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Post by ᕲΣΣᕲƧ on Nov 12, 2017 20:11:01 GMT -5
I feel like MM tries to keep everyone around 50%. If you go above 65% or so things start getting more difficult. If you go below 35% it starts to get easier. It's semi constant bouncing back and forth. So I'd like everyone to pick a choice and see how close to 50% it ends up.
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Post by Poopface on Nov 12, 2017 20:17:43 GMT -5
34%
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Post by Deleted on Nov 12, 2017 20:33:41 GMT -5
70% although I had to try very hard to get beacons since it seemed no one on my team could get them, and I had to try very hard tactically to achieve it.
Now, I'm back down to 38% on beacon task, and still trying to get wins and beacons. My league score is same, I think I'm playing the same, maybe down on dmg due to frustation with terrible teammates. And now everyone is going for beacons, but no dmg. Prolly spent the last 2 hours getting 1 or 2 beacons a game until my device died. I can usually get 4 per game, so don't know what's going on with MM.
On the game my device died, I had 4 or 5 reds targeting me with my Rhino shield up. That's the cue to flank them and make a move. A red Lancelot reloaded twice on his Tarans, so I blew myself up since I couldn't make a move. Most of the reds were campers, 1 Haechi Shocktrain, another Molot bot. Maybe a Zeus, so I don't know what my team was doing.
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Post by hi5 on Nov 12, 2017 20:42:19 GMT -5
I can’t really pick a vote here because my War Robots never settles. Almost always between 40% - 60% but it changes constantly.
I do think the MM pulls you to 50% but it feels a little more elastic than it was in the spring.
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Post by Deleted on Nov 12, 2017 20:44:53 GMT -5
70% although I had to try very hard to get beacons since it seemed no one on my team could get them, and I had to try very hard tactically to achieve it. Now, I'm back down to 38% on beacon task, and still trying to get wins and beacons. My league score is same, I think I'm playing the same, maybe down on dmg due to frustation with terrible teammates. And now everyone is going for beacons, but no dmg. Prolly spent the last 2 hours getting 1 or 2 beacons a game until my device died. I can usually get 4 per game, so don't know what's going on with MM. On the game my device died, I had 4 or 5 reds targeting me with my Rhino shield up. That's the cue to flank them and make a move. A red Lancelot reloaded twice on his Tarans, so I blew myself up since I couldn't make a move. Most of the reds were campers, 1 Haechi Shocktrain, another Molot bot. Maybe a Zeus, so I don't know what my team was doing. I would say I'm never at 50%. The only time it happened, I went SSG mode for a brief while, and my dmg and tactics went up to 680K, me with no Kbots 9.4/11.2 at the time or less. So my pick is 30-40%. It would take a maasive leap in dmg and strategy to get up to 70%, but then it will stick you with worst teammates the next day. I don't know how it does it, since Experts shouldn't be split up any further, unless the MM is stacking the teams. I know before the MM existed, it would track beacons. When you try to win too much, it will stick beacon cappers on both teams so you can't cap any and get the 5 Au bonus or easy win games. Then when you revert back to win by mechout, it would switch it back since the games would end in 3 minutes if I don't cap 3+ beacons. Then, back and forth. So the code is there, and I know for sure it happened and not just some random fluctatuation. I seems like they fixed it and now it's some hybrid even though it's supposed to be ELO, so they don't want you to win or cap too many beacons. The only way is to squad and be at the top to avoid losses.
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Post by valoricus on Nov 12, 2017 21:26:49 GMT -5
I was doing well this week until today. Suddenly, I get stuck with teams composed of what appears to be idiots while the enemy are all MK2 NoSkill-Train Haechi 「bum-bum chapeau」s.
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Post by pirateb0t on Nov 12, 2017 21:27:33 GMT -5
I got up to around 64% playing TDM then fell down to 40% when I started playing random again. Go figure. This is all solo play of course.
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Post by Cdr. Crimmins on Nov 12, 2017 21:32:35 GMT -5
Whatever Pix wants it to be.
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kingdavid1
Destrier
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Post by kingdavid1 on Nov 12, 2017 21:46:24 GMT -5
I'm exactly at 50%. It feels like I stay at that percentage too.
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Post by ᕲΣΣᕲƧ on Nov 12, 2017 22:03:05 GMT -5
Whatever Pix wants it to be. They must like me
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Post by BastionOW on Nov 12, 2017 22:40:35 GMT -5
0. I stopped playing.
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Post by xXrobotrippinXx on Nov 12, 2017 23:17:23 GMT -5
I was up to 68% the other night. Then got down to 42%. Now it’s at 52%.
I don’t subscribe this theory on the MM purposefully matching you up with harder or easier competition to keep you around 50%. I just don’t buy it.
The main reason being that when my win% is high and I start losing a few or when it’s low and I start winning a bunch, I see no difference in the leagues of players I am matched with. Nor do I see extra tankers, Dashes etc.
I think that in general, because the MM tries to keep the teams even and one team has to come out as a winner (no draws) you win some, you lose some. Some times you win more than other times. Sometimes you lose a little more. In nature, if you have 2 evenly matched competitors and one must win, the other must lose & they compete again and again, you will see each fluctuate mostly between 40%-60% win/loss record. It may get above/below that at times but not often. That’s just universal law.
The psychology in this is that our brains try to make excuses for why things happen. We want more drama than just “that’s just how things work”. So we look for excuses on why things are the way they are. The truth is, that’s just the way it is. (Some things’ll never chaaaanngge!)
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Post by BastionOW on Nov 13, 2017 0:16:11 GMT -5
I was up to 68% the other night. Then got down to 42%. Now it’s at 52%. I don’t subscribe this theory on the MM purposefully matching you up with harder or easier competition to keep you around 50%. I just don’t buy it. The main reason being that when my win% is high and I start losing a few or when it’s low and I start winning a bunch, I see no difference in the leagues of players I am matched with. Nor do I see extra tankers, Dashes etc. I think that in general, because the MM tries to keep the teams even and one team has to come out as a winner (no draws) you win some, you lose some. Some times you win more than other times. Sometimes you lose a little more. In nature, if you have 2 evenly matched competitors and one must win, the other must lose & they compete again and again, you will see each fluctuate mostly between 40%-60% win/loss record. It may get above/below that at times but not often. That’s just universal law. The psychology in this is that our brains try to make excuses for why things happen. We want more drama than just “that’s just how things work”. So we look for excuses on why things are the way they are. The truth is, that’s just the way it is. (Some things’ll never chaaaanngge!) People just want another thing to blame on Pixonic
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Post by mechtout on Nov 13, 2017 0:24:29 GMT -5
Depends, if I squad my percentage goes up and damage goes down. Solo is vice versa
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Post by ΒΣRΖΣRKΛ²³ on Nov 13, 2017 1:42:37 GMT -5
I was up to 68% the other night. Then got down to 42%. Now it’s at 52%. I don’t subscribe this theory on the MM purposefully matching you up with harder or easier competition to keep you around 50%. I just don’t buy it. The main reason being that when my win% is high and I start losing a few or when it’s low and I start winning a bunch, I see no difference in the leagues of players I am matched with. Nor do I see extra tankers, Dashes etc. I think that in general, because the MM tries to keep the teams even and one team has to come out as a winner (no draws) you win some, you lose some. Some times you win more than other times. Sometimes you lose a little more. In nature, if you have 2 evenly matched competitors and one must win, the other must lose & they compete again and again, you will see each fluctuate mostly between 40%-60% win/loss record. It may get above/below that at times but not often. That’s just universal law. The psychology in this is that our brains try to make excuses for why things happen. We want more drama than just “that’s just how things work”. So we look for excuses on why things are the way they are. The truth is, that’s just the way it is. (Some things’ll never chaaaanngge!) Aaaand here it is: the biggest load of horse crap in - at least - weeks. The psychology of our brains..are you def? SMH How long have you been playing this game? Before you respond, go back to EVERY SINGLE MATCHMAKING THREAD. You might not “buy” it but this is proven through the community -> every player should be at a constant 50% win Rate. Smh
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Post by xXrobotrippinXx on Nov 13, 2017 2:08:46 GMT -5
I was up to 68% the other night. Then got down to 42%. Now it’s at 52%. I don’t subscribe this theory on the MM purposefully matching you up with harder or easier competition to keep you around 50%. I just don’t buy it. The main reason being that when my win% is high and I start losing a few or when it’s low and I start winning a bunch, I see no difference in the leagues of players I am matched with. Nor do I see extra tankers, Dashes etc. I think that in general, because the MM tries to keep the teams even and one team has to come out as a winner (no draws) you win some, you lose some. Some times you win more than other times. Sometimes you lose a little more. In nature, if you have 2 evenly matched competitors and one must win, the other must lose & they compete again and again, you will see each fluctuate mostly between 40%-60% win/loss record. It may get above/below that at times but not often. That’s just universal law. The psychology in this is that our brains try to make excuses for why things happen. We want more drama than just “that’s just how things work”. So we look for excuses on why things are the way they are. The truth is, that’s just the way it is. (Some things’ll never chaaaanngge!) Aaaand here it is: the biggest load of horse crap in - at least - weeks. The psychology of our brains..are you def? SMH How long have you been playing this game? Before you respond, go back to EVERY SINGLE MATCHMAKING THREAD. You might not “buy” it but this is proven through the community -> every player should be at a constant 50% win Rate. Smh In all the MM threads I’ve ever seen, all I’ve seen is pure speculation. I have SEEN NO SOLID proof that such a mechanism of keeping anyone around a 50% win rate exists. I have about 2k victories under my belt. Not a lot, but roughly 4K games played is enough of a sample size to base my beliefs on until I get some further evidence. Now I’ll admit that I’ve stopped reading tha MM rant threads recently because I found it to be the same frustrations and speculations mentioned in slightly different sentence structures so maybe I missed something. If you have a link or something that can prove that the MM does do this type of thing, I will gladly take a look. If I’m wrong, I will admit it and move on.
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Post by dreamslayer28 on Nov 13, 2017 2:11:13 GMT -5
The thing is that it's not even your lifetime win rate.
It's your winrate in the last 50 matches.
So the correct question here is whether you get 48% and above consistently or not - and whether in chasing that win, you've played as efficiently as you can.
As far as I'm concerned, I try to play on the back of my team...unless I go gun-ho and decide to just strike at the enemy's heart.
By the way, in a proper matchmaking system, the win rate of a player is averaged at 45-49%, anything above that is considered as above average - though with Pix screwing up matchmaking, you should take this last statement with a SERIOUS GRAIN of SALT.
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Post by ᕲΣΣᕲƧ on Nov 13, 2017 7:19:43 GMT -5
I was up to 68% the other night. Then got down to 42%. Now it’s at 52%. I don’t subscribe this theory on the MM purposefully matching you up with harder or easier competition to keep you around 50%. I just don’t buy it. The main reason being that when my win% is high and I start losing a few or when it’s low and I start winning a bunch, I see no difference in the leagues of players I am matched with. Nor do I see extra tankers, Dashes etc. I think that in general, because the MM tries to keep the teams even and one team has to come out as a winner (no draws) you win some, you lose some. Some times you win more than other times. Sometimes you lose a little more. In nature, if you have 2 evenly matched competitors and one must win, the other must lose & they compete again and again, you will see each fluctuate mostly between 40%-60% win/loss record. It may get above/below that at times but not often. That’s just universal law. The psychology in this is that our brains try to make excuses for why things happen. We want more drama than just “that’s just how things work”. So we look for excuses on why things are the way they are. The truth is, that’s just the way it is. (Some things’ll never chaaaanngge!) Perhaps there will be more responses to increase the sample size. At this point though, it seems 50% is the most common answer. Is that just coincidence in your opinion?
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Post by xXrobotrippinXx on Nov 13, 2017 7:31:47 GMT -5
I was up to 68% the other night. Then got down to 42%. Now it’s at 52%. I don’t subscribe this theory on the MM purposefully matching you up with harder or easier competition to keep you around 50%. I just don’t buy it. The main reason being that when my win% is high and I start losing a few or when it’s low and I start winning a bunch, I see no difference in the leagues of players I am matched with. Nor do I see extra tankers, Dashes etc. I think that in general, because the MM tries to keep the teams even and one team has to come out as a winner (no draws) you win some, you lose some. Some times you win more than other times. Sometimes you lose a little more. In nature, if you have 2 evenly matched competitors and one must win, the other must lose & they compete again and again, you will see each fluctuate mostly between 40%-60% win/loss record. It may get above/below that at times but not often. That’s just universal law. The psychology in this is that our brains try to make excuses for why things happen. We want more drama than just “that’s just how things work”. So we look for excuses on why things are the way they are. The truth is, that’s just the way it is. (Some things’ll never chaaaanngge!) Perhaps there will be more responses to increase the sample size. At this point though, it seems 50% is the most common answer. Is that just coincidence in your opinion? It is my belief that it is coincidence, yes. Just as it is also my belief that when someone’s win % is way up and they start losing and losing, it’s simply because the odds are due to change. I could be wrong, sure. But Until I see irrefutable proof that the MM has a mechanism in place that helps keep a players win% around 50%, it seems more likely to me that it’s just simply coincidence and common fluctuation. The only way I feel that the MM had an effect on the win % is that the MM tries to make it so that both teams are even - 50/50. Which is why most people have a around a 50% winrate.
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Post by ΒΣRΖΣRKΛ²³ on Nov 13, 2017 9:05:40 GMT -5
Aaaand here it is: the biggest load of horse crap in - at least - weeks. The psychology of our brains..are you def? SMH How long have you been playing this game? Before you respond, go back to EVERY SINGLE MATCHMAKING THREAD. You might not “buy” it but this is proven through the community -> every player should be at a constant 50% win Rate. Smh In all the MM threads I’ve ever seen, all I’ve seen is pure speculation. I have SEEN NO SOLID proof that such a mechanism of keeping anyone around a 50% win rate exists. I have about 2k victories under my belt. Not a lot, but roughly 4K games played is enough of a sample size to base my beliefs on until I get some further evidence. Now I’ll admit that I’ve stopped reading tha MM rant threads recently because I found it to be the same frustrations and speculations mentioned in slightly different sentence structures so maybe I missed something. If you have a link or something that can prove that the MM does do this type of thing, I will gladly take a look. If I’m wrong, I will admit it and move on. S M H
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Post by ΒΣRΖΣRKΛ²³ on Nov 13, 2017 9:08:09 GMT -5
Perhaps there will be more responses to increase the sample size. At this point though, it seems 50% is the most common answer. Is that just coincidence in your opinion? It is my belief that it is coincidence, yes. Just as it is also my belief that when someone’s win % is way up and they start losing and losing, it’s simply because the odds are due to change. I could be wrong, sure. But Until I see irrefutable proof that the MM has a mechanism in place that helps keep a players win% around 50%, it seems more likely to me that it’s just simply coincidence and common fluctuation. The only way I feel that the MM had an effect on the win % is that the MM tries to make it so that both teams are even - 50/50. Which is why most people have a around a 50% winrate. Coinci...SOMEBODY CALL AN AMBULANCE!! THIS GUY IS BRAINDEAD !!! I mean for real - you believe everybody is equally skilled ?
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Post by xXrobotrippinXx on Nov 13, 2017 9:24:20 GMT -5
It is my belief that it is coincidence, yes. Just as it is also my belief that when someone’s win % is way up and they start losing and losing, it’s simply because the odds are due to change. I could be wrong, sure. But Until I see irrefutable proof that the MM has a mechanism in place that helps keep a players win% around 50%, it seems more likely to me that it’s just simply coincidence and common fluctuation. The only way I feel that the MM had an effect on the win % is that the MM tries to make it so that both teams are even - 50/50. Which is why most people have a around a 50% winrate. Coinci...SOMEBODY CALL AN AMBULANCE!! THIS GUY IS BRAINDEAD !!! I mean for real - you believe everybody is equally skilled ? Now you’re putting words in my mouth I mentioned NOTHING OF THE SORT. No, I believe the MM TRIES TO KEEP THE TEAMS EQUAL BY MATCHING LEAGUES. How is a MM going to detect skill anyway?? It’s not, so what are you even talking about? Again, show me some proof or just keep “shaking your head” because I’m not continuing this discussion with you unless you can prove I’m wrong in which case I will admit it.
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Post by NerFB on Nov 13, 2017 9:33:23 GMT -5
I feel like MM tries to keep everyone around 50%. If you go above 65% or so things start getting more difficult. If you go below 35% it starts to get easier. It's semi constant bouncing back and forth. So I'd like everyone to pick a choice and see how close to 50% it ends up. Everything from 34% to 64%. Drops during the weekends, improves at the end of the month (maybe when Tankers are covering?)
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Post by AzureAura on Nov 13, 2017 11:54:57 GMT -5
I'm at an all time high of 70 percent, I'm in expert league and I usually fight others in Master league and sometimes champions. One of five clan members in expert league, plan on being the first to enter master league.
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Post by amidf on Nov 13, 2017 13:08:24 GMT -5
Can we agree the overall win rate across the entire player base is close to 50%? There is going to be a distribution around that. I agree with xXrobotrippinXx that Pixonic didn't build a brilliant MM system that pairs people with high win rates up with silly saboteurs. They built a MM which tries to pair people up according to league points (note: it does this over a very broad swath in an effort to give quick matchups instead of fair ones). Win rate is one component in determining your league points, so you will tend to face tougher competition after a series of wins and weaker after a series of losses. But that is an indirect effect of league points and is also affected by damage done. I also believe that people, especially those who shake their heads too vigorously, will see patterns in random noise. They generate theories with inadequate data and then buttress those theories with selective memory and confirmation bias. These people aren't braindead - we all do this. Some of us recognize the cognitive flaws and try to step back, but we all do it in many aspects of our lives. Even scientists are not immune while doing science!I don't agree with xXrobotrippinXx that after a series of wins your "odds change" except insofar as your league points have risen a little (small effect). But over time you will experience patterns of win and loss streaks, stupid and smart teammate streaks, and camper and beacon capper streaks. That's the nature of it. If you don't believe me, toss a coin 100 times and then see if you can't cherry pick data out of it that looks mighty suspicious in isolation. Your skill and equipment certainly impact your league placement, but you're not in complete control of each 12 person match. There's enough randomness to feed every berzerk conspiracy theorist plenty of goofy "proof" for the existence of a Rube Goldberg machine built by Pixonic to optimally frustrate the playerbase. I find it much simpler to explain through ignorance and incompetence.
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Post by ΒΣRΖΣRKΛ²³ on Nov 13, 2017 14:08:04 GMT -5
Coinci...SOMEBODY CALL AN AMBULANCE!! THIS GUY IS BRAINDEAD !!! I mean for real - you believe everybody is equally skilled ? Now you’re putting words in my mouth I mentioned NOTHING OF THE SORT. No, I believe the MM TRIES TO KEEP THE TEAMS EQUAL BY MATCHING LEAGUES. How is a MM going to detect skill anyway?? It’s not, so what are you even talking about? Again, show me some proof or just keep “shaking your head” because I’m not continuing this discussion with you unless you can prove I’m wrong in which case I will admit it. Ok so forget about the insults and everything, here’s the catch: HOW does MM try to make the teams equal? HOW can the widespread 50% be a coincidence ? Now there are ways to manipulate your win rate: (To understand this, you need to understand the connection between damage and winning - if you don’t understand this, try an all Cossack hangar for 50 matches, and after that an all griffin hangar for 50 matches) Make lower damage than your league peers: you’ll drop Make more damage than your league peers: you’ll rise. Now if everybody plays 100 matches, nobody but the players control the outcome and everybody wins 50, and everybody loses 50 - then skill is either not a factor, or everybody is equally skilled. So: if you agree that skill is a factor, and one player has more skill then his peers, and nobody but the players control the outcome of 100 matches - this one player will win more than 50%. And this is what’s impossible in this matchmaking.
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Post by Cdr. Crimmins on Nov 13, 2017 14:21:52 GMT -5
Whatever Pix wants it to be. They must like me Hah, says a 12/12er sitting at the top of the leagues. Every hangar you face, unless it's a MkII hangar, is either at best the equal of yours or inferior. Back when the MM was hangar based, my win % hovered in the mid 70's and that was without mag geps. Those days are gone. I have yet to play a match where I am the only Gold in a sea of Silver but I for damn sure have been the only Gold in a sea of Diamond and Expert. That's also not taking into account the tankers passing through either heading down to the feeding grounds or coming back up through. So, hooray for you? EDIT: I just noticed you are the OP! Given your statement in the OP, was this all about a chance to humblebrag? That's hysterical. Holy horn tooting, Batman!
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Post by xXrobotrippinXx on Nov 13, 2017 14:52:13 GMT -5
Can we agree the overall win rate across the entire player base is close to 50%? There is going to be a distribution around that. I agree with xXrobotrippinXx that Pixonic didn't build a brilliant MM system that pairs people with high win rates up with silly saboteurs. They built a MM which tries to pair people up according to league points (note: it does this over a very broad swath in an effort to give quick matchups instead of fair ones). Win rate is one component in determining your league points, so you will tend to face tougher competition after a series of wins and weaker after a series of losses. But that is an indirect effect of league points and is also affected by damage done. I also believe that people, especially those who shake their heads too vigorously, will see patterns in random noise. They generate theories with inadequate data and then buttress those theories with selective memory and confirmation bias. These people aren't braindead - we all do this. Some of us recognize the cognitive flaws and try to step back, but we all do it in many aspects of our lives. Even scientists are not immune while doing science!I don't agree with xXrobotrippinXx that after a series of wins your "odds change" except insofar as your league points have risen a little (small effect). But over time you will experience patterns of win and loss streaks, stupid and smart teammate streaks, and camper and beacon capper streaks. That's the nature of it. If you don't believe me, toss a coin 100 times and then see if you can't cherry pick data out of it that looks mighty suspicious in isolation. Your skill and equipment certainly impact your league placement, but you're not in complete control of each 12 person match. There's enough randomness to feed every berzerk conspiracy theorist plenty of goofy "proof" for the existence of a Rube Goldberg machine built by Pixonic to optimally frustrate the playerbase. I find it much simpler to explain through ignorance and incompetence. This is pretty much exactly what I’ve been trying to say. Now you’re putting words in my mouth I mentioned NOTHING OF THE SORT. No, I believe the MM TRIES TO KEEP THE TEAMS EQUAL BY MATCHING LEAGUES. How is a MM going to detect skill anyway?? It’s not, so what are you even talking about? Again, show me some proof or just keep “shaking your head” because I’m not continuing this discussion with you unless you can prove I’m wrong in which case I will admit it. Ok so forget about the insults and everything, here’s the catch: HOW does MM try to make the teams equal? HOW can the widespread 50% be a coincidence ? Now there are ways to manipulate your win rate: (To understand this, you need to understand the connection between damage and winning - if you don’t understand this, try an all Cossack hangar for 50 matches, and after that an all griffin hangar for 50 matches) Make lower damage than your league peers: you’ll drop Make more damage than your league peers: you’ll rise. Now if everybody plays 100 matches, nobody but the players control the outcome and everybody wins 50, and everybody loses 50 - then skill is either not a factor, or everybody is equally skilled. So: if you agree that skill is a factor, and one player has more skill then his peers, and nobody but the players control the outcome of 100 matches - this one player will win more than 50%. And this is what’s impossible in this matchmaking. How does the MM try to make teams equal? By placing similar league players on each team. Example: Blue team: 1 G1 2 D3 2 D2 1 E3 Red team: 1 G1 2 D3 2 D2 1 E3 Occasionally this can’t happen due to the amount of players on at one time that are not already in game so it may make up for some. If one team has an extra E3 in place of a D2, it will also put another G1 on that team.. instead of a D2. Of course, this can not account for skill and/or tankers. But MOST PLAYERS, as they upgrade and use higher level gear, will move up in the leagues, so it balances the levels of weapons fairly well. Note that I said “IT TRIES” to match evenly. I meant in this way. It’s not perfect it doesn’t always work out. How is it coincidence that the majority are around 50%? The point that you seem to be missing, is that for just about every time it works, there’s a time it doesn’t. For just about every time you have good teammates, you have bad ones. For just about every time the enemy team has more skill or less tankers, your team does another time Which is why just about every time you win one, you lose one. And on and on and on. It evens itself out! Pix doesn’t have to do it. That’s not to say you should win every other game but just as an example win 2, lose 3, win 1, lose 1, win 2, lose 4, win 1, lose 1, win 3, lose 2, win 2. That’s 11 & 11....50%
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Post by Thunderkiss on Nov 13, 2017 15:13:57 GMT -5
I was up to 68% the other night. Then got down to 42%. Now itâs at 52%. I donât subscribe this theory on the MM purposefully matching you up with harder or easier competition to keep you around 50%. I just donât buy it. The main reason being that when my win% is high and I start losing a few or when itâs low and I start winning a bunch, I see no difference in the leagues of players I am matched with. Nor do I see extra tankers, Dashes etc. I think that in general, because the MM tries to keep the teams even and one team has to come out as a winner (no draws) you win some, you lose some. Some times you win more than other times. Sometimes you lose a little more. In nature, if you have 2 evenly matched competitors and one must win, the other must lose & they compete again and again, you will see each fluctuate mostly between 40%-60% win/loss record. It may get above/below that at times but not often. Thatâs just universal law. The psychology in this is that our brains try to make excuses for why things happen. We want more drama than just âthatâs just how things workâ. So we look for excuses on why things are the way they are. The truth is, thatâs just the way it is. (Some thingsâll never chaaaanngge!) Aaaand here it is: the biggest load of horse crap in - at least - weeks. The psychology of our brains..are you def? SMH How long have you been playing this game? Before you respond, go back to EVERY SINGLE MATCHMAKING THREAD. You might not âbuyâ it but this is proven through the community -> every player should be at a constant 50% win Rate. Smh If there's a load of 「dookie」 to be found anywhere, it's in this post right here. I haven't been below 70% for literally months, and it's only been since the halloween patch that i've been below 80%. Anecdotal evidence is not "proof".
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Post by amidf on Nov 13, 2017 15:31:41 GMT -5
Now you’re putting words in my mouth I mentioned NOTHING OF THE SORT. No, I believe the MM TRIES TO KEEP THE TEAMS EQUAL BY MATCHING LEAGUES. How is a MM going to detect skill anyway?? It’s not, so what are you even talking about? Again, show me some proof or just keep “shaking your head” because I’m not continuing this discussion with you unless you can prove I’m wrong in which case I will admit it. Ok so forget about the insults and everything, here’s the catch: HOW does MM try to make the teams equal? HOW can the widespread 50% be a coincidence ? Now there are ways to manipulate your win rate: (To understand this, you need to understand the connection between damage and winning - if you don’t understand this, try an all Cossack hangar for 50 matches, and after that an all griffin hangar for 50 matches) Make lower damage than your league peers: you’ll drop Make more damage than your league peers: you’ll rise. Now if everybody plays 100 matches, nobody but the players control the outcome and everybody wins 50, and everybody loses 50 - then skill is either not a factor, or everybody is equally skilled. So: if you agree that skill is a factor, and one player has more skill then his peers, and nobody but the players control the outcome of 100 matches - this one player will win more than 50%. And this is what’s impossible in this matchmaking. Well, it's not impossible. But until you are top tier it is difficult to maintain a win rate much different than 50% because if you keep adding league points you will eventually be the underdog in terms of skill and (more likely) equipment. The way to maintain a high win rate while being neutral in league points is to consistently score low damage in your wins and losses. Players with beacon-capping hangars are able to do this so long as they contribute to wins but reap few league points from doing so. If I lose 9 of 10 games even though I didn't change the way I play at all, can that be a coincidence or must the game be rigged?
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