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Post by frunobulax on Sept 19, 2017 7:41:58 GMT -5
I took me a year of playing until I finally got a Rog. Now that I have it, I can't imagine pulling it from my lineup - well, at least from my Android lineup, where I don't have any Dash bots. Because Dash bots are currently the best beacon cappers (Kumiho) and overall Orkan platforms (Bulgasari and Haechi). But the Rog is the next best thing, and IMO the best beacon capper that can be bought for gold or WSP. (The Rhino is a close second.) A Rog is a great beacon capper. And don't get me wrong: I think any beacon capper needs the firepower to defend the beacon, and that a hangar is fine without a beacon capper. (Have a look at my Stalker analysis for some more thoughts on that.) But there are obviously situations where you need one, say on Yama in beacon rush where you really want to take center beacon quickly, or late in the game if you're down on beacons but winning the battle of attrition. But the Rog can take on most heavy robots. Of course, if a beacon is charged by a DB Griffin or an Ancilot, a Rog is wise to retreat. But the game of the Orkan Rog is this: You release a full salvo at your enemy, dealing close to 120k damage. Then you retreat, perhaps evade and pick your next target. If you manage to unload your rockets just 3 times, you'll have dealt 360k damage and have taken out the equivalent of 2 heavy robots. And every time you take down more than one robot with your robot, it's efficient. Because many games are 30 slots vs. 30 slots, and if you can destroy 28 robots in the time it takes the reds to destroy 24 robots, you'll win 95% of those battles. The great thing about the Rog jump is that it's pretty hard to hit it with rockets while jumping. The drawback of course is that you are in the air for a long time (not as long as a Griffin, but long nevertheless) and can be hit by Plasma or Snipers easily, at least if they were aiming for you. Luckily the latest speed buff made the Rog so fast that you can roam the battlefield from side to side, and you'll have to stay behind cover and use your jump efficiently to avoid snipers. One other note is that I like the Rog much better in domination mode than in beacon rush mode. Beacon rush is all about damage and holding beacons, and Orkans have the problem that they will do not much sustained damage (the burst is great, but the damage over time is much below what Tarans, Punishers or Thunders can do). And the mobility and sting tactics of the Rog work very well in domination, while a Rog is often little more than underpowered cannon fodder in beacon rush. For example, if you cap a beacon and see a charging heavy robot, the unfortunate truth is that you'll need to face it and let it kill you (which is what it probably will do), so that you can spawn with a slower, high-firepower robot and defend that center beacon. If you draw back, the reds will have the beacon, and good luck getting it back. Recommended setups: - Orkans. I think they really fit the style of a Rog best, because you can actually jump from cover to cover (say on DC or PP) and pump your enemy full of rockets. And the speed of the Rog allows you to quickly get in and out of range of other robots, making it the ideal Orkan platform (while slower bots like a Doc are possibly better off with longer range rockets, which means Tulums.)
- Tarans. The Taranosaurus Rog was legendary in the old low silver leagues (before the new matchmaking), and a full Taran burst will deal 162k damage, enough to seriously cripple almost all robots except Leo and Raijin. The speedy Rog can stay at 330m, out of Orkan range. And if this wasn't extremely difficult on many maps, the Taranosaurus would probably be a meta robot.
- Tulumbas. Not enough damage output for my taste (only 2.4k cycle dps), but it's very hard to catch a Tulumbas Rog.
- Shocktrains. I'm ranking them last in the recommended builds because the Rog has a rather long exposure to snipers and other Shocktrain builds while jumping, so I'd prefer a build with a physical shield or a Dash bot for my Shocktrains. But of course, Shocktrains look good on any robot.
Recommendation for new players: The Rog is not for every player. Try to fit a decent weapon on a decently levelled Cossack, run it for a significant number of games (as this setup has a learning curve) and if you like that kind of gameplay, you'll love the Rog. As with all gold robots, I recommend to get 5th slot, 4 Orkans and a Lance before you think about a Rog. You will find my other analysis threads linked here.
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inspirace
Trusted Contributor
Posts: 2,670
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Pilot name: inspirace
Platform: iOS
Clan: NEW
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Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on Sept 19, 2017 8:34:38 GMT -5
Rog has been, and still is, my main Orkan delivery guy at master3.ios. one amazing thing about Rog is that it has a ground speed similar to a Gareth. I have better results with my Rog when I am jumping LESS during the battle. reserve the jump only for when engaging enemy rocket shooters, and check this little tip (for beginners) I humbly wrote myself (sorry for self promotion ): minimizing exposure while shootingplus, it will be helpful to learn how to lead Orkans while the target is, or both you and the target are, in the air: basically aim ahead of the jump trajectory of the target. useful as long as there is no lag :/ and follow fellow Ancilots, act as if you are their additional Orkans, I never used a Taran Rog, but I remember reading about it being a good Harchi counter. hope someone can share their tip etc about it,
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Post by Humunculus on Sept 19, 2017 8:41:37 GMT -5
I'm in expert II, and I love my Ork-Rog so much that I just purchased another. Lance isnt my style, but the Rog sure is. Fast and fun, and can do decent damage.
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Post by F-A-H-Q on Sept 19, 2017 10:03:02 GMT -5
Rog is exponentially more dangerous in pairs. Like a heard of lance, more than one rog working together is a mess for any squad. There are a number of clans that do this and it is quite effective. there are few counters-usually plasma builds but will always require 2+ bots to take out a pair of rogs working together.
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Post by nosinov on Sept 19, 2017 11:46:12 GMT -5
Rog is exponentially more dangerous in pairs. Like a heard of lance, more than one rog working together is a mess for any squad. There are a number of clans that do this and it is quite effective. there are few counters-usually plasma builds but will always require 2+ bots to take out a pair of rogs working together. Right. Due to the speed of the Rog it's possible to time attacks good, even with randoms. And 4 Orcans have damn strong stopping effect.
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Post by Poopface on Sept 19, 2017 12:01:41 GMT -5
Rog is exponentially more dangerous in pairs. Like a heard of lance, more than one rog working together is a mess for any squad. There are a number of clans that do this and it is quite effective. there are few counters-usually plasma builds but will always require 2+ bots to take out a pair of rogs working together. Right. Due to the speed of the Rog it's possible to time attacks good, even with randoms. And 4 Orcans have damn strong stopping effect. Reminds me of some of the stories I've read about Cobra attack helicopters in Vietnam flying in pairs (and more) as part of red or purple teams (or pink when in support of troops) for fire suppression. 「deteriorated bum-bum」.
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Post by moody on Sept 19, 2017 21:30:38 GMT -5
I have a rog, I am a decent player with it, but I keep taking it out in favour of harder hitting bots.
I just can't get the damage out of it as I can with (for example) a db griffin or rhino.
In terms of fast medium bots I have settled on Orkan Doc.
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Post by grendelsbot on Sept 20, 2017 12:24:51 GMT -5
I have a rog, I am a decent player with it, but I keep taking it out in favour of harder hitting bots. I just can't get the damage out of it as I can with (for example) a db griffin or rhino. In terms of fast medium bots I have settled on Orkan Doc. I echo this. I love my Orkan Rog. Had him and his Orks up to level 10. But as I got further up I just couldn't get enough damage out of him and I found myself wandering around looking for good matchups. Basically staying out of the battle. Why would I go after a Lance in a Rog for instance? A Leo is tough to win as well. A leveled up DB Griff is tough to win against. So you have to pick your battles and basically alot of the times cherrypick kills. I ended up buying a Lance, took the Orkans from my Rog and put them on there (my other Orks are on my Rhino) and put an Ancile on my Lance and although not leveled up I feel my Lance is more useful in the battlefield. Don't get me wrong I love the Rog. Just not enough firepower as I move up and no shield of any kind. He is a blast to play though. I tried the Doc on the test server to see if I like it. It was ok.
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Post by Anon O. Mous on Sept 20, 2017 12:47:54 GMT -5
Recommendation for new players: The Rog is not for every player. Try to fit a decent weapon on a decently levelled Cossack, run it for a significant number of games (as this setup has a learning curve) and if you like that kind of gameplay, you'll love the Rog. I start leveling up my Rog next week. Maybe I'll level my DB Cossack up a couple of rungs and practice with him for a few days first. In the past, I've taken my level 7 DB Cossack out when I had a beacon cap task or "amass so many HP with a light bot in a single battle" task to do. If I take him up to 9 or 10, it should be rather interesting. It'll also give me experience with a really fast and agile bot. I've taken Rog out on several test servers, but that was at level 8, and I couldn't really open him up. My level 11 Gary, while fast, lacks the agility of a Rog (not to mention the recent nerf to his shield). Not sure how long I'll be able to use Rog (currently hovering at mid to upper Android Diamond 3), but I'm really excited to unleash him (and maybe another one to use as a Mosquito - which I've done on the test server - if the first one works out). The hit and run tactic is a new direction for me, but I'm excited to try it out, especially if it's in support of teammate. If I see a teammate going one on one or one on two, I can use Rog's speed to maneuver around and hit the enemy from behind.
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Post by hyderier on Sept 20, 2017 12:48:50 GMT -5
I feel like I'll never take Orkan Rog out of my hangar. Maybe if I get a fast Dash bot, but that's just wishful thinking. It is no problem that I have to and take cover or search for targets, because Orkans have so long reload. So basically when things go well, it's possible to get almost the theoretical max DPM out of the Orkans.
Also, at the start of a battle, whatever else I meet 1:1 at center beacon, they lose to the Rog more often than I lose to them. Then quite often I charge agressively and suicide the Rog on the red side of the center beacon, so I can drop a stronger bot to defend it against the next wave of reds.
If I am not alone at CB at the start, but there's for example a blue Rhino with me, then Orkans allow me to stay alive longer, while the Rhino dies first, because of course I take cover for a few seconds between short Orkan bursts. To clarify, I don't especially try to sacrifice the blue team mate over myself, it's just how things go naturally with a Rog.
And then of course Rog vs Rog 1:1 battles can be pretty epic.
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oddun
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Post by oddun on Sept 20, 2017 13:02:47 GMT -5
I've just bought one. Poor old Galahad is getting shelved.
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Post by ░SᑌᑕKᗩ░ᘻC░ on Oct 15, 2017 14:41:29 GMT -5
Great post fruno. I read this last month and linked to a new rog thread. Thanks for putting the time into this guide.
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Post by grendelsbot on Oct 16, 2017 16:06:19 GMT -5
I have fun at times battling a Dash with a Rog. The lowest level Dash you have a chance, but usually only if no other bots are attacking you as well. I can usually get them down to almost no health. But I'm jumping around this way and that to dodge Orks and to be unpredictable. But though the jump is good for things, it's bad in that you are floating in the air for a long time and that leaves you very vulnerable to fire. Don't jump in a Rog unless you have to.
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Post by hjn on Nov 27, 2017 5:34:56 GMT -5
I've just bought one. Poor old Galahad is getting shelved. Struggling to chose between these, I have just set up my plasma Griffin so the next WP should be for Hydras. Can I run a Rog Hydra? I can alway try and then buy another Griff for those or switch the orkans from my Griff ork/pinata
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Post by ezekielcrow on Nov 27, 2017 7:41:37 GMT -5
Rog is exponentially more dangerous in pairs. Like a heard of lance, more than one rog working together is a mess for any squad. There are a number of clans that do this and it is quite effective. there are few counters-usually plasma builds but will always require 2+ bots to take out a pair of rogs working together. Right. Due to the speed of the Rog it's possible to time attacks good, even with randoms. And 4 Orcans have damn strong stopping effect. Agreed. The ability to take different attack vectors towards an enemy and quickly get away from return fire spells doom to most red bots. Also letting one lead and acting as his second cascading pair of armaments catches many by surprise..with devasraring effects. A pair of rogs can quickly traverse the battlefield and cause mayhem in their wake. In my experience the taran rog is the mongoose to the haechis cobra. Make sure to engage quickly then dissapear, preferably along long corridors/barriers where the jump is superior to the dash. Engaging haechis from the top of barriers is also effective, giving both vantage point and cover while engaging. Also fun to go after bulgs with orkan rogs and kumihos with aphid jesse.
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Post by ezekielcrow on Nov 27, 2017 7:48:59 GMT -5
And then of course Rog vs Rog 1:1 battles can be pretty epic. That understatement is pretty epic! Imagine two gothic tae kwon do practicing ballerinas in an aerial showdown with fireworks thrown in! Theres nothing more challenging and fun than facing off against a well piloted fellow rog!
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Post by darkknight on Nov 27, 2017 8:23:19 GMT -5
And then of course Rog vs Rog 1:1 battles can be pretty epic. Rog vs rog can be epic no doubt about that..but I find rog vs kumi more interesting...kumi is same as rog just have dash instead of jump else hp wise and timing wise too it’s same as a rog..I had a 1 vs 1 recently in beacon rush with a rog in my kumi..it was so fun.. almost both of us were down to 30k hp I guess mostly he had more but I had fully recharged ork while his was almost empty..unfortunately a team mate of mine interfered and poor rog got killed...although it’s been a while since I had this much fun in 1 vs 1..most of my 1 vs 1 are one sided..either enemy wins easily or I do never had a fair fight with equal weap lvls atleast..although both of us were not skilled enough specially me coz I find kumi hard to handle but it was one of the few moments in War Robots when I feel like so what if there are dashes and shocktrains we still could have some fun
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Post by AzureAura on Nov 27, 2017 8:28:29 GMT -5
And then of course Rog vs Rog 1:1 battles can be pretty epic. That understatement is pretty epic! Imagine two gothic tae kwon do practicing ballerinas in an aerial showdown with fireworks thrown in! Theres nothing more challenging and fun than facing off against a well piloted fellow rog! I had my fair share of showdowns with other Rogs, they almost always ended with me winning because of the tarans extra range over the orkan. (for some reason people really like orkans on their Rogs) The times I didn't win was because I got ambushed or they got help from a heavy. That or I misclicked and jumped towards them.
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Post by ezekielcrow on Nov 27, 2017 9:07:41 GMT -5
And then of course Rog vs Rog 1:1 battles can be pretty epic. Rog vs rog can be epic no doubt about that..but I find rog vs kumi more interesting...kumi is same as rog just have dash instead of jump else hp wise and timing wise too it’s same as a rog..I had a 1 vs 1 recently in beacon rush with a rog in my kumi..it was so fun.. almost both of us were down to 30k hp I guess mostly he had more but I had fully recharged ork while his was almost empty..unfortunately a team mate of mine interfered and poor rog got killed...although it’s been a while since I had this much fun in 1 vs 1..most of my 1 vs 1 are one sided..either enemy wins easily or I do never had a fair fight with equal weap lvls atleast..although both of us were not skilled enough specially me coz I find kumi hard to handle but it was one of the few moments in War Robots when I feel like so what if there are dashes and shocktrains we still could have some fun I find taran rog to be better against haechi than kumi as kumi can quickly outdistance rog and is equally manouverable. Hence a challenge even for good pilots. In my experience aphid jesse is more capable at putting pressure on kumi to use up its 2nd dash. Then its a lot more prone to eating aphids. Indirect fire is also more likely to catch kumi off guard. AzureAura - I concur, tarans are also better against rogs also because its a fast battle with constant movement and you have little control over orkan missiles once they leave the launcher. They are less likely to hit compared to tarans. 1 on 1 vs rog, I'd use scourges though.
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Deleted
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Post by Deleted on Jan 26, 2018 15:28:03 GMT -5
Out of all of the bots I have, Rog is my most versatile. No matter what the battlefield situation, I know I'm OK to pick a Rog.
Catch a beacon, distract the enemy. It has a great balance of burst damage and sustained speed.
I have noticed , and someone mentioned earlier in the thread (forgive me) , but some Rog pilots tend to jump too much. I'd only usually jump when engaged or from behind cover or vertically.
Anyway, we all know how jumping can swing a 1v1.
I can't see myself binning Rog anytime soon and I'm in Diamond.
I'm gonna try the Taran build next - sounds fun :-)
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cmwp
Destrier
Posts: 21
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Pilot name: CMWP01
Platform: iOS
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Favorite robot: Rog
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Post by cmwp on Feb 8, 2018 13:50:26 GMT -5
I only have 2 orkans and am going to buy a rogatka and a rhino soon, should i put the orkans on the rogatka or make a db rhino, the orkans are now on a db griffin, i am relatively new, although i played a lot 18 months ago (is the rhino the same as it was then) but lost all my progress, any help with be appreciated, thanks.
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Post by hyderier on Feb 8, 2018 15:16:10 GMT -5
I only have 2 orkans and am going to buy a rogatka and a rhino soon, should i put the orkans on the rogatka or make a db rhino, the orkans are now on a db griffin, i am relatively new, although i played a lot 18 months ago (is the rhino the same as it was then) but lost all my progress, any help with be appreciated, thanks. Do you already have at least 2 Tarans and 2 Magnums? Many would say, you should have 4 Tarans. Until you do, don't get any WSP bot. And then... you should try both. But, Rog and Orkans really go well together, so I give you 80% chance you will stick with that. As for Rhino... I personally prefer Punishers. They just somehow work. And most seem to underestimate a Punisher Rhino, coming in for a kill... then noticing just how fast their HP drains as they get try to close in, and as the Punishers speed up... But then it's often too late for them.
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Post by Koalabear on Feb 8, 2018 15:23:06 GMT -5
I only have 2 orkans and am going to buy a rogatka and a rhino soon, should i put the orkans on the rogatka or make a db rhino, the orkans are now on a db griffin, i am relatively new, although i played a lot 18 months ago (is the rhino the same as it was then) but lost all my progress, any help with be appreciated, thanks. Depends on what you like better. I find the Rhino to be a one trick pony (my playstyle) and have never learned to appreciate the Rhino. I do love the Rog with Orkans though, and if you put Tarans on the Rog, and can learn to aim properly, it's a tough sharp shooter. I tend to last longer in a Taran Rog over an Orkan Rog, but I have more fun in an Orkan Rog.
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cmwp
Destrier
Posts: 21
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Pilot name: CMWP01
Platform: iOS
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Favorite robot: Rog
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Post by cmwp on Feb 8, 2018 15:43:31 GMT -5
I only have 2 orkans and am going to buy a rogatka and a rhino soon, should i put the orkans on the rogatka or make a db rhino, the orkans are now on a db griffin, i am relatively new, although i played a lot 18 months ago (is the rhino the same as it was then) but lost all my progress, any help with be appreciated, thanks. Do you already have at least 2 Tarans and 2 Magnums? Many would say, you should have 4 Tarans. Until you do, don't get any WSP bot. And then... you should try both. But, Rog and Orkans really go well together, so I give you 80% chance you will stick with that. As for Rhino... I personally prefer Punishers. They just somehow work. And most seem to underestimate a Punisher Rhino, coming in for a kill... then noticing just how fast their HP drains as they get try to close in, and as the Punishers speed up... But then it's often too late for them. Thanks, i will buy another two tarans, i will go with the orkan rog for now, it seems a lot more fun. I will try the punisher rhino but doubt i will like it, will probably make it a plasma one.
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