|
Post by Tin-B-Chai gogogo on Jan 20, 2018 9:45:33 GMT -5
Does anyone know the damage shown on Scourge means per cell or per second ? At what range
And at what range the Scourge will be better than Taran ?
I’m just levelling a pair of Scourage and considering to equip them in a hover.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jan 20, 2018 9:52:55 GMT -5
And at what range the Scourge will be better than Taran ? At 0 (yes, zero) meters the Scourge delivers 5% more damage than the Taran. So, the answer is basically never, and that's why you should try to always stay out of range of Tarans and Orkans, when you use Scourges. The damage shown is per second. I think that the stats show the damage at 350m, but I could be wrong.
|
|
|
Post by ninjaskillet on Jan 20, 2018 10:04:32 GMT -5
Does anyone know the damage shown on Scourge means per cell or per second ? At what range And at what range the Scourge will be better than Taran ? I’m just levelling a pair of Scourage and considering to equip them in a hover. At no range does the scourge out power the taran
|
|
Redsteal
Destrier
Note to self: Remember it's a game !
Posts: 15
Karma: 5
Pilot name: Redsteal
Platform: Android
Clan: GomL
League: Champion
Server Region: Europe
Favorite robot: Falcon
|
Post by Redsteal on Jan 20, 2018 10:06:47 GMT -5
And at what range the Scourge will be better than Taran ? At 0 (yes, zero) meters the Scourge delivers 5% nore damage than the Taran. So, the answer is basically never, and that's why you should try to always stay out of range of Tarans and Orkans, when you use Scourges. The damage shown is per cell, so you have to multiply it x10 to have the damage per second. I think that the stats show the damage at 350m, but I could be wrong. Over 350 m the scourge wins Sorry I heard that somewhere else and it made me laugh , with the scourge , you can stand back and still inflict damage , even out side the range of RDB's and it tends to make people back up .... I run one on a Galahad , with magnums and it is surprisingly effective at keeping Reds away from beacons (a bit like the gekko) even if it is not dealing a great deal of damage (needs to be at least level 9) . I thought about running two on a lance with a tempest , but need second scourge and think it might be quite sad running one of the greatest brawlers as a mid ranger.
|
|
|
Post by vin5240 on Jan 20, 2018 10:09:54 GMT -5
Does anyone know the damage shown on Scourge means per cell or per second ? At what range And at what range the Scourge will be better than Taran ? I’m just levelling a pair of Scourage and considering to equip them in a hover. At no range does the scourge out power the taran Do you take the taran bug into consideration that sometimes the shots go right through you especially if you are standing next to a wall because the enemy tarans and miss. Also if you are using a fast bot and can dash or jump, they will miss some taran shots too.
|
|
|
Post by vin5240 on Jan 20, 2018 10:11:42 GMT -5
Does anyone know the damage shown on Scourge means per cell or per second ? At what range And at what range the Scourge will be better than Taran ? I’m just levelling a pair of Scourage and considering to equip them in a hover. If you use them it's going to be more of a range thing because you won't be able to out damage anyone. I have a pair of lv.10 scourges and I'd trade them for tarans if I could honestly. It's like something I would use after all my other bots are destroyed.
|
|
|
Post by Tin-B-Chai gogogo on Jan 20, 2018 10:27:02 GMT -5
And at what range the Scourge will be better than Taran ? At 0 (yes, zero) meters the Scourge delivers 5% nore damage than the Taran. So, the answer is basically never, and that's why you should try to always stay out of range of Tarans and Orkans, when you use Scourges. The damage shown is per cell, so you have to multiply it x10 to have the damage per second. I think that the stats show the damage at 350m, but I could be wrong. It seems not that case at 0 range with 10x damage, my lvl 9 Sourge should do 38000 damage per second at toe-to-toe distance. With a pair of those then I should burn most of the heavies in just a few seconds. But my game play does not.
|
|
|
Post by MΞCHДИISΓIC on Jan 20, 2018 10:39:20 GMT -5
The scourge is decent on a bulg with the ability to stay locked w the shield pointed forward. Well until the orkans show up that is.
|
|
|
Post by Tin-B-Chai gogogo on Jan 20, 2018 10:46:17 GMT -5
The scourge is decent on a bulg with the ability to stay locked w the shield pointed forward. Well until the orkans show up that is. Beside the bul, what other good setup for Scourge ? I found there is no decent option for light hardpoint when using Scourge combo.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jan 20, 2018 10:48:52 GMT -5
At 0 (yes, zero) meters the Scourge delivers 5% nore damage than the Taran. So, the answer is basically never, and that's why you should try to always stay out of range of Tarans and Orkans, when you use Scourges. The damage shown is per cell, so you have to multiply it x10 to have the damage per second. I think that the stats show the damage at 350m, but I could be wrong. It seems not that case at 0 range with 10x damage, my lvl 9 Sourge should do 38000 damage per second at toe-to-toe distance. With a pair of those then I should burn most of the heavies in just a few seconds. But my game play does not. True, my bad! The numbers on the Wikia are per cell, while in-game the damage shown is per second. I looked at it on the Wikia and that's why I was wrong. Your Scourge delivers 3800 (and not 38.000) damage per second, but at 350m, not 0.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jan 20, 2018 10:51:22 GMT -5
Does anyone know the damage shown on Scourge means per cell or per second ? At what range And at what range the Scourge will be better than Taran ? I’m just levelling a pair of Scourage and considering to equip them in a hover. At no range does the scourge out power the taran At 0 meters the Scourge should deliver 5% more damage than a Taran.
|
|
|
Post by vin5240 on Jan 20, 2018 12:01:28 GMT -5
The scourge is decent on a bulg with the ability to stay locked w the shield pointed forward. Well until the orkans show up that is. Beside the bul, what other good setup for Scourge ? I found there is no decent option for light hardpoint when using Scourge combo. I'm using scourge/zeus lancelot right now. I'm in champion league so even ancilots will die fast by orkan haechis so I made mine a long range bot. As for stats, I use lv.9 scourges paired with a lv.11 zeus. I played in canyon map and all my targets were 450m to 600m. I did a total of 770k for the duration of the game. Just that one bot. Canyon has a lot of open space which was part of the reason how I could achieve that score.
|
|
|
Post by MΞCHДИISΓIC on Jan 20, 2018 15:10:16 GMT -5
It will be out of reach for a long time except for whales, but 4 scourges on the Spectre were fun as hell and powerful
On test that is
|
|
|
Post by Tin-B-Chai gogogo on Jan 22, 2018 11:10:22 GMT -5
Any successful experience of brawler by Scourge
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Jan 22, 2018 11:34:02 GMT -5
Any successful experience of brawler by Scourge I like the Ember + Scourge combo on the Lance. The way you have to lead with the Ember sometimes means that the Tarans will not be hitting, but the Scourge always will. It's not a super-bot build, but it's a non p-shielded bot killer. Up close, Scourges are not to be ignored. I like that build since the Ember will tend to fend off p-shielded bots while all the other bots take damage from all 3. Carnages are cake. Haechi doesn't fare well unless it is a 1v1 and they see me coming. That is why I tend to try to surprise folk with this build... flanking if at all possible and saving the "Rush" for getting to cover. Orks will kill you so using the Scourges past brawler range, early, can help deter them long enough for tactical re-positioning and/or back-up to arrive. If you just want to harass and distract Reds when your area is clear, Scourges work well for that and the Lance has great single weapon corner shooting capabilities. (BTW... I am NOT speaking of Champs and Mk 2 league play... just Diamond, Expert, and whatever MM decides to drop on me. "End Game" is not my end game goal... so if that is what you are looking for then don't listen to me.) IMO, YMMV
|
|
|
Post by F-A-H-Q on Jan 22, 2018 11:45:37 GMT -5
I love scourge bulgi's, they let me know I can shock train them by locking on to me
|
|
|
Post by Koalabear on Jan 22, 2018 11:47:24 GMT -5
I've got a related question. What does more damage at 500 - 600m? Scourge or Molot T? I'm running a Tempest/Molot Golem and I was wondering if it would make sense to drop the Molot T in favour of the Scourge.
|
|
|
Post by bronzeknee on Jan 22, 2018 12:03:54 GMT -5
Any successful experience of brawler by Scourge Because it has to lock on, it isn't a great knife fighting weapon.
|
|
|
Post by Tin-B-Chai gogogo on Jan 23, 2018 5:04:21 GMT -5
I've got a related question. What does more damage at 500 - 600m? Scourge or Molot T? I'm running a Tempest/Molot Golem and I was wondering if it would make sense to drop the Molot T in favour of the Scourge. Same Question too, my experience of using molot natty being better than Scourge hover. Or maybe due to difference on weapons level.
|
|