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Post by Thunderkiss on Aug 6, 2019 14:01:30 GMT -5
Tis I! The lowsome homing missile user. I love to target purple shields. They hide behind walls when not in purple... right where I can take a chunk of their health. Next is the stealth jumpers, same thing, they jump, they hide, I hit. Iâm in Expert league atm, and I regularly get in the top three. If thatâs useless...I donât know what to say. Your strategy is no worse than that of owners of Aries or the Flying fire dragon. There isnât much skill in throwing up a purple impenetrable shield, locking you down and destroying you while you are helpless to stop it. Same with the dragon. The logical thing to do is find a way to counter that problem and missile builds let you do that. Well done. 1) Yes it is 2) Yes, there is 3) No, it isn't 4) No, it isn't
I can't imagine the depths of ignorance one would have to sink to to agree with any of this nonsense. Homing missiles are 「fluffernutter」ing GARBAGE.
Don't use them.
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Post by Lyte on Aug 6, 2019 17:53:00 GMT -5
Honestly I hate this thing even more than ao jun or ares Spiral, hydra and chimera along with arthy are the most despicably useless coward builds this damn game has. They are annoying as hell and chip some health but that’s all. They don’t do dmg, they usually camp behind their teammates skirts the whole game killing no one except finishing the occasional already crippled bot, capping no freaking beacons, not able to defend one. They only make a mild contribution if you’re playing TDM and when the occasional guy annoyed to the bones goes kamikaze into the reds spiders net just to kill the damn MF. Now vortex and aphid are acceptable and actually effective if played appropriately.
I use HYDRA in the same way I use VORTEX ... Hydra just don't have as much killin' done. Bummer! I cap and kill with the entire missile family.
The supremely useless player if the f'er the sniper who camps out in the back waiting... waiting... waiting... waiting... for single shot that just succeeds in alerting the player to move from cover to cover. Then the f'er goes back to ... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting...
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Post by Lyte on Aug 6, 2019 18:00:04 GMT -5
Tis I! The lowsome homing missile user. I love to target purple shields. They hide behind walls when not in purple... right where I can take a chunk of their health. Next is the stealth jumpers, same thing, they jump, they hide, I hit. I’m in Expert league atm, and I regularly get in the top three. If that’s useless...I don’t know what to say.
Hell yes! Shields and stealths are the first bots I go for with missiles. I love dropping some bozo's shields and watch my teammates punt him off the field.
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Post by grover18 on Aug 6, 2019 19:00:59 GMT -5
Your strategy is no worse than that of owners of Aries or the Flying fire dragon. There isnâ??t much skill in throwing up a purple impenetrable shield, locking you down and destroying you while you are helpless to stop it. Same with the dragon. The logical thing to do is find a way to counter that problem and missile builds let you do that. Well done. 1) Yes it is 2) Yes, there is 3) No, it isn't 4) No, it isn't
I can't imagine the depths of ignorance one would have to sink to to agree with any of this nonsense. Homing missiles are ?fluffernutter?ing GARBAGE.
Don't use them.
Lol. Man, some of you guys get pretty bent out of shape over a game and an opposing opinion. Do you think it’s nonsense that it can take 2 robots to kill a Falcon, and even then you may need a third? That’s 3 robots that can’t cap a beacon. Or do anything else. It’s all in the perspecrive. I may as well camp and hit him with missiles. What’s the difference.
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Post by balrog89 on Aug 6, 2019 19:22:36 GMT -5
1) Yes it is 2) Yes, there is 3) No, it isn't 4) No, it isn't
I can't imagine the depths of ignorance one would have to sink to to agree with any of this nonsense. Homing missiles are ?fluffernutter?ing GARBAGE.
Don't use them.
Lol. Man, some of you guys get pretty bent out of shape over a game and an opposing opinion. Do you think it’s nonsense that it can take 2 robots to kill a Falcon, and even then you may need a third? That’s 3 robots that can’t cap a beacon. Or do anything else. It’s all in the perspecrive. I may as well camp and hit him with missiles. What’s the difference. Nah man. No one is getting bent. Just know that if you use these builds, you are effectively losing the match for your team. But hey, you do you.
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Post by Koalabear on Aug 6, 2019 20:09:10 GMT -5
I think we've flogged this horse enough. Homing missiles have been here forever. Some people like them, some don't. Don't go belittling other people if they choose to run something you don't like. Hate the build, not the people who run them.
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Post by cav8r on Aug 6, 2019 22:00:59 GMT -5
Spiral, hydra and chimera along with arthy are the most despicably useless coward builds this damn game has. They are annoying as hell and chip some health but that’s all. They don’t do dmg, they usually camp behind their teammates skirts the whole game killing no one except finishing the occasional already crippled bot, capping no freaking beacons, not able to defend one. They only make a mild contribution if you’re playing TDM and when the occasional guy annoyed to the bones goes kamikaze into the reds spiders net just to kill the damn MF. Now vortex and aphid are acceptable and actually effective if played appropriately.
I use HYDRA in the same way I use VORTEX ... Hydra just don't have as much killin' done. Bummer! I cap and kill with the entire missile family. Yeah just not nearly as much as you would with any other build
The supremely useless player if the f'er the sniper who camps out in the back waiting... waiting... waiting... waiting... for single shot that just succeeds in alerting the player to move from cover to cover. Then the f'er goes back to ... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... Well I’ll with this I agree
Oh I see! You’re in Gold league...no wonder, good luck with that on higher leagues
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Post by cav8r on Aug 6, 2019 22:05:08 GMT -5
1) Yes it is 2) Yes, there is 3) No, it isn't 4) No, it isn't
I can't imagine the depths of ignorance one would have to sink to to agree with any of this nonsense. Homing missiles are ?fluffernutter?ing GARBAGE.
Don't use them.
Lol. Man, some of you guys get pretty bent out of shape over a game and an opposing opinion. Do you think it’s nonsense that it can take 2 robots to kill a Falcon, and even then you may need a third? That’s 3 robots that can’t cap a beacon. Or do anything else. It’s all in the perspecrive. I may as well camp and hit him with missiles. What’s the difference. Now imagine how many hydra bots it would take to kill that same Falcon. Maybe the whole 30 worth of Blue bots...so you tell me about that “perspective”
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Post by Lyte on Aug 7, 2019 12:15:55 GMT -5
I use HYDRA in the same way I use VORTEX ... Hydra just don't have as much killin' done. Bummer! I cap and kill with the entire missile family. Yeah just not nearly as much as you would with any other build
The supremely useless player if the f'er the sniper who camps out in the back waiting... waiting... waiting... waiting... for single shot that just succeeds in alerting the player to move from cover to cover. Then the f'er goes back to ... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... waiting... Well I’ll with this I agree
Oh I see! You’re in Gold league...no wonder, good luck with that on higher leagues
Yeah just not nearly as much as you would with any other build
Well now... you don't know that for sure, you've never seen me play! I could be an absolute WIZ with my Griff and missiles. What I drop first to cap/hold depends on the map I draw. The map is the only thing I know for sure when the battle starts. Sometimes I start with the Griff and sometimes I start with the Strider.
More goes into capping/holding a beacon than just any specific build. In addition to the build itself, capping/holding a beacon also depends on ... .
1. Player's skill
2. Teammate's builds
3. Teammate's skills ... and their desire to keep you on that beacon
4. Red's builds 5. Red's skills ... and their desire to kick you off that beacon
I'm pretty sure the very BEST beacon capping/holding build could be booted off a beacon ... easily... by poor teammate support ... and/or ... a skilled and motivated red team.
Oh I see! You’re in Gold league...no wonder, good luck with that on higher leagues
Bah! The same thing was said when I was in bronze... and in silver... and now gold... but I'm not sweatin' moving up because moving up isn't a goal for me. My goal is having fun, period. I've made adjustments to my builds and playing style from the start but as soon as it stops being fun, I'm out.
Well I’ll with this I agree
Yeah! We have détente!
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Post by cav8r on Aug 7, 2019 22:33:45 GMT -5
Yeah just not nearly as much as you would with any other build
Well now... you don't know that for sure, you've never seen me play! I could be an absolute WIZ with my Griff and missiles. Haven’t seen you play but what I do know is how much dmg those things do compared to other wpns... What I drop first to cap/hold depends on the map I draw. The map is the only thing I know for sure when the battle starts. Sometimes I start with the Griff and sometimes I start with the Strider.
More goes into capping/holding a beacon than just any specific build. In addition to the build itself, capping/holding a beacon also depends on ... .
1. Player's skill agree...
2. Teammate's builds...whith a better build it would depend less on them and more on your own capability to do so
3. Teammate's skills ... and their desire to keep you on that beacon read above
4. Red's builds read above 5. Red's skills ... and their desire to kick you off that beacon read above
Points 2 through 5 prove my point that the hydra/spiral/arthy builds depends more on other factors than almost any other build thus less effectiveness
I'm pretty sure the very BEST beacon capping/holding build could be booted off a beacon ... easily... by poor teammate support ... and/or ... a skilled and motivated red team. True! And it is even easier if that unlikely beacon capper is a hydra/spiral/arthy build
Oh I see! You’re in Gold league...no wonder, good luck with that on higher leagues
Bah! The same thing was said when I was in bronze... and in silver... and now gold... Masters and champs are a completely different and brutal animal, but I'm not sweatin' moving up because moving up isn't a goal for me. Also agree however Unless you purposefully manage your league, the system will push you up, My goal is having fun, period. I've made adjustments to my builds and playing style from the start but as soon as it stops being fun, I'm out. Cool
Well I’ll with this I agree
Yeah! We have détente!
On the stubbornness of you and other with the same tendency to see what is self evident I will refer to quoting a comment made before by Thunderkiss on this same thread. “The problem is, at this stage of the game, if you took a bot and the weapons to that level, you are beyond learning. There will be slews of justifications and rationalizations in a very vain attempt to substantiate the choices made, and no amount of cajoling, coercion, reason, blackmail, humiliation or any other form of correction, positive or negative, will sway them”Read more: war-robots-forum.freeforums.net/thread/34702/homing-missiles-cancer?page=3#ixzz5vyePZ34p
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Post by Lyte on Aug 8, 2019 14:08:30 GMT -5
Yeah just not nearly as much as you would with any other build
Well now... you don't know that for sure, you've never seen me play! I could be an absolute WIZ with my Griff and missiles. Haven’t seen you play but what I do know is how much dmg those things do compared to other wpns... What I drop first to cap/hold depends on the map I draw. The map is the only thing I know for sure when the battle starts. Sometimes I start with the Griff and sometimes I start with the Strider.
More goes into capping/holding a beacon than just any specific build. In addition to the build itself, capping/holding a beacon also depends on ... .
1. Player's skill agree...
2. Teammate's builds...whith a better build it would depend less on them and more on your own capability to do so
3. Teammate's skills ... and their desire to keep you on that beacon read above
4. Red's builds read above 5. Red's skills ... and their desire to kick you off that beacon read above
Points 2 through 5 prove my point that the hydra/spiral/arthy builds depends more on other factors than almost any other build thus less effectiveness
I'm pretty sure the very BEST beacon capping/holding build could be booted off a beacon ... easily... by poor teammate support ... and/or ... a skilled and motivated red team. True! And it is even easier if that unlikely beacon capper is a hydra/spiral/arthy build
Oh I see! You’re in Gold league...no wonder, good luck with that on higher leagues
Bah! The same thing was said when I was in bronze... and in silver... and now gold... Masters and champs are a completely different and brutal animal, but I'm not sweatin' moving up because moving up isn't a goal for me. Also agree however Unless you purposefully manage your league, the system will push you up, My goal is having fun, period. I've made adjustments to my builds and playing style from the start but as soon as it stops being fun, I'm out. Cool
Well I’ll with this I agree
Yeah! We have détente!
On the stubbornness of you and other with the same tendency to see what is self evident I will refer to quoting a comment made before by Thunderkiss on this same thread. “The problem is, at this stage of the game, if you took a bot and the weapons to that level, you are beyond learning. There will be slews of justifications and rationalizations in a very vain attempt to substantiate the choices made, and no amount of cajoling, coercion, reason, blackmail, humiliation or any other form of correction, positive or negative, will sway them”Read more: war-robots-forum.freeforums.net/thread/34702/homing-missiles-cancer?page=3#ixzz5vyePZ34p
Let's make sure we're on the same page here. You're saying that there are ideal builds for specific purposes. Okie dokie! Agreed! I'm now taking that assertion one step further by saying just because a better build is in the battle, a win is not guaranteed. That's the bottom line... right...winning? And the reverse is true too, running a less than ideal build... let's say one with hydra/spiral/arthy ... you're not guaranteed a loss. Winning or losing depends on more than just one or two ideal or less than ideal builds being on the field. Ultimately, hydra/spiral/arthy are annoying as hell when on the receiving ends ... been there... but they're not the root of all evil.
On this point... On the stubbornness of you and other with the same tendency to see what is self evident I will refer to quoting a comment made before by Thunderkiss on this same thread.
Now... why is your position all reason and rational (aka self-evident) and ours is all emotional (aka stubbornness)? lol Interesting!
Regarding ...
“The problem is, at this stage of the game, if you took a bot and the weapons to that level, you are beyond learning. There will be slews of justifications and rationalizations in a very vain attempt to substantiate the choices made, and no amount of cajoling, coercion, reason, blackmail, humiliation or any other form of correction, positive or negative, will sway them”
Geez... so many things wrong... not gonna touch it. <-- no more than I did just there.
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Post by TheDecepticonIdeal on Aug 9, 2019 6:46:02 GMT -5
Lyte, my personal opinion is this: As with all things in life, homing missile weapons have their place. When used in the right situations, they can be deadly and potentially game changing. Now, here's the thing. The homing missile weapon family are notoriously difficult to play for extended periods of time due to various reasons. I personally think that they are only useful at certain points in the game for very limited time. Staying in an homing missile build for too long has never ended well in my experience. That being said, I firmly believe that homing missiles CAN be used effectively to help with your team's effort to win. How to do that? I have no idea. But can it be done? I think so. If homing missiles work for you and helps your team win, then go on playing that build my friend. Don't worry about what the naysayers say.
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Post by Koalabear on Aug 9, 2019 6:57:42 GMT -5
Everyone has an opinion on everything. Just because someone's opinion doesn't align with yours does not mean they are wrong. It just means that they have different styles and different priorities than you.
Winning isn't everything for me in this game. Having FUN is. When I used to run homing missiles, there were games where I lasted most of the match. I've been known to do over 500k with a Chimera Falcon and had fun doing it too. Homing missile builds do get harder to use effectively the higher you go. That's because people get smarter about avoiding them and usually have more HP on their bots. I stopped using them mostly because I find them somewhat boring to use. The Falcon was fun for a while because the broken shield would drive people crazy, especially when they realized that I was the one taking huge chunks out of their HP every 15 seconds or so. And, the Falcon is fast enough and has that jump, that lets me reposition or get away. But, being able to fire for 3-4 seconds every 12-15 seconds can get stale.
I did see an interesting Falcon build the other day. This person had an Avenger on the centre mount and had souped up the HP of his Falcon. So, he baited me to get close with the Chimeras, and when I got close, his Avenger tore me apart and I could only do a bit of damage because of his DR. If I start souping up my Falcons, I might actually try this build.
Anyway, vent all you want about elements of the game that you don't like, but don't snub other people's opinions just because they don't align with yours.
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Post by TheDecepticonIdeal on Aug 9, 2019 7:27:00 GMT -5
Everyone has an opinion on everything. Just because someone's opinion doesn't align with yours does not mean they are wrong. It just means that they have different styles and different priorities than you. Winning isn't everything for me in this game. Having FUN is. When I used to run homing missiles, there were games where I lasted most of the match. I've been known to do over 500k with a Chimera Falcon and had fun doing it too. Homing missile builds do get harder to use effectively the higher you go. That's because people get smarter about avoiding them and usually have more HP on their bots. I stopped using them mostly because I find them somewhat boring to use. The Falcon was fun for a while because the broken shield would drive people crazy, especially when they realized that I was the one taking huge chunks out of their HP every 15 seconds or so. And, the Falcon is fast enough and has that jump, that lets me reposition or get away. But, being able to fire for 3-4 seconds every 12-15 seconds can get stale. I did see an interesting Falcon build the other day. This person had an Avenger on the centre mount and had souped up the HP of his Falcon. So, he baited me to get close with the Chimeras, and when I got close, his Avenger tore me apart and I could only do a bit of damage because of his DR. If I start souping up my Falcons, I might actually try this build. Anyway, vent all you want about elements of the game that you don't like, but don't snub other people's opinions just because they don't align with yours. TLDR; Live and Let Live. Unless ofc they are trying to kill you. In which case don't let them live.
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Post by grover18 on Aug 9, 2019 9:29:02 GMT -5
Everyone has an opinion on everything. Just because someone's opinion doesn't align with yours does not mean they are wrong. It just means that they have different styles and different priorities than you. Winning isn't everything for me in this game. Having FUN is. When I used to run homing missiles, there were games where I lasted most of the match. I've been known to do over 500k with a Chimera Falcon and had fun doing it too. Homing missile builds do get harder to use effectively the higher you go. That's because people get smarter about avoiding them and usually have more HP on their bots. I stopped using them mostly because I find them somewhat boring to use. The Falcon was fun for a while because the broken shield would drive people crazy, especially when they realized that I was the one taking huge chunks out of their HP every 15 seconds or so. And, the Falcon is fast enough and has that jump, that lets me reposition or get away. But, being able to fire for 3-4 seconds every 12-15 seconds can get stale. I did see an interesting Falcon build the other day. This person had an Avenger on the centre mount and had souped up the HP of his Falcon. So, he baited me to get close with the Chimeras, and when I got close, his Avenger tore me apart and I could only do a bit of damage because of his DR. If I start souping up my Falcons, I might actually try this build. Anyway, vent all you want about elements of the game that you don't like, but don't snub other people's opinions just because they don't align with yours. Agree 1000%
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Post by cav8r on Aug 9, 2019 9:35:59 GMT -5
Let's make sure we're on the same page here. You're saying that there are ideal builds for specific purposes. Okie dokie! Agreed! I'm now taking that assertion one step further by saying just because a better build is in the battle, a win is not guaranteed. That's the bottom line... right...winning? And the reverse is true too, running a less than ideal build... let's say one with hydra/spiral/arthy ... you're not guaranteed a loss. Winning or losing depends on more than just one or two ideal or less than ideal builds being on the field. Yes, true, battles have been won by teams of 5 vs 6 and as you said, less than ideal against META so what you say is true up to a point where the match depends on you. Let’s say for the sake of argument that the match has gone tied up to minute 8, if at those last two minutes you have misiles and reds have almost any other thing you’re highly likely to loose the match. Another example, if you have a let’s say a hydra spectre, and go one to one to contest the beacon that will give you the win against another spectre, same lvl, same skill, same modules, wps being the only difference, you will most likely loose the duel. That’s my point. Ultimately, hydra/spiral/arthy by its own nature gives you and your team and intrinsic measurable disadvantage, yes annoying as hell when on the receiving ends ... been there... but they're not the root of all evil. No, the prickxs are.Not to mention the many times you and a couple other blues are killing, capping and still loosing the beacon bar, and you look around find out that guy back there spamming misiles, like ugh! No wonder!
Look it’s true, winning depends on many factors, it’s just that those missiles are usually a detrimental one towards the win. They usually subtract from the teams effort instead of adding. If they somehow add the do so way less than most other builds. Get the point?
On this point... On the stubbornness of you and other with the same tendency to see what is self evident I will refer to quoting a comment made before by Thunderkiss on this same thread.
Now... why is your position all reason and rational. Because is objectively measurable. You can measure the dmg, the kill rate, compare it to other builds. You can count the beacons capped, the time holding them. I can also measure the time lost by playing matches lost because of situations like the ones described above. Can also measure the resources lost or not farmed (no Au, 50% less Ag in a loss) so it is all (aka self-evident) and ours is all emotional (aka stubbornness)? Your own words to justify the builds and describe their effects are in many cases emotional like “annoying as hell” or as Koalabear says up there “fun” lol Interesting! Interesting indeed!
Regarding ...
“The problem is, at this stage of the game, if you took a bot and the weapons to that level, you are beyond learning. There will be slews of justifications and rationalizations in a very vain attempt to substantiate the choices made, and no amount of cajoling, coercion, reason, blackmail, humiliation or any other form of correction, positive or negative, will sway them”
Geez... so many things wrong... not gonna touch it. <-- no more than I did just there. He might have a blunt and maybe not very polite or sensitive way to make the argument but it is true at its core. Precisely because your argument is mostly emotional, no rationale may wake you up to the evident truth. Which might mean I’m wasting my time big time here. So I rest my case and since rationale might not do it I’ll hope fore a miracle to bring you back from the dark side lol
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Post by Koalabear on Aug 9, 2019 9:47:48 GMT -5
I hate to say this...but this back and forth has gone on so long, I can't even figure out who said what anymore.
Poor poor horse. They keep flogging you!
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Post by cav8r on Aug 9, 2019 22:42:37 GMT -5
I hate to say this...but this back and forth has gone on so long, I can't even figure out who said what anymore. Poor poor horse. They keep flogging you! I said the colored stuff lol just saying...ya know, in case you still wanna figure out
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Post by Lyte on Aug 10, 2019 15:58:03 GMT -5
TheDecepticonIdeal, Thanks for responding! I totally agree with you. Missiles are just one of the many tools in the ol' tool box. And like any tool, for it to be effective, it must be employed under the right conditions. I've no idea if missiles lose their value at higher levels. I know from the start they've proven to be very functional (and fun) for so many players, including myself. If ever I reach those higher levels and discover for myself that missiles have become the proverbial knife at a gunfight ... out they go! Thanks again! Koalabear, excellent, excellent points! Thanks for responding! You're so right, everyone has an opinion about everything! Thus far, every post is an opinion, including my own. Indeed! Taking out shields... repeatedly... from a distance is hella fun! Especially, those purple shields which so many people still shoot at ... to no effect... while their own HP drops... and drops... and... So, it makes me especially happy to burst that shield for my mates! Oh... and killing someone just as they come out of stealth always puts a smile on my face You're right too ... reds are getting smarter and more of them have bots can leap/dash out of the way of missiles and their HP is getting higher and higher! I've managed to keep pace by changing up my tactics here and there. I find that most people start with their best/strongest bots first... those with shields or stealth.* So, I start off with my mighty missiled Griffin and once he's finally knocked out I go with my Scooter. Let us know how it goes with the Falcon!
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Post by TheDecepticonIdeal on Aug 11, 2019 5:27:36 GMT -5
TheDecepticonIdeal, Thanks for responding! I totally agree with you. Missiles are just one of the many tools in the ol' tool box. And like any tool, for it to be effective, it must be employed under the right conditions. I've no idea if missiles lose their value at higher levels. I know from the start they've proven to be very functional (and fun) for so many players, including myself. If ever I reach those higher levels and discover for myself that missiles have become the proverbial knife at a gunfight ... out they go! Thanks again! Koalabear, excellent, excellent points! Thanks for responding! You're so right, everyone has an opinion about everything! Thus far, every post is an opinion, including my own. Indeed! Taking out shields... repeatedly... from a distance is hella fun! Especially, those purple shields which so many people still shoot at ... to no effect... while their own HP drops... and drops... and... So, it makes me especially happy to burst that shield for my mates! Oh... and killing someone just as they come out of stealth always puts a smile on my face You're right too ... reds are getting smarter and more of them have bots can leap/dash out of the way of missiles and their HP is getting higher and higher! I've managed to keep pace by changing up my tactics here and there. I find that most people start with their best/strongest bots first... those with shields or stealth.* So, I start off with my mighty missiled Griffin and once he's finally knocked out I go with my Scooter. Let us know how it goes with the Falcon!
From what I've seen in the upper leagues, homing missiles are indeed ineffective. Although, I can't say for certain whether it's due to the players using it incorrectly and for too long. Most hydra chuckers I run into stay in their spawn and don't really help out all that much. But then again, staying at your spawn with ANY sort of build is ineffective. Use those legs of yours and move to find good targets to annoy. Help your brawler teammates by forcing their closest enemy into using their special abilities early. And yes, Loki is very very annoying. Always have a Quantum Radar on your bot in case a wild Loki appears.
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Post by Deleted on Aug 11, 2019 7:09:48 GMT -5
When I see homing missiles on the enemy team, I already know that our team has a big advantage. And I try to tell my teammates to LET HIM LIVE. Because it's almost like they're playing a man down. People who run those builds always stay back...they never push, and they are a huge detriment to their own team. The longer that bot stays on the field, the better it is for the opposing team. I still see a lot of fringe champs/high master players run these builds. They've learned how to stay alive longer, and that has helped them move up. But they've picked up really bad habits and they struggle to have any real impact when facing brawlers in Champions League. I remember mentioning in an older threat that guys who run these builds are routinely in the 40s, 30s and 20% win rates. They just don't get it. Or they're find constantly losing. So when you see those guys on the red side, rejoice! Your team now has a 25% greater chance to win. Hahahah. Exactly this. Yes, in lower leagues they can be super annoying, but when I see someone using them on the Red team I know we have a leg up.
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SwitcherLP
Destrier
Just a little bot trying to make it in a big bot's world...
Posts: 121
Karma: 80
Pilot name: Switcher Legendary Pilot
Platform: Android
Clan: [IRΩN] Formerly
League: Master
Server Region: North America
Favorite robot: Storm Nemesis
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Post by SwitcherLP on Aug 28, 2019 14:57:28 GMT -5
Musha12 on Steam/Gameroom. He packs a quad of MK2LV12 Spirals on a lv9 Blitz and annoys EVERYONE on the map. He also somehow survives full LV9 Ares Retribution blasting with 2xlv10 Pulsar and 2xlv10 Halo. When he is not tanking, that is.
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