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Post by Poopface on Sept 13, 2017 8:18:07 GMT -5
The reds were down to one last brave soul who was way up top, out of reach of most weapons except my Hydras. They drove him out of his hiding place so that one of my teammates could finish him/her off. Very gratifying. This sort of thing is part of why I originally set up a Spydra Griffin. I prefer knife fighting, but got beat down (literally and figuratively) from getting smoked by DBs and Lances. I decided to take a step back in the fight so I could do some damage without getting smoked by snipers. As you mentioned, I've also found that it's a great way to deal with snipers and RDBs on maps like Canyon and Yama where trying to kill them with a knife fighter just ends up with you getting kited.
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Post by Poopface on Sept 13, 2017 8:44:32 GMT -5
I don't want to be negative Nancy -- I'm trying to find my happy spot, I really am. But it's getting increasingly difficult. "Just go shoot up reds and see how much damage you can rack up" doesn't work when you've got half the red team in your face wiping out one bot after another because there's no safe place to spawn. It doesn't work when your do-nothing teammates won't go after beacons or leave spawn to engage reds, even with support. It doesn't work when you have a teammate next to or behind you who turns tail and runs at the first sign of a red. It doesn't work when every game is short a player on one side or the other. It doesn't work when you run up against a clan that outwardly calls themselves Seal Clubbers and fully lives up to that name (squad of Gold 2's with 11/12 hangars). It really doesn't work when trying to squad with your Diamond league clan constantly pits you against champions and masters. When you have more games like this than not, it's very hard to find a happy spot. I'm trying, but I'll only bang my head against that wall for so long. This is exactly the same mindset that led me to create this thread and start creating the new hanger. BTW, based on updates from you all the tentative hanger currently looks like this: - Aphid Patton
- Gekko Patton
- Zenit/Noricum Natasha
- Spydra Griffin
- Nashorn/Gekko Leo
Because my two leveled Aphids were mounted on a ?illegitimate child? Stuka Griffin, I'm working to level up Magnums to replace the Aphids and convert the Griffin to a PDB. I'll also need to level up the other two Aphids from 7.
I need to level up both the Zenits and Noris for the Natasha.
My Spydra is good to go, although, I am tempted by the suggestions of converting my Tulu Doc into an all-Hydra Doc. I do have four Hydras, but would need to level two up.
I have a bit of a problem with the Gekkos. I own 5 of them and need 7 if I stick with the builds as listed above. I don't know that I want to spend the gold for two more Gekkos on a spite build. I'm not married to the idea of having two Gekko mechs, though. Ideally, I wouldn't have a lot of redundancy between the builds.
So, as I mentioned before, that 5th slot is still up in the air.
Meep -- This might be a viable option. I could pair the two Gekko's leftover after the Nashorn/Gekko Leo along with leftover Noris that I've accumulated.
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Post by Anon O. Mous on Sept 13, 2017 8:49:44 GMT -5
Sept 13, 2017 6:18:07 GMT -7 Poopface said:
As you mentioned, I've also found that it's a great way to deal with snipers and RDBs on maps like Canyon and Yama where trying to kill them with a knife fighter just ends up with you getting kited.
I was on Domination - in Canyon a couple of days ago. Late in the match, and I pull out my last Bot, my Spydra. I don't use it a lot, but sometimes on Domination. Anyway, I bring out Spydra and let loose. Not too long after that, I realize that besides me, there's at least one or two other Spydras and a Hydra Fuijin on the blue team. That's one time that I almost felt sorry for the red team. Some of those poor sods were getting pounded from every angle. Needless to say that we lost, but for a few minutes it was pretty entertaining to watch all those Spirals and Hydras flying towards someone besides me.
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Post by Danny Linguini on Sept 13, 2017 8:54:21 GMT -5
I don't want to be negative Nancy -- I'm trying to find my happy spot, I really am. But it's getting increasingly difficult. "Just go shoot up reds and see how much damage you can rack up" doesn't work when you've got half the red team in your face wiping out one bot after another because there's no safe place to spawn. It doesn't work when your do-nothing teammates won't go after beacons or leave spawn to engage reds, even with support. It doesn't work when you have a teammate next to or behind you who turns tail and runs at the first sign of a red. It doesn't work when every game is short a player on one side or the other. It doesn't work when you run up against a clan that outwardly calls themselves Seal Clubbers and fully lives up to that name (squad of Gold 2's with 11/12 hangars). It really doesn't work when trying to squad with your Diamond league clan constantly pits you against champions and masters. When you have more games like this than not, it's very hard to find a happy spot. I'm trying, but I'll only bang my head against that wall for so long. Several times, I've meched with a few minutes left. When time runs out, I'm the top scorer (or top three). I thought there were six of us in the match when we started. BR can be very frustrating. I may finish with a low capped beacon total, but it's certainly not for lack of trying. Even when I do make it to the red beacon, it seems to take forever to change color. And before it does, out pops a fresh Leo, Raijin, or Lance. And I'm standing there with one or two weapons left, and my Bot held together with baling wire and duct tape, and having just started my weapon's reload cycle. I thought the game wouldn't allow spawning on a beacon if it was in the process of being turned, which starts as soon as you approach it... or at least it's supposed to. But the last few days it seems they'll spawn on it right up until it turns blue, which of course it won't as long as they can keep spawning on it.
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Post by Anon O. Mous on Sept 13, 2017 10:09:24 GMT -5
Several times, I've meched with a few minutes left. When time runs out, I'm the top scorer (or top three). I thought there were six of us in the match when we started. BR can be very frustrating. I may finish with a low capped beacon total, but it's certainly not for lack of trying. Even when I do make it to the red beacon, it seems to take forever to change color. And before it does, out pops a fresh Leo, Raijin, or Lance. And I'm standing there with one or two weapons left, and my Bot held together with baling wire and duct tape, and having just started my weapon's reload cycle. I thought the game wouldn't allow spawning on a beacon if it was in the process of being turned, which starts as soon as you approach it... or at least it's supposed to. But the last few days it seems they'll spawn on it right up until it turns blue, which of course it won't as long as they can keep spawning on it. And to add insult to injury, I play mostly on my work phone which has an Otter Box Defender case. The protective shield sometimes makes my phone do strange things. Typing letters near where I'm pressing and not the letter or symbol that I want etc. In game play, I'll be walking my Griff towards a beacon. I'll look side to side, seeing if a red will spawn behind me. Moving my thumb around will quite often engage the special function (in Griff's case, the jump), which will cause me to jump passed the beacon, and then I have to Schlep all the way back to the beacon again. What's especially infuriating is when I accidentally engage Griff's jump, not only does it take me away from where I want to go such as a beacon, but it quite often lands me right in the path of a DB or something worse. So not only do I lose the opportunity to turn a beacon blue, I get blown away as well. If it was my personal phone, I'd change out the case. Since it's not, I either need to adapt, or play on another device. I guess that I'll need to play most of my games on my older phone, where the case doesn't interfere so much with the game playing.
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Post by Danny Linguini on Sept 13, 2017 10:24:41 GMT -5
And to add insult to injury, I play mostly on my work phone which has an Otter Box Defender case. The protective shield sometimes makes my phone do strange things. Typing letters near where I'm pressing and not the letter or symbol that I want etc. In game play, I'll be walking my Griff towards a beacon. I'll look side to side, seeing if a red will spawn behind me. Moving my thumb around will quite often engage the special function (in Griff's case, the jump), which will cause me to jump passed the beacon, and then I have to Schlep all the way back to the beacon again. What's especially infuriating is when I accidentally engage Griff's jump, not only does it take me away from where I want to go such as a beacon, but it quite often lands me right in the path of a DB or something worse. So not only do I lose the opportunity to turn a beacon blue, I get blown away as well. If it was my personal phone, I'd change out the case. Since it's not, I either need to adapt, or play on another device. I guess that I'll need to play most of my games on my older phone, where the case doesn't interfere so much with the game playing. Ah yes, the accidental jump. Very few things cause more self-frustration. Yeah, it usually doesn't just waste a good opportunity, it often puts you in a dire if not fatal situation. Is frequently the cause of the spewing of many profanities.
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Post by Anon O. Mous on Sept 13, 2017 10:49:25 GMT -5
Ah yes, the accidental jump. Very few things cause more self-frustration. Yeah, it usually doesn't just waste a good opportunity, it often puts you in a dire if not fatal situation. Is frequently the cause of the spewing of many profanities. Or the throwing of said offending phone. Good thing I have the Otter Box.
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Post by stokr on Sept 13, 2017 13:28:07 GMT -5
Hmmmm...I read 'Finding my happy spot' and thought there'd be some kind of Zen thing involving acceptance and playstyle. Instead it seems more about how something is upsetting, apparently quite upsetting, and the resolution is to do something equally, or more upsetting to uninvolved parties. Kind of a let down. Too much spite.
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Post by Anon O. Mous on Sept 13, 2017 13:57:58 GMT -5
Hmmmm...I read 'Finding my happy spot' and thought there'd be some kind of Zen thing involving acceptance and playstyle. Instead it seems more about how something is upsetting, apparently quite upsetting, and the resolution is to do something equally, or more upsetting to uninvolved parties. Kind of a let down. Too much spite. Don't stress out, Dude. You need to think mellow. Sit back and realize your true potential for a brief moment. You don't want to stress out too much, or else you might blow out your squeak hole. Think mellow. Don't be un-Dudelike, Dude.
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Post by Poopface on Sept 13, 2017 18:28:23 GMT -5
SOMEbody feels pretty stupid right now.
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Post by Poopface on Sept 14, 2017 16:01:54 GMT -5
It's amazing how quickly you can accumulate silver when you're leveling up weaponry from levels 5-7 instead of from 10+.
I'll hit 10M tonight within my first few games. First time I've been there in many months!
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Post by Danny Linguini on Sept 16, 2017 7:54:40 GMT -5
Well I finally had enough last night of my supposed 'good' bots getting shredded -- the ones I've spent countless days, weeks and silver on just getting up to lvl 9. It was a merciless barrage. I said to myself, if I'm gonna get sunk, I may as well make it worthwhile. I put in the 5/6 Tempest/Molot Nat, the mixed level Spydra Griff, 4/5 Aphid Gepard, the star of the show, the 5/5 Nori Patton, and I caved into temptation and did exactly what I said I wouldn't and bought a fat boy Lance and some Au for $20 and armed him with a stock Ancile I got in the last event and the lvl 9 tarans off my PDB Griffin. I knew what was coming -- an epic plunge down the ranks. Ironically it wasn't as drastic as I expected -- the worst I could do in most games was 4th or 5th in damage.
When I inevitably got beaten back down to Gold, I put the 'good' bots back in, partly because I thought it was a waste of leveled loadouts to be doing nothing, but partly because I needed more wins for the daily tasks, and a funny thing happened (well, it wasn't really funny) -- I did just as bad or worse. And it wasn't just one or two games, it was almost every one. I was lucky to muster 3rd in damage, and even had a few games with 0 caps even though I have three very capable cappers in the Gareth, Rhino and Rog.
So as I posted in a rant, it all just got me scratching my head. I like the bots in my regular hangar; they're fun to play, but my game play is sucking with them. I actually had arguably more success with my stupid hangar, mainly because they're more long-rangers and I was able to stay alive the whole game, and the law of averages suggests you're bound to win a few games no matter how badly you suck.
So now, once again, I just don't know what to do. Stay the course and current strategy and keep working on the setups I've brought along this far, or wander aimlessly with the ragtag hangars of misfit toys and hope I stumble on some combination that is both fun to play and brings me some degree of consistency that's currently sorely missing.
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Post by Deleted on Sept 16, 2017 8:19:11 GMT -5
I don't want to be negative Nancy -- I'm trying to find my happy spot, I really am. But it's getting increasingly difficult. "Just go shoot up reds and see how much damage you can rack up" doesn't work when you've got half the red team in your face wiping out one bot after another because there's no safe place to spawn. It doesn't work when your do-nothing teammates won't go after beacons or leave spawn to engage reds, even with support. It doesn't work when you have a teammate next to or behind you who turns tail and runs at the first sign of a red. It doesn't work when every game is short a player on one side or the other. It doesn't work when you run up against a clan that outwardly calls themselves Seal Clubbers and fully lives up to that name (squad of Gold 2's with 11/12 hangars). It really doesn't work when trying to squad with your Diamond league clan constantly pits you against champions and masters. When you have more games like this than not, it's very hard to find a happy spot. I'm trying, but I'll only bang my head against that wall for so long. To be fair, this is the only account I put money into. Just find bots you enjoy and stick with them. Make sure you think about why and where you died. My strategy is usually using the mid/long range bots early in the match to gauge up both sides while still being able to deal damage, with each bot NEVER exceeding 2 minutes unless the Red team is getting absolutely slaughtered.
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Post by Poopface on Sept 16, 2017 8:38:02 GMT -5
Here's my current iteration. I've played three games with this hanger. I swapped out the Gekko/Nori Patton for the Stalker due to pointed suggestion of @darkangel12s . I wasn't about to just put anything in that slot: it has to fit my criteria of "spite/annoyance." Stalker qualifies. I want to put two Pinatas on there. Don't know why I didn't rob from my Thunder/Piñata Leo to do so. I did well the first game (posted in another thread). Second game was bad, mostly because at 1min in, I was the only one who had capped a beacon (E) on Dead City. It went downhill from there. Third just happened. Despite only having just over 400k damage, I came in second and tied for the lead with 1 beacon (B) in Springfield. The annoyance factor of the Stalker paid off. After capping B, I pushed for A hoping to get to the little buildings and hide among them. It worked better than I expected. Although I didn't do all that much damage, I tied up 4 Reds long enough that the Blues pushed and took both D and E. From there, we pushed the spawn with me in the Patton lobbing Aphids over the hill using buildings as cover. After dying, I spawned in the Hydra/Orkan Doc at C to hold off a 4 Red end around from B. Used Orkans to hose down a Gala at the dam, then lob Hydras at a Gekko Leo who was by the spheres at B. After I died to Gekkos, I finished the Leo in mine and died pushing B to a DB and spider mech. Down to to my last mech, I chalked up a kill (The spider) with the Nat as they bastioned between B and D. The build has viability for the most part. As with everything, some builds work better in certain maps than others. Also, if the Blues suck, there's only so much you can do, anyway. Given my weapon and mech levels, I think I'm approaching my equilibrium. I expect to have more of a fall before I rise.
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Post by Poopface on Sept 16, 2017 12:45:53 GMT -5
Thinking about the newly added Stalker.
From a harassment/beacon capping standpoint, is that better than, say, some build of Gary? If so, what would you recommend? Piñata/Orkan?
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Post by Danny Linguini on Sept 17, 2017 8:48:04 GMT -5
Thinking about the newly added Stalker. From a harassment/beacon capping standpoint, is that better than, say, some build of Gary? If so, what would you recommend? Piñata/Orkan? Are you too contrarian to go with the tried-and-true mags? They seem to work well against a lot of bots. And that constant pop-pop-pop of the mags certainly fits the annoyance factor.
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Post by Poopface on Sept 17, 2017 9:11:29 GMT -5
I'm not contrarian for the sake of it. I'm avoiding mags on my Stalker because I have a tendency to try to stick out the fight longer than prudent.
I'm inclined to Pinatas or Aphids on the Stalker for the "hit and git" approach.
Trying to sort out if Pinatas on a Stalker is better than Pinata/Orkan Gary.
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Post by Danny Linguini on Sept 17, 2017 9:59:21 GMT -5
I'm not contrarian for the sake of it. I'm avoiding mags on my Stalker because I have a tendency to try to stick out the fight longer than prudent. I'm inclined to Pinatas or Aphids on the Stalker for the "hit and git" approach. Trying to sort out if Pinatas on a Stalker is better than Pinata/Orkan Gary. Ahh -- I see... mags definitely tend to have you stick around longer than you should. I've never had good luck with just pinatas. I tried them on a Leo once with Thunder and didn't do well at all. Of course that was early on when I was an even worse pilot than I am now and didn't know a whole lot about how to best use different types of weapons, so take it for what it's worth. Leo is also slow as a slug compared to a Stalker. But I can't imagine that two of them would be better than the pinata/orkan Gary. You'll be able to sneak up close to a target and unload a quick salvo, but escaping alive is another story. I do have a blast though with my very under-leveled Aphid Gepard. One day I'll level those bad boys up and see how really annoying I can be. I'd bet the principle would be the same on a Stalker, and that extra 50 m range would definitely come in handy against the DB builds. But only one way to know for sure -- play it. I do have a mini-DB Gary, and it's ok for capping, usually good for a couple to four or five if I worry more about quantity than quality. I usually head straight for CB with it at the start, so I'll usually get just one or two. But I've had games where I've been able to avoid trouble for awhile and gotten five or six caps. The shield is great against plasma and gekko/trebs, and you can keep it up indefinitely until it's worn down, unlike stealth. But it's poop against rockets -- coming up against Tulus or Orks is like Agent Smith against the re-born Neo in the first Matrix. If you want to play hit-and-hide, I think the Stalker is a little more nimble than the Gareth, and Aphids would give you that quicker hit than even Pinatas.
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Post by Poopface on Sept 23, 2017 6:23:12 GMT -5
Not that anyone really cares, but I've put the band back together. I, apparently, don't have the stomach for playing with people who don't know what they're doing (or don't care).
It's time to start climbing back up through the ranks. It's time to get back to Expert+ where men are men and women are scarce.*
For those who consider dropping leagues hoping to find a more fun way to play, beware.
Diamond 2: You will never find a more wretched hive of scum and villainy.
* Nothing against the ladies. I just don't see many women being interested in a PvP giant robot game.
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Post by Danny Linguini on Sept 23, 2017 10:54:43 GMT -5
I care... I care!!!
I kinda come and go with how I'm approaching the game lately. Nothing intentional, it just happens that way. When I find myself getting too bent out of shape over failing to climb or even just maintain my league position, (after coming in here and 「female dog」ing about it) I'll shuffle up the hangar with something different and try to have a little fun not worrying about wins or stats. Then when I get tired of getting crushed, which is usually only after an hour or two, I'll put 'the band' back together and get serious again. Rinse, repeat. I seem to end up hovering around Diamond 2, where MM is generally more consistent, matching me up and against mostly other Diamonds. My first brief stay in D1 was mixed -- not horrible results, actually not too bad for my first stop there, but negative enough to drive me back to D2 in only one day. The more I get bounced around, the more ok I am with landing back in D2.
If I catch myself in time, I'm finding that I get a little less irate at the inevitable losing streaks. A little.
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Post by Poopface on Oct 1, 2017 5:50:30 GMT -5
Welp, just offset a tanker and a do-nothing with the reformed hanger. It still needs work and I need to figure out what my new Lance will be, but it's an improvement. I will gladly enjoy this rainbow in the current 「dookie」 storm we have with the game.
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Post by pawpawzapper1 on Oct 14, 2017 18:05:11 GMT -5
I just wish Pixonic had a MM that matched up similarly leveled hangers and didn't tolerate tankers. To each his own, I guess. THIS I was in a battle this am with 3 bronze lvl 2 players that were squadded.. BOTH were running lvl12 weapons on lvl1 bots.. BOTH had 6600 wins under their belts.. Ya get tired of the same ole thing.. My new attitude is, if PIX don't care then i don't.. You KNOW PIX knows of those accounts.. I have sent PIX the info on 3 of them and never got a reply.. So..
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Post by pawpawzapper1 on Oct 14, 2017 18:07:27 GMT -5
Your 5th options are all actually good and not annoying. I'd rather see you run a straight Gekko Pat instead of that Nori Pat and do this for 5th: Zenit/Norc Natty if you are trying to be trollish... or Hydra Fujin or Doc. Evil plan, this.
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Post by pawpawzapper1 on Oct 14, 2017 18:24:02 GMT -5
I am probably replying in. A place I have no business I have just returned to the game and with all the changes I am lost and don't understand some of your abbreviations. Anyway I am not a wallet player I still have my 5 slot to open I have never been in a squad or know if a squad would even have me I do not understand the new bits but I know they clean me out so stay in domination and play with whoever I am put with I have 4 grids Leo Natasha Doc Lancelot a couple other new ones I was lucky to get on a spin but I probably in wrong thread I am disabled and play s lot so much wife threatened to flush my tablet lol if anyone could point me in the right direction I am level 29 want to learn some tactics I also have a stalker a Carnage a rogatka and a Fujin. Any help would be appreciated I do not want join any squad because I may do them more harm than good
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Post by pawpawzapper1 on Oct 14, 2017 18:25:13 GMT -5
I meant 4 grifs
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Post by NerfDroid [Retired] on Nov 21, 2017 22:48:11 GMT -5
Necroposting...
Love the OP's premise and sometimes I go off the deep end and run my own "All Annoying Team."
Zenit Butch: NEVER stops firing; piss poor damage unless Reds are camping; shakes entire battlefield so 10 minutes of this must really annoy everyone (not sure if the shake affects Blues).
Hydra Doc: almost never stops firing; best technique is to hit one side and the red button to alternate shots creating a continuous stream of missiles. Dredd used to run this as a primary.
Noricum Patton: actually seems more accurate and yields more damage than the Zenits(?).
Gekko Patton: limited tracking makes it kind of effective against the Korean bots.
Ancile Raijin or Ecu Ancilot or Ancile/Ecu Natty: just wandering around aimlessly.
I can tolerate it for a few matches and then I move on. Sometimes I use an all Spiral/Hydra crew (some only leveled to 5 or 6) and just target one name all match long--poor guy!
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Post by anjian on Nov 21, 2017 23:05:35 GMT -5
* Nothing against the ladies. I just don't see many women being interested in a PvP giant robot game.
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Post by Gdu4ever on Nov 22, 2017 3:09:07 GMT -5
Several times, I've meched with a few minutes left. When time runs out, I'm the top scorer (or top three). I thought there were six of us in the match when we started. BR can be very frustrating. I may finish with a low capped beacon total, but it's certainly not for lack of trying. Even when I do make it to the red beacon, it seems to take forever to change color. And before it does, out pops a fresh Leo, Raijin, or Lance. And I'm standing there with one or two weapons left, and my Bot held together with baling wire and duct tape, and having just started my weapon's reload cycle. For BR, I think the victroy / loss is largely dependent on which side get mech out first. Beacon capping is usually not a determining factor, unless you can push as far as 4:1 or 5:0. It also involves other tactics, e.g. - you're down on beacon numbers, and your opposing team has 1 or 2 members missing from the battle field: be prepared for an DB ambush when you attempt to cap beacon. Better save a jump or a rush before approaching. - your bot is heavily damaged, and you see an opponent attempting to steal your unattended beacon: eject and punish that opponent with DB. That said, I believe that some players simply treat this mode as an official silver-farming platform, and doesnt care about win or loss at all.
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Post by Anon O. Mous on Nov 22, 2017 13:54:04 GMT -5
Several times, I've meched with a few minutes left. When time runs out, I'm the top scorer (or top three). I thought there were six of us in the match when we started. BR can be very frustrating. I may finish with a low capped beacon total, but it's certainly not for lack of trying. Even when I do make it to the red beacon, it seems to take forever to change color. And before it does, out pops a fresh Leo, Raijin, or Lance. And I'm standing there with one or two weapons left, and my Bot held together with baling wire and duct tape, and having just started my weapon's reload cycle. For BR, I think the victroy / loss is largely dependent on which side get mech out first. Beacon capping is usually not a determining factor, unless you can push as far as 4:1 or 5:0. It also involves other tactics, e.g. - you're down on beacon numbers, and your opposing team has 1 or 2 members missing from the battle field: be prepared for an DB ambush when you attempt to cap beacon. Better save a jump or a rush before approaching. - your bot is heavily damaged, and you see an opponent attempting to steal your unattended beacon: eject and punish that opponent with DB. That said, I believe that some players simply treat this mode as an official silver-farming platform, and doesnt care about win or loss at all. I agree. Last night, I crossed paths with one player who was Gold I, but had over 3,500 victories, his bots were at level 9 but all his weapons were at level 11 or 12. (Anyone care to guess what he was doing at Gold I?) He was scooping up the Ag with a snow shovel, is what he was doing. Some people have no shame.
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