Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Aug 5, 2019 20:09:08 GMT -5
I'll say that you're not learning good habits to become a stronger player. As mentioned, I've seen a lot of players learn some really bad habits because they survive longer overall with this bot. But what does this style of playing teach you to do? You learn the following: -Play passively -Don't learn how to brawl -Don't understand that it's more important to keep your beacon bar alive than to keep your bot alive These things will, in fact, make you a weaker player. And then you will have to UNLEARN the bad habits in order to actually become a better player. PS - I hate to tell you this, but the rest of your hangar is also reinforcing the passive, camping play style. You're going to stall out at expert or low master until you learn how to brawl. But I don’t spend any $. So what you see is what I’ve won or exchanged in game currency for. I used to brawl in my Boa and my Leo, but the game mechanics have made them obsolete - read ‘the pink shield with lockdown and 8 weapons’. Now to survive I must avoid up close and personal, this is what the game teaches the people that don’t drop $$$. Brawling and playing lame are different subjects. Out of respect for your team mates in beacon modes, learn and run a few brawlers. As already said, this will help you in the long run.
|
|
|
Post by Thunderkiss on Aug 5, 2019 20:15:38 GMT -5
But I don’t spend any $. So what you see is what I’ve won or exchanged in game currency for. I used to brawl in my Boa and my Leo, but the game mechanics have made them obsolete - read ‘the pink shield with lockdown and 8 weapons’. Now to survive I must avoid up close and personal, this is what the game teaches the people that don’t drop $$$. Brawling and playing lame are different subjects. Out of respect for your team mates in beacon modes, learn and run a few brawlers. As already said, this will help you in the long run. The problem is, at this stage of the game, if you took a bot and the weapons to that level, you are beyond learning. There will be slews of justifications and rationalizations in a very vain attempt to substantiate the choices made, and no amount of cajoling, coercion, reason, blackmail, humiliation or any other form of correction, positive or negative, will sway them.
Just read this thread.
(for clarification, by you, i mean them, the ignorant infidels that think homing missiles are a good idea)
|
|
|
Post by cav8r on Aug 5, 2019 20:21:40 GMT -5
When I see homing missiles on the enemy team, I already know that our team has a big advantage. And I try to tell my teammates to LET HIM LIVE. Because it's almost like they're playing a man down. People who run those builds always stay back...they never push, and they are a huge detriment to their own team. The longer that bot stays on the field, the better it is for the opposing team. I still see a lot of fringe champs/high master players run these builds. They've learned how to stay alive longer, and that has helped them move up. But they've picked up really bad habits and they struggle to have any real impact when facing brawlers in Champions League. I remember mentioning in an older threat that guys who run these builds are routinely in the 40s, 30s and 20% win rates. They just don't get it. Or they're find constantly losing. So when you see those guys on the red side, rejoice! Your team now has a 25% greater chance to win. Hahahah. This is completely right, I will only add that when you see them among your blues it has the proportionally inverse effect...you know you’re going one man down against the reds
|
|
|
Post by CPDDPC on Aug 5, 2019 20:44:50 GMT -5
When I see homing missiles on the enemy team, I already know that our team has a big advantage. And I try to tell my teammates to LET HIM LIVE. Because it's almost like they're playing a man down. People who run those builds always stay back...they never push, and they are a huge detriment to their own team. The longer that bot stays on the field, the better it is for the opposing team. I still see a lot of fringe champs/high master players run these builds. They've learned how to stay alive longer, and that has helped them move up. But they've picked up really bad habits and they struggle to have any real impact when facing brawlers in Champions League. I remember mentioning in an older threat that guys who run these builds are routinely in the 40s, 30s and 20% win rates. They just don't get it. Or they're find constantly losing. So when you see those guys on the red side, rejoice! Your team now has a 25% greater chance to win. Hahahah. This is completely right, I will only add that when you see them among your blues it has the proportionally inverse effect...you know you’re going one man down against the reds I used to play a Hydra Spectre, LV12 Hydra with 12% damage buff from normal modules and 7.5% buff from pilot skills. If all the missiles land, you deal 90k damage in one clip, it hurts a lot. Back then when the T-Falcon and Fenrir were not popular, I only fear the Invader. I drop it as my 2-3rd bot to harass and even kill enemies, pretty good. This is a situational setup, you have to know when to use it and when to drop it and jump to other bots. Being beacon disadvantage while the other team has a hight LV Hydra/Chimera build is nightmare. Btw, I am in low champ iOs.
|
|
|
Post by cav8r on Aug 5, 2019 21:06:59 GMT -5
This is completely right, I will only add that when you see them among your blues it has the proportionally inverse effect...you know you’re going one man down against the reds I used to play a Hydra Spectre, LV12 Hydra with 12% damage buff from normal modules and 7.5% buff from pilot skills. If all the missiles land, you deal 90k damage in one clip, it hurts a lot. Back then when the T-Falcon and Fenrir were not popular, I only fear the Invader. I drop it as my 2-3rd bot to harass and even kill enemies, pretty good. This is a situational setup, you have to know when to use it and when to drop it and jump to other bots. Being beacon disadvantage while the other team has a hight LV Hydra/Chimera build is nightmare. Btw, I am in low champ iOs. Still, many other weapons at that same Lvl on that same spectre would obliterate most bots (4 Orkans has the potential to deal more than 300k dmg in one clip) instead of dealing 90k which most can endure. You can harass yes, and it does hurt, but it doesn’t effectively and concurrently kill (which is what really counts) as much as most other builds. You can’t contest a beacon (which capping and holding is what wins the game) against nearly any bot. And yes it is very situational indeed, you need an occasional situation in which your blue mates have acquired the beacon advantage for you to unleash your nightmare instead of having invested on a build that can really help create that situation or that is effectively useful in most situations.
|
|
|
Post by grover18 on Aug 5, 2019 21:22:22 GMT -5
Tis I! The lowsome homing missile user. I love to target purple shields. They hide behind walls when not in purple... right where I can take a chunk of their health. Next is the stealth jumpers, same thing, they jump, they hide, I hit. I’m in Expert league atm, and I regularly get in the top three. If that’s useless...I don’t know what to say. Your strategy is no worse than that of owners of Aries or the Flying fire dragon. There isn’t much skill in throwing up a purple impenetrable shield, locking you down and destroying you while you are helpless to stop it. Same with the dragon. The logical thing to do is find a way to counter that problem and missile builds let you do that. Well done.
|
|
|
Post by CPDDPC on Aug 5, 2019 22:00:41 GMT -5
I used to play a Hydra Spectre, LV12 Hydra with 12% damage buff from normal modules and 7.5% buff from pilot skills. If all the missiles land, you deal 90k damage in one clip, it hurts a lot. Back then when the T-Falcon and Fenrir were not popular, I only fear the Invader. I drop it as my 2-3rd bot to harass and even kill enemies, pretty good. This is a situational setup, you have to know when to use it and when to drop it and jump to other bots. Being beacon disadvantage while the other team has a hight LV Hydra/Chimera build is nightmare. Btw, I am in low champ iOs. Still, many other weapons at that same Lvl on that same spectre would obliterate most bots (4 Orkans has the potential to deal more than 300k dmg in one clip) instead of dealing 90k which most can endure. You can harass yes, and it does hurt, but it doesn’t effectively and concurrently kill (which is what really counts) as much as most other builds. You can’t contest a beacon (which capping and holding is what wins the game) against nearly any bot. And yes it is very situational indeed, you need an occasional situation in which your blue mates have acquired the beacon advantage for you to unleash your nightmare instead of having invested on a build that can really help create that situation or that is effectively useful in most situations. I had the Orkan Spectre and run it for a very long time, so I understand what you said. I used the Hydra build as my 3rd bot which means unless blue has beacon advantage, I won't use it. That's why it is a situational bot and now in my warehouse due to the Falcon and Fenrir Btw, I had those Hydra since the Fujin era, so not that much of an investment.
|
|
|
Post by cav8r on Aug 5, 2019 22:34:29 GMT -5
Tis I! The lowsome homing missile user. I love to target purple shields. They hide behind walls when not in purple... right where I can take a chunk of their health. Next is the stealth jumpers, same thing, they jump, they hide, I hit. I’m in Expert league atm, and I regularly get in the top three. If that’s useless...I don’t know what to say. Your strategy is no worse than that of owners of Aries or the Flying fire dragon. There isn’t much skill in throwing up a purple impenetrable shield, locking you down and destroying you while you are helpless to stop it. Same with the dragon. The logical thing to do is find a way to counter that problem and missile builds let you do that. Well done. Still has to go and cap the damn beacon to win the game, which after mid leagues can’t be done on these builds
|
|
|
Post by cav8r on Aug 5, 2019 22:37:04 GMT -5
Still, many other weapons at that same Lvl on that same spectre would obliterate most bots (4 Orkans has the potential to deal more than 300k dmg in one clip) instead of dealing 90k which most can endure. You can harass yes, and it does hurt, but it doesn’t effectively and concurrently kill (which is what really counts) as much as most other builds. You can’t contest a beacon (which capping and holding is what wins the game) against nearly any bot. And yes it is very situational indeed, you need an occasional situation in which your blue mates have acquired the beacon advantage for you to unleash your nightmare instead of having invested on a build that can really help create that situation or that is effectively useful in most situations. I had the Orkan Spectre and run it for a very long time, so I understand what you said. I used the Hydra build as my 3rd bot which means unless blue has beacon advantage, I won't use it. That's why it is a situational bot and now in my warehouse due to the Falcon and Fenrir Btw, I had those Hydra since the Fujin era, so not that much of an investment. Wise decision to have shelved it...
|
|
|
Post by leecher123 on Aug 5, 2019 22:44:15 GMT -5
Tis I! The lowsome homing missile user. I love to target purple shields. They hide behind walls when not in purple... right where I can take a chunk of their health. Next is the stealth jumpers, same thing, they jump, they hide, I hit. Iâm in Expert league atm, and I regularly get in the top three. If thatâs useless...I donât know what to say. To be fair homing missiles have their niche as just said. But please ditch that bot when u see your team is losing on beacon bar and spawn a brawler to start pushing back. Iâve seen too many cases where the player stays too long in their hiding bot until itâs too late. The dude actually has brawlers he just didnât use them. By the time he spawn the brawlers itâs already too late, his teammates already mech out when trying to push earlier game with 1 man down effectively. The dude just got 「grape」 at the end, alone, meeting his rightful fate. And continue to be a loser.
|
|
|
Post by cav8r on Aug 5, 2019 23:19:28 GMT -5
Tis I! The lowsome homing missile user. I love to target purple shields. They hide behind walls when not in purple... right where I can take a chunk of their health. Next is the stealth jumpers, same thing, they jump, they hide, I hit. I’m in Expert league atm, and I regularly get in the top three. If that’s useless...I don’t know what to say. Your strategy is no worse than that of owners of Aries or the Flying fire dragon. There isn’t much skill in throwing up a purple impenetrable shield, locking you down and destroying you while you are helpless to stop it. Same with the dragon. The logical thing to do is find a way to counter that problem and missile builds let you do that. Well done. Actually that’s a total misconception of what this is about! Owners of Ares and Flying dragons as skill-less as it may be, can and will contest, cap and hold a damn beacon which at the end of the day is what will give you the win. And in order to do that (with the exception of Ares trains) the bots get exposed to enemies as strong as them on other God and dragon builds. On the other hand camping behind a wall at 600m from the front line demands no exposure at all. Can’t concurrently and effectively kill reds and certainly will not contest, cap or hold any beacon thus not contributing with the team towards the win. I understand that not having the appropriate builds to counter such powerful and gimmicky enemies is frustrating and may lead to adjusting your hangar to more conservative builds but hydras or spirals are not the answer. And picking reds with a hydra or spiral to chip some dmg is not a strategy. Tridents or tulumbas would be a way cheaper and more versatile and effective counter to such issues. Apples to Apples and orange to orange...
|
|
|
Post by balrog89 on Aug 5, 2019 23:35:57 GMT -5
Tis I! The lowsome homing missile user. I love to target purple shields. They hide behind walls when not in purple... right where I can take a chunk of their health. Next is the stealth jumpers, same thing, they jump, they hide, I hit. I’m in Expert league atm, and I regularly get in the top three. If that’s useless...I don’t know what to say. Your strategy is no worse than that of owners of Aries or the Flying fire dragon. There isn’t much skill in throwing up a purple impenetrable shield, locking you down and destroying you while you are helpless to stop it. Same with the dragon. The logical thing to do is find a way to counter that problem and missile builds let you do that. Well done. No they do not. Not even close. You should not praise faulty tactics
|
|
|
Post by spartan44 on Aug 6, 2019 0:08:47 GMT -5
Vortex spectre may be a situational bot but if it's leveled and the pilot is experienced it is an extremely dangerous bot to take on 1 vs 1. It's probably one of the most feared bots on certain maps. That's why everyone goes after them first. It's almost universal truth in War Robots. See a vortex spectre?....its gotta be taken out. They can really cause a ton of problems. It can very easily smoke a leveled ares especially on the right maps. That shield goes up, count to seven....fire....BOOM. Ares is gone or last stand is activated. Even if last stand saves them, the next volley takes them out 8 sec later.
|
|
|
Post by Zedd on Aug 6, 2019 0:09:14 GMT -5
As long as everyone is fulfilling beacon duties, the setup they are running should be irrelevant and anything that works for the individual. Play the style you like
|
|
|
Post by ༒ƜƦƛƖƬӇ༒ on Aug 6, 2019 1:52:33 GMT -5
The MK2 spiral Patton's MK2 Hydra-Spectre's I see in Masters League are nasty and I hate them, but they are very effective.. Not my style to run.. But I think the current Meta has made them relevant as an effective way with Quantum Radar to take out a Au-Jun and Areas from cover.. I think some players just look for the best way to give the middle finger to Whales who spend thousands on the game and dominate every match..
|
|
|
Post by l》THE MACHINE《l on Aug 6, 2019 1:56:13 GMT -5
I once had a game on moon map. After my beacon capper went down every bot I spawned in was instantly devastated by a Vortex Spectre. My only bot strong enough to survive and get to cover was Lance. Because of the Vortex range the guy was able to sit at his spawn and lob missiles at me as soon as I appeared in my spawn. This is way worse than anything Ares or Au Jun has ever done to me. PS I still remember his name. If I see him in a game I'm forget all about beacons and target him exclusively. I think you are getting vortex and hydra mixed up, vortex can only fire from 350m and only fires one time every 10sec (each shot is a volley of missles that fly together) while hydra is the one that fires from 600m and fires 1 shot every second or so. Goes on for like 7 or 8 shots then it reloads (they are the ones that can go around all kinds of walls ceilings and the such. Am I just being dumb or did I teach or reteach you something, sorry if I was wrong and you were talking about vortex.
|
|
|
Post by noxnoxley on Aug 6, 2019 2:11:51 GMT -5
I hereby confess of being one of those hydra users (champion android, domination only).
I furtherore confess that I do not regret it one bit!
Cons of my hydra: - usually I can only hold/ regain the beacon I am close to - vulnerable to Loki ^^ - quantum radar is no good - Nemesis is a little cumbersome to take down - no good on those resistance bots like Fenrir/ TradFalcon - no good on maximised ancile - no good against Ares trains (but what is there anyways?)
Pros of my hydra: - can one salvo kill/ cripple or trigger last stand an Ares or Spectre - first salvo takes Ao jun to 60%, 2nd salvos takes him down when he comes for me and could not catch me. - triggers abilities of certain bots (we all know which abilities, don't we?) at inconvenient moments, thus helping my teammates as well. - since shocktrain era never left my hangar due to Pixonic's continuous release of overpowered content I won't go for = best investment for me - makes me happy when an Ares player whimpers as he tastes some of his own medicine (= getting helplessly killed) - one salvo killing those level 9 and lower Ares in presumable safe spot might make players reconsider playing this bot at all - the priceless ability to unsuspectantly hit those meta bots in the short period of vulnerability independent where those ?rooster?roaches hide - countering other hydras which go for your team - my best answer to sniper builds - rage attacks towards my hydra often end up in the fire of my team - either this against current meta or I am meched out within few minutes (= no help for team but feeding meta players) - killing/ crippling or last stand triggering at least 3 Ares/ Ao jun each time is more than any of my other bots could accomplish
There might be more pros, but already enough for me to stick with my hydras (until meta becomes resistance based).
Regarding my hangar:
1. My hangar consists of 3 brawlers and 2 mid range 2. my hydra bot is not my favorite one! I like 2 of my 3 brawlers more. 3. There is an Ao jun in my hangar. (got weak when I won Alika Renner in the last event to the Ao jun I already had stored) It is usually my last bot to drop. 4. I am no camper but the one who goes e.g. for center beacon on carrier = almost certain loss of bot => next bot: Hydra ^^
|
|
|
Post by CPDDPC on Aug 6, 2019 3:09:20 GMT -5
I fear the Vortex Spectre most. Just a second of unawareness and boom, you are crippled and sometimes destroyed. If I have enough resource I would build one
|
|
|
Post by Koalabear on Aug 6, 2019 7:24:04 GMT -5
I had this game on Castle yesterday where I single shot skilled 3 bots back to back in under 3 minutes with my V-Spectre. I know this is not what you guys want to hear, but maybe I should update my homing missile thread and talk about how to deal with slingshot builds?
|
|
|
Post by TheDecepticonIdeal on Aug 6, 2019 7:46:37 GMT -5
I'll say that you're not learning good habits to become a stronger player. As mentioned, I've seen a lot of players learn some really bad habits because they survive longer overall with this bot. But what does this style of playing teach you to do? You learn the following: -Play passively -Don't learn how to brawl -Don't understand that it's more important to keep your beacon bar alive than to keep your bot alive These things will, in fact, make you a weaker player. And then you will have to UNLEARN the bad habits in order to actually become a better player. PS - I hate to tell you this, but the rest of your hangar is also reinforcing the passive, camping play style. You're going to stall out at expert or low master until you learn how to brawl. But I don’t spend any $. So what you see is what I’ve won or exchanged in game currency for. I used to brawl in my Boa and my Leo, but the game mechanics have made them obsolete - read ‘the pink shield with lockdown and 8 weapons’. Now to survive I must avoid up close and personal, this is what the game teaches the people that don’t drop $$$. Lol, using the "I don't pay money" excuse to justify why you play a camping hanger is laughable. I too am a pure free to play player, yet I'm pretty good at brawling despite not having a single meta. My entire hanger is full of legacy bots like the Boa and Leo, yet I am good enough to play in Champions League. The game has made most old school bots obsolete, but with enough skill you can still dominate with them. You just need to get better and not play with such a loser's mentality. Skills can still take you far in this game.
|
|
|
Post by TheDecepticonIdeal on Aug 6, 2019 7:54:25 GMT -5
When I see homing missiles on the enemy team, I already know that our team has a big advantage. And I try to tell my teammates to LET HIM LIVE. Because it's almost like they're playing a man down. People who run those builds always stay back...they never push, and they are a huge detriment to their own team. The longer that bot stays on the field, the better it is for the opposing team. I still see a lot of fringe champs/high master players run these builds. They've learned how to stay alive longer, and that has helped them move up. But they've picked up really bad habits and they struggle to have any real impact when facing brawlers in Champions League. I remember mentioning in an older threat that guys who run these builds are routinely in the 40s, 30s and 20% win rates. They just don't get it. Or they're find constantly losing. So when you see those guys on the red side, rejoice! Your team now has a 25% greater chance to win. Hahahah. This is completely right, I will only add that when you see them among your blues it has the proportionally inverse effect...you know you’re going one man down against the reds Whenever I see a camper with homing missiles or artillery on my team, I play super aggressive and force the enemy team back to their spawn (the key is to not let them advance). I do this for two reasons: 1. I know that in a prolonged fight, my team is most likely gonna lose due to the major liability of the camper. So it is paramount to end the match as soon as possible either by meching the enemy out or by 4 or 5 capping them. 2. The missiles and artillery my camper teammate actually throws out actually has a better chance of hitting their targets since the enemy will be playing so close to their spawn and busy dealing with me rather than dodging the missiles of the camper. So I am maximising the use of my camper friend and making him more useful than he would be otherwise.
|
|
|
Post by hkang on Aug 6, 2019 7:54:27 GMT -5
Do you equip them with legacy weapons though?
|
|
|
Post by cav8r on Aug 6, 2019 8:01:50 GMT -5
Your strategy is no worse than that of owners of Aries or the Flying fire dragon. There isn’t much skill in throwing up a purple impenetrable shield, locking you down and destroying you while you are helpless to stop it. Same with the dragon. The logical thing to do is find a way to counter that problem and missile builds let you do that. Well done. No they do not. Not even close. You should not praise faulty tactics And that’s why I answered this which I’m going to paste here again cos I can’t stress it enough: Actually that’s a total misconception of what this is about! Owners of Ares and Flying dragons as skill-less as it may be, can and will contest, cap and hold a damn beacon which at the end of the day is what will give you the win. And in order to do that (with the exception of Ares trains) the bots get exposed to enemies as strong as them on other God and dragon builds. On the other hand camping behind a wall at 600m from the front line demands no exposure at all. Can’t concurrently and effectively kill reds and certainly will not contest, cap or hold any beacon thus not contributing with the team towards the win. I understand that not having the appropriate builds to counter such powerful and gimmicky enemies is frustrating and may lead to adjusting your hangar to more conservative builds but hydras or spirals are not the answer. And picking reds with a hydra or spiral to chip some dmg is not a strategy. Tridents or tulumbas would be a way cheaper and more versatile and effective counter to such issues. Apples to Apples and orange to orange...
|
|
|
Post by #1 worst pilot on Aug 6, 2019 8:07:47 GMT -5
I hereby confess of being one of those hydra users (champion android, domination only). I furtherore confess that I do not regret it one bit! Cons of my hydra: - usually I can only hold/ regain the beacon I am close to - vulnerable to Loki ^^ - quantum radar is no good - Nemesis is a little cumbersome to take down - no good on those resistance bots like Fenrir/ TradFalcon - no good on maximised ancile - no good against Ares trains (but what is there anyways?) Pros of my hydra: - can one salvo kill/ cripple or trigger last stand an Ares or Spectre - first salvo takes Ao jun to 60%, 2nd salvos takes him down when he comes for me and could not catch me. - triggers abilities of certain bots (we all know which abilities, don't we?) at inconvenient moments, thus helping my teammates as well. - since shocktrain era never left my hangar due to Pixonic's continuous release of overpowered content I won't go for = best investment for me - makes me happy when an Ares player whimpers as he tastes some of his own medicine (= getting helplessly killed) - one salvo killing those level 9 and lower Ares in presumable safe spot might make players reconsider playing this bot at all - the priceless ability to unsuspectantly hit those meta bots in the short period of vulnerability independent where those ?rooster?roaches hide - countering other hydras which go for your team - my best answer to sniper builds - rage attacks towards my hydra often end up in the fire of my team - either this against current meta or I am meched out within few minutes (= no help for team but feeding meta players) - killing/ crippling or last stand triggering at least 3 Ares/ Ao jun each time is more than any of my other bots could accomplish There might be more pros, but already enough for me to stick with my hydras (until meta becomes resistance based). Regarding my hangar: 1. My hangar consists of 3 brawlers and 2 mid range 2. my hydra bot is not my favorite one! I like 2 of my 3 brawlers more. 3. There is an Ao jun in my hangar. (got weak when I won Alika Renner in the last event to the Ao jun I already had stored) It is usually my last bot to drop. 4. I am no camper but the one who goes e.g. for center beacon on carrier = almost certain loss of bot => next bot: Hydra ^^ 3 words....Lock...Down...Ammo. I hardly ever use my spydra builds, but when i do.....lock down. It may not kill or score high, but when i go full agro build, i go full agro. Run to that beacon? Lockdown. Try to run from my teamates? Lockdown. Charge your ares? Lockdown. You get a lockdown, you get a lockdown, you all get lockdowns!
|
|
|
Post by cav8r on Aug 6, 2019 9:07:02 GMT -5
I hereby confess of being one of those hydra users (champion android, domination only). I furtherore confess that I do not regret it one bit! Cons of my hydra: - usually I can only hold/ regain the beacon I am close to - vulnerable to Loki ^^ - quantum radar is no good - Nemesis is a little cumbersome to take down - no good on those resistance bots like Fenrir/ TradFalcon - no good on maximised ancile - no good against Ares trains (but what is there anyways?) Pros of my hydra: - can one salvo kill/ cripple or trigger last stand an Ares or Spectre - first salvo takes Ao jun to 60%, 2nd salvos takes him down when he comes for me and could not catch me. - triggers abilities of certain bots (we all know which abilities, don't we?) at inconvenient moments, thus helping my teammates as well. - since shocktrain era never left my hangar due to Pixonic's continuous release of overpowered content I won't go for = best investment for me - makes me happy when an Ares player whimpers as he tastes some of his own medicine (= getting helplessly killed) - one salvo killing those level 9 and lower Ares in presumable safe spot might make players reconsider playing this bot at all - the priceless ability to unsuspectantly hit those meta bots in the short period of vulnerability independent where those ?rooster?roaches hide - countering other hydras which go for your team - my best answer to sniper builds - rage attacks towards my hydra often end up in the fire of my team - either this against current meta or I am meched out within few minutes (= no help for team but feeding meta players) - killing/ crippling or last stand triggering at least 3 Ares/ Ao jun each time is more than any of my other bots could accomplish There might be more pros, but already enough for me to stick with my hydras (until meta becomes resistance based). Regarding my hangar: 1. My hangar consists of 3 brawlers and 2 mid range 2. my hydra bot is not my favorite one! I like 2 of my 3 brawlers more. 3. There is an Ao jun in my hangar. (got weak when I won Alika Renner in the last event to the Ao jun I already had stored) It is usually my last bot to drop. 4. I am no camper but the one who goes e.g. for center beacon on carrier = almost certain loss of bot => next bot: Hydra ^^ Pros of my hydra: - can one salvo kill/ cripple or trigger last stand an Ares or Spectre: Situationally only if red is not maxed and unaware enough not to hug a wall. good luck with most other bots. In the meanwhile that Ares has killed 3+ of your mates in one salvo. - first salvo takes Ao jun to 60%, 2nd salvos takes him down when he comes for me and could not catch me. I have yet to see a hydra taking more than 20% off my (not mk2) MJ, and again that is if not taking cover. As someone said before in another comment, “no need to come and get you, I’d let you live, since you’re making your team crippled”. In the case Somone decides to go get you, aside from the unaware kamikaze, you won’t have a chance to use your second salvo.
- triggers abilities of certain bots (we all know which abilities, don't we?) at inconvenient moments, thus helping my teammates as well. Yeah it helps your teammates! Just not as much as almost ANY other build.
- since shocktrain era never left my hangar due to Pixonic's continuous release of overpowered content I won't go for = best investment for me
- makes me happy when an Ares player whimpers as he tastes some of his own medicine (= getting helplessly killed) Oh Reds are happier winning the match believe me.
- one salvo killing those level 9 and lower Ares in presumable safe spot might make players reconsider playing this bot at all. Hummm, what game are you playing? Have you seen how many Ares spawn on each Masters League+ match? It certainly looks like NOBODY is reconsidering that.
- the priceless ability to unsuspectantly hit those meta bots in the short period of vulnerability independent where those ?rooster?roaches hide. That you can also do with any of your other bots that actually go into battle. Plus some other stuff to help your team that can’t be done while hiding behind their skirt at 600m from the frontline.
- countering other hydras which go for your team. Fair enough - my best answer to sniper builds. Might be “your best” but not the correct one - rage attacks towards my hydra often end up in the fire of my team. I’ll give you this one, (this is exactly why it is seen as hiding under your teammates skirts) and only applies to those not cool minded enough.
- either this against current meta or I am meched out within few minutes (= no help for team but feeding meta players)Pros of my hydra: I understand that not having the appropriate builds to counter such powerful and gimmicky enemies is frustrating and may lead to adjusting your hangar to more conservative builds but hydras or spirals are not the answer .
- killing/ crippling or last stand triggering at least 3 Ares/ Ao jun each time is more than any of my other bots could accomplish You are certainly using any of your other bots wrongThere might be more pros, No there are not, but already enough for me to stick with my hydras (until meta becomes resistance based). You are free to keep deceiving yourself to justify sticking to it. You’ve been advised. 1. My hangar consists of 3 brawlers and 2 mid range. Good thing you have 4 more useful bots.2. my hydra bot is not my favorite one! I like 2 of my 3 brawlers more. Speaks good of you. 3. There is an Ao jun in my hangar. (got weak when I won Alika Renner in the last event to the Ao jun I already had stored) It is usually my last bot to drop. Lvl it up and it will become your first. 4. I am no camper but the one who goes e.g. for center beacon on carrier = almost certain loss of bot => next bot: Hydra. Good thing you’re no camper (sad is only up to your second spawn) Kamikaze for center is good only on BR and if you have the firepower to hold it a push forward to reds home. Otherwise you’re just unwisely wasting 2 Hagar slots in one move.
|
|
|
Post by ༒ƜƦƛƖƬӇ༒ on Aug 6, 2019 11:26:07 GMT -5
I fear the Vortex Spectre most. Just a second of unawareness and boom, you are crippled and sometimes destroyed. If I have enough resource I would build one I have one, leveled at 10 on the Vortex's and now leveling to 11.. they are nasty and if an Ares is not leveled much, it can take one out in one salvo.. Seems like many do not level the ares much because it is invulnerable with its ability.. I wait, once its shield is down, jump and fire.. BOOM... as they say... they all fall down...
|
|
|
Post by Josiris on Aug 6, 2019 11:34:39 GMT -5
This thread sounds like a ranting thread. ?
|
|
|
Post by grover18 on Aug 6, 2019 12:03:10 GMT -5
No they do not. Not even close. You should not praise faulty tactics And that’s why I answered this which I’m going to paste here again cos I can’t stress it enough: Actually that’s a total misconception of what this is about! Owners of Ares and Flying dragons as skill-less as it may be, can and will contest, cap and hold a damn beacon which at the end of the day is what will give you the win. And in order to do that (with the exception of Ares trains) the bots get exposed to enemies as strong as them on other God and dragon builds. On the other hand camping behind a wall at 600m from the front line demands no exposure at all. Can’t concurrently and effectively kill reds and certainly will not contest, cap or hold any beacon thus not contributing with the team towards the win. I understand that not having the appropriate builds to counter such powerful and gimmicky enemies is frustrating and may lead to adjusting your hangar to more conservative builds but hydras or spirals are not the answer. And picking reds with a hydra or spiral to chip some dmg is not a strategy. Tridents or tulumbas would be a way cheaper and more versatile and effective counter to such issues. Apples to Apples and orange to orange... I respect your opinion, but don’t see it that way.
|
|
|
Post by cav8r on Aug 6, 2019 12:26:01 GMT -5
And that’s why I answered this which I’m going to paste here again cos I can’t stress it enough: Actually that’s a total misconception of what this is about! Owners of Ares and Flying dragons as skill-less as it may be, can and will contest, cap and hold a damn beacon which at the end of the day is what will give you the win. And in order to do that (with the exception of Ares trains) the bots get exposed to enemies as strong as them on other God and dragon builds. On the other hand camping behind a wall at 600m from the front line demands no exposure at all. Can’t concurrently and effectively kill reds and certainly will not contest, cap or hold any beacon thus not contributing with the team towards the win. I understand that not having the appropriate builds to counter such powerful and gimmicky enemies is frustrating and may lead to adjusting your hangar to more conservative builds but hydras or spirals are not the answer. And picking reds with a hydra or spiral to chip some dmg is not a strategy. Tridents or tulumbas would be a way cheaper and more versatile and effective counter to such issues. Apples to Apples and orange to orange... I respect your opinion, but don’t see it that way. Some of it is my opinion, thanks for the respect, I respect your opinion too. However most of it are just numbers and experience based facts. No matter how we want to see it.
|
|
|
Post by flounder on Aug 6, 2019 12:28:48 GMT -5
You guys have changed my mind! And on the internet no less. Now, can I have 649480000 silver to buy and upgrade a Hades with 2 Coronas? Thanks guys!
Reading this thread is see a big divide, it seams to be prospective. The guy from vox is saying I’ll never get to champ like I am... I agree and I’m never going to champ. I’m just having fun, this is not a job.
|
|