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Post by mijapi300 on Mar 13, 2017 0:42:40 GMT -5
With the punisher/molot buff coming, will that be a better non-premium option? I'm saving up for a Gareth and looking at options in my weapons bunker. Punisher/Punisher Mk2 yes. Not the Molot. Gareths generally end up in close range engagements (under 350m) when they are being played effectively. I wouldn't recommend a long range weapons because of that.
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Post by inesb on Mar 13, 2017 9:58:05 GMT -5
Has anyone ever tried a hydra aphid/spiral Gary? I use a Gary with a hydra and an Aphid. The Gary is lvl 11 which means 75k health and 64km/h top speed. The Aphid is lvl 10 now and does 1791 damage. The Hydra is lvl 10, too, and does 1800 damage. The great speed makes Gary a good beacon runner. But the weapons are very difficult to handle, because the aiming system of the missiles need a second or two to focus onto a target. If there is more than one single target, the thread cross is often jumping between the enemies. This especially happens while running sideways, when you can´t focus your view onto a target while moving fast. The missile-armed Gary is very good for baiting. You can stay behind cover and shoot missiles over it. If there are many Obstacles in the field where you can find cover it´s perfect. You just have to watch out for splash weapons. Gary is a good bot to flank the enemy, so that you and your team can attack him from different angels.
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Post by gr3ygh05t on Mar 13, 2017 10:01:11 GMT -5
But the weapons are very difficult to handle, because the aiming system of the missiles need a second or two to focus onto a target. If there is more than one single target, the thread cross is often jumping between the enemies. This especially happens while running sideways, when you can´t focus your view onto a target while moving fast. Lock on dude, lock on.
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Post by Demosthenes on Mar 13, 2017 10:36:52 GMT -5
This is a very good guide - thank you!
As a player with "intermediate" skills who has been running a Gareth regularly for several weeks I have learnt very useful finesses from this guide.
As, rightly, mentioned earlier this is not the thread to debate best 'bots at what levels. What I can say is that I own one Gareth, I don't plan on buying a second, I play in Diamond I and II (yo yo ing) and my plasma Gareth is in my hangar for pretty much every match. It is fun!
I am also a dedicated Rogatka user - bought it as my first Au purchase after 4th slot and never regretted it (needs a buff to jump cool-down to keep it competitive, though). Worth considering to those reading this thread what an effective Gareth-hunter an Orkan Rog can be. It is very different to being hunted by a Griffin.
I mention this in the context of the guide because you don't see all that many Rogatkas in matches and I have found in many instances that the Gareth pilot, who otherwise has being playing well, can appear somewhat flummoxed by a Rog (or underestimate it) and not effectively counter its high mobility. I can jump into cover near you, edge into position, fire, then jump out of range and into cover.
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Post by ✧✦Ŋɫתʃɑ✦✧ on Mar 13, 2017 18:39:08 GMT -5
Got my Gary two days ago because of the guide, managed to solo kill two Lancelots those days. Really really fun bot, and with skill you can outplay heavier bots.
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88generalblue
GI. Patton
Posts: 137
Karma: 76
Platform: Android
Clan: Wik2
League: Silver
Favorite robot: Gareth w/ Taran, Aphids
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Post by 88generalblue on Mar 14, 2017 23:42:27 GMT -5
With the punisher/molot buff coming, will that be a better non-premium option? I'm saving up for a Gareth and looking at options in my weapons bunker. Of non-premium weaps, go with punishers as they have much more damage than the molots and garys are best in-your-face-@-200m due to their speed, so the additional range won't be helpful. even with a buff the main drawback on these weapons is how long you have to expose yourself before you can effectively destroy anything. thats why DB Griffs are nice, they can kill stuff within two seconds. PDB can kill something in 4 seconds. punishers? they won't buff silver weapons where they could truly rival the premium weaps, it just wouldn't make sense to undermine Orks/Tarans that way. Cheers!
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Post by VivaLaResistance on Mar 15, 2017 13:24:00 GMT -5
With the punisher/molot buff coming, will that be a better non-premium option? I'm saving up for a Gareth and looking at options in my weapons bunker. In my opinion the Gary isn't going to be as worthwhile using either of those setups. Possibly the Punisher and Punisher Mk2 but with molots it's not enough firepower to make the longer range game worthwhile in Gary and minimizes beacon capper usefulness. With either of these setups I would play a more reserved style Gareth. Run beacons if possible using the weapons range to cover escapes. Try to avoid direct engagements while causing a flanking distraction for reds to chase and deal with.
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Post by mijapi300 on Mar 15, 2017 14:11:43 GMT -5
Got my Gary two days ago because of the guide, managed to solo kill two Lancelots those days. Really really fun bot, and with skill you can outplay heavier bots. I'm happy to know that I was able to help someone that's played as long as you have with a first time bot, and that you enjoyed it! I wish you the best of luck in collecting Lancelot carcasses in the future.
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Post by mijapi300 on Mar 15, 2017 14:13:01 GMT -5
This is a very good guide - thank you! As a player with "intermediate" skills who has been running a Gareth regularly for several weeks I have learnt very useful finesses from this guide. As, rightly, mentioned earlier this is not the thread to debate best 'bots at what levels. What I can say is that I own one Gareth, I don't plan on buying a second, I play in Diamond I and II (yo yo ing) and my plasma Gareth is in my hangar for pretty much every match. It is fun! I am also a dedicated Rogatka user - bought it as my first Au purchase after 4th slot and never regretted it (needs a buff to jump cool-down to keep it competitive, though). Worth considering to those reading this thread what an effective Gareth-hunter an Orkan Rog can be. It is very different to being hunted by a Griffin. I mention this in the context of the guide because you don't see all that many Rogatkas in matches and I have found in many instances that the Gareth pilot, who otherwise has being playing well, can appear somewhat flummoxed by a Rog (or underestimate it) and not effectively counter its high mobility. I can jump into cover near you, edge into position, fire, then jump out of range and into cover. Rogatka would be a good situational guide to add. I've only run into one that I remember and it was such a pesterence. I was lucky that it had Tarans instead of Orkans, and didn't seem much interested in me because of that.
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88generalblue
GI. Patton
Posts: 137
Karma: 76
Platform: Android
Clan: Wik2
League: Silver
Favorite robot: Gareth w/ Taran, Aphids
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Post by 88generalblue on Mar 15, 2017 20:29:43 GMT -5
the Rog needs a serious buff if they ever plan to bring it back into the game. less firepower/HP than a golem, but costs twice as much as a gary? it will probably be the very last thing i attempt to buy, after everything is maxed AND have paint jobs
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Post by VivaLaResistance on Mar 16, 2017 14:19:32 GMT -5
the Rog needs a serious buff if they ever plan to bring it back into the game. Don't be too sure about that! Watch shaolinrogue tear it up with them in the test server last weekend. Granted....yea for that price they aren't going to be anywhere at the beginning of your list but they can be effective with practice as is any bot in the game. That's what makes it great, the overpowered bots that don't require much practice with are what ruin the strategic side of game play. Especially check out the scoreboard in his last match with the Rogatka hangar.
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Post by petevb on Mar 16, 2017 15:50:01 GMT -5
Advanced cooperative tactics are perhaps the Gareth's greatest advantage in the upper tiers and should be mentioned. In particular cooperative plasma tactics.
The Gareth's greatest strength is its mobility. Heads up a plasma Gareth will lose to a plasma Galahad almost 2:1, meaning a Galahad could kill 1.9 Gareth head on (one after the other) for a single loss. However the Gareth can dictate the engagement, which means when played well it doesn't need to fight 1 v 1. Instead the Gareth should look to fall back towards a plasma teammate, sitting right on the edge of range. At ~360 meters the Galahad can't turn to ignore it or risk getting hit from the side, but it can't catch it either...
If the Gareth is able to fall back to a teammate, say a plasma Griffin, suddenly the tables turn. The Gareth Griffin pair can burn through the Galahad's shield and kill it before it's able to kill either of the bots it's facing. Further the Gareth can dance into and out of range, falling back when hit to force the enemy to switch targets. While a single Gareth used this way is a tough nut to crack two or more is far worse. The Gareth become hard to hit before even the strongest shields burn out. Suddenly the Gareth can become the aggressor and it's the opponent, even a Galahad, that must fall back to support (or needs a teammate to use the similar cooperative tactics of their own).
This is often the way the best players in top use the Gareth on tighter maps like Power Plant, forming an ad hoc firing line in cooperation with other plasma bots. Thus finding another plasma bot to pair up with is key, and mastering this technique is IMHO critical to using the Gareth effectively. $.02
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Post by SlowReflexes on Mar 16, 2017 16:20:13 GMT -5
Advanced cooperative tactics are perhaps the Gareth's greatest advantage in the upper tiers and should be mentioned. In particular cooperative plasma tactics. The Gareth's greatest strength is its mobility. Heads up a plasma Gareth will lose to a plasma Galahad almost 2:1, meaning a Galahad could kill 1.9 Gareth head on (one after the other) for a single loss. However the Gareth can dictate the engagement, which means when played well it doesn't need to fight 1 v 1. Instead the Gareth should look to fall back towards a plasma teammate, sitting right on the edge of range. At ~360 meters the Galahad can't turn to ignore it or risk getting hit from the side, but it can't catch it either... If the Gareth is able to fall back to a teammate, say a plasma Griffin, suddenly the tables turn. The Gareth Griffin pair can burn through the Galahad's shield and kill it before it's able to kill either of the bots it's facing. Further the Gareth can dance into and out of range, falling back when hit to force the enemy to switch targets. While a single Gareth used this way is a tough nut to crack two or more is far worse. The Gareth become hard to hit before even the strongest shields burn out. Suddenly the Gareth can become the aggressor and it's the opponent, even a Galahad, that must fall back to support (or needs a teammate to use the similar cooperative tactics of their own). This is often the way the best players in top use the Gareth on tighter maps like Power Plant, forming an ad hoc firing line in cooperation with other plasma bots. Thus finding another plasma bot to pair up with is key, and mastering this technique is IMHO critical to using the Gareth effectively. $.02 It works even better when the cooperating bots have a degree of positional separation, so their enemy can't keep them both on a similar bearing. Where to point the shield? becomes a critical question. I try to do this in my games. Many people catch on right away, many have no idea. Opponents never seem to have any trouble at all figuring it out to do to me.
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CLU 1.1
Destrier
Posts: 61
Karma: 21
Pilot name: CLU 1.1
Platform: Android
Clan: Big Bots Club²
Server Region: North America
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Post by CLU 1.1 on Mar 16, 2017 17:10:07 GMT -5
It works even better when the cooperating bots have a degree of positional separation, so their enemy can't keep them both on a similar bearing. Where to point the shield? becomes a critical question. I try to do this in my games. Many people catch on right away, many have no idea. Opponents never seem to have any trouble at all figuring it out to do to me. Any good pilot will do this, but it becomes more critical when piloting the light bots because of their speed and vulnerability. In my latest video (around the 4 minute mark) I do exactly that while facing a Rhino with a blue team member on Canyon (there's about 4 minutes of some good Gary play in this match, too):
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Post by shaolinrogue on Mar 16, 2017 17:43:21 GMT -5
Advanced cooperative tactics are perhaps the Gareth's greatest advantage in the upper tiers and should be mentioned. In particular cooperative plasma tactics. The Gareth's greatest strength is its mobility. Heads up a plasma Gareth will lose to a plasma Galahad almost 2:1, meaning a Galahad could kill 1.9 Gareth head on (one after the other) for a single loss. However the Gareth can dictate the engagement, which means when played well it doesn't need to fight 1 v 1. Instead the Gareth should look to fall back towards a plasma teammate, sitting right on the edge of range. At ~360 meters the Galahad can't turn to ignore it or risk getting hit from the side, but it can't catch it either... If the Gareth is able to fall back to a teammate, say a plasma Griffin, suddenly the tables turn. The Gareth Griffin pair can burn through the Galahad's shield and kill it before it's able to kill either of the bots it's facing. Further the Gareth can dance into and out of range, falling back when hit to force the enemy to switch targets. While a single Gareth used this way is a tough nut to crack two or more is far worse. The Gareth become hard to hit before even the strongest shields burn out. Suddenly the Gareth can become the aggressor and it's the opponent, even a Galahad, that must fall back to support (or needs a teammate to use the similar cooperative tactics of their own). This is often the way the best players in top use the Gareth on tighter maps like Power Plant, forming an ad hoc firing line in cooperation with other plasma bots. Thus finding another plasma bot to pair up with is key, and mastering this technique is IMHO critical to using the Gareth effectively. $.02 I always try to buddy up with a Gary when I see one. Chances are if they are running one at Gold and higher they are probably an above average pilot and worth forging a symbiotic relationship with. My fave is to follow a gary in either my Carnage or Rog...works great...you can protect each other with your friendship
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Post by shaolinrogue on Mar 16, 2017 17:45:11 GMT -5
the Rog needs a serious buff if they ever plan to bring it back into the game. Don't be too sure about that! Watch shaolinrogue tear it up with them in the test server last weekend. Granted....yea for that price they aren't going to be anywhere at the beginning of your list but they can be effective with practice as is any bot in the game. That's what makes it great, the overpowered bots that don't require much practice with are what ruin the strategic side of game play. Especially check out the scoreboard in his last match with the Rogatka hangar. Ssshshhh! They can buff the Rog please, give it either stealth while airborne or 360 body armor, please and TY!
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Post by VivaLaResistance on Mar 16, 2017 18:31:51 GMT -5
Ssshshhh! They can buff the Rog please, give it either stealth while airborne or 360 body armor, please and TY! Isn't 360 body armor essentially just a HP buff? lol....except people would totally fall for calling it armor haha Air stealth would be cool and reasonable too! Sorry if this thread just got high jacked but it was all in the name of Gareth hunting! Gary can have the spotlight back now.
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Post by shaolinrogue on Mar 16, 2017 18:34:52 GMT -5
Armor instead of HP would give it help against Spirals/Hydras/Aphids/plasma which it is very weak against while not giving it any further advantage against rocket splash which due to it's speed and jump it doesn't really need help with.
Out of the 2 I'd rather have stealth - Keep that bot in the air where it belongs
I think we Hijacked this Gary thread with Rog talk. Sorry folks!
LONG LIVE GARY!
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Post by shaolinrogue on Mar 20, 2017 22:15:52 GMT -5
This Gary reminds me of Gollum from LOTR.... Want's to keep the precious secret...keep it safe!
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Post by War Child on Mar 21, 2017 5:37:06 GMT -5
What about pinata stalker?Thats what I use in 1 on 1 light engagements with a gareth.Although it's a 50/50 chance of win since I'm new to that alien looking bot
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Post by mijapi300 on Mar 25, 2017 11:58:15 GMT -5
What about plasma Gary vs plasma Gary and plasma Gary vs plasma galahad strategy? Thanks! Added this (finally)! Scenario #5.
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Post by The VVatcher on Mar 25, 2017 12:37:47 GMT -5
Garett definitely works on Diamond. I'm currently using it in Expert at level 9. In fact it worked wonderfully at level 8.
I wonder about Master and up as I don't see Garett on their hangars. I guess I will find that out later when I get there.
Nice guide. I particularly like the Fury match up. I take an opportunist approach to them, generally avoiding a confrontation.
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Post by mijapi300 on Mar 25, 2017 12:41:32 GMT -5
Garett definitely works on Diamond. I'm currently using it in Expert at level 9. In fact it worked wonderfully at level 8. I wonder about Master and up as I don't see Garett on their hangars. I guess I will find that out later when I get there. Nice guide. I particularly like the Fury match up. I take an opportunist approach to them, generally avoiding a confrontation. Glad to hear you're having success at a high level. My level 9 Gareth is still used in most matches in D3. Definitely a good way to approach a Fury. There is a 250m gap between the effective ranges of the bots, which is enough time for at least two salvos. Trying to take a Fury head on that's paying attention to you is a lost cause. Keeping him busy, and punching him when he gets impatient is a whole different story.
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Post by [AurN]Zenotaph on Mar 25, 2017 13:11:09 GMT -5
Standard these days, but worth to mention. Gareth vs Stalker in Stealth mode: Easy prey, when the Stalker got the high ground.
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ipwng0dz
Destrier
Posts: 81
Karma: 47
Pilot name: Ipwng0ds
Platform: Android
Clan: Yippee Kay Yay
League: Diamond
Server Region: North America
Favorite robot: Gareth
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Post by ipwng0dz on Mar 25, 2017 15:16:41 GMT -5
Great job on this guide. May I add a couple thoughts on the subject.
In scenario # 5: Plasma Gareth vs Plasma Gareth. I've had much success just being aggressive against the other Gareth. Tbh it's easier to kill them when they try and get away than it is when they are trying to counter-circle.
I belive THE biggest threat to a Gareth is Tridents. This should be emphasized a little stronger for a beginner guide. It only takes maybe 2-3 salvos from a carnage/fury/natasha to destroy your bot (30-40 seconds) even if it's level 11 and that's from ~600m away. Depending on how many you run, where you spawn, and position of the bad guys you can lose your entire hangar in a matter of minutes without even scoring damage and maybe grabbing 1-2 home beacons.
For the dB setup I find the aphid a better approach given how fragile the bot is, it can still fire from cover while having a quicker reload time.
In regards to facing energy shields while you're using rockets: it seems more effective to get close and unload point blank. I'm not sure how accurate this is what I'm about to say but it seems to deal damage if you're right on top of them and shoot a rocket. Either way I usually come out a winner with aggression when using this bot.
Something it took a little longer to learn is that even though this bot is fast, it pays to slow down. What I mean by this is to use the speed to dig into a position where you can flank the bad guy and hover around cover and either stay there and utilize your position or until your weapons are reloaded and you can rush and shatter them.
Regarding rdb bots.. from my experience they love to hit ylme right as i turn a corner... I usually see them and pretend to be running blindly around a corner, then stop right at the edge, and quickly reverse. They'll usually unload and leave themselves vulnerable for at least 18 seconds before they're next able to kill me with their tulus.
I run Gareths exclusively. They are viable in Diamond (where I currently reside) and I'm testing if they can carry me to the next league.
FYI the Gareth winrate from my experience has been ~70% since the leagues started with about 75% of those wins giving at least 5 gold coming by way of beacon count. I've been able to get over 1m damage with this setup as well. It's a very capable setup.
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Post by mijapi300 on Mar 25, 2017 17:09:21 GMT -5
Great job on this guide. May I add a couple thoughts on the subject. In scenario # 5: Plasma Gareth vs Plasma Gareth. I've had much success just being aggressive against the other Gareth. Tbh it's easier to kill them when they try and get away than it is when they are trying to counter-circle. I belive THE biggest threat to a Gareth is Tridents. This should be emphasized a little stronger for a beginner guide. It only takes maybe 2-3 salvos from a carnage/fury/natasha to destroy your bot (30-40 seconds) even if it's level 11 and that's from ~600m away. Depending on how many you run, where you spawn, and position of the bad guys you can lose your entire hangar in a matter of minutes without even scoring damage and maybe grabbing 1-2 home beacons. For the dB setup I find the aphid a better approach given how fragile the bot is, it can still fire from cover while having a quicker reload time. In regards to facing energy shields while you're using rockets: it seems more effective to get close and unload point blank. I'm not sure how accurate this is what I'm about to say but it seems to deal damage if you're right on top of them and shoot a rocket. Either way I usually come out a winner with aggression when using this bot. Something it took a little longer to learn is that even though this bot is fast, it pays to slow down. What I mean by this is to use the speed to dig into a position where you can flank the bad guy and hover around cover and either stay there and utilize your position or until your weapons are reloaded and you can rush and shatter them. Regarding rdb bots.. from my experience they love to hit ylme right as i turn a corner... I usually see them and pretend to be running blindly around a corner, then stop right at the edge, and quickly reverse. They'll usually unload and leave themselves vulnerable for at least 18 seconds before they're next able to kill me with their tulus. I run Gareths exclusively. They are viable in Diamond (where I currently reside) and I'm testing if they can carry me to the next league. FYI the Gareth winrate from my experience has been ~70% since the leagues started with about 75% of those wins giving at least 5 gold coming by way of beacon count. I've been able to get over 1m damage with this setup as well. It's a very capable setup. There are some good points in here, but my guide is for people that only have one or two Gareths in their hangar. You can afford to play more aggressively since you have four more waiting. I focused on tactics to make the biggest impact on a game with a single Gareth, which requires staying alive much longer than most people do in most bots. I touched on dealing with a TT Fury, and mentioned that the splash is deadly. Didn't feel that Tridents needed more than a dedicated guide specifically for handling trident Furies along with the mention of being aware of what the red bots are and avoiding leaving yourself vulnerable to splash. I mentioned baiting death buttons into wasting their salvos as well. People looking for advice on using their Gareth or on whether or not to buy one should read your points as well as what I've laid out. Some people like being aggressive, which Gary is capable of. I just want people to be wary of overextending themselves being aggressive. While it is a very strong an effective bot, it is very fragile when you make mistakes.
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ipwng0dz
Destrier
Posts: 81
Karma: 47
Pilot name: Ipwng0ds
Platform: Android
Clan: Yippee Kay Yay
League: Diamond
Server Region: North America
Favorite robot: Gareth
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Post by ipwng0dz on Mar 25, 2017 17:17:41 GMT -5
Great job on this guide. May I add a couple thoughts on the subject. In scenario # 5: Plasma Gareth vs Plasma Gareth. I've had much success just being aggressive against the other Gareth. Tbh it's easier to kill them when they try and get away than it is when they are trying to counter-circle. I belive THE biggest threat to a Gareth is Tridents. This should be emphasized a little stronger for a beginner guide. It only takes maybe 2-3 salvos from a carnage/fury/natasha to destroy your bot (30-40 seconds) even if it's level 11 and that's from ~600m away. Depending on how many you run, where you spawn, and position of the bad guys you can lose your entire hangar in a matter of minutes without even scoring damage and maybe grabbing 1-2 home beacons. For the dB setup I find the aphid a better approach given how fragile the bot is, it can still fire from cover while having a quicker reload time. In regards to facing energy shields while you're using rockets: it seems more effective to get close and unload point blank. I'm not sure how accurate this is what I'm about to say but it seems to deal damage if you're right on top of them and shoot a rocket. Either way I usually come out a winner with aggression when using this bot. Something it took a little longer to learn is that even though this bot is fast, it pays to slow down. What I mean by this is to use the speed to dig into a position where you can flank the bad guy and hover around cover and either stay there and utilize your position or until your weapons are reloaded and you can rush and shatter them. Regarding rdb bots.. from my experience they love to hit ylme right as i turn a corner... I usually see them and pretend to be running blindly around a corner, then stop right at the edge, and quickly reverse. They'll usually unload and leave themselves vulnerable for at least 18 seconds before they're next able to kill me with their tulus. I run Gareths exclusively. They are viable in Diamond (where I currently reside) and I'm testing if they can carry me to the next league. FYI the Gareth winrate from my experience has been ~70% since the leagues started with about 75% of those wins giving at least 5 gold coming by way of beacon count. I've been able to get over 1m damage with this setup as well. It's a very capable setup. There are some good points in here, but my guide is for people that only have one or two Gareths in their hangar. You can afford to play more aggressively since you have four more waiting. I focused on tactics to make the biggest impact on a game with a single Gareth, which requires staying alive much longer than most people do in most bots. I touched on dealing with a TT Fury, and mentioned that the splash is deadly. Didn't feel that Tridents needed more than a dedicated guide specifically for handling trident Furies along with the mention of being aware of what the red bots are and avoiding leaving yourself vulnerable to splash. I mentioned baiting death buttons into wasting their salvos as well. People looking for advice on using their Gareth or on whether or not to buy one should read your points as well as what I've laid out. Some people like being aggressive, which Gary is capable of. I just want people to be wary of overextending themselves being aggressive. While it is a very strong an effective bot, it is very fragile when you make mistakes. We'll said Sir, we'll said indeed.
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Deleted
Deleted Member
Posts: 0
Karma:
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Post by Deleted on Mar 25, 2017 18:33:42 GMT -5
Garett definitely works on Diamond. I'm currently using it in Expert at level 9. In fact it worked wonderfully at level 8. I wonder about Master and up as I don't see Garett on their hangars. I guess I will find that out later when I get there. Nice guide. I particularly like the Fury match up. I take an opportunist approach to them, generally avoiding a confrontation. I use a Gareth on my secondary account. My main account doesn't have one, and it has the usual suspects (Galahads, Griffins, Fury, etc.) A long time ago, before I bought my Galahad on my 2nd account, the Gareth was a workhouse and much better than running a Griffin. I don't play on my spare account as much, so I have a much harder time using these exotic bots. My first match today was absolutely brutal even though I had a Plasma Galahad, DB Griffin, plus the Plasma Gareth. Since I've been playing a few months now, most of my competition are 2 levels above me in gear so even trying to take down a Griffin feels like I'm taking down a Leo. After the beatdown, I noticed the matchmaking Gods drop me down a notch, which was what the old gods used to do (after losing, the reds would be weaker). Next match, I get the same map, Dead City, and do much better (600K damage). Sometimes it's the competition and a little bit of luck that makes the difference. (My Galahad got triple teamed as I was waiting for a rocket bot to make a move on the left side, and my DB Griffin jumped in to flank and help a teammate but ending up engaging a Carnage Thunder)
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[NovR] Blase2k
Destrier
Posts: 41
Karma: 20
Pilot name: Blase2000
Platform: Android
Clan: Nova Rising
League: Silver
Server Region: North America
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Post by [NovR] Blase2k on Mar 25, 2017 19:45:39 GMT -5
In regards to facing energy shields while you're using rockets: it seems more effective to get close and unload point blank. I'm not sure how accurate this is what I'm about to say but it seems to deal damage if you're right on top of them and shoot a rocket. Either way I usually come out a winner with aggression when using this bot. If you get inside the shield's visible sphere, it does not stop the rockets so they deliver full damage. So, an "up close & personal" approach can be be very affective. ??
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Post by The VVatcher on Mar 25, 2017 20:23:02 GMT -5
Garett definitely works on Diamond. I'm currently using it in Expert at level 9. In fact it worked wonderfully at level 8. I wonder about Master and up as I don't see Garett on their hangars. I guess I will find that out later when I get there. Nice guide. I particularly like the Fury match up. I take an opportunist approach to them, generally avoiding a confrontation. Glad to hear you're having success at a high level. My level 9 Gareth is still used in most matches in D3. Definitely a good way to approach a Fury. There is a 250m gap between the effective ranges of the bots, which is enough time for at least two salvos. Trying to take a Fury head on that's paying attention to you is a lost cause. Keeping him busy, and punching him when he gets impatient is a whole different story. Yeah, for the most part Fury is not as issue as long I know where they are. It's amazing how many trident rounds miss; you can hear it whiz by so close to hitting you. But I always keep an eye on the Fury, if its attention is diverted somewhere and he is within my reach, I'm coming in aggressively. If I get his attention, I'm turning him to make him vulnerable to a teamate. When a double team comes, I'm joining it. That's automatic, always join double teams with Garreth. I just read Petev2 post here which I missed when I first posted, that is exactly how I play with it. I think the most threat is Thunder Carnage. I need to stop messing with them. Because plasma goes through its shield, I'm oftentimes coerced into closing in on them and they will wreck my shield. And a lot of the splinters goes through the shield when running sideways against them so it's hard to pull away. I'm going to take a page out of your playbook on this one. Just don't mess with them unless the environment is in your favor. Galahad is a threat but you can get away. They have to fight you with their shield up so you are running 50% faster. You dictate the terms of the fight.
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