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Post by lonesentinel on Mar 13, 2017 2:02:43 GMT -5
I've just got a Galahad and am trying to learn how to play him effectively. Currently using a 8/9 plasmahad setup.
Other info: Hanger is around 9/9 for most bots.
Carnage thunder/tridents RDB PDB DB rhino Plasmahad
I prefer close range fighting but use the RDB for midrange if the need arises.
For galahad tips I know there are these: - Cornershooting - Running with your shield facing the enemy, especially at the initial stages of Yamantau (against trebs) - Running backwards (shield down) when faced with DB setups - Shield up and running sidewards when faced with aphid
Are there any other Galahad tips you guys know?
Thanks alot!!
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Post by ou812gr8m8 on Mar 13, 2017 2:41:32 GMT -5
- Rockets will hit you with splash damage, so learn those weapons and which robots are most likely to be firing them.
Pinata Pin Noricum Orkan Tulumbas Zenit Trident
- Situational awareness is very important when you're more vulnerable from certain directions. Know where the enemy is, and if any are likely to try to flank you.
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Post by peterw35 on Mar 13, 2017 3:04:20 GMT -5
Run behind a Lance or rhino.
Keep running while shooting. Don't seek for kill. Until you find a bot engaged with someone else, then fire until he is gone.
Don't even consider facing a db setup bot, Run away from splash. Maybe give them one shot just for fun while you are running away so they might be distracted.
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Post by [apotheosis] on Mar 13, 2017 3:44:16 GMT -5
Pretend you dont have a shield. Empty a taran at anything thqt gets within range then move on.
The shield gives a false sense of security.
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Post by Demosthenes on Mar 13, 2017 3:48:48 GMT -5
Learn those places on the map e.g. some places around the perimeter of the central depression in Dead City, slopes around Yamantau etc, where because of the weapons' high position on the 'bot you can fire your Taran over the barrier without exposing most of your 'bot.
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Post by BLYTHE on Mar 13, 2017 3:56:30 GMT -5
I usually open with a Galahad, kill light capping bots, engage and draw fire from enemy all the while paying attention to bots they have. Once killed--usually something with splash--I look around using the kill cam for more info on load outs. This helps me decide on whether to deploy another Galahad or a different bot.
Galahads have a pretty hefty shield but it's very susceptible to splash damage. The shield needs to be protected (as you mentioned above by hiding, corner shooting, and not engaging several REDs at the same time).
Most of the time, don't engage head on; instead flank. This will also improve your chances of damaging other shield bots by hitting them from the side or back while they're distracted.
On Yamantau, engage shield as you drop down the ledge as that's when the snipers usually fire their trebuchets. On the same map, don't run up center beacon ramp not knowing what's coming up at you from the other side; very likely it's something with splash. In my experience, it's better to approach CB from the side, help destroy enemy bot, then cap beacon if your teammate hasn't already.
I love engaging Orkan Lancelots with my Plasma Galahad. 9/10 I can take them out as long as I keep my distance.
Galahads have more firepower than light bots (Gareth and stalkers) but their speed can put you at a disadvantage. So, keep your distance. My $.02.
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Post by ✧✦Ŋɫתʃɑ✦✧ on Mar 13, 2017 6:06:11 GMT -5
Just to clarify the third tip you said about running backwards with shield down, this will only work at its best when your Galahad is at level 9 (Speed maxed), and must be from 200 metters away from the DB you are facing, your legs must be ready to run backwards BEFORE he starts unloading at you, if you start moving from a direction to another when he's already shooting, it wont work. (Thats why I think Griffin's jump is more reliable to dodge stuff) Another tip I find myself using quite frequently is that when you raise your shield you lose speed, with that its easier to aim with mags and taran from really close range (Like 100M and below).
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Post by CΛΜΡΞΓ™ on Mar 13, 2017 6:48:16 GMT -5
What ✧✦Ŋɫתʃɑ✦✧ said, learn how to backpedal orkans/pinatas. This is one of the key factors that makes the galahad successful.
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shakree
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Post by shakree on Mar 13, 2017 8:08:22 GMT -5
Had a plasmahad and bought a second but realised I'd forgotten to level up the 4th magnum. Duh. I put 2 pinatas on that cheeky monkey and never looked back. Taran does enough on it's own to energy shielded punks and the twin rockets make other shielded robots think twice. Also gives some smoke cover to flank for the kill if you are in dancing distance.
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Post by Deleted on Mar 13, 2017 8:27:48 GMT -5
* Because Galahads shield is stronger, you can take out Taran Ancilots 1-to-1. * As hinted at above, footwork is very important. Gala doesn't turn very fast, so having your feet pointing the way you want to go is crucial for survivability. * Your shield sort-of works when down, use this when you need to go somewhere fast. Requires good map awareness as you need to run 'blind' in some situations (e.g. facing the opposite way you are going) and excellent situational awareness.
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Post by gr3ygh05t on Mar 13, 2017 9:57:52 GMT -5
FYI that back pedal trick don't work on tridents. The splash is too big. Don't even try it. If you see trident rocket tracks (it's unmistakable) be wary of it especially if it is a Fury. Tridents on carnage is survivable but may cripple you.
Also that shield is not invulnerability, learn to corner peek. It will make the Galahad last forever.
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Post by Trogon on Mar 15, 2017 10:08:22 GMT -5
Practice running sideways and backwards with your shield down/to the side. That way you can cover open distances faster while keeping your shield pointed toward the red snipers to protect from trebs, gekkos and nashorns.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Mar 15, 2017 10:21:31 GMT -5
FYI that back pedal trick don't work on tridents. The splash is too big. Don't even try it. If you see trident rocket tracks (it's unmistakable) be wary of it especially if it is a Fury. Tridents on carnage is survivable but may cripple you. Also that shield is not invulnerability, learn to corner peek. It will make the Galahad last forever. And it very rarely, if at all, works on Tulus and Pins. They have a bigger splash than Orks/Pinatas, and IIRC, travel faster, to boot.
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Post by gr3ygh05t on Mar 15, 2017 10:31:00 GMT -5
FYI that back pedal trick don't work on tridents. The splash is too big. Don't even try it. If you see trident rocket tracks (it's unmistakable) be wary of it especially if it is a Fury. Tridents on carnage is survivable but may cripple you. Also that shield is not invulnerability, learn to corner peek. It will make the Galahad last forever. And it very rarely, if at all, works on Tulus and Pins. They have a bigger splash than Orks/Pinatas, and IIRC, travel faster, to boot. My problem with the Tulus and Pins is at 500 range I can't tell if a bot is carrying tulus and Pins until I am already at the receiving end of it. by then it's almost too late to pull the back pedal/ jump trick.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Mar 15, 2017 10:37:44 GMT -5
And it very rarely, if at all, works on Tulus and Pins. They have a bigger splash than Orks/Pinatas, and IIRC, travel faster, to boot. My problem with the Tulus and Pins is at 500 range I can't tell if a bot is carrying tulus and Pins until I am already at the receiving end of it. by then it's almost too late to pull the back pedal/ jump trick. Yeah its a PITA to make that mistake! I've done it many times... now, I just watch their behavior. IF they are trying to stay at about that 500m mark as we posture across the map... I expect the Tulus/Pins. Of course, those Rhinos with Tulus and Mags that have been popping up in my league/MM tier/whatever its called now, are even worse. They stay shielded and you are expecting plasma or Orks, then at 450 2 Tulus are wrecking your face.
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Post by snk on Mar 18, 2017 0:59:29 GMT -5
This thread is very helpful, my Galahad last longer with the tips here. Just add that my level 6 Galahad 'sometimes' still successful backpedal Orkan with only 46km/h, it is a hit or miss though.
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Post by kevmac on Dec 30, 2017 22:29:47 GMT -5
* Because Galahads shield is stronger, you can take out Taran Ancilots 1-to-1. * As hinted at above, footwork is very important. Gala doesn't turn very fast, so having your feet pointing the way you want to go is crucial for survivability. * Your shield sort-of works when down, use this when you need to go somewhere fast. Requires good map awareness as you need to run 'blind' in some situations (e.g. facing the opposite way you are going) and excellent situational awareness. Hi@nix I'm a 6wks noob so I'm getting the hang slowly but can you tell me how do you put the Lances shield down?
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Post by snk on Dec 31, 2017 9:47:41 GMT -5
* Because Galahads shield is stronger, you can take out Taran Ancilots 1-to-1. * As hinted at above, footwork is very important. Gala doesn't turn very fast, so having your feet pointing the way you want to go is crucial for survivability. * Your shield sort-of works when down, use this when you need to go somewhere fast. Requires good map awareness as you need to run 'blind' in some situations (e.g. facing the opposite way you are going) and excellent situational awareness. Hi@nix I'm a 6wks noob so I'm getting the hang slowly but can you tell me how do you put the Lances shield down? This is a very old thread, but still. Lance shield is fixed, you can’t move them. However, you can ‘rush’ (run faster for 10secs)
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Post by ezekielcrow on Dec 31, 2017 14:03:07 GMT -5
Try a combo of taran aphids. They help you last longer and allow you to fight out of LOS. Helping you stay alive longer. Also the taran blast covers the aphid launch when face to face.
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Post by kevmac on Dec 31, 2017 22:44:22 GMT -5
Hi@nix I'm a 6wks noob so I'm getting the hang slowly but can you tell me how do you put the Lances shield down? This is a very old thread, but still. Lance shield is fixed, you can’t move them. However, you can ‘rush’ (run faster for 10secs) @sink I thought I was missing something when people talk about running with the shield down. Thanx
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Post by snk on Jan 1, 2018 0:33:02 GMT -5
This is a very old thread, but still. Lance shield is fixed, you can’t move them. However, you can ‘rush’ (run faster for 10secs) @sink I thought I was missing something when people talk about running with the shield down. Thanx They are taking about Galahad.?
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Post by Deleted on Jan 1, 2018 1:11:52 GMT -5
Also, no more backpedaling orkans. Such a sad, sad change. So you really never want your shields down...
But if you really want to drop your lance's shields, just stand in front of a red punisher griff for about 6s and your shields will be gone in no time!
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