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Post by Fluffybane on Sept 14, 2019 2:48:10 GMT -5
Great. I was just started having fun with my Carnage again! But then, anyone who wastes power cells to kill a Carnage is just plain silly. I really only see people using this module for the god bots. Aegis goes down super fast on most bots, and there is so many energy weapons now that Haechis and Carnages don't last long these days. You’d be surprised by the amount of people wasting power cells to kill a stealthed Stalker while they are sitting in an Ares hundreds of meters away I would do the same with any of my bots. Better take care of you now for the free silver than risking you taking a beacon
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Post by integeritis on Sept 14, 2019 3:03:54 GMT -5
You’d be surprised by the amount of people wasting power cells to kill a stealthed Stalker while they are sitting in an Ares hundreds of meters away I would do the same with any of my bots. Better take care of you know for the free silver than risking you taking a beacon Jokes one you! I don’t cap beacons, unless I want to die!
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Post by Rollo Tomasi on Sept 14, 2019 8:06:18 GMT -5
You guys all know how this ends, right? One person uses Shield Breaker and someone else counters with Phase Shift... 80 powercells are spent and Pixonic is laughing all the way to the bank. Thousands of power cells will be spent in the top clans in battles versus other clans. This is the very definition of pay to play, one upmanship that is just insane. Pixonic has done a great job in slowly moving this game from pay to win to pay to play. I am finding more and more that smoking green rock doesn’t change the outcome very often. I am playing solo w Guided Access and I wouldn’t have been able to smoke enough green crack to win here anyway. This battle is representative of at least 1/2 the matches I get these days; there are an average of 1-2 tankers on each team. I’ve been pushing hard for vid upgrade reduction & another SC and have been hanging in the mid of Champions League II which jacks up MM beyond its usual suckity-suckness. Meh, I still get about 1 in 10 really good ones and the rest are split between winning gold or getting slaughtered like this. I had another this morning vs. @earlcampbell and a full squadron of his Rubicon big bullies ( ) which wasn’t screenshot worthy, but I still finished top of the losers, lol. Just roll with it and lay off the pipe!
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Post by leecher123 on Sept 14, 2019 8:39:06 GMT -5
I'm railing on the shield active module... However they are doing this at 40 a pop to create a solid revenue stream. Before phase shift I had usually 10kin meth...now I have 7500. Drinking it virtually every game once with my strider. I should stop being a beacon ã??hot stuffã? and just die. None of my bots would survive trying to cap a contested beacon without PS, and I only play BR, where you can get ambushed at any red beacon. I never touch the crack pipe and have never paid for PS in my life, so I don't even bother with beacons that I'm not conveniently placed to cap. 40 crack per match doesn't sound sustainable at all if you play several times per day, and it isn't worth a beacon cap IMO. Considering that beacons now contribute to your match ranking but, like winged Champions League cups nowadays, don't show up in your stats, and that Champions League battle rewards suck ?bum-bum?, stopping your crack habit at the expense of some caps might not be a bad thing, even if it makes you drop out of Champions League. 40 crack per game?! Lol, u r dreaming. Ppl who are hooked on PS or adv healing is more like 40 crack per ability. I burnt through 600 crack in 5 games last nite. That’s nothing I can do though in order to stay competitive at mid to high champ. Active module is like another special ability for each bot and ppl are using it like no tomorrow. Getting back to OP. IMO the whole shield breaker or shield bypassed thing is a real bad design. It obnoxiously negate certain game feature for p2w. But the deeper problem is how on earth would someone sane to design a bot that has invincible shield AND has the highest firepower in the game? What kind of crack idiot is that. I guess it’s ok as long as it sales right....
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Post by bronzeknee on Sept 14, 2019 8:52:35 GMT -5
None of my bots would survive trying to cap a contested beacon without PS, and I only play BR, where you can get ambushed at any red beacon. I never touch the crack pipe and have never paid for PS in my life, so I don't even bother with beacons that I'm not conveniently placed to cap. 40 crack per match doesn't sound sustainable at all if you play several times per day, and it isn't worth a beacon cap IMO. Considering that beacons now contribute to your match ranking but, like winged Champions League cups nowadays, don't show up in your stats, and that Champions League battle rewards suck ?bum-bum?, stopping your crack habit at the expense of some caps might not be a bad thing, even if it makes you drop out of Champions League. 40 crack per game?! Lol, u r dreaming. Ppl who are hooked on PS or adv healing is more like 40 crack per ability. I burnt through 600 crack in 5 games last nite. That’s nothing I can do though in order to stay competitive at mid to high champ. Active module is like another special ability for each bot and ppl are using it like no tomorrow. Getting back to OP. IMO the whole shield breaker or shield bypassed thing is a real bad design. It obnoxiously negate certain game feature for p2w. But the deeper problem is how on earth would someone sane to design a bot that has invincible shield AND has the highest firepower in the game? What kind of crack idiot is that. I guess it’s ok as long as it sales right.... War Robots isn't anymore more of a game than a slot machine is.
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Post by $$SupportsNewHires/NewContent on Sept 14, 2019 9:56:29 GMT -5
I haven't played on the test server in forever but will play this weekend just so I can say a big NO to the SB. As a Bulwark owner and soon to be fortifier user I hate it when something I'm about to get, gets nerfed before I can even use it. I wouldn't waste PC to use Shieldbreaker just to take down a Bulwark or other non-Greek shielded bot. Most wouldn't do it so don't worry much abt it.
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Post by Luk on Sept 14, 2019 17:30:30 GMT -5
I haven't played on the test server in forever but will play this weekend just so I can say a big NO to the SB. As a Bulwark owner and soon to be fortifier user I hate it when something I'm about to get, gets nerfed before I can even use it. I wouldn't waste PC to use Shieldbreaker just to take down a Bulwark or other non-Greek shielded bot. Most wouldn't do it so don't worry much abt it. I wont neither but the big whales who have 100k+ will, still I dont think it will be a gameruiner for Bulwarks.
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Post by $$SupportsNewHires/NewContent on Sept 14, 2019 21:29:24 GMT -5
I wouldn't waste PC to use Shieldbreaker just to take down a Bulwark or other non-Greek shielded bot. Most wouldn't do it so don't worry much abt it. I wont neither but the big whales who have 100k+ will, still I dont think it will be a gameruiner for Bulwarks. The not so smart whales will use it definitely.lol. The smart ones will save it for Ares encounters, the cooldown isn't exactly short.
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kingdmm
Destrier
FBGR, mostly F2P
Posts: 72
Karma: 37
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Post by kingdmm on Sept 14, 2019 21:37:59 GMT -5
Great. I was just started having fun with my Carnage again! But then, anyone who wastes power cells to kill a Carnage is just plain silly. I really only see people using this module for the god bots. Aegis goes down super fast on most bots, and there is so many energy weapons now that Haechis and Carnages don't last long these days. You would be surprised. Someone today used a Quantum Radar to kill my stalker at half health.
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kingdmm
Destrier
FBGR, mostly F2P
Posts: 72
Karma: 37
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Post by kingdmm on Sept 14, 2019 21:40:25 GMT -5
I only know one person with this level of lunacy.
They have exceptional levels of success with that approach. Can only tip the hat to them.
I know 2, but only one that's a mod on this forum *cough, Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ , cough*. The other guy ran all pursuers and averaged more than 2 million. Very effective. I played a few game against this pilot with 5 striders. I think he was running only avenger and halo on all of them as well.
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Post by TheDecepticonIdeal on Sept 14, 2019 22:42:59 GMT -5
Great. I was just started having fun with my Carnage again! But then, anyone who wastes power cells to kill a Carnage is just plain silly. I really only see people using this module for the god bots. Aegis goes down super fast on most bots, and there is so many energy weapons now that Haechis and Carnages don't last long these days. You would be surprised. Someone today used a Quantum Radar to kill my stalker at half health. To be fair though, you can't see the health bar of stealthed bots. For all they knew, you're Stalker could've been at full health.
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Post by Curry Pot on Sept 14, 2019 23:20:44 GMT -5
None of my bots would survive trying to cap a contested beacon without PS, and I only play BR, where you can get ambushed at any red beacon. I never touch the crack pipe and have never paid for PS in my life, so I don't even bother with beacons that I'm not conveniently placed to cap. 40 crack per match doesn't sound sustainable at all if you play several times per day, and it isn't worth a beacon cap IMO. Considering that beacons now contribute to your match ranking but, like winged Champions League cups nowadays, don't show up in your stats, and that Champions League battle rewards suck ?bum-bum?, stopping your crack habit at the expense of some caps might not be a bad thing, even if it makes you drop out of Champions League. 40 crack per game?! Lol, u r dreaming. Ppl who are hooked on PS or adv healing is more like 40 crack per ability. I burnt through 600 crack in 5 games last nite. Thatâs nothing I can do though in order to stay competitive at mid to high champ. Active module is like another special ability for each bot and ppl are using it like no tomorrow. Getting back to OP. IMO the whole shield breaker or shield bypassed thing is a real bad design. It obnoxiously negate certain game feature for p2w. But the deeper problem is how on earth would someone sane to design a bot that has invincible shield AND has the highest firepower in the game? What kind of crack idiot is that. I guess itâs ok as long as it sales right.... How do you sustain a 120+ crack per game habit? If I used that much, my 50k crack would be emptied out in four months or less, and Champions League players get a raw deal on crack in battle rewards. Back on topic, IMO, it is possible to create a balanced bot with insane firepower and what essentially counts as invulnerability, and it's been done before. Post-nerf Spectre before modules couldn't be targeted and had the most firepower for its weight class, but made up for that by being extremely frail and unforgiving to pilot. While the bot didn't lose any damage potential, tactical mistakes were much more likely to be fatal, and it became easier to tell if someone was a genuinely good pilot or a talentless hack who relied on instawin buttons when the bot became more skill intensive. The main issue with the Ares was that it was too easy to use effectively. It was too fast, which made it extremely easy to play peekaboo and hide before you get in any real danger, something the Spectre couldn't do after its nerf. The recent nerf mitigates that somewhat now that the Ares can't pursue while invincible, and Ares would probably lose its OP status if Pix would just get off their lazy 「bum-bum」 and fix the DR bug with Retribution. Sadly, the only reason they would even consider that is to push the even more disgustingly overpowered Leech.
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kingdmm
Destrier
FBGR, mostly F2P
Posts: 72
Karma: 37
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Post by kingdmm on Sept 15, 2019 12:54:52 GMT -5
You would be surprised. Someone today used a Quantum Radar to kill my stalker at half health. To be fair though, you can't see the health bar of stealthed bots. For all they knew, you're Stalker could've been at full health. Yeah, but it was a stalker...
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Post by TheDecepticonIdeal on Sept 15, 2019 14:12:09 GMT -5
To be fair though, you can't see the health bar of stealthed bots. For all they knew, you're Stalker could've been at full health. Yeah, but it was a stalker... Most of us know better than to underestimate a Stalker.
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kingdmm
Destrier
FBGR, mostly F2P
Posts: 72
Karma: 37
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Post by kingdmm on Sept 15, 2019 16:04:31 GMT -5
Yeah, but it was a stalker... Most of us know better than to underestimate a Stalker. Hmm I guess you have a point... If he wanted to waste 20 green bux to take down my lvl 5 stalker, all the power to him
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Post by Josiris on Sept 16, 2019 10:44:34 GMT -5
Those players that bought the Fortifier module with gold got thrash by random players using free Shieldbreaker module. Lame sia.
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Deleted
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Post by Deleted on Sept 16, 2019 13:46:09 GMT -5
Most of us know better than to underestimate a Stalker. Hmm I guess you have a point... If he wanted to waste 20 green bux to take down my lvl 5 stalker, all the power to him Heck yeah, kill the Stalker......some time back one forumer posted videos of his Quest to kill every bot in game with his shotty Stalker, and he did it. This was pre-Ares, but who knows? That dude was awesome!
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Deleted
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Post by Deleted on Sept 16, 2019 13:48:43 GMT -5
40 crack per game?! Lol, u r dreaming. Ppl who are hooked on PS or adv healing is more like 40 crack per ability. I burnt through 600 crack in 5 games last nite. ThatâÂ?Â?s nothing I can do though in order to stay competitive at mid to high champ. Active module is like another special ability for each bot and ppl are using it like no tomorrow. Getting back to OP. IMO the whole shield breaker or shield bypassed thing is a real bad design. It obnoxiously negate certain game feature for p2w. But the deeper problem is how on earth would someone sane to design a bot that has invincible shield AND has the highest firepower in the game? What kind of crack idiot is that. I guess itâÂ?Â?s ok as long as it sales right.... How do you sustain a 120+ crack per game habit? If I used that much, my 50k crack would be emptied out in four months or less, and Champions League players get a raw deal on crack in battle rewards. Back on topic, IMO, it is possible to create a balanced bot with insane firepower and what essentially counts as invulnerability, and it's been done before. Post-nerf Spectre before modules couldn't be targeted and had the most firepower for its weight class, but made up for that by being extremely frail and unforgiving to pilot. While the bot didn't lose any damage potential, tactical mistakes were much more likely to be fatal, and it became easier to tell if someone was a genuinely good pilot or a talentless hack who relied on instawin buttons when the bot became more skill intensive. The main issue with the Ares was that it was too easy to use effectively. It was too fast, which made it extremely easy to play peekaboo and hide before you get in any real danger, something the Spectre couldn't do after its nerf. The recent nerf mitigates that somewhat now that the Ares can't pursue while invincible, and Ares would probably lose its OP status if Pix would just get off their lazy ã??bum-bumã? and fix the DR bug with Retribution. Sadly, the only reason they would even consider that is to push the even more disgustingly overpowered Leech. At the height of my pre recovery crack addiction, I burned 14,000 in 2 weeks. Itâ??s pretty easy to do...and â?maintaining that level of habit is, well, the same as RL....get money and buy the ?dookie?.
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