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Post by Wife is Pissed on Dec 11, 2019 11:57:34 GMT -5
They already have one. I think the name is Earl something or another! Just start making videos sucking up to Pix, and they will give you a fully loaded BR account with 5 maxed Hovers and immortalize you with a Hover Legendary Pilot with your name in your likeness. Of course, then we would all start calling you Adrian, but I'm sure you'd get used to it and even start to like it after a while.
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Post by Deleted on Dec 11, 2019 12:02:41 GMT -5
Just start making videos sucking up to Pix, and they will give you a fully loaded BR account with 5 maxed Hovers and immortalize you with a Hover Legendary Pilot with your name in your likeness. Of course, then we would all start calling you Adrian, but I'm sure you'd get used to it and even start to like it after a while. This will never happen. My hatred of Pixonic is very deep, they are bullies that take advantage of people and their addictions, monetizing them to the hilt, and being quite open about this in certain conferences. What would be interesting is having a 5 Hover hangar tournament, all equally leveled. As you can imagine, I very much enjoy any skirmish that features the Hover.
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Post by railbait on Dec 11, 2019 12:19:02 GMT -5
Thanks for the info! I literally just finished building a third halo yesterday so I can bring my Pursuer back into my main hangar.
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Post by go red on Dec 11, 2019 13:12:46 GMT -5
Ok, I'm confused about how the Defense points work. Do they give bots DR? Yes Defense points gives DR, and in this thread shows how they are related
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Post by krebby on Dec 11, 2019 15:23:50 GMT -5
I really wish Pix would make absurdly powerful Legendary Pilots for older bots.
I'd love to see a Leo pilot that, e.g., provides a 50% durability boost or something. Such massive boosts wouldn't affect the top-level meta, and would likely improve in-game bot diversity.
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Omicron01
Destrier
Overkill isn't in my dictionary.
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Pilot name: Sgt. Tunafeesh
Platform: Android
Clan: WIKIA
League: Master
Favorite robot: Ao Guang
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Post by Omicron01 on Dec 11, 2019 15:42:21 GMT -5
I really wish Pix would make absurdly powerful Legendary Pilots for older bots. I'd love to see a Leo pilot that, e.g., provides a 50% durability boost or something. Such massive boosts wouldn't affect the top-level meta, and would likely improve in-game bot diversity. Yes yes yes yes yes yes yes yes yes yes yes yes yes
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Post by tectonic on Dec 11, 2019 15:44:50 GMT -5
Wodanson is a nothingburger, IMO. Cano is still the way to go. At max, it offers 10% DR in transport, but in Assault mode? Only 2% on top. Not good. Another part of my angst.....I have Cano, so why is Santa another Legendary Pilot for Fenrir? Makes no sense, especially when many other bots still do not have Legendary Pilot....like Hover......... im guessing that the Santa Legendary Pilot for the fenrir is because then you can have the reindeer fenrir being piloted by santa
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Post by Deleted on Dec 11, 2019 15:48:01 GMT -5
Another part of my angst.....I have Cano, so why is Santa another Legendary Pilot for Fenrir? Makes no sense, especially when many other bots still do not have Legendary Pilot....like Hover......... im guessing that the Santa Legendary Pilot for the fenrir is because then you can have the reindeer fenrir being piloted by santa I suppose, if you win it...and can afford to upgrade it, lol....Fenrir not Superman, for sure, gotta actually drive it
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Post by Deleted on Dec 11, 2019 18:20:32 GMT -5
I've been eagerly awaiting this pilot, even though I'm still levelling my current non-legendary Fenrir pilot (To me, using Linda Cano would not only be a strategical blunder but faster charging of the runaway shield is a waste of a precious pilot skill slot, imo. - even if I like guarding teammates with my shield, when a killer comes the shield puffs away and I have to stand directly in front of them to soak damage.) Now, if my calculations (and both in-game stats and Wiki data) are correct, 10 defence points will give you 10% more effective armor (and it seems defence points always equal +% effective armor in any and all circumstances). Even with only 10 points, it's a worthwhile ability.
When using Fenrir's abilty - Defence mode (using all 3 weapons and no shield) Fenrir gets 100 defence points... This gives it 50% damage reduction - weapons only do 50% damage against it. ...which is +100% more effective armor, basically. (which is 200% / double the listed armor)
When not using Falcon's ability, Falcon gets 150 defence points... This gives it 60% damage reduction - weapons only do 40% damage against it. ...which is +150% more effective armor, basically. (which is 250% / 2.5 times the listed armor)
Without this pilot, a maxed Fenrir can have up to 780,864 effective armor. With an extra 10 defence points, it can have up to 819,907. With an extra 20 - 858,950. If the pilot gives 25 defence points, it'll allow up to 878,472 effective armor. A maxed Traditionalist Falcon can have up to 1,065,960 effective armor. (Another use for the sniper pilot might be Molot builds / Tempest Behemoth.)
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Post by aaronc on Dec 11, 2019 19:15:18 GMT -5
And no Hover Legendary Pilot.... What do you mean? Chuck Basil in one with a couple of Ballistas and an Arbalest and you are made!
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Post by aaronc on Dec 11, 2019 19:38:13 GMT -5
I've been eagerly awaiting this pilot, even though I'm still levelling my current non-legendary Fenrir pilot (To me, using Linda Cano would not only be a strategical blunder but faster charging of the runaway shield is a waste of a precious pilot skill slot, imo. - even if I like guarding teammates with my shield, when a killer comes the shield puffs away and I have to stand directly in front of them to soak damage.) Now, if my calculations (and both in-game stats and Wiki data) are correct, 10 defence points will give you 10% more effective armor (and it seems defence points always equal +% effective armor in any and all circumstances). Even with only 10 points, it's a worthwhile ability.
When using Fenrir's abilty - Defence mode (using all 3 weapons and no shield) Fenrir gets 100 defence points... This gives it 50% damage reduction - weapons only do 50% damage against it. ...which is +100% more effective armor, basically. (which is 200% / double the listed armor)
When not using Falcon's ability, Falcon gets 150 defence points... This gives it 60% damage reduction - weapons only do 40% damage against it. ...which is +150% more effective armor, basically. (which is 250% / 2.5 times the listed armor)
Without this pilot, a maxed Fenrir can have up to 780,864 effective armor. With an extra 10 defence points, it can have up to 819,907. With an extra 20 - 858,950. If the pilot gives 25 defence points, it'll allow up to 878,472 effective armor. A maxed Traditionalist Falcon can have up to 1,065,960 effective armor. (Another use for the sniper pilot might be Molot builds / Tempest Behemoth.) Are you sure your maths is right? According to the Wiki on Defense points going from 100 defense points, basic Fenrir, to 110 is only a 2% increase in DR. Even 25 looks like it only adds 6%.
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Post by Deleted on Dec 11, 2019 20:20:29 GMT -5
Though it still seems sound to my tired mind, I'm not entirely sure as I just began - and I am still super extremely tired, stressed and delirious (bad RL + sick), but I'll keep testing (including in-game testing) and recalculating as I can.
50% to 52% (48% damage) damage reduction is a higher gain (48 vs 50 - a 4% gain) than 0% to 2% (98% damage - 98 vs 100 - a 2% gain), which is why the listed % gains keep getting smaller, even though the effect of the defence points are still equally as potent.
The Wiki lists 100 defence points as 50% damage reduction, which also translates to your bot having +100% (200% total) effective armor, needing twice as much damage to kill. It also lists 110 defence points as giving a 52% damage reduction.
My calculations (backed by calculator and spreadsheet work): • 100,000 armor with 100 defence points (+100% armor = 200% total) > 200,000 effective armor. This also equates to a 50% damage reduction - only 50% incoming damage is being dealt.
• 100,000 armor with 150 defence points (+150% = 250% total) > 250,000 effective armor. This also equates to a 60% damage reduction - only 40% incoming damage is being dealt.
• 100,000 armor with 110 defence point (+110% = 210% total) > 210,000 effective armor. This also equates to a 52.38% damage reduction - only 47.62% incoming damage is being dealt.
My calculations so far equal the same as Wiki, and other posts and spreadsheets I've looked at. I just think 25 defence points = 25% extra effective armor is super simple to understand.
"I can act like I have 25% more armor while these extra 25 Defence Points are active."
Also, unlike Armor Kits and skills like Armor Expert, which only effect your base armor, those extra Defence Points also increase the existing effects of your Armor Expert, Tough Guy, Heavy / Armor Kits and Legendary Skins too. And boosters. So, with 10 extra defence points a +76% - 86% armor boost will maybe be around a +93.6% - 104.6% boost instead (+10% base armor plus +10% boosted armor).
It's substantial.
(Whilst Linda Cano lets your non-battle-ready runaway shield recharge a bit faster when it's not being used. -_-)
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Post by Koko Bop on Dec 11, 2019 21:02:50 GMT -5
Another part of my angst.....I have Cano, so why is Santa another Legendary Pilot for Fenrir? Makes no sense, especially when many other bots still do not have Legendary Pilot....like Hover......... im guessing that the Santa Legendary Pilot for the fenrir is because then you can have the reindeer fenrir being piloted by santa Cue distant scene of pixonic crew drunkenly singing “Rudolf the red-Nosed Fenrir” one foggy Christmas Eve....
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Post by Rollo Tomasi on Dec 11, 2019 21:37:47 GMT -5
Top three loadouts for Basil the plant will be Laser Behemoth, TreButchet and Kang-Dae Behemoth. It's nice to see another robot-agnostic pilot, even if he is weapon dependent. Amalia is a strange one. It's odd enough that her Legendary is Haechi, but odder still that her ability is a DR on it? Assuming it does go up by 2.5 points per level, this'll actually be really good; 25 DP correlates to a 20% damage resistance at ALL times. Spider lady not driving any quadruped robot is borderline criminal. Could've used a Rayker Legendary Pilot, depending on what it did. Pursuer shall perish like the rest. Wodanson is a letdown. While DR is very useful in transport when your Aegis inevitably falls, he only provides 10 DP at max, which roughly correlates to 9% DR, just shy of 10%. However, Defense Points don't stack linearly. The more DPs you have, any bonuses on tip stack less as a result. Fenrir has a 50% DR, which is equivalent to 100 DP. 110 DP is... 52%. Not a gamechanger. I'd argue that short of Shieldbreaker, Cano is still the best best for hit and run Fenrirs, while Wodanson is better for the long haul. Numbers taken from the Wiki: warrobots.fandom.com/wiki/Defense_PointsNGL Pix, all it would take to crack my wallet wide open would be a Weyland/Mender pilot... Mender Legendary Pilot w Emergency Aid mode. +33% speed when damaged blues are within a few hundred meters. And a cool alert sound to let them know help is on the way. Something like...
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Post by Rollo Tomasi on Dec 11, 2019 21:42:20 GMT -5
And no Hover Legendary Pilot.... They already have one. I think the name is Earl something or another!
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Post by Deleted on Dec 11, 2019 23:13:16 GMT -5
NGL Pix, all it would take to crack my wallet wide open would be a Weyland/Mender pilot... Mender Legendary Pilot w Emergency Aid mode. +33% speed when damaged blues are within a few hundred meters. And a cool alert sound to let them know help is on the way. Something like... Increased speed would be great for healing all the runaway blues (instead of losing healing pulses trying to catch them). I'm not sure if it's good etiquette but I sometimes shoot teammates who are running away from me or are stuck in a risky place with low health and about to suicide, so I can heal them before they get themselves killed. Concerned I might add to their chance of failure. Currently trying to be a silent ghostlike runaround healer hero, without tripping anyone up. I think my previous Weyland's legs (combined with my shoddy piloting) caused the death of too many people in the past, as much as I liked the freedom of climbing up / shooting over obstacles. And Heavy hardpoints.
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Post by foxypotato on Dec 12, 2019 0:36:52 GMT -5
And the power gap widens further. Pix has no interest in buffing any of the content from the original devs.
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Post by Deleted on Dec 14, 2019 4:16:52 GMT -5
Are you sure your maths is right? According to the Wiki on Defense points going from 100 defense points, basic Fenrir, to 110 is only a 2% increase in DR. Even 25 looks like it only adds 6%. I've finally done in-game testing and everything checks out. So. Yes. But I was calculating an invisible increase in armor effectiveness, not the visible reduction in damage. My calculations are exactly the same as the ones on the Wiki (albeit with a few more decimal places), but inverted - mine relate to the increase in armor durabilty, not the decrease in weapon strength. Either way, you end up with the same result. And one can be converted to the other. But I'll write 100 Defence Points means my armor is +100% more effective than the number listed, which means it can take 100% more damage than it shows (I can take 200% as much damage as usual, instead of the usual 100%), meaning I effectively have twice as much armor, so it will thus last me twice as long. It also visibly means I have a 50% reduction in damage, as all incoming damage is halved.Instead of just saying it reduces damage by 50%, meaning I have twice as much armor as usual which lets me last twice as long. It was an attempt to both understand how Defence Points work, and give them a solid mathematical value. Also, Nicolas Wodanson now gives 25 Defence Points instead of 10! And we can use Foolhardy Quartermaster and Dodger on Fenrir now!
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Post by bravex on Dec 14, 2019 8:12:56 GMT -5
I'm more worried about the new Pursuer pilot. Longer ability? They already run up and shotgun me to death with impunity! Now they'll have more time to do so.
Joke's on them: My bots usually go down quickly to Pursuers. Those extra seconds are superfluous.
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Post by 《₩hirl》 on Dec 14, 2019 12:14:25 GMT -5
I'm more worried about the new Pursuer pilot. Longer ability? They already run up and shotgun me to death with impunity! Now they'll have more time to do so. Joke's on them: My bots usually go down quickly to Pursuers. Those extra seconds are superfluous. At quick glance I think the maxed buff equalling 20% to skill duration. That's 2 seconds. Useful, but not game breaking. Normally I would be psyched to see a Legendary for the Pursuer, but I've already invested a lot in its current pilot, and dont intend on being played by the game. Now the sniper pilot, does his skill exclude Molots?
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Post by Deleted on Dec 14, 2019 16:10:44 GMT -5
Yes, I maxxed her skill to 20% and she gives me 12 seconds of hunting time instead of 10. It says Basil's skill works with 800m+ weapons. The only 800m weapons I know of in the game are the Molot, Molot T, Tempest, and Kang Dae.
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Post by foxypotato on Dec 14, 2019 18:06:56 GMT -5
Yes, I maxxed her skill to 20% and she gives me 12 seconds of hunting time instead of 10. It says Basil's skill works with 800m+ weapons. The only 800m weapons I know of in the game are the Molot, Molot T, Tempest, and Kang Dae. There are alo the Nashorn, Zenit, Noricum, Trebuchet, Balista, Arbalast, Flux and Gekko.
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