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Post by bravex on Jan 6, 2020 18:10:25 GMT -5
Is that even possible?
I was playing today and unloading a Glacier into a Titan, hoping to freeze him up so he'd take more damage from my teammates.
After two seconds my targeting suddenly shifted to a more distance red who was behind cover.
I've all too frequently had the targeting shift just before I start shooting but I don't think I've ever had it switch in the middle of shooting.
I've given up hoping Pix will ever fix this but could they at least keep it from getting worse?
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Post by mechtout on Jan 6, 2020 18:14:47 GMT -5
The worst is if another red walks above your target, your basically left standing in the open looking up with your pants down
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Post by hi5 on Jan 6, 2020 18:52:55 GMT -5
YES. SAME.
Also inb4 all the buttholes with with smug instructions on how to use the manual aim button.
It has to actually work when I press it, which it doesn’t half the time and I get caught with my pants down frantically trying to change targets. Also seems more sensitive to auto switch on overlapping reds in the rare case I don’t lock a target.
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Post by T34 on Jan 6, 2020 19:02:45 GMT -5
Same here. Especially the Juns targeting is really flaky like this.
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Post by Joopiter on Jan 6, 2020 19:08:18 GMT -5
It's absolutely terrible. Still.
Although, it has gotten worse with one aspect... titans. The targeting when running a titan is crappier than on standard bots. Especially the Ming, sheeeeeeesh!!!!!!!!
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Post by Pulse Hadron on Jan 6, 2020 19:27:45 GMT -5
There’s three main issues with targeting. The first was there before Mail.ru and is where the targeting will switch when a red crosses passed another red. This will happen whether you’re shooting or not and the solution is to always lock target, though even then I’ve seen the lock break and the switching occur without a red passing by another, just being near.
A second issue is that sometimes manual target switching doesn’t work. i mean it just won’t switch. Hit the button a bunch of times, take my eyes off the action and make sure I’m hitting the button, and still it won’t switch. The solution is to swing your view a bit, it’s like you have to tickle the angles a bit to get it working again.
Third issue is one I first noticed in a Skirmish October 2nd 2019 (saved a video). This is where you simply cannot target a player. Since then I’ve seen it in regular battles, especially with Ao Mings. I’ll do all my tricks of swiveling view, changing angle so they’re the only ones in center of view, and still the target won’t go or switch to them. Eventually after 30 seconds or so the target will finally acquire them.
Another issue is targeting is terrible at high vertical angles. Maybe this was there before Mail.ru but it’s been exacerbated by many of the maps they’ve added like Dreadnaught. Anything above or below 45 degrees from horizontal can be almost impossible to target. Yet other times it’ll keep targeting someone nearly directly above or below you and messes with your ability to scan and make sense of the field.
Someone contacted Pix about targeting and they just shrugged and buried their head in the ground saying ‘well, we haven’t changed anything in regards targeting’. But as that person pointed out, just because they didn’t change anything doesn’t mean new stuff they’ve added isn’t interacting with it in different ways and messing it up. Targeting is definitely getting worse and yet Pix refuses to recognize there’s even an issue.
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Post by runamok on Jan 6, 2020 19:45:25 GMT -5
It has to actually work when I press it, which it doesn’t half the time That seems to be a recent thing. I'm not sure if they've messed around with the UI or not, but I'll click to 'lock on' and nothing happens. It's exactly the same for the 'back' button, multiple clicks until it works.
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Post by runamok on Jan 6, 2020 19:47:53 GMT -5
Targeting is definitely getting worse and yet Pix refuses to recognize there’s even an issue. That sounds familiar; lag.
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Post by derps on Jan 7, 2020 11:48:03 GMT -5
There’s three main issues with targeting. The first was there before Mail.ru and is where the targeting will switch when a red crosses passed another red. This will happen whether you’re shooting or not and the solution is to always lock target, though even then I’ve seen the lock break and the switching occur without a red passing by another, just being near. A second issue is that sometimes manual target switching doesn’t work. i mean it just won’t switch. Hit the button a bunch of times, take my eyes off the action and make sure I’m hitting the button, and still it won’t switch. The solution is to swing your view a bit, it’s like you have to tickle the angles a bit to get it working again. Third issue is one I first noticed in a Skirmish October 2nd 2019 (saved a video). This is where you simply cannot target a player. Since then I’ve seen it in regular battles, especially with Ao Mings. I’ll do all my tricks of swiveling view, changing angle so they’re the only ones in center of view, and still the target won’t go or switch to them. Eventually after 30 seconds or so the target will finally acquire them. Another issue is targeting is terrible at high vertical angles. Maybe this was there before Mail.ru but it’s been exacerbated by many of the maps they’ve added like Dreadnaught. Anything above or below 45 degrees from horizontal can be almost impossible to target. Yet other times it’ll keep targeting someone nearly directly above or below you and messes with your ability to scan and make sense of the field. Someone contacted Pix about targeting and they just shrugged and buried their head in the ground saying ‘well, we haven’t changed anything in regards targeting’. But as that person pointed out, just because they didn’t change anything doesn’t mean new stuff they’ve added isn’t interacting with it in different ways and messing it up. Targeting is definitely getting worse and yet Pix refuses to recognize there’s even an issue. SPOT ON!!! I see exactly all the above occurring! I dont have an Ao Ming, but even in a Kid, targeting flies all over the place, and things that are too vertical to my position simply cannot get targeted sometimes. (almost like some new physics mechanic?) My lower guns will hit selected targets, but the upper alpha gun won't! It will just perpetually hit the ground above/behind the target... strange. My primary issue is that the only REAL solution is no longer a solution at all!!! Manual targeting RARELY stays locked on target anymore. I kid you not, out of 4 games last night, EVERY single match, with manual targets locked in my direct line of site AND within 1-5m of my reticle, barely ever off center, I would literally lose that target lock as I'm firing!!! And it was surprisingly not always to targets crossing my path. Many times it would auto target a new target off to the sides of my center reticle by no action of my own. This was happening nonstop in every match. Even if they haven't changed any coding, all these new mechanics, magic powers, princess powers, etc, seem to be causing interactions with targeting that they did not foresee. THAT, or just like the increasing lag issues, their servers are so BORKED from improper servicing and QC that targeting cannot work properly in the first place. *shrug* idk.
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Post by Sgt. Beacon on Jan 7, 2020 16:42:05 GMT -5
I thought this was the norm. I thought this was another of those "if you don't like go play another game" BS.
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Post by hyderier on Jan 7, 2020 16:48:03 GMT -5
Sounds like they actually have bug in their vector maths regarding targetting. I mean, having bugs on things you see, those are easy. But targeting, get the matrix multiplications just a bit wrong may make it seem like it works, and then when angles change a bit, suddenly east is west and up is literally up your bottom. And then with approaching deadlines, there is temptation to try and fix it by adding more special cases and extra checks, instead of getting the actual math right.
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Post by BB on Jan 7, 2020 17:47:50 GMT -5
Yes, I would say that my targeting is worse than it was a week ago. It’s almost as if a handicap has been placed on me, it’s that overt and ridiculous sometimes. Getting the target on the guy right in front of me is the LAST thing the game wants to do.
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Post by immortal on Jan 11, 2020 4:19:30 GMT -5
I get pissed off because of pixonics 「fluffernutter」ing targetting system. Almost all the games it happens.
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Post by Deleted on Jan 11, 2020 12:00:26 GMT -5
Ever since Titans I've noticed the targeting getting more squirrelly. Definitely need to use lock on more often, which is annoying.
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Post by Deleted on Jan 11, 2020 14:25:13 GMT -5
Is that even possible? I was playing today and unloading a Glacier into a Titan, hoping to freeze him up so he'd take more damage from my teammates. After two seconds my targeting suddenly shifted to a more distance red who was behind cover. I've all too frequently had the targeting shift just before I start shooting but I don't think I've ever had it switch in the middle of shooting. I've given up hoping Pix will ever fix this but could they at least keep it from getting worse? Is completely 「fluffernutter」ed up worse than totally 「fluffernutter」ed up? I shoot blind most times, Hope to kill a red?
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Post by Deleted on Jan 12, 2020 3:50:00 GMT -5
Pix keep rushing new content into the game that just reveals the crap mechanics already there.
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