
Guys, something doesn't seem right with this game. While i still get owned by Thunder Carnages in my Plasma Griff, i killed a Thunder Carnage at 50% hp with my Taran Cossack today.... 「whiskey tango foxtrot」? And while i was surprised and couldn't really believe it, i killed another mech with 50% hp and a third one with about 33% hp and then got blown away ... Why didn't the Carnage kill me? Thunders spread their bullets, right? So he still should have made enough damage to kill me in my little plastic toy !? lol, i don't understand anything anymore, this is just completely weird. Actually, it makes sense. The smaller the bot - the less projectile hits it. That's why bots like Natasha or Raijin is no good with thunders against Leo or Carnage. Because Thunder is basically a buckshot, more pellets are hitting big bot, and less pellets are hitting smaller ones. I have no problems whatsoever killing Thunder Natasha or Rhunder Raijin with my Thunder Leo; But it is VERY difficult to destroy Thunder Carnage. Another example - if I'm shooting rockets at Raijin - almost every rocket hits him. But if I shoot at Stalker - he evades it pretty good, because he is a lot smaller.
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Post by psyflex on May 20, 2017 8:38:17 GMT -5
Actually, it makes sense. The smaller the bot - the less projectile hits it. That's why bots like Natasha or Raijin is no good with thunders against Leo or Carnage. Because Thunder is basically a buckshot, more pellets are hitting big bot, and less pellets are hitting smaller ones. Alright, that answers the question i had on my mind, why i can't even kill a Carnage with a dual Thunder on my Natty. Thanks for the info.
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Post by The VVatcher on May 20, 2017 9:35:41 GMT -5
I dunno if it's already been answered, but it should be asked what league he is in. Sounds an aweful like he is underpowered for wherever League he is playing in. A Thunder Carnage can kill you quickly, but it's not a tank that can take hits.
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Post by psyflex on May 20, 2017 9:42:52 GMT -5
I dunno if it's already been answered, but it should be asked what league he is in. Sounds an aweful like he is underpowered for wherever League he is playing in. A Thunder Carnage can kill you quickly, but it's not a tank that can take hits. I'm in Silver I/II constantly going up and down and it feels like mostly enemies are too strong for me. I use all kind of tactics and tricks and sometimes i'm really good and on a rampage... But in most matches my team just gets slaughtered by the reds. Too often there are reds with mechs & weapons 1-4 levels higher than mine. Before the new MM i had more equal battles and wasn't just cannon fodder. I might not be a very good player, but i am also no noob.
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meanrobo
Destrier
Posts: 67
Karma: 11
Pilot name: mean robo
Platform: Android
Clan: ●Dark●Shadows●
League: Master
Favorite robot: Galahad/griffin
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Post by meanrobo on May 20, 2017 9:49:59 GMT -5
This is how I kill thunder carnage-- If I'm equip with plasma and I saw carnage coming my way I try to go far from him maintaining more than 200m and keep shooting it. If I'm equip with missile I stay in cover and when he get to close to me I unload all I hv inside its ancile bubble so it bypass it's ancile and cause direct damage.
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Post by Thunderkiss on May 20, 2017 9:59:59 GMT -5
mechtout & elttaes : If i can, i jump backwards, but when cornershooting on small maps, there's sometimes not much room and often i jump against something, when i jump back in panic... lol However, thanks to everyone for the tips/feedback, i will just try harder Never panic. The instant you panic, whether in Game or real life, you've lost. One poor decision leads to 100 more, exacerbating your problem exponentially with each poor decision. No win situation. Small map jumping is more efficient when you are more aware of where you are and where you are going and what you're going to do when you get there. That said, plan ahead and use plasma.
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Post by psyflex on May 20, 2017 10:47:43 GMT -5
Arghhhhh i am really getting mad with those fecking Carnages... I was at 50% hp, saw one coming around the corner with a distance about 200m between us, instantly jumped back, landed at a distance of ~300m, while firing everything i have at him (didn't miss, my crosshair was perfectly in the middle of the box) and still he shredded me in 3 seconds me: L6 Griffin with 2 x L8 Magnums and Tarans him: L8 Carnage with 2 x L10 Thunders Maybe i should just play Cossacks ... grrrrrr
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Post by Russel on May 20, 2017 10:57:09 GMT -5
I dunno if it's already been answered, but it should be asked what league he is in. Sounds an aweful like he is underpowered for wherever League he is playing in. A Thunder Carnage can kill you quickly, but it's not a tank that can take hits. Well, it doesn't need to. In 5 seconds close-range dual-thunder lvl8 Carnage is going to deal 110K+ of damage. For lvl9 Thunders it would be 120K+, which is good enough to send Griffin\Gareth\Fury\Natasha to robot heaven. And just a little bit more to deal with Galahad, if you are shooting directly at shield, which good Carnage pilot won't be doing. In this time Gareth deals a little bit more than 40K+ of damage with lvl9 plasma, and "fearsome" PDB lvl9 deals 80K+ of damage, which is not enough to deal with even lvl7 Carnage. So first 1~3 seconds usually make or break you. If you are caught from behind\side, and Carnage manage to close distance at least to 200m before engaging Rush - you are toast. Carnage hunting big and scary PDB:
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Post by Russel on May 20, 2017 11:04:53 GMT -5
...however Magnum Stalker vs Carnages is a different thing altogether.
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Post by Thunderkiss on May 20, 2017 12:56:05 GMT -5
Arghhhhh i am really getting mad with those fecking Carnages... I was at 50% hp, saw one coming around the corner with a distance about 200m between us, instantly jumped back, landed at a distance of ~300m, while firing everything i have at him (didn't miss, my crosshair was perfectly in the middle of the box) and still he shredded me in 3 seconds me: L6 Griffin with 2 x L8 Magnums and Tarans him: L8 Carnage with 2 x L10 Thunders Maybe i should just play Cossacks ... grrrrrr Or maybe you should avoid engaging carnage til you're better at it. Seems the logical choice for now.
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Post by noobcake on May 20, 2017 13:07:02 GMT -5
Level 10 thunders against a level 6 griffin is a pretty big disparity. Get that griffin up to level 8 and you will see a difference. The level 6 griffin has low hp AND is slow. At level 8 you are close to max speed and you will have more time to let your plasma do its work. Also, 200 m is still pretty close to start engagement--even with a jump. Start from 300 and things will go in your favor.
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Post by drake1588 on May 20, 2017 14:31:24 GMT -5
Part of the difficulty in killing a carnage is that it is a tall, slim bot with the hitbox stationed in a fairly slender place on it. Its much easier to kill one on my Gary or Galahad than my rogatka or a griffin. Needing to move to avoid their thunders can wreak havoc on your ability to aim at the fairly small part of the window that actually results in a hit with either tarans or magnums - especially in close combat.
I get the crossed beams effect with my rogatka constantly where one or both plasma bolts fire to either side of a carnage closer than 180m. Similar issue on griffs. Never happens in the Gary or Galahad since their weapons all have similar firing vectors.
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Post by The VVatcher on May 20, 2017 15:37:58 GMT -5
I dunno if it's already been answered, but it should be asked what league he is in. Sounds an aweful like he is underpowered for wherever League he is playing in. A Thunder Carnage can kill you quickly, but it's not a tank that can take hits. Well, it doesn't need to. In 5 seconds close-range dual-thunder lvl8 Carnage is going to deal 110K+ of damage. For lvl9 Thunders it would be 120K+, which is good enough to send Griffin\Gareth\Fury\Natasha to robot heaven. And just a little bit more to deal with Galahad, if you are shooting directly at shield, which good Carnage pilot won't be doing. In this time Gareth deals a little bit more than 40K+ of damage with lvl9 plasma, and "fearsome" PDB lvl9 deals 80K+ of damage, which is not enough to deal with even lvl7 Carnage. So first 1~3 seconds usually make or break you. If you are caught from behind\side, and Carnage manage to close distance at least to 200m before engaging Rush - you are toast. Carnage hunting big and scary PDB: Carnage is my favorite bot. My main hangar use to consist of 4-5 of them lol. So I know how good they are. You misunderstood. I'm merely pointing out that it should not look like how he describe it which sounds like an Ancilot with twin Thunders. It's a glass cannon; not adamentium cannon. It sounds quite clear that he is facing overleveled competition. Solution is to start leveling.
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Post by Russel on May 20, 2017 15:41:41 GMT -5
Well, it doesn't need to. In 5 seconds close-range dual-thunder lvl8 Carnage is going to deal 110K+ of damage. For lvl9 Thunders it would be 120K+, which is good enough to send Griffin\Gareth\Fury\Natasha to robot heaven. And just a little bit more to deal with Galahad, if you are shooting directly at shield, which good Carnage pilot won't be doing. In this time Gareth deals a little bit more than 40K+ of damage with lvl9 plasma, and "fearsome" PDB lvl9 deals 80K+ of damage, which is not enough to deal with even lvl7 Carnage. So first 1~3 seconds usually make or break you. If you are caught from behind\side, and Carnage manage to close distance at least to 200m before engaging Rush - you are toast. Carnage hunting big and scary PDB: Carnage is my favorite bot. My main hangar use to consist of 4-5 of them lol. So I know how good they are. You misunderstood. I'm merely pointing out that it should not look like how he describe it which sounds like an Ancilot with twin Thunders. It's a glass cannon; not adamentium cannon. I prefer using term "rabid pitbull" =) Being pretty big male it is highly probable to kill one, but is is far better advice to stay away, because pretty often it is a Pyrrhic victory
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Post by Vectivus on May 20, 2017 23:40:13 GMT -5
At range, I use Zeuses to take them down. At close range, a PBD Griffin melts them pretty quickly, though you'll sustain serious damage in the process.
Galahads and Gareths armed with plasma are probably the best way to go, though you'll want some cover to maneuver around with the latter.
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Post by psyflex on May 21, 2017 10:33:06 GMT -5
Hell yeah, finally i owned a Thunder Carnage like a boss I saw him dissapear behind a wall in dead city, near our homebeacon (on top of the ramp). I had full health, as i just spawned and so also 2 full tarans. I started running as fast as i could, shouting "REVENGE FOR ALL THOSE FECKIN' CARNAGES THAT EVER KILLED ME" and jumped sideways over a wall into the direction of our homebeacon, hitting him with a full load and landed behind the wall (in cover) as i intended, ready to chase and finish him. The Carnage was so nice to come to me and popped just around the corner, when my Tarans were reloaded. He scratched me a little, while i put a big fat smile on my face and finished him with one hand, while waving very friendly at him, with my other hand That felt soooooooo good... muahahah And the best thing was, i was almost still at full health, since he just scratched me a tiny bit. I wish i had recorded that, it was just a perfect maneuver. Thanks to everyone for the tips and input. I'm motivated to hunt Carnages now...
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Post by Russel on May 21, 2017 11:10:22 GMT -5
Hell yeah, finally i owned a Thunder Carnage like a boss :D I saw him dissapear behind a wall in dead city, near our homebeacon (on top of the ramp). I had full health, as i just spawned and so also 2 full tarans. I started running as fast as i could, shouting "REVENGE FOR ALL THOSE FECKIN' CARNAGES THAT EVER KILLED ME" and jumped sideways over a wall into the direction of our homebeacon, hitting him with a full load and landed behind the wall (in cover) as i intended, ready to chase and finish him. The Carnage was so nice to come to me and popped just around the corner, when my Tarans were reloaded. He scratched me a little, while i put a big fat smile on my face and finished him with one hand, while waving very friendly at him, with my other hand :D That felt soooooooo good... muahahah And the best thing was, i was almost still at full health, since he just scratched me a tiny bit. I wish i had recorded that, it was just a perfect maneuver. Thanks to everyone for the tips and input. I'm motivated to hunt Carnages now... Beware, the "Carnage syndrome" is usually proceeds like this: 1) You laugh at Carnage 2) You don't understand what's just happened 3) You are terrified; every night you turn the lights on and check if there's a one under your bed 4) You got interested; so you research Carnage 5) You start killing them pretty easy 6) You met skilled Carnage pilot 7) It's step "Woa! What the heck just happened" once more 7) You want to get one for yourself So in a matter of seconds you will be into Carnages, beware.
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Post by psyflex on May 21, 2017 11:34:38 GMT -5
Beware, the "Carnage syndrome" is usually proceeds like this: 1) You laugh at Carnage 2) You don't understand what's just happened 3) You are terrified; every night you turn the lights on and check if there's a one under your bed 4) You got interested; so you research Carnage 5) You start killing them pretty easy 6) You met skilled Carnage pilot 7) It's step "Woa! What the heck just happened" once more 8) You want to get one for yourself So in a matter of seconds you will be into Carnages, beware. 1) No way, i know they are deadly, unless piloted by my dead grandma 2) That happens multiple times per day, when i die 3) Been doing exactly that for months 4) Already did that a while ago, to findout how to defeat that beast 5) Only the 'bad' pilots 6) Will always happen and not just with Carnages 7) see 2 8) Also did that already and leveling it. I hopefully will get killed often, so i can learn how other players do it Thx bro, you made me smile
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Post by psyflex on May 23, 2017 1:33:42 GMT -5
Alright, i've now played some matches with my L5 dual L6 Thunder Carnage and i think it is an overpowered noob beast. I always did my best to approach to 0m to stick the two Thunders right into the reds cockpit and the reds drop like flies!? Didn't even require me to have any skill, except not getting caught when silently closing up like a ninja-rouge. Even Leos explode quickly!? Are the Thunders really THAT powerful? Not sure, if i like playing Carnage, somehow it feels too easy. Or maybe i was just "lucky" meeting only noobs?! Will run another testdrive today ...
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Post by Russel on May 23, 2017 1:42:28 GMT -5
Alright, i've now played some matches with my L5 dual L6 Thunder Carnage and i think it is an overpowered noob beast. I always did my best to approach to 0m to stick the two Thunders right into the reds cockpit and the reds drop like flies!? Didn't even require me to have any skill, except not getting caught when silently closing up like a ninja-rouge. Even Leos explode quickly!? Are the Thunders really THAT powerful? Not sure, if i like playing Carnage, somehow it feels too easy. Or maybe i was just "lucky" meeting only noobs?! Will run another testdrive today ... Well, it is probably the fact that you are on the right map. It is harder to run Carny on Yamantau or Shenzhen. And of course the higher you move in Leagues the harder it would be to catch reds unaware. But overall there's a good reason ThunderCarny are making it up to legends league.
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Post by psyflex on May 23, 2017 2:16:19 GMT -5
Well, it is probably the fact that you are on the right map. It is harder to run Carny on Yamantau or Shenzhen. And of course the higher you move in Leagues the harder it would be to catch reds unaware. But overall there's a good reason ThunderCarny are making it up to legends league. Yeah, small maps with lots of cover are definately awesome for the Thunder Carnage. Since i use to play as tactical as i can, i also had success on the center of Yamantau yesterday, killing 3 damaged reds that tried to take the center. It was really risky and i did let them come so close to me, that i could fire the Thunders at 10m ... Zap Zap Zap Zap Zap *DEAD* And just some minutes ago i also killed 3 on Shenzen, but it really only works if i can get real close. If someone catches me at the distance, i am toasted instantly... hehe Besides my Gareth, the Carnage is my only Mech that i use to run at the reds instead of running away (to keep the distance). However, finally something that makes me enjoy the game again
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Post by Russel on May 23, 2017 2:36:12 GMT -5
Well, it is probably the fact that you are on the right map. It is harder to run Carny on Yamantau or Shenzhen. And of course the higher you move in Leagues the harder it would be to catch reds unaware. But overall there's a good reason ThunderCarny are making it up to legends league. Yeah, small maps with lots of cover are definately awesome for the Thunder Carnage. Since i use to play as tactical as i can, i also had success on the center of Yamantau yesterday, killing 3 damaged reds that tried to take the center. It was really risky and i did let them come so close to me, that i could fire the Thunders at 10m ... Zap Zap Zap Zap Zap *DEAD* :D And just some minutes ago i also killed 3 on Shenzen, but it really only works if i can get real close. If someone catches me at the distance, i am toasted instantly... hehe Besides my Gareth, the Carnage is my only Mech that i use to run at the reds instead of running away (to keep the distance). However, finally something that makes me enjoy the game again ;) Some more traditional and non-traditional builds I've been enjoying: TaraNarchyRog - very good after buff, and not that frequent. For the most part people run Orkans, dunno why. ECU Cossack - fun against all that Trebuchet\Gekko guys, and it is rewarding when you learn to run and jump backwards and sideways (so shield always faces the enemy). Also, fastest bot to capture Shenzhen center. Mind those shield level, though. Magnum\Pin(or Pinata) Jesse - just yesterday I killed lvl7 Lance with my Magnum Jesse on DeadCity ) it is VERY small bot, and agile, too. One thing I learned that is not so obvious at the start - different set if weapons are mounted on different height. So with top-mounted set it is easy to hide behind some obstacle (think PowerPlant, Moon map), while "wide" set of weapons gives ability to cornershoot. And good against britbots, too. you just need to run around obstacle in correct direction, because Galahad\Gareth has all weapons mounted on the right, so you might want to see left side of the bot, where he can't shoot you. So as long as you are capable of using bots for some gameplay other than traditional "walk straight, shot, shot, run away, shoot, shoot, die" there are many funny builds out there.
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vinceh
Destrier
Posts: 82
Karma: 39
Pilot name: Pilot VincentH
Platform: Android
League: Master
Server Region: North America
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Post by vinceh on May 24, 2017 8:00:40 GMT -5
Alright, i've now played some matches with my L5 dual L6 Thunder Carnage and i think it is an overpowered noob beast. I always did my best to approach to 0m to stick the two Thunders right into the reds cockpit and the reds drop like flies!? Didn't even require me to have any skill, except not getting caught when silently closing up like a ninja-rouge. Even Leos explode quickly!? Are the Thunders really THAT powerful? Not sure, if i like playing Carnage, somehow it feels too easy. Or maybe i was just "lucky" meeting only noobs?! Will run another testdrive today ... try thunder shutz. You will be surprised what bots you can take with only 1 thunder if you catch them by surprise.
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Post by Domino on May 24, 2017 8:06:34 GMT -5
If you're being hunted by one, you retreat. If he's around 250m or less and behind cover, get ready for a beating.
You retreat and get the carnage in the open will be your only course of action.
Best to hunt them when they are hunting others. A off guard carnage is a dead carnage.
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