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Post by Fry on Oct 8, 2019 3:22:44 GMT -5
What was the level of his Leech and its weapons? and what was the level of your weapons?
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Post by _FakeNews_ on Oct 8, 2019 8:00:15 GMT -5
Prepare for the wave of suppression bots. Glad I already have an invader!
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Post by titando on Oct 8, 2019 8:57:05 GMT -5
But they will have anti-control?
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Post by balrog89 on Oct 8, 2019 9:08:08 GMT -5
Prepare for the wave of suppression bots. Glad I already have an invader! The players in Android's top clans all have Invaders. They are to Leech what HB was to Ares. Sigh, Invader is one of the few bots I have never won nor built.
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Post by hkang on Oct 8, 2019 9:12:43 GMT -5
I didn’t check him, but my Invader is L9 with L9 Corona and L8 Magnums. Point is, I was ‘leeched’ but shot him without sustaining damage. I might sound rude here, but in champ league there's no way that a setup as such would beat leech. Tons of players are equipping their bots with AC module, and a lot of time my invader's suppression becomes pointless. IDK how you managed to beat a leech 1vs1, but it took four of our teammates to take out a leech(but it was mk2 bot with mk2 gears and AC + phase shift) .
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Post by ѻﻭɼﻉ on Oct 8, 2019 11:15:28 GMT -5
It is true that you can suppress an active Leech as well as the damage transfer to its target. However, if they have Anti Control mod, you can only suppress them if their AC has already been triggered and in cooldown.
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Post by ursamajor1108 on Oct 8, 2019 11:26:55 GMT -5
It is true that you can suppress an active Leech as well as the damage transfer to its target. However, if they have Anti Control mod, you can only suppress them if their AC has already been triggered and in cooldown. Thus rather than a invader a lockdown rayker is better suited to dealing with a leech
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Post by ѻﻭɼﻉ on Oct 8, 2019 11:38:04 GMT -5
It is true that you can suppress an active Leech as well as the damage transfer to its target. However, if they have Anti Control mod, you can only suppress them if their AC has already been triggered and in cooldown. Thus rather than a invader a lockdown rayker is better suited to dealing with a leech That depends. I have a Leech and find most Invaders I face are hard to take out, often requiring double tether and allowing my weapons to reload a bit or entirely before exposing again. An Invader with Corona Halo, or weapon’s assisted by Lockdown Ammo, may not suppress the Leech with a pounce, but subsequently, when the AC goes into cooldown right in front of you you can hit them with the lock down. The Rayker will take a lot of skill to hunt Leeches if one intends to do more than occasionally hit them with suppression. I like that challenge so I am building an Exodus Halo Rayker
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Post by Rollo Tomasi on Oct 8, 2019 14:15:32 GMT -5
But they will have anti-control? Ideally you trigger it first with a LD weapon. I have a lvl 9 Invader gathering dust, hmmmm.
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Post by hi5 on Oct 8, 2019 14:22:15 GMT -5
It is true that you can suppress an active Leech as well as the damage transfer to its target. However, if they have Anti Control mod, you can only suppress them if their AC has already been triggered and in cooldown. What about halo blitz as a counter? Trigger AC with halo from distance then suppress and attack. Or do You need suppression with an invader’s health pool in case the leech uses PS?
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Post by Rollo Tomasi on Oct 8, 2019 15:17:54 GMT -5
It is true that you can suppress an active Leech as well as the damage transfer to its target. However, if they have Anti Control mod, you can only suppress them if their AC has already been triggered and in cooldown. What about halo blitz as a counter? Trigger AC with halo from distance then suppress and attack. Or do You need suppression with an invader’s health pool in case the leech uses PS? I'm working it. The hunting skills that is, I already have the Blitz - 12mk1 almost fully loaded w max Last Stand, max AC, 2x12mk2 & 2x12mk1 Halo w sharpshooter.
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Post by ѻﻭɼﻉ on Oct 8, 2019 15:53:45 GMT -5
It is true that you can suppress an active Leech as well as the damage transfer to its target. However, if they have Anti Control mod, you can only suppress them if their AC has already been triggered and in cooldown. What about halo blitz as a counter? Trigger AC with halo from distance then suppress and attack. Or do You need suppression with an invader’s health pool in case the leech uses PS? Its a tricky play isnt it. When a Leech activates, and my Break-in is available, I only hit it with the suppression without firing weapons, unless the Leech is already nearly dead. Although it is not always possible to have perfect positioning, if you dont get to close to Leech you dont need to worry about PS or it activating right in front of you as much. The Invader may be able to tank it, but its a different approach with Blitz and Rayker, where it is important not to over-extend. Over-extension with respect to both positioning and beacons is a real problem - a carry-over habit from insta-kill era that has bread over-confidence and too much assumption about the relationship between our gear and that of the enemy. So there are two things - tactical aggression, and non-tactical. Examples - Invader - if your mech and weapons are high level with strong mods and durability skills, you can be more aggressive but this is tactical because you have prepared your equipment. An under-prepared Invader will die quickly getting too close to Leech. Rayker and Blitz - it is the former if you position carefully to gradually degrade a Leech from some distance; it is the latter if get too close, unless you have carefully assessed your opponents hp and use of both it’s ability and phase shift. Even then, because of Foolhardy Quartermaster in particular, you have to still be careful with positioning. Unless you have specifically observed them phase shift, come out, and immediately phase shift again, you cannot be certain their FQ was already used. So, lol, if you dont want to think that much about this stuff in combat, then best rule of thumb with these two mechs is to keep distance and suppress and fire from there. If there are a bunch of Leeches, just grab your ankles and pray it’ll end quickly ?
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Post by T34 on Oct 8, 2019 17:53:25 GMT -5
Yes the invader suppresses the leech but I am not sure if the Invader is the Leech's counter. The leech is too fast for the invader and that speed advantage is critical. One on one a leech would have to be played poorly to be beaten by an invader. If so, than the next question is whether team work changes the outcomes. I am not sure if it does.
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